Rua
8bedccf9bd
Allow specifying the target Vulkan and SPIR-V versions in vulkano-shaders ( #1584 )
2021-05-17 19:38:15 +07:00
Rua
6f3deceb8b
Add support for instance and device versions, check version in vulkano-shaders ( #1569 )
...
* Move physical device functions into their own module
* Add method to FunctionPointers to query Vulkan api version
* Store the versions of instances and devices, allow user to query
* Check Vulkan version in vulkano-shaders, changelog
* Small mistake in changelog
2021-05-16 03:04:55 +07:00
Ilya Lakhin
8c0630d3c8
Release 0.23.0 ( #1576 )
2021-05-10 21:58:23 +07:00
Arc'blroth
a83f0fe489
Add exact_entrypoint_interface
flag to shader! ( Fixes #1556 ) ( #1559 )
...
* add `exact_entrypoint_interface` flag to vulkano-shaders
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* cargo fmt
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* oops
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2021-04-26 21:32:52 +07:00
Dana Marcuse
cbd915b107
Add 8-bit push constant support to vulkano-shaders ( #1544 )
2021-04-11 11:57:22 +07:00
Rua
1af922a607
Fix and refine the generation of readonly
descriptor attribute ( #1534 )
...
* Vulkano-shaders: Improve handling of readonly descriptors
* Changelog
* Fixed image readonly detection for real this time
2021-04-05 17:53:18 +07:00
mvilim
57cbf80746
Consider included files in automatic shader recompilation ( #1529 )
...
* Consider included files in automatic shader recompilation
* Fix shader include test paths on Windows
2021-04-04 07:56:58 +07:00
Ilya Lakhin
7e32ae9b88
Release 0.22.0 ( #1525 )
2021-03-31 16:40:50 +07:00
mvilim
fc2e470d14
Use include_bytes! in shader! for automatic recompilation ( #1523 )
2021-03-31 15:35:35 +07:00
Daniel Tang
b18bb01430
Fix descriptor set TypeStruct readonly detection ( #1513 )
2021-03-29 01:35:41 +07:00
Rua
c38f484baa
Fix panic string literal warnings ( #1515 )
2021-03-28 17:46:55 +07:00
Arc'blroth
73eb8e7a9f
Fix generated descriptor set layouts for shader modules with multiple entrypoints ( #1497 )
...
* Write descriptor set layout structs for each entrypoint rather than for the entire module
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Fix descriptor set calculation for all storage classes across all SPIRV versions by inspecting each entrypoint's instruction tree. Also adds 27 instructions to parse.rs.
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Add unit tests for descriptor set calculations
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Fix BufferBlock not counting as a Block decoration on structs (this fixes the unit tests from 4875bcc2
)
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* cargo fmt
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Update changelog
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2021-03-14 16:33:44 +07:00
Ilya Lakhin
b39086182b
Release 0.21.0 ( #1503 )
2021-03-05 14:19:59 +07:00
Rua
4a98caacbf
Update various dependencies ( #1483 )
2021-02-06 02:35:24 +07:00
Arc'blroth
32095992f9
[Breaking] Add support for dynamic buffers ( #1480 )
...
* Add glue to allow using dynamic uniform buffers
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* **EXTREMELY BREAKING** Add `dynamic_offsets` argument to all draw-related calls in AutoCommandBufferBuilder
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* **BREAKING** Pass data to update_buffer by reference (this allows using unsized data)
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* run cargo fmt
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Dynamic offset safety checks™
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Fix tests
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Make `PipelineLayoutDescTweaks` public
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* Add a dynamic (uniform) buffer example
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
* all the breaking changes
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2021-02-05 22:38:36 +07:00
Arc'blroth
ccb5a1091b
Store shader bytecode as a static rather than on the stack. This fixes stack overflow errors for large shaders. ( #1476 )
...
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2021-01-18 08:38:29 +07:00
Ilya Lakhin
de01dff7c8
Vulkano version bump to 0.20.0 and vk-sys to 0.5.3
2020-12-26 19:25:09 +07:00
Ilya Lakhin
af3ea98d5e
Shader types derive ( #1460 )
...
* Shader struct types derives and impls
* Vulkano Shaders fixes and cleanup. Example for Types-meta option
* Changelog update
* cargo fmt
2020-12-20 12:08:55 +07:00
Arc'blroth
6e0e87f222
Fix vulkano-shaders bytes documentation ( #1458 )
...
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2020-12-20 05:55:42 +07:00
Arc'blroth
c2495404b2
Add support for including precompiled shaders in vulkano-shaders ( #1455 )
...
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
2020-12-19 10:22:04 +07:00
Robin Heinemann
d8f1e77502
Add 8bit storage support ( #1452 )
2020-12-09 05:36:14 +07:00
Cassiano Honorio da Silva
620b829bdb
Rename feature shader_f3264 to shader_float64 ( #1440 )
...
Fixes shader_f3264 device feature name
2020-11-23 17:34:02 +07:00
Travis Finkenauer
ccd22a4aa4
Convert HTTP links to HTTPS ( #1397 )
...
* Convert readme HTTP links to HTTPS
* Convert source files' URLs to HTTPS
2020-11-10 11:03:50 -06:00
Austin Johnson
eee101bc4d
publish 0.18.1 && vk-sys 0.5.2 ( #1374 )
2020-06-01 13:52:18 -05:00
one-bit
c96309e55e
Fixed warnings ( #1363 )
...
* Fixed all warnings as of Rust 1.43.1
* Update CHANGELOG_VULKANO.md
- Fixed all warnings as of Rust 1.43.1
2020-05-12 19:57:40 -05:00
jeffw387
315f63abe5
new function to check image/device compatibility ( #1339 )
...
* new function to check image/device compatibility
* merged master to get rustfmt changes, format all
2020-05-09 19:36:20 -05:00
Ilya Lakhin
f211a3af2a
Anonymous specialization constants support ( #1338 )
2020-05-09 05:59:10 -05:00
Austin Johnson
b245e6c4dc
Update winit, half, and smallvec; Release 0.18 ( #1332 )
...
update winit, half, and smallvec; release 0.18
2020-03-11 20:48:15 -05:00
Austin Johnson
de2ef70a77
Release 0.17 ( #1323 )
2020-02-09 03:51:32 -06:00
James
044366a24c
Propagate newlines correctly on error messages ( #1172 )
...
Co-authored-by: Austin Johnson <me@austinj.me>
2020-01-26 06:35:49 -06:00
nickwilcox
b0fb255c02
Fix descriptor set codegen for SSBO after spirv update ( #1275 )
2019-11-17 11:20:07 -06:00
nickwilcox
0320e75f97
fix invalid markdown in shader docs ( #1271 )
2019-11-09 01:24:07 -06:00
Austin Johnson
2e6868a0c0
Downgrade Winit back to 0.19; Release Vulkano 0.16 ( #1267 )
...
* fix after revert; release 0.16
* bump shaders version
2019-11-01 10:12:17 -05:00
Austin Johnson
212c5f6622
upgrade to vulkan 1.1 ( #1258 )
2019-10-27 17:27:08 -05:00
nickwilcox
1b9233d0e7
add support for shader macro predefines ( #1257 )
2019-10-27 01:05:45 -05:00
Austin Johnson
b5d127bbf4
Update dependencies: lazy_static, half, syn, quote & proc-macro2 ( #1252 )
...
* Update dependencies: lazy_static, half, syn, quote & proc-macro2
* bump examples winit version
2019-10-24 04:09:08 -07:00
pablode
6c789e392c
Add support for VK_KHR_16bit_storage and VK_KHR_storage_buffer_storage_class ( #1160 )
...
* Implement support for VK_KHR_16bit_storage and VK_KHR_storage_buffer_storage_class.
This change also allows SPIR-V instructions to require device extensions.
* Remove SPIR-V capabilities with duplicate values (StorageBuffer16BitAccess and UniformAndStorageBuffer16BitAccess).
* move changelog entry to current version
2019-10-24 01:20:36 -07:00
nickwilcox
901993b390
update shader include resolution to fix issues with windows ( #1248 )
2019-10-23 01:04:49 -07:00
mitchmindtree
814dacdab9
Publish version 0.14.0. ( #1230 )
...
This is kind of a delayed emergency release to address an issue where
some Linux distributions (Arch, Void and perhaps others) are unable to
build any projects depending on vulkano-shaders due to
google/shaderc-rs#58. This is resolved in shaderc 0.6 and in turn will
be resolved in vulkano 0.14 thanks to #1226 .
See the CHANGELOG-VULKANO.md for more details on the release.
2019-08-18 01:29:40 +02:00
Abendstolz
0a8944362a
Update shaderc to 0.6 in order to significantly reduce compile-times … ( #1226 )
...
* Update shaderc to 0.6 in order to significantly reduce compile-times on (Arch/Void)Linux again by linking towards shared libraries
* Add "shaderc-build-from-source" feature in order to allow shaderc to build from source if linking to system libraries fails
* Remove trailing whitespace to please Travis (CI)
2019-08-12 19:54:15 +10:00
Lucas Kent
e93dff0bd3
Release vulkano 0.13 ( #1212 )
2019-07-03 07:13:03 +10:00
Lucas Kent
f61193293f
rustc is now making use of the fact that derefencing a null pointer is UB. Remove all null dereferences ( #1209 )
2019-07-02 07:02:48 +10:00
mitchmindtree
bb6beb8995
Publish 0.12.0 of vulkano
, vulkano-win
and vulkano-shaders
. ( #1203 )
2019-05-25 19:29:08 +10:00
kʼ
45e71894af
Shaderc version bump + update docs ( #1197 )
2019-05-08 07:18:26 +10:00
mitchmindtree
d3888242ff
Fix compiler error in code generated for GLSL struct ( #1166 )
2019-02-07 13:55:24 +11:00
Lucas Kent
9a08414054
Upgrade vulkano-win and vulkano-shaders to rust 2018 ( #1134 )
...
* Upgrade vulkano-shaders to rust 2018
* Upgrade vulkano-win to rust 2018
2018-12-11 18:26:04 +11:00
Lucas Kent
f997e9322f
Replace try macro with '?' ( #1130 )
2018-12-07 11:52:52 +11:00
Lucas Kent
84d6f1b33a
handle spirv group decorations ( #1126 )
2018-12-04 19:10:47 +11:00
Jakub Hlusička
a9704caea9
Feature shader include ( #1116 )
...
Implement support for the include directive in shader source files
2018-11-30 13:09:13 +11:00
Lucas Kent
0c85863eb7
Release 0.11.1 of vulkano-shaders and vulkano-win ( #1120 )
2018-11-25 12:36:56 +11:00