Fix vulkano-shaders bytes documentation (#1458)

Signed-off-by: Arc-blroth <45273859+Arc-blroth@users.noreply.github.com>
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Arc'blroth 2020-12-19 14:55:42 -08:00 committed by GitHub
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@ -129,7 +129,7 @@
//! ## `bytes: "..."`
//!
//! Provides the path to precompiled SPIR-V bytecode, relative to `Cargo.toml`.
//! Cannot be used in conjunction with the `src` or `bytes` field.
//! Cannot be used in conjunction with the `src` or `path` field.
//! This allows using shaders compiled through a separate build system.
//!
//! ## `include: ["...", "...", ..., "..."]`