mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-02-17 01:12:41 +00:00
Cross-platform, safe, pure-rust graphics api.
![]() To make later bind group layout compatibility checks simpler (and cheaper), deduplicate them on creation. If two bind group layouts with same descriptors are requested, only one is created and the same id is returned for both. |
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examples | ||
ffi | ||
wgpu-core | ||
wgpu-native | ||
wgpu-remote | ||
.clang-format | ||
.gitignore | ||
.travis.yml | ||
bors.toml | ||
Cargo.lock | ||
Cargo.toml | ||
CHANGELOG.md | ||
LICENSE | ||
Makefile | ||
README.md | ||
rustfmt.toml |
This is an active GitHub mirror of the WebGPU native implementation in Rust, which now lives in Mozilla-central. Issues and pull requests are accepted, but we merge them in m-c manually and then sync to GitHub instead of landing directly here.
WebGPU
This is an experimental WebGPU implementation as a native static library. It's written in Rust and is based on gfx-hal and Rendy libraries. The corresponding WebIDL specification can be found at gpuweb project.
The implementation consists of the following parts:
wgpu-core
- internal Rust API for WebGPU implementations to usewgpu-native
- the native implementation of WebGPU as a C API librarywgpu-remote
- remoting layer to work with WebGPU across the process boundaryffi
- the C headers generated by cbindgen for both of the libraries
Supported Platforms
API | Windows | Linux | macOS & iOS |
---|---|---|---|
DX11 | ✔️ | ||
DX12 | ✔️ | ||
Vulkan | ✔️ | ✔️ | |
Metal | ✔️ | ||
OpenGL |
Usage
This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.
Bindings:
- https://github.com/gfx-rs/wgpu-rs - idiomatic Rust wrapper with a few more examples to get a feel of the API
- https://nest.pijul.com/porky11/wgpu - experimental Scopes wrapper