backend/drm: Remove redundant error logs

wlr_renderer and wlr_allocator will print out errors as they go, and end
with a final error if they fail to create anything. The caller of this
function will also log when it fails.

Skip the redundant errors emitted here.
This commit is contained in:
Kenny Levinsen 2024-11-07 22:27:03 +01:00
parent 0108506c77
commit f440c60128

View File

@ -17,7 +17,6 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
struct wlr_drm_renderer *renderer) {
renderer->wlr_rend = renderer_autocreate_with_drm_fd(drm->fd);
if (!renderer->wlr_rend) {
wlr_log(WLR_ERROR, "Failed to create renderer");
return false;
}
if (wlr_renderer_get_texture_formats(renderer->wlr_rend, WLR_BUFFER_CAP_DMABUF) == NULL) {
@ -29,7 +28,6 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
renderer->allocator = wlr_allocator_autocreate(&drm->backend, renderer->wlr_rend);
if (renderer->allocator == NULL) {
wlr_log(WLR_ERROR, "Failed to create allocator");
wlr_renderer_destroy(renderer->wlr_rend);
renderer->wlr_rend = NULL;
return false;