Commit Graph

150 Commits

Author SHA1 Message Date
Kenny Levinsen
f440c60128 backend/drm: Remove redundant error logs
wlr_renderer and wlr_allocator will print out errors as they go, and end
with a final error if they fail to create anything. The caller of this
function will also log when it fails.

Skip the redundant errors emitted here.
2024-11-08 15:14:08 +01:00
Kenny Levinsen
1dd05437bf backend/drm: Bail if renderer cannot import DMA-BUFs
We create a renderer for the sole purpose of blitting buffers from a
primary renderer that we might not be able to scan-out from. If we end
up with the pixman renderer, it either won't work becuase it cannot
import dmabufs from the primary renderer, or won't have any effect
because the primary renderer already uses dumb buffers.

We test for DMA-BUF capabilities specifically to make it clear what our
interest is, rather than focusing too much on the pixman renderer.
2024-11-08 15:14:08 +01:00
Kenny Levinsen
55f15d1abd backend/drm: Ensure renderer is set to NULL on error
If init_drm_renderer failed, it would destroy the renderer but would not
set it to NULL, leading to use-after-free.

NULL the renderer after destroying it.
2024-11-08 13:45:05 +01:00
Simon Ser
4c4d74a564 backend/drm: use public wlr_allocator_autocreate()
We don't need any custom behavior since d8c0707e27 ("backend/drm: return
secondary backend DRM FD").
2024-11-07 18:50:25 +01:00
Simon Ser
d7223eae02 backend/drm: add explicit sync support to multi-GPU blits 2024-08-26 18:09:27 +02:00
Alexander Orzechowski
bfcaa4bc44 swapchain, damage_ring: Drop buffer age 2024-08-21 09:45:54 -04:00
Austin Shafer
d368028bd5 allocator: remove backend parameter in allocator_autocreate_with_drm_fd
Since we only use the backend capabilities here we can simply pass
them in directly. This allows other locations to create an allocator
even if they don't have a backend. They can simply specify the caps
they want instead.
2024-02-02 16:36:31 -05:00
Simon Ser
67c77fdbdc backend/drm: remove wlr_drm_renderer.backend
This is unused.
2023-11-30 14:44:46 +00:00
Simon Ser
f935ff0ef6 backend/drm: move drm_plane_finish_surface() to drm.c
This function touches queued_fb/current_fb, which the renderer has
nothing to do with.
2023-11-30 14:44:46 +00:00
Simon Ser
260dbdf704 backend/drm: split wlr_drm_fb related functions into separate file 2023-11-30 14:44:46 +00:00
Simon Ser
ae3d7a697c backend/drm: use DRM_IOCTL_MODE_CLOSEFB instead of RMFB
RMFB implicitly performs a modeset to turn off any CRTC which is
using the FB. This prevents seamless transitions between two DRM
masters from working.

Use the new CLOSEFB IOCTL which doesn't turn off anything and leave
it up to the compositor to turn off outputs on shutdown if it wants
to.
2023-11-28 13:18:39 +00:00
Simon Ser
56ec13596a Cleanup wlr_matrix.h includes
Many files used to require wlr_matrix but no longer do.
2023-11-25 08:37:43 +01:00
Simon Ser
7a9f8d8d6b Use struct initializers instead of memset()
This is a bit more type-safe.
2023-07-07 17:31:11 +02:00
Alexander Orzechowski
e8887f76ed backend/drm: Use texture blend_mode for multigpu blit 2023-06-19 13:16:35 -04:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Simon Ser
8fe29e6bd1 backend/drm: use new rendering API 2023-05-30 16:18:19 +00:00
Austin Shafer
0910fa9179 drm_plane_pick_render_format: return false if no format could be found
Commit 90d08f8f1c changed the way
wlr_drm_format_intersect worked, including passing in a destination
format list. This breaks scenarios where the intersection doesn't
find any matching formats, since we still have a valid destination
format set. This changes it to only return true if more than one
matching format is present in the intersection list.
2023-05-17 18:24:20 +00:00
Alexander Orzechowski
90d08f8f1c wlr_drm_format: Rework wlr_drm_format_intersect
Now it takes a reference to a destination format
2023-05-11 18:24:43 +02:00
Simon Ser
b33ab26fe7 render/swapchain: make public
We've had this struct for a while. It'd be useful for compositors
if they want to manage the swap chains themselves instead of being
forced to use wlr_output's. Some compositors might also want to use
a swapchain without an output.
2023-02-21 17:14:31 +01:00
Simon Ser
037b21647b backend/drm: store pending FB in state
Instead of having a pending_fb field on the struct wlr_drm_plane,
move it to struct wlr_drm_connector_state. That way, there's no
risk having a stale pending FB around: the state doesn't survive
across tests and commits.

The cursor is a special case because it's disconnected from the
atomic state: the wlr_backend_impl.set_cursor hook sets the cursor
for the next commit. Move the field to
wlr_drm_connector.cursor_pending_fb.
2022-12-07 17:45:59 +01:00
Simon Ser
b475190327 backend/drm: log failures in drm_surface_blit()
Can make issues like [1] easier to debug.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3451
2022-10-18 16:39:22 +02:00
Simon Ser
2e69eb1030 backend/drm: fix crash in init_drm_surface
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3434
2022-05-26 09:38:48 +02:00
Simon Ser
f91f38b79a backend/drm: remove wlr_drm_surface.{width,height}
This information is stored in wlr_swapchain, no need to duplicate
it.
2022-05-25 15:55:41 +02:00
Simon Ser
bedfec94bb backend/drm: use drmCloseBufferHandle
This has been added in [1] and allows us to close buffer handles
without manually calling drmIoctl.

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/192
2021-12-14 14:33:00 +01:00
Simon Ser
fbaefd90fc backend/drm: poison buffers which cannot be scanned out
Rather than repeatedly trying to import DMA-BUFs which cannot be
scanned out, mark the failed ones with a special "poison" marker.
Inspired from [1].

[1]: https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/731
2021-11-29 14:32:29 +00:00
Simon Ser
e163a7cf48 backend/drm: fail on explicit modifier in drmModeAddFB2
drmModeAddFB2 doesn't support explicit modifiers. Only accept INVALID
which indicates an implicit modifier and LINEAR which may indicate
that GBM_BO_USE_LINEAR has been used.
2021-11-26 16:40:53 +00:00
Simon Ser
affe9eda57 Require INVALID for implicit format modifiers
See [1] for the motivation.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/75
2021-11-26 16:40:53 +00:00
Simon Ser
a04cfca4da Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
2021-11-17 16:12:59 +00:00
Simon Ser
0817c52a21 backend/drm: get rid of BO handle table
The BO handle table exists to avoid double-closing a BO handle,
which aren't reference-counted by the kernel. But if we can
guarantee that there is only ever a single ref for each BO handle,
then we don't need the BO handle table anymore.

This is possible if we create the handle right before the ADDFB2
IOCTL, and close the handle right after. The handles are very
short-lived and we don't need to track their lifetime.

Because of multi-planar FBs, we need to be a bit careful: some
FB planes might share the same handle. But with a small check, it's
easy to avoid double-closing the same handle (which wouldn't be a
big deal anyways).

There's one gotcha though: drmModeSetCursor2 takes a BO handle as
input. Saving the handles until drmModeSetCursor2 time would require
us to track BO handle lifetimes, so we wouldn't be able to get rid
of the BO handle table. As a workaround, use drmModeGetFB to turn the
FB ID back to a BO handle, call drmModeSetCursor2 and then immediately
close the BO handle. The overhead should be minimal since these IOCTLs
are pretty cheap.

Closes: https://github.com/swaywm/wlroots/issues/3164
2021-10-29 11:38:37 +02:00
Simon Ser
61b83441a1 Revert "backend/drm: fail on explicit modifier in drmModeAddFB2"
This reverts commit d6be1d68b7.
2021-10-01 09:26:05 -06:00
Simon Ser
d6be1d68b7 backend/drm: fail on explicit modifier in drmModeAddFB2
drmModeAddFB2 doesn't support explicit modifiers. Only accept INVALID
which indicates an implicit modifier and LINEAR which may indicate
that GBM_BO_USE_LINEAR has been used.
2021-10-01 09:21:50 -06:00
Simon Ser
5dfaf5ea9c backend/drm: introduce wlr_drm_bo_handle_table
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).

Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.

We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].

Closes: https://github.com/swaywm/wlroots/issues/2916

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
2021-08-25 10:05:37 -04:00
Simon Ser
3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser
7544b7abf9 backend/drm: use addon for wlr_drm_fb 2021-08-17 11:08:45 +02:00
Simon Ser
c55f70c8b7 backend/drm: stop initializing renderer for parent backend
Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
2021-07-28 22:52:35 +02:00
Simon Ser
9b99570869 backend/drm: drop drm_surface_{make,unset}_current 2021-07-28 22:52:35 +02:00
Simon Ser
f5900c1f00 backend/drm: remove primary swapchain
We can't nuke it completely, we still need it for multi-GPU.
2021-07-28 22:52:35 +02:00
Simon Zeni
04d4fb536d render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00
Simon Ser
c1b27cc499 backend/drm: stop using drm_surface_make_current in drm_surface_blit
drm_surface_make_current and drm_surface_unset_current set implicit
state and are an unnecessary mid-layer. Prefer to use directly
wlr_renderer_begin_with_buffer, which automatically unsets the back
buffer on wlr_renderer_end.

I'd like to get rid of drm_surface_make_current once we stop using
it for the primary swapchain.
2021-07-08 14:44:42 -04:00
Simon Ser
b2f6db3533 render: drop wlr_ prefix from wlr_renderer_bind_buffer
Make it clear this function is a private wlroots API and will stay
that way.
2021-06-09 10:26:09 +02:00
Simon Ser
2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser
01e0f51fad backend/drm: introduce drm_plane_pick_render_format
This is a new helper function to pick a render format suitable for
a plane.

The next commit will use it to initialize the cursor multi-GPU
surface.
2021-06-02 11:08:52 +02:00
Simon Ser
e06ea4e84a backend/drm: remove format arg from drm_plane_init_surface
This was always set to ARGB8888.
2021-06-02 11:08:52 +02:00
Simon Ser
9ca743f9fd backend/drm: use wlr_texture_from_buffer 2021-05-17 16:22:43 +02:00
Simon Ser
e7f68ba081 backend/drm: fix allocator DRM FD on multi-GPU setups
On multi-GPU setups, there is a primary DRM backend and secondary
DRM backends. wlr_backend_get_drm_fd will always return the parent
DRM FD even on secondary backends, so that users always use the
primary device for rendering.

However, for our internal rendering we want to use the secondary
device. Use allocator_autocreate_with_drm_fd to make sure the
allocator will create buffers on the secondary device.

We do something similar to ensure our internal rendering will
happen on the secondary device with renderer_autocreate_with_drm_fd.

Fixes: cc1b66364c ("backend: use wlr_allocator_autocreate")
2021-04-29 15:58:56 +02:00
Simon Ser
619a975025 render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
This function is only required because the DRM backend still needs
to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix
to make it clear it's not a candidate for being made public.
2021-04-29 09:46:34 +02:00
Simon Ser
6bf2406dbf backend/drm: reword wlr_renderer failure message
Remove the assumption about EGL.
2021-04-29 09:38:10 +02:00
Simon Zeni
cc1b66364c backend: use wlr_allocator_autocreate 2021-04-28 20:55:57 +02:00
Simon Zeni
c75aa71816 render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Zeni
84dea55b20 render: rename get_dmabuf_render_formats into get_render_formats 2021-04-15 17:10:06 +02:00