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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-21 14:42:25 +00:00
add render timer API
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there.
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@ -102,7 +102,7 @@ struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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goto error_tex;
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}
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, dst);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, dst, NULL);
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if (pass == NULL) {
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wlr_log(WLR_ERROR, "Failed to begin render pass with multi-GPU destination buffer");
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goto error_dst;
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@ -90,7 +90,8 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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struct wlr_output_state state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL,
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NULL);
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if (pass == NULL) {
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return;
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}
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@ -94,7 +94,8 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state,
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NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = width, .height = height },
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@ -115,7 +115,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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struct wlr_output *wlr_output = output->output;
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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@ -102,7 +102,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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assert(renderer);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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.color = {
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@ -60,7 +60,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_output_effective_resolution(wlr_output, &width, &height);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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@ -63,7 +63,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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struct wlr_output_state state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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.color = {
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@ -88,7 +88,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_output_effective_resolution(wlr_output, &width, &height);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = wlr_output->width, .height = wlr_output->height },
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@ -77,7 +77,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_output_effective_resolution(wlr_output, &width, &height);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = width, .height = height },
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.color = { 0.25, 0.25, 0.25, 1 },
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@ -49,7 +49,8 @@ struct wlr_renderer_impl {
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struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer,
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struct wlr_buffer *buffer);
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struct wlr_render_pass *(*begin_buffer_pass)(struct wlr_renderer *renderer,
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struct wlr_buffer *buffer);
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struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options);
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struct wlr_render_timer *(*render_timer_create)(struct wlr_renderer *renderer);
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};
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void wlr_renderer_init(struct wlr_renderer *renderer,
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@ -79,6 +80,15 @@ struct wlr_render_pass_impl {
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const struct wlr_render_rect_options *options);
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};
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struct wlr_render_timer {
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const struct wlr_render_timer_impl *impl;
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};
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struct wlr_render_timer_impl {
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int (*get_duration_ns)(struct wlr_render_timer *timer);
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void (*destroy)(struct wlr_render_timer *timer);
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};
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void wlr_render_texture_options_get_src_box(const struct wlr_render_texture_options *options,
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struct wlr_fbox *box);
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void wlr_render_texture_options_get_dst_box(const struct wlr_render_texture_options *options,
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@ -161,14 +161,23 @@ void wlr_renderer_destroy(struct wlr_renderer *renderer);
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*/
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struct wlr_render_pass;
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/**
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* An object that can be queried after a render to get the duration of the render.
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*/
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struct wlr_render_timer;
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struct wlr_buffer_pass_options {
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struct wlr_render_timer *timer;
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};
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/**
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* Begin a new render pass with the supplied destination buffer.
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*
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* Callers must call wlr_render_pass_submit() once they are done with the
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* render pass.
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*/
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struct wlr_render_pass *wlr_renderer_begin_buffer_pass(
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struct wlr_renderer *renderer, struct wlr_buffer *buffer);
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struct wlr_render_pass *wlr_renderer_begin_buffer_pass(struct wlr_renderer *renderer,
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struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options);
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/**
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* Submit the render pass.
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@ -235,4 +244,21 @@ struct wlr_render_rect_options {
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void wlr_render_pass_add_rect(struct wlr_render_pass *render_pass,
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const struct wlr_render_rect_options *options);
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/**
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* Allocate and initialise a new render timer.
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*/
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struct wlr_render_timer *wlr_render_timer_create(struct wlr_renderer *renderer);
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/**
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* Get the render duration in nanoseconds from the timer.
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*
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* Returns -1 if the duration is unavailable.
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*/
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int wlr_render_timer_get_duration_ns(struct wlr_render_timer *timer);
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/**
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* Destroy the render timer.
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*/
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void wlr_render_timer_destroy(struct wlr_render_timer *timer);
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#endif
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@ -14,6 +14,7 @@
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#include <time.h>
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#include <wayland-server-protocol.h>
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#include <wayland-util.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/util/addon.h>
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@ -590,7 +591,7 @@ bool wlr_output_configure_primary_swapchain(struct wlr_output *output,
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* Same as wlr_output_attach_render(), but returns a struct wlr_render_pass.
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*/
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struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
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struct wlr_output_state *state, int *buffer_age);
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struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer);
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/**
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@ -537,7 +537,7 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
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}
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static struct wlr_render_pass *gles2_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *wlr_buffer) {
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struct wlr_buffer *wlr_buffer, struct wlr_buffer_pass_options *options) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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if (!wlr_egl_make_current(renderer->egl)) {
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return NULL;
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@ -494,7 +494,7 @@ static uint32_t pixman_get_render_buffer_caps(struct wlr_renderer *renderer) {
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}
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static struct wlr_render_pass *pixman_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *wlr_buffer) {
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struct wlr_buffer *wlr_buffer, struct wlr_buffer_pass_options *options) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = get_buffer(renderer, wlr_buffer);
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@ -1916,7 +1916,8 @@ static uint32_t vulkan_get_render_buffer_caps(struct wlr_renderer *wlr_renderer)
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return WLR_BUFFER_CAP_DMABUF;
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}
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static struct wlr_render_pass *vulkan_begin_buffer_pass(struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer) {
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static struct wlr_render_pass *vulkan_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options) {
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struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
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struct wlr_vk_render_buffer *render_buffer = get_render_buffer(renderer, buffer);
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@ -413,10 +413,31 @@ int wlr_renderer_get_drm_fd(struct wlr_renderer *r) {
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return r->impl->get_drm_fd(r);
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}
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struct wlr_render_pass *wlr_renderer_begin_buffer_pass(
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struct wlr_renderer *renderer, struct wlr_buffer *buffer) {
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struct wlr_render_pass *wlr_renderer_begin_buffer_pass(struct wlr_renderer *renderer,
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struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options) {
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if (!renderer->impl->begin_buffer_pass) {
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return begin_legacy_buffer_render_pass(renderer, buffer);
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}
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return renderer->impl->begin_buffer_pass(renderer, buffer);
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return renderer->impl->begin_buffer_pass(renderer, buffer, options);
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}
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struct wlr_render_timer *wlr_render_timer_create(struct wlr_renderer *renderer) {
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if (!renderer->impl->render_timer_create) {
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return NULL;
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}
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return renderer->impl->render_timer_create(renderer);
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}
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int wlr_render_timer_get_duration_ns(struct wlr_render_timer *timer) {
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if (!timer->impl->get_duration_ns) {
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return -1;
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}
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return timer->impl->get_duration_ns(timer);
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}
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void wlr_render_timer_destroy(struct wlr_render_timer *timer) {
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if (!timer->impl->destroy) {
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return;
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}
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timer->impl->destroy(timer);
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}
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@ -318,7 +318,7 @@ static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor)
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wlr_box_transform(&dst_box, &dst_box, wlr_output_transform_invert(output->transform),
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buffer->width, buffer->height);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, NULL);
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if (pass == NULL) {
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wlr_buffer_unlock(buffer);
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return NULL;
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@ -249,7 +249,7 @@ uint32_t wlr_output_preferred_read_format(struct wlr_output *output) {
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}
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struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
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struct wlr_output_state *state, int *buffer_age) {
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struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer) {
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if (!wlr_output_configure_primary_swapchain(output, state, &output->swapchain)) {
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return NULL;
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}
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@ -261,7 +261,10 @@ struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
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struct wlr_renderer *renderer = output->renderer;
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assert(renderer != NULL);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer,
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&(struct wlr_buffer_pass_options){
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.timer = timer,
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});
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if (pass == NULL) {
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return NULL;
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}
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@ -1673,7 +1673,7 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
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wlr_damage_ring_get_buffer_damage(&scene_output->damage_ring,
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buffer_age, &damage);
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struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
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struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(renderer, buffer, NULL);
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if (render_pass == NULL) {
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pixman_region32_fini(&damage);
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wlr_buffer_unlock(buffer);
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