429: Defer command buffer recycling until allocate r=kvark a=LaylConway
As discussed on Matrix, this change defers command buffer recycling until allocation.
This lets a rendering thread clean up its own command buffers, making sure only the owning thread accesses anything from its command pool.
I have also added a TODO comment about cleaning up thread pools, which currently isn't happening as far as I can tell. This previously was an issue as well but now is a slightly bigger one as the command buffer wouldn't get recycled either.
I figured that, for now, fixing that issue is out of the scope of this PR. This PR focuses only on resolving the race condition causing the validation error.
This fixes#423
Co-authored-by: Layl <2385329-layl@users.noreply.gitlab.com>
418: Hotfix deadlocks on resource cleanup r=kvark a=LaylConway
This resolves resource cleanup causing deadlocks with `maintain`, because of `Device::pending` being locked in reverse order.
I'm calling this a "hotfix" because I don't think this is a scaleable approach to resolve how the issue happened in the first place, but it alleviates current deadlocking isssues.
I'm not quite sure how `Token` works, so I don't know if I used that right here.
This fixes#417
Co-authored-by: Layl <2385329-layl@users.noreply.gitlab.com>
412: Another big tracking refactor r=later a=kvark
Fixes#409
Note: there is way more code that had to be thrown out in the process of this PR than there is in the PR itself.
Also fixes [this comment](04e17b3f4f/wgpu-core/src/track/texture.rs (L29)):
> //TODO: make this less awkward!
## Logic
Instead of having a run-time per-operation control over what state is being used for stitching (with `Stitch` enum), we are now deriving this automatically on a per-subresource level. Whenever we are detecting a transition for a sub-resource, and we know there wasn't any "first" state associated with it in the current tracker, we are saving this "first" state. Unlike previous code, where it was confusing what of `Unit` fields (`init`, `last`) are valid, now `first` is `Option<>`, so we know we should be using it if it's there.
This allows us to have this hybrid tracking state of a render pass, where all resources are immutable (and their usage is extended), except for the output attachments. This, together with a whole lot of refactoring, gets us #409.
I'm actually quite happy with the tracking code now. It's finally taking shape we aren't afraid to tell others about :)
Note: this was tested on wgpu-rs examples and vange-rs.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
416: Makefile package command and travis github releases r=kvark a=Korijn
Closes#414
Approach mostly mimicked from [gfx-portability](https://github.com/gfx-rs/portability) as recommended to me by @kvark. I needed a number of commits to iron out some kinks for the Windows builds, so I would recommend using squash merge when accepting this PR.
Note that the Windows rust=nightly build fails, but it's also broken on master, so it's unrelated to the changes in this PR.
/cc @almarklein
# Questions
- [x] Would it make sense to also regenerate the `ffi/wgpu.h` and `wgpu-remote.h` header files and include them in the zip archive?
# Todo for maintainers
- [x] Configure encrypted `api_key`
As in [gfx-portability](https://github.com/gfx-rs/portability/blob/master/.travis.yml#L61) you will need to create an API key and commit it to the `.travis.yml` file. I've checked "allow edits from maintainers" so you should be able to commit to this branch directly. You may want to reference the [Travis instructions](https://docs.travis-ci.com/user/deployment/releases/#authenticating-with-an-oauth-token) as well.
- [ ] Tag revisions
Previous versions (`v0.1` - `v0.4`) have not been tagged on the master branch, you will want to do so retroactively. Also, when releasing in the future, make sure to tag the commit before pushing. Alternatively, you can schedule a travis build manually after applying the tag retroactively.
420: Make Origin3d::{x,y,z} all have type u32 r=kvark a=fintelia
Fixes#419
424: swapchain creation: check if selected present mode is supported r=kvark a=Veykril
Implements a simple check as talked about in #350 to fallback to `FIFO` should the selected present mode not be available on the system.
Co-authored-by: Korijn van Golen <k.vangolen@clinicalgraphics.com>
Co-authored-by: Korijn van Golen <korijn@gmail.com>
Co-authored-by: Jonathan Behrens <fintelia@gmail.com>
Co-authored-by: Veykril <lukastw97@gmail.com>
426: configure rust msvc toolchain on windows on travis r=kvark a=Korijn
Closes#425
@LaylConway's [proposal](https://github.com/gfx-rs/wgpu/issues/425#issuecomment-569737145) was right.
Apparently Travis configures the non-standard GNU toolchain on Windows by default; it's unclear why and kind of defeats the point of Windows CI for this project, so we reconfigure it to use the MSVC toolchain manually in the `before_install` stage.
/cc @kvark
Co-authored-by: Korijn van Golen <k.vangolen@clinicalgraphics.com>
400: Validate bind group layouts by value r=kvark a=yanchith
This PR widens the comparisons done between two bind group layouts to also consider them equivalent if their vectors of `BindGroupLayoutBinding`s are equal.
Tested on various modifications of the cube example from wgpu-rs. https://gist.github.com/yanchith/56e15fe35658b14587ff9bfcbd53116fFixes#335
Co-authored-by: yanchith <yanchi.toth@gmail.com>
To make later bind group layout compatibility checks simpler (and
cheaper), deduplicate them on creation. If two bind group layouts with
same descriptors are requested, only one is created and the same id is
returned for both.
408: Handle adapter enumeration failures better r=kvark a=kvark
Fixes#406
It appears that the target system could support Vulkan but is misconfigured.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
394: Get buffer sub data in wgpu-remote r=kvark a=kvark
Required for `mapReadAsync` implementation in Gecko.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>