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seat: add serials to touch up events
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2f82c92307
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@ -126,7 +126,7 @@ struct wlr_seat_touch_grab;
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struct wlr_touch_grab_interface {
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uint32_t (*down)(struct wlr_seat_touch_grab *grab, uint32_t time_msec,
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struct wlr_touch_point *point);
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void (*up)(struct wlr_seat_touch_grab *grab, uint32_t time_msec,
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uint32_t (*up)(struct wlr_seat_touch_grab *grab, uint32_t time_msec,
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struct wlr_touch_point *point);
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void (*motion)(struct wlr_seat_touch_grab *grab, uint32_t time_msec,
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struct wlr_touch_point *point);
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@ -618,7 +618,7 @@ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
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* event. This will remove the touch point. This function does not respect touch
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* grabs: you probably want wlr_seat_touch_notify_up() instead.
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*/
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void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id);
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/**
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@ -653,7 +653,7 @@ uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
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* Notify the seat that the touch point given by `touch_id` is up. Defers to any
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* grab of the touch device.
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*/
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void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id);
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/**
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@ -261,11 +261,11 @@ static uint32_t drag_handle_touch_down(struct wlr_seat_touch_grab *grab,
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return 0;
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}
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static void drag_handle_touch_up(struct wlr_seat_touch_grab *grab,
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static uint32_t drag_handle_touch_up(struct wlr_seat_touch_grab *grab,
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uint32_t time, struct wlr_touch_point *point) {
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struct wlr_drag *drag = grab->data;
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if (drag->grab_touch_id != point->touch_id) {
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return;
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return 0;
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}
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if (drag->focus_client) {
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@ -273,6 +273,7 @@ static void drag_handle_touch_up(struct wlr_seat_touch_grab *grab,
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}
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drag_destroy(drag);
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return 0;
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}
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static void drag_handle_touch_motion(struct wlr_seat_touch_grab *grab,
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@ -13,9 +13,9 @@ static uint32_t default_touch_down(struct wlr_seat_touch_grab *grab,
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point->touch_id, point->sx, point->sy);
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}
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static void default_touch_up(struct wlr_seat_touch_grab *grab, uint32_t time,
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static uint32_t default_touch_up(struct wlr_seat_touch_grab *grab, uint32_t time,
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struct wlr_touch_point *point) {
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wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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return wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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}
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static void default_touch_motion(struct wlr_seat_touch_grab *grab,
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@ -205,16 +205,16 @@ uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
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return serial;
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}
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void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time,
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uint32_t wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time,
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int32_t touch_id) {
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clock_gettime(CLOCK_MONOTONIC, &seat->last_event);
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struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
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struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
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if (!point) {
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return;
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return 0;
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}
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grab->interface->up(grab, time, point);
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return grab->interface->up(grab, time, point);
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touch_point_destroy(point);
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}
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@ -340,11 +340,11 @@ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
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return serial;
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}
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void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_id) {
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uint32_t wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_id) {
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struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
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if (!point) {
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wlr_log(WLR_ERROR, "got touch up for unknown touch point");
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return;
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return 0;
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}
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uint32_t serial = wlr_seat_client_next_serial(point->client);
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@ -357,6 +357,7 @@ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_
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}
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point->client->needs_touch_frame = true;
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return serial;
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}
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void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time, int32_t touch_id,
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@ -151,9 +151,9 @@ static uint32_t xdg_touch_grab_down(struct wlr_seat_touch_grab *grab,
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point->touch_id, point->sx, point->sy);
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}
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static void xdg_touch_grab_up(struct wlr_seat_touch_grab *grab,
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static uint32_t xdg_touch_grab_up(struct wlr_seat_touch_grab *grab,
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uint32_t time, struct wlr_touch_point *point) {
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wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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return wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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}
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static void xdg_touch_grab_motion(struct wlr_seat_touch_grab *grab,
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