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Fix vulkano-shaders bytes documentation (#1458)
Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
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@ -129,7 +129,7 @@
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//! ## `bytes: "..."`
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//!
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//! Provides the path to precompiled SPIR-V bytecode, relative to `Cargo.toml`.
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//! Cannot be used in conjunction with the `src` or `bytes` field.
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//! Cannot be used in conjunction with the `src` or `path` field.
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//! This allows using shaders compiled through a separate build system.
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//!
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//! ## `include: ["...", "...", ..., "..."]`
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