Commit Graph

7045 Commits

Author SHA1 Message Date
Kirill Primak
f0b7fb72a8 render/vulkan: don't free a descriptor set from an already destroyed lut3d dummy pool 2024-05-09 19:07:54 +03:00
Kirill Primak
073c3e8837 render/vulkan: free render format setups on destroy 2024-05-09 18:47:02 +03:00
Kirill Primak
e20ae113f8 render/vulkan: free pipeline layouts on destroy 2024-05-09 18:46:55 +03:00
Kirill Primak
00bc75439f render/vulkan: fix texture clip region leak 2024-05-09 18:40:31 +03:00
Kirill Primak
510664e79b output: disable hardware cursor when falling back to software 2024-05-07 14:47:05 +00:00
Kirill Primak
f534434be6 output: extract hardware cursor disabling logic 2024-05-07 14:47:05 +00:00
Kirill Primak
9c50cd71b6 xdg-toplevel: allow edge_none for resizing 2024-05-07 09:45:58 +03:00
groveer
293b0aa502 wlr_pointer_gestures_v1: emit destroy signal in destroy function 2024-05-06 10:47:33 +03:00
groveer
dead0ebcc8 wlr_pointer_gestures_v1: init destroy signal 2024-05-06 10:46:42 +03:00
Alexander Orzechowski
53be443f39 wlr_scene: Add WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION env 2024-05-05 02:22:50 +03:00
Kirill Primak
8fdf9dc4f0 scene: fix double scaling of opaque region for blend mode optimization 2024-05-05 01:54:59 +03:00
Kirill Primak
341154a5f6 alpha-modifier-v1: add a missing NULL check in wlr_alpha_modifier_v1_get_surface_state() 2024-05-01 03:07:16 +03:00
Simon Ser
027d453f6a scene/surface: add support for alpha-modifier-v1 2024-04-30 17:49:34 +02:00
Simon Ser
563f100627 alpha-modifier-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/287
2024-04-30 17:49:34 +02:00
Consolatis
8abd43803b xwayland: remove saved_{width,height}
This has been introduced way back in
be297d9d14 but is never used anywhere.

If compositors want to save the old dimensions before reacting to a
fullscreen or maximize event they can just grab the sizes within their
event handlers instead.
2024-04-30 15:24:40 +00:00
Simon Ser
b22bb921d3 ci: convert last remnant from "meson setup" migration
We missed one.

Fixes: 254c5fc752 ("Switch to "meson setup"")
2024-04-30 17:21:14 +02:00
Simon Ser
aa340ade65 render/color: split off lcms2 code
Fixes compilation with color management disabled.
2024-04-30 16:56:03 +02:00
David Turner
77006e5565 render/pixman: half-pixel shift to match GPUs
Add a half-pixel shift in the pixman renderer to match the results given
by GPU-based renderers when scaling.
2024-04-30 14:02:21 +00:00
David Turner
e08d52bbc6 render/pixman: Improve transform performance
The old code to render transformed textures with pixman would run
composite over the whole output regardless of the texture size.  When
rendering something small this caused a huge performance hit.

Rewrite the transform branch of render_pass_add_texture to:
- Only composite over the rectangle we're drawing to
- Generally try to make things a lot clearer and some comments

Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3832
2024-04-30 14:02:21 +00:00
Kenny Levinsen
be667b0628 backend/drm: Free drm device name on error 2024-04-30 10:18:05 +02:00
Simon Ser
3aef433f97 backend/drm: handle errors when fetching DRM name/version
These functions can fail if the FD is not a DRM device or on
memory allocation failure, for instance.
2024-04-30 09:57:28 +02:00
Manuel Stoeckl
82b4bc3f5f renderer: add field to indicate color transform support 2024-04-26 17:17:36 +00:00
Manuel Stoeckl
391410deb5 wlr_scene: add color transform argument for rendering 2024-04-26 17:17:36 +00:00
Manuel Stoeckl
ffdbfdbbbd render/vulkan: add support for output color transforms 2024-04-26 17:17:36 +00:00
Manuel Stoeckl
e443434876 render/vulkan: create plain framebuffers on demand
This change makes it possible to support both the direct srgb-format
pipeline and indirect (color-managed, or non-srgb-format) pipeline
for the same render buffer.
2024-04-26 17:17:36 +00:00
Manuel Stoeckl
adbfd3c321 render/vulkan: add lut3d output shader option
While a corresponding pipeline is created, it is not yet used.
2024-04-26 17:17:36 +00:00
Manuel Stoeckl
c64144a39b render/vulkan: add dummy 3d lookup table to output shader
Later commits will add shader options that use a real 3d
lookup table.
2024-04-26 17:17:36 +00:00
Simon Ser
895e3d18b9 render/color: introduce wlr_color_transform
Co-authored-by: Manuel Stoeckl <code@mstoeckl.com>
2024-04-26 17:17:36 +00:00
David Turner
ee0007c0f2 render/pixman: Fix source crop
Fix source crop in the pixman render backend.  It was being applied by
using a source offset as arguments to pixman_image_composite32().  But
this is wrong because the source crop should get applied before all the
other transforms, not after them (or at least this is how it works in
the other wlroots render backends).  Instead, apply the source crop as
yet another matrix transform when we're doing transforms (Or keep it the
same as previously if there's no other transforming going on).

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3830
2024-04-26 16:12:38 +00:00
David Turner
061b996768 render/pixman: fix flipped transforms
The translations for flipped offsets were set the same as non-flipped
ones which was totally wrong and meant that any textures with
flipped-transforms rendered entirely outside the viewport and were
basically invisible.
2024-04-26 16:12:38 +00:00
Alexander Orzechowski
41fd552f53 wlr_scene: Set wlr_damage_ring_set_bounds earlier
Fixes the _HIGHLIGHT option not highlighting the buffer correctly after
a resize
2024-04-24 12:58:17 -04:00
Alexander Orzechowski
1dc44a1afe wlr_scene: Schedule new frame for WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT in output commit handler
We were doing it too early before and the output would disregard a
scheduled frame if called when we were first putting together the output
state
2024-04-24 12:58:17 -04:00
Alexander Orzechowski
14692a7c55 wlr_scene: Fix WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT output damage 2024-04-24 12:58:17 -04:00
Consolatis
e70afebfc9 scene: do not reset scene_buffer state on buffer release
This fixes an issue with some buffers not rendering anymore due
to buffer_width and buffer_height being reset on buffer release.
2024-04-23 19:37:28 +02:00
Simon Ser
ebef710746 renderer: replace get_render_buffer_caps() with struct field 2024-04-22 11:38:30 +02:00
Simon Ser
0686666cf5 render: drop wlr_renderer_get_dmabuf_texture_formats()
wlr_renderer_get_texture_formats() with WLR_BUFFER_CAP_DMABUF is
the replacement.
2024-04-21 11:27:29 +00:00
Simon Ser
85c1eda721 render: unify getter for texture formats
Instead of having separate getters for shm formats and DMA-BUF
formats, use the same pattern as wlr_output_impl.get_primary_formats
with a single function which takes buffer caps as input.
2024-04-21 11:27:29 +00:00
Ilia Bozhinov
c63275d75e xwayland: add a size-safe wrapper for xcb_send_event
xcb_send_event expects the caller to always provide 32 byte data, even if the actual event struct is
smaller than that.

Reference: https://gitlab.freedesktop.org/xorg/lib/libxcb/-/issues/18
2024-04-20 15:12:45 +02:00
Simon Zeni
cc10a5259d backend/libinput: avoid potential NULL access in wlr_libinput_get_device_handle 2024-04-18 16:47:09 +02:00
Simon Zeni
8221c487ed xcursor/wlr_xcursor: properly clean xcursor in case of realloc failure in load_callback 2024-04-18 16:47:07 +02:00
Ilia Bozhinov
75ecba444a seat: add serials to touch up events 2024-04-18 14:34:51 +00:00
Kirill Primak
2f82c92307 Avoid using wayland-{client,server}.h
Their use is discouraged. Instead, include -core or -protocol headers.
2024-04-17 13:37:12 +00:00
Isaac Freund
cb01c63a8d
scene: ensure layer surface usable area >0
Clients may, for example, commit an exclusive zone larger than the
output dimensions. Compositors must handle this gracefully, which likely
requires more work on the compositor side but returning a usable area
with negative width or height in wlr_scene_layer_surface_v1_configure()
is nonsensical.
2024-04-16 11:49:08 +02:00
John Lindgren
b1b34cd665 vulkan: perform sRGB-to-linear conversion correctly for premultiplied values
Pre-multipled sRGB values need to be un-multiplied before conversion
to linear and then re-multiplied after. Compare shaders/texture.frag.

This fixes an issue in labwc where titlebar corners (rendered as
ARGB textures) did not match the rest of the titlebar (rendered as
a solid wlr_scene_rect).

Note: 0.17 has other instances in render/vulkan/renderer.c that need
the same fix.
2024-04-11 09:24:03 +00:00
Simon Ser
73d2fd4d4f xwayland: add a few docs 2024-04-10 18:12:56 +02:00
Biswapriyo Nath
dd2061b073 render/vulkan: Fix clang compiler error in 32 bit ARM Android
This adds proper calling convention attribute for callbacks used in vulkan
and fixes the following compiler error.

../src/render/vulkan/vulkan.c:175:22: error: incompatible function pointer types
initializing 'PFN_vkDebugUtilsMessengerCallbackEXT' (aka 'unsigned int (*)
(enum VkDebugUtilsMessageSeverityFlagBitsEXT, unsigned int, const struct
VkDebugUtilsMessengerCallbackDataEXT *, void *) __attribute__((pcs("aapcs-vfp")))')
with an expression of type 'VkBool32 (*)(VkDebugUtilsMessageSeverityFlagBitsEXT,
VkDebugUtilsMessageTypeFlagsEXT, const VkDebugUtilsMessengerCallbackDataEXT *, void *)'
(aka 'unsigned int (*)(enum VkDebugUtilsMessageSeverityFlagBitsEXT, unsigned int,
const struct VkDebugUtilsMessengerCallbackDataEXT *, void *)')
[-Wincompatible-function-pointer-types]
    .pfnUserCallback = &debug_callback,
                       ^~~~~~~~~~~~~~~
2024-04-10 14:03:38 +00:00
Kenny Levinsen
9c1930d462 backend/drm: Skip multi-gpu outputs in backend tests
Our multi-gpu path currently needs to blit a buffer in order to have a
primaryfb to add to the commit. This is expensive, and we skip it
entirely during test commits. This in turn also means that we skip tests
commits entirely for such outputs, outside our own basic tests.

Backend-wide commits missed this check, and tried to perform test
commits for multi-gpu outputs despite no primaryfb having been attached,
making them always fail. Add the same exception as we have in the
per-connector commit-test.
2024-04-09 21:57:02 +02:00
Chloé Vulquin
172c8add7d xcursor: catch theme inheritance loops
As of currently, when an xcursor theme depends on itself or another theme
that will eventually depend on it, `xcursor_load_theme` will recurse
infinitely while processing the inherits.

This change introduces a stack-allocated linked list of visited nodes
by name, and skips any already visited nodes in the inherit list.

Side effects:
* Since the linked list is stack-allocated, there is a potential for an
  overflow if there is a very long list of dependencies. If this turns out
  to be a legitimate concern, the linked list is trivial to convert to
  being heap-allocated.
* There is an existing linked list (technically doubly linked list)
  implementation in the wayland codebase. As of currently, the xcursor
  codebase does not refer to it. Consequently, this change writes a
  minimal single linked list implementation to utilize directly.

This changeset is based on the merge request in wayland/wayland!376.
The xcursor code is mostly shared between the two.
This changeset diverges the files slightly due to stylistic differences
between the repositories, but the logic is identical.

Signed-off-by: Chloé Vulquin <toast@bunkerlabs.net>
2024-04-09 11:12:03 +03:00
Kenny Levinsen
f0ce906b73 wlr_gamma_control: Store gamma size when creating control
When a wlr_gamma_control client calls set_gamma, we allocate a LUT based
on the value returned from wlr_output_get_gamma_size at the time of the
call.

If the output is off and has no CRTC, such as if gamma changes in the
background while a display is disabled for idle reasons,
wlr_output_get_gamma_size returns 0. This leads to a zero-sized table,
which the drm backend interprets as a request to reset gamma tables to
their default.

Store the gamma size when the gamma control was created. Even if the
size changes, this is the size the client was sent and uses to create
the LUTs it sends.
2024-04-01 23:00:48 +02:00
John Lindgren
3fc66d4525 util: fix non-linear behavior of wlr_box_closest_point()
Per comments in util/box.h, the width and height of a wlr_box are
exclusive; that is, for a 100x100 box at (0,0), the point (99,99) is
inside it while the point (100,100) is outside it.

Thus mathematically, there exists no single closest point to the
bottom-right corner of the box while remaining inside it. You can
construct an infinite series approaching the limit, such as {(99,99),
(99.9,99.9), (99.99,99.99)...}, but since the intervals are half-open,
there is no "last" point.

wlr_box_closest_point() must therefore define an arbitrary "closest"
point. For points below and to the right of the box, the current
implementation returns (box.x + width - 1, box.y + height - 1). Let's
continue to do this.

However, the current implementation is non-linear: with the example
100x100 box, it will return an input point of (99.9,99.9) unchanged, but
for an input point (100.1,100.1) the returned point will jump back to
(99.0,99.0).

In practice, this non-linearity results in strange behaviors when
driving the mouse cursor to a screen corner. On a 1920x1080 display for
example, driving the cursor quickly to the bottom-left corner results in
a position of exactly (0,1079). Continuing to slowly nudge the cursor
downward results in the position jumping between (0,1079) and other,
fractional coordinates such as (0,1079.88).

The fractional coordinates expose some client/toolkit-side bugs (which,
to be clear, should be fixed on the client side), but IMHO the wlroots
behavior is also inconsistent and wrong -- when I drive the mouse cursor
into the corner of the screen, it should come to a stop at a fixed
position, not jitter around.
2024-03-28 12:51:53 +00:00