Dzmitry Malyshau
32b92afa5c
Root Makefile
2018-10-22 12:01:42 -04:00
Dzmitry Malyshau
0cad1f5d56
Basic texture transitions
2018-10-19 12:31:36 -04:00
Dzmitry Malyshau
b27650bfcd
Buffer transitions for a render pass
2018-10-19 12:07:07 -04:00
Dzmitry Malyshau
f9cd55ed59
Share use_xxx implementations in the tracker
2018-10-19 10:50:59 -04:00
Dzmitry Malyshau
0fca6930d9
Basic resource tracking
2018-10-19 10:34:19 -04:00
Dzmitry Malyshau
5462690c4a
Chain multiple native command buffers per logical one
2018-10-18 16:27:35 -04:00
bors[bot]
bcf51a60c6
Merge #21
...
21: Use pointers for descriptors r=kvark a=grovesNL
(Mostly) fixes #20
I didn't try to handle the remote case yet, but it will need serialization as we mentioned.
Co-authored-by: Joshua Groves <josh@joshgroves.com>
2018-10-12 14:20:17 +00:00
Joshua Groves
277bef37c7
Minor refactor
2018-10-11 23:56:56 -06:00
Joshua Groves
90e04cbe75
c: Update signatures
2018-10-11 23:45:24 -06:00
Joshua Groves
7575652545
rust: Update signatures
2018-10-11 23:45:00 -06:00
Joshua Groves
4126241fff
Use references for descriptors
2018-10-11 23:34:00 -06:00
bors[bot]
230cf01ae2
Merge #19
...
19: Texture creation r=kvark a=grovesNL
Co-authored-by: Joshua Groves <josh@joshgroves.com>
2018-10-08 22:47:42 +00:00
Joshua Groves
897c5b9e86
Add texture creation to C example
2018-10-07 09:22:24 -06:00
Joshua Groves
b2ec3233b0
Update header
2018-10-06 22:37:36 -06:00
Joshua Groves
6fb3b06303
Add rendy and create textures
2018-10-06 22:27:02 -06:00
Joshua Groves
45c5709b1d
Map usage flags
2018-10-06 22:26:28 -06:00
Joshua Groves
beac74c481
Map texture dimension and size
2018-10-06 22:26:28 -06:00
bors[bot]
1855e22d0c
Merge #18
...
18: Compute resource binding r=grovesNL a=kvark
Again, this isn't complete/usable yet, blocked by https://github.com/gpuweb/gpuweb/pull/93
But we can merge and move forward.
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-10-03 11:29:47 +00:00
Dzmitry Malyshau
744a64f7fd
Regenerated C header
2018-10-03 07:29:18 -04:00
Dzmitry Malyshau
444da40484
rust: compute resource binding
2018-10-02 21:41:10 -04:00
Dzmitry Malyshau
45def95763
native: basic compute resource binding
2018-10-02 21:41:10 -04:00
Dzmitry Malyshau
c7bb1b453e
native: use iterators for descriptor set layouts
2018-10-02 21:41:10 -04:00
Dzmitry Malyshau
dd681d2c77
Compute dispatch call
2018-10-02 21:41:10 -04:00
bors[bot]
15883ab21c
Merge #17
...
17: Registry major refactor and compute passes r=grovesNL a=kvark
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-10-02 19:08:47 +00:00
Dzmitry Malyshau
a00c23e350
Basic compute passes on Rust side
2018-10-02 12:32:39 -04:00
Dzmitry Malyshau
1752754489
Modularize the registry
2018-10-02 12:31:02 -04:00
Dzmitry Malyshau
d713f3e380
Consolidate all the registries together
2018-10-02 12:18:54 -04:00
Dzmitry Malyshau
1fd05608fb
native: compute pass boilerplate
2018-10-02 11:43:26 -04:00
bors[bot]
69df9c4eae
Merge #16
...
16: [WIP] render pass begin/end r=grovesNL a=kvark
Depends on https://github.com/gpuweb/gpuweb/pull/91 and https://github.com/gpuweb/gpuweb/pull/92
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-10-01 18:14:00 +00:00
Dzmitry Malyshau
e4341603d7
Keep a reference to DeviceID in the command buffer
2018-10-01 11:41:55 -04:00
Dzmitry Malyshau
da95fe6b1e
Rust side render pass begin/end
2018-10-01 10:11:44 -04:00
Dzmitry Malyshau
71b170979d
render pass begin/end
2018-10-01 09:49:34 -04:00
bors[bot]
6b940bc446
Merge #15
...
15: Render pipeline states for Rust layer and example r=grovesNL a=kvark
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-09-29 02:17:54 +00:00
Dzmitry Malyshau
62f5fc480d
Render pipeline states for Rust layer and example
2018-09-28 21:57:49 -04:00
bors[bot]
3c905fd706
Merge #14
...
14: Begin and finish command buffers r=grovesNL a=kvark
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-09-28 18:35:19 +00:00
Dzmitry Malyshau
47edd4564a
Begin and finish command buffers
2018-09-28 11:35:31 -04:00
bors[bot]
e5d4f9e04d
Merge #11
...
11: Add render pipeline creation r=kvark a=grovesNL
~~WIP~~
~~Let me know if you have any ideas to address my `TODO`s as I work through it 😃 ~~
- Added render pipeline creation
- Updated example
- Reworked how mutex guard is managed for registries
Co-authored-by: Joshua Groves <josh@joshgroves.com>
2018-09-28 14:46:18 +00:00
Joshua Groves
3975320543
Run cargo fmt
2018-09-28 07:21:07 -06:00
Joshua Groves
241aef131a
Move register
inside guard
2018-09-28 07:16:42 -06:00
Joshua Groves
eb80057e11
Fix C example name
2018-09-28 00:35:41 -06:00
Joshua Groves
c8a60c780c
Refactor after rebase
2018-09-28 00:31:09 -06:00
Joshua Groves
e3d7fda9c7
Simplify registry access
2018-09-28 00:13:11 -06:00
Joshua Groves
aab17db5a1
Map rest of render pipeline descriptor
2018-09-28 00:08:44 -06:00
Joshua Groves
9ef70b8246
Add bind group layout
2018-09-28 00:04:47 -06:00
Joshua Groves
551d944214
Fix build
2018-09-28 00:02:45 -06:00
Joshua Groves
376aa73130
Start render pipeline creation
2018-09-28 00:02:11 -06:00
bors[bot]
ebe0af0a7f
Merge #13
...
13: Basic command buffer creation and submission r=grovesNL a=kvark
Co-authored-by: Dzmitry Malyshau <kvark@mozilla.com>
2018-09-28 03:35:14 +00:00
Dzmitry Malyshau
92c16a193e
Rust wrapper update the command buffers and queues
2018-09-27 23:34:37 -04:00
Dzmitry Malyshau
c013fc9498
C example update, header, and better travis tests
2018-09-27 19:04:17 -04:00
Dzmitry Malyshau
a7dd3c433f
wgn: queue submit
2018-09-27 19:03:48 -04:00