mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 06:44:14 +00:00
Separate native from the core
This commit is contained in:
parent
f221a6592d
commit
6c632d1366
@ -58,8 +58,8 @@ before_install:
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script:
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- cargo test
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# TODO: enable GL backend
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- (cd wgpu-native && cargo check --all-features)
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- if [[ $TRAVIS_OS_NAME == "osx" ]]; then (cd wgpu-native && cargo check --features gfx-backend-vulkan); fi
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- (cd wgpu-core && cargo check --all-features)
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- if [[ $TRAVIS_OS_NAME == "osx" ]]; then (cd wgpu-native && cargo check --features vulkan-portability); fi
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- if [[ $TRAVIS_OS_NAME == "linux" ]]; then cargo check --release; fi
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- if [[ $TRAVIS_RUST_VERSION == "nightly" ]]; then cargo +nightly install cbindgen; fi
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- if [[ $TRAVIS_RUST_VERSION == "nightly" ]] && [[ $TRAVIS_OS_NAME == "windows" ]]; then
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18
Cargo.lock
generated
18
Cargo.lock
generated
@ -619,8 +619,8 @@ version = "0.2.48"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "wgpu-native"
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version = "0.4.0"
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name = "wgpu-core"
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version = "0.1.0"
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dependencies = [
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"arrayvec 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"bitflags 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -632,10 +632,8 @@ dependencies = [
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"gfx-backend-metal 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"gfx-backend-vulkan 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"gfx-hal 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"lazy_static 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"log 0.4.6 (registry+https://github.com/rust-lang/crates.io-index)",
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"parking_lot 0.9.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"raw-window-handle 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"rendy-descriptor 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"rendy-memory 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde 1.0.91 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -643,13 +641,23 @@ dependencies = [
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"vec_map 0.8.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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name = "wgpu-native"
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version = "0.4.0"
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dependencies = [
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"lazy_static 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"parking_lot 0.9.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"raw-window-handle 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"wgpu-core 0.1.0",
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]
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[[package]]
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name = "wgpu-remote"
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version = "0.1.0"
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dependencies = [
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"log 0.4.6 (registry+https://github.com/rust-lang/crates.io-index)",
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"parking_lot 0.9.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"wgpu-native 0.4.0",
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"wgpu-core 0.1.0",
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]
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[[package]]
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@ -1,5 +1,6 @@
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[workspace]
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members = [
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"wgpu-core",
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"wgpu-native",
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"wgpu-remote",
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]
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13
Makefile
13
Makefile
@ -8,8 +8,8 @@ BUILD_DIR:=build
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CLEAN_FFI_DIR:=
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CREATE_BUILD_DIR:=
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WILDCARD_WGPU_NATIVE:=$(wildcard wgpu-native/**/*.rs)
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WILDCARD_WGPU_NATIVE_AND_REMOTE:=$(wildcard wgpu-native/**/*.rs wgpu-remote/**/*.rs)
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WILDCARD_WGPU_NATIVE:=$(wildcard wgpu-native/**/*.rs wgpu-core/**/*.rs)
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WILDCARD_WGPU_REMOTE:=$(wildcard wgpu-remote/**/*.rs wgpu-core/**/*.rs)
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ifeq (,$(TARGET))
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CHECK_TARGET_FLAG=
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@ -30,7 +30,8 @@ endif
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example-compute example-triangle example-remote \
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run-example-compute run-example-triangle run-example-remote
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all: example-compute example-triangle example-remote
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#TODO: example-remote
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all: example-compute example-triangle
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check:
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cargo check --all
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@ -46,15 +47,15 @@ clear:
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$(CLEAN_FFI_DIR)
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lib-native: Cargo.lock wgpu-native/Cargo.toml $(WILDCARD_WGPU_NATIVE)
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cargo build --manifest-path wgpu-native/Cargo.toml --features local
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cargo build --manifest-path wgpu-native/Cargo.toml
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lib-remote: Cargo.lock wgpu-remote/Cargo.toml $(WILDCARD_WGPU_NATIVE_AND_REMOTE)
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lib-remote: Cargo.lock wgpu-remote/Cargo.toml $(WILDCARD_WGPU_REMOTE)
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cargo build --manifest-path wgpu-remote/Cargo.toml
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$(FFI_DIR)/wgpu.h: wgpu-native/cbindgen.toml $(WILDCARD_WGPU_NATIVE)
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rustup run nightly cbindgen -o $(FFI_DIR)/wgpu.h wgpu-native
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$(FFI_DIR)/wgpu-remote.h: wgpu-remote/cbindgen.toml $(WILDCARD_WGPU_NATIVE_AND_REMOTE)
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$(FFI_DIR)/wgpu-remote.h: wgpu-remote/cbindgen.toml $(WILDCARD_WGPU_REMOTE)
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rustup run nightly cbindgen -o $(FFI_DIR)/wgpu-remote.h wgpu-remote
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example-compute: lib-native $(FFI_DIR)/wgpu.h examples/compute/main.c
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@ -9,9 +9,10 @@ This is an active GitHub mirror of the WebGPU native implementation in Rust, whi
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This is an experimental [WebGPU](https://www.w3.org/community/gpu/) implementation as a native static library. It's written in Rust and is based on [gfx-hal](https://github.com/gfx-rs/gfx) and [Rendy](https://github.com/amethyst/rendy) libraries. The corresponding WebIDL specification can be found at [gpuweb project](https://github.com/gpuweb/gpuweb/blob/master/spec/index.bs).
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The implementation consists of the following parts:
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1. `wgpu-native` - the native implementation of WebGPU as a C API library
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2. `wgpu-remote` - remoting layer to work with WebGPU across the process boundary
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3. `ffi` - the C headers generated by [cbindgen](https://github.com/eqrion/cbindgen) for both of the libraries
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1. `wgpu-core` - internal Rust API for WebGPU implementations to use
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2. `wgpu-native` - the native implementation of WebGPU as a C API library
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3. `wgpu-remote` - remoting layer to work with WebGPU across the process boundary
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4. `ffi` - the C headers generated by [cbindgen](https://github.com/eqrion/cbindgen) for both of the libraries
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## Supported Platforms
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@ -59,6 +59,7 @@ int main(
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WGPUAdapterId adapter = { 0 };
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wgpu_request_adapter_async(
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NULL,
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2 | 4 | 8,
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request_adapter_callback,
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(void *) &adapter
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);
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@ -31,7 +31,6 @@ int main() {
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WGPURequestAdapterOptions options = {
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.power_preference = WGPUPowerPreference_LowPower,
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.backends = 2 | 4 | 8,
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};
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char index = wgpu_server_instance_request_adapter(server, &options, ids, count);
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if (index < 0) {
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@ -46,8 +46,8 @@ int main() {
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wgpu_request_adapter_async(
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&(WGPURequestAdapterOptions){
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.power_preference = WGPUPowerPreference_LowPower,
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.backends = 2 | 4 | 8,
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},
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2 | 4 | 8,
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request_adapter_callback,
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(void *) &adapter
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);
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@ -27,8 +27,6 @@ typedef enum {
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typedef struct WGPUClient WGPUClient;
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typedef struct WGPUGlobal WGPUGlobal;
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typedef uint64_t WGPUId_Adapter_Dummy;
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typedef WGPUId_Adapter_Dummy WGPUAdapterId;
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@ -55,11 +53,8 @@ typedef struct {
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WGPULimits limits;
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} WGPUDeviceDescriptor;
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typedef uint32_t WGPUBackendBit;
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typedef struct {
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WGPUPowerPreference power_preference;
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WGPUBackendBit backends;
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} WGPURequestAdapterOptions;
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WGPU_INLINE
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142
ffi/wgpu.h
142
ffi/wgpu.h
@ -19,18 +19,6 @@
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#include <stdint.h>
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#include <stdlib.h>
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#define WGPUDEFAULT_BIND_GROUPS 4
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#define WGPUDESIRED_NUM_FRAMES 3
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#define WGPUMAX_BIND_GROUPS 4
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#define WGPUMAX_COLOR_TARGETS 4
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#define WGPUMAX_MIP_LEVELS 16
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#define WGPUMAX_VERTEX_BUFFERS 8
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typedef enum {
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WGPUAddressMode_ClampToEdge = 0,
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WGPUAddressMode_Repeat = 1,
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@ -655,13 +643,12 @@ typedef uint64_t WGPUId_RenderBundle_Dummy;
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typedef WGPUId_RenderBundle_Dummy WGPURenderBundleId;
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typedef uint32_t WGPUBackendBit;
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typedef struct {
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WGPUPowerPreference power_preference;
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WGPUBackendBit backends;
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} WGPURequestAdapterOptions;
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typedef uint32_t WGPUBackendBit;
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typedef void (*WGPURequestAdapterCallback)(const WGPUAdapterId *adapter, void *userdata);
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typedef struct {
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@ -678,97 +665,65 @@ typedef struct {
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uint32_t array_layer_count;
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} WGPUTextureViewDescriptor;
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#if defined(WGPU_LOCAL)
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WGPUDeviceId wgpu_adapter_request_device(WGPUAdapterId adapter_id,
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const WGPUDeviceDescriptor *desc);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_bind_group_destroy(WGPUBindGroupId bind_group_id);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_buffer_destroy(WGPUBufferId buffer_id);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_buffer_map_read_async(WGPUBufferId buffer_id,
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WGPUBufferAddress start,
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WGPUBufferAddress size,
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WGPUBufferMapReadCallback callback,
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uint8_t *userdata);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_buffer_map_write_async(WGPUBufferId buffer_id,
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WGPUBufferAddress start,
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WGPUBufferAddress size,
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WGPUBufferMapWriteCallback callback,
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uint8_t *userdata);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_buffer_unmap(WGPUBufferId buffer_id);
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#endif
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#if defined(WGPU_LOCAL)
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WGPUComputePassId wgpu_command_encoder_begin_compute_pass(WGPUCommandEncoderId encoder_id,
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const WGPUComputePassDescriptor *desc);
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#endif
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#if defined(WGPU_LOCAL)
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WGPURenderPassId wgpu_command_encoder_begin_render_pass(WGPUCommandEncoderId encoder_id,
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const WGPURenderPassDescriptor *desc);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_command_encoder_copy_buffer_to_buffer(WGPUCommandEncoderId command_encoder_id,
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WGPUBufferId source,
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WGPUBufferAddress source_offset,
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WGPUBufferId destination,
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WGPUBufferAddress destination_offset,
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WGPUBufferAddress size);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_command_encoder_copy_buffer_to_texture(WGPUCommandEncoderId command_encoder_id,
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const WGPUBufferCopyView *source,
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const WGPUTextureCopyView *destination,
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WGPUExtent3d copy_size);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_command_encoder_copy_texture_to_buffer(WGPUCommandEncoderId command_encoder_id,
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const WGPUTextureCopyView *source,
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const WGPUBufferCopyView *destination,
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WGPUExtent3d copy_size);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_command_encoder_copy_texture_to_texture(WGPUCommandEncoderId command_encoder_id,
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const WGPUTextureCopyView *source,
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const WGPUTextureCopyView *destination,
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WGPUExtent3d copy_size);
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#endif
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#if defined(WGPU_LOCAL)
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WGPUCommandBufferId wgpu_command_encoder_finish(WGPUCommandEncoderId encoder_id,
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const WGPUCommandBufferDescriptor *desc);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_compute_pass_dispatch(WGPUComputePassId pass_id, uint32_t x, uint32_t y, uint32_t z);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_compute_pass_dispatch_indirect(WGPUComputePassId pass_id,
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WGPUBufferId indirect_buffer_id,
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WGPUBufferAddress indirect_offset);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_compute_pass_end_pass(WGPUComputePassId pass_id);
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#endif
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void wgpu_compute_pass_insert_debug_marker(WGPUComputePassId _pass_id, WGPURawString _label);
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@ -776,205 +731,128 @@ void wgpu_compute_pass_pop_debug_group(WGPUComputePassId _pass_id);
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void wgpu_compute_pass_push_debug_group(WGPUComputePassId _pass_id, WGPURawString _label);
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#if defined(WGPU_LOCAL)
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void wgpu_compute_pass_set_bind_group(WGPUComputePassId pass_id,
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uint32_t index,
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WGPUBindGroupId bind_group_id,
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const WGPUBufferAddress *offsets,
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uintptr_t offsets_length);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_compute_pass_set_pipeline(WGPUComputePassId pass_id, WGPUComputePipelineId pipeline_id);
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#endif
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#if defined(WGPU_LOCAL)
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WGPUSurfaceId wgpu_create_surface_from_metal_layer(void *layer);
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#endif
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#if defined(WGPU_LOCAL)
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WGPUSurfaceId wgpu_create_surface_from_windows_hwnd(void *_hinstance, void *hwnd);
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#endif
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#if defined(WGPU_LOCAL)
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WGPUSurfaceId wgpu_create_surface_from_xlib(const void **display, uint64_t window);
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#endif
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|
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#if defined(WGPU_LOCAL)
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WGPUBindGroupId wgpu_device_create_bind_group(WGPUDeviceId device_id,
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const WGPUBindGroupDescriptor *desc);
|
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#endif
|
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|
||||
#if defined(WGPU_LOCAL)
|
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WGPUBindGroupLayoutId wgpu_device_create_bind_group_layout(WGPUDeviceId device_id,
|
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const WGPUBindGroupLayoutDescriptor *desc);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
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WGPUBufferId wgpu_device_create_buffer(WGPUDeviceId device_id, const WGPUBufferDescriptor *desc);
|
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#endif
|
||||
|
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#if defined(WGPU_LOCAL)
|
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WGPUBufferId wgpu_device_create_buffer_mapped(WGPUDeviceId device_id,
|
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const WGPUBufferDescriptor *desc,
|
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uint8_t **mapped_ptr_out);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPUCommandEncoderId wgpu_device_create_command_encoder(WGPUDeviceId device_id,
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const WGPUCommandEncoderDescriptor *desc);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
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WGPUComputePipelineId wgpu_device_create_compute_pipeline(WGPUDeviceId device_id,
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const WGPUComputePipelineDescriptor *desc);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPUPipelineLayoutId wgpu_device_create_pipeline_layout(WGPUDeviceId device_id,
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const WGPUPipelineLayoutDescriptor *desc);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPURenderPipelineId wgpu_device_create_render_pipeline(WGPUDeviceId device_id,
|
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const WGPURenderPipelineDescriptor *desc);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPUSamplerId wgpu_device_create_sampler(WGPUDeviceId device_id, const WGPUSamplerDescriptor *desc);
|
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPUShaderModuleId wgpu_device_create_shader_module(WGPUDeviceId device_id,
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const WGPUShaderModuleDescriptor *desc);
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#endif
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|
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#if defined(WGPU_LOCAL)
|
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WGPUSwapChainId wgpu_device_create_swap_chain(WGPUDeviceId device_id,
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WGPUSurfaceId surface_id,
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const WGPUSwapChainDescriptor *desc);
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#endif
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|
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#if defined(WGPU_LOCAL)
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WGPUTextureId wgpu_device_create_texture(WGPUDeviceId device_id, const WGPUTextureDescriptor *desc);
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#endif
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#if defined(WGPU_LOCAL)
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void wgpu_device_destroy(WGPUDeviceId device_id);
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#endif
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|
||||
#if defined(WGPU_LOCAL)
|
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void wgpu_device_get_limits(WGPUDeviceId _device_id, WGPULimits *limits);
|
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#endif
|
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|
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#if defined(WGPU_LOCAL)
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WGPUQueueId wgpu_device_get_queue(WGPUDeviceId device_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_device_poll(WGPUDeviceId device_id, bool force_wait);
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||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
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void wgpu_queue_submit(WGPUQueueId queue_id,
|
||||
const WGPUCommandBufferId *command_buffers,
|
||||
uintptr_t command_buffers_length);
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||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
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void wgpu_render_pass_draw(WGPURenderPassId pass_id,
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||||
uint32_t vertex_count,
|
||||
uint32_t instance_count,
|
||||
uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_draw_indexed(WGPURenderPassId pass_id,
|
||||
uint32_t index_count,
|
||||
uint32_t instance_count,
|
||||
uint32_t first_index,
|
||||
int32_t base_vertex,
|
||||
uint32_t first_instance);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_draw_indexed_indirect(WGPURenderPassId pass_id,
|
||||
WGPUBufferId indirect_buffer_id,
|
||||
WGPUBufferAddress indirect_offset);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_draw_indirect(WGPURenderPassId pass_id,
|
||||
WGPUBufferId indirect_buffer_id,
|
||||
WGPUBufferAddress indirect_offset);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_end_pass(WGPURenderPassId pass_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_execute_bundles(WGPURenderPassId _pass_id,
|
||||
const WGPURenderBundleId *_bundles,
|
||||
uintptr_t _bundles_length);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_insert_debug_marker(WGPURenderPassId _pass_id, WGPURawString _label);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_pop_debug_group(WGPURenderPassId _pass_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_push_debug_group(WGPURenderPassId _pass_id, WGPURawString _label);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_bind_group(WGPURenderPassId pass_id,
|
||||
uint32_t index,
|
||||
WGPUBindGroupId bind_group_id,
|
||||
const WGPUBufferAddress *offsets,
|
||||
uintptr_t offsets_length);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_blend_color(WGPURenderPassId pass_id, const WGPUColor *color);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_index_buffer(WGPURenderPassId pass_id,
|
||||
WGPUBufferId buffer_id,
|
||||
WGPUBufferAddress offset);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_pipeline(WGPURenderPassId pass_id, WGPURenderPipelineId pipeline_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_scissor_rect(WGPURenderPassId pass_id,
|
||||
uint32_t x,
|
||||
uint32_t y,
|
||||
uint32_t w,
|
||||
uint32_t h);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_stencil_reference(WGPURenderPassId pass_id, uint32_t value);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_vertex_buffers(WGPURenderPassId pass_id,
|
||||
uint32_t start_slot,
|
||||
const WGPUBufferId *buffers,
|
||||
const WGPUBufferAddress *offsets,
|
||||
uintptr_t length);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_render_pass_set_viewport(WGPURenderPassId pass_id,
|
||||
float x,
|
||||
float y,
|
||||
@ -982,35 +860,21 @@ void wgpu_render_pass_set_viewport(WGPURenderPassId pass_id,
|
||||
float h,
|
||||
float min_depth,
|
||||
float max_depth);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_request_adapter_async(const WGPURequestAdapterOptions *desc,
|
||||
WGPUBackendBit mask,
|
||||
WGPURequestAdapterCallback callback,
|
||||
void *userdata);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_sampler_destroy(WGPUSamplerId sampler_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
WGPUSwapChainOutput wgpu_swap_chain_get_next_texture(WGPUSwapChainId swap_chain_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_swap_chain_present(WGPUSwapChainId swap_chain_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
WGPUTextureViewId wgpu_texture_create_view(WGPUTextureId texture_id,
|
||||
const WGPUTextureViewDescriptor *desc);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_texture_destroy(WGPUTextureId texture_id);
|
||||
#endif
|
||||
|
||||
#if defined(WGPU_LOCAL)
|
||||
void wgpu_texture_view_destroy(WGPUTextureViewId texture_view_id);
|
||||
#endif
|
||||
|
48
wgpu-core/Cargo.toml
Normal file
48
wgpu-core/Cargo.toml
Normal file
@ -0,0 +1,48 @@
|
||||
[package]
|
||||
name = "wgpu-core"
|
||||
version = "0.1.0"
|
||||
authors = [
|
||||
"Dzmitry Malyshau <kvark@mozilla.com>",
|
||||
"Joshua Groves <josh@joshgroves.com>",
|
||||
]
|
||||
edition = "2018"
|
||||
description = "WebGPU core logic on gfx-hal/rendy"
|
||||
homepage = "https://github.com/gfx-rs/wgpu"
|
||||
repository = "https://github.com/gfx-rs/wgpu"
|
||||
keywords = ["graphics"]
|
||||
license = "MPL-2.0"
|
||||
|
||||
[lib]
|
||||
|
||||
[features]
|
||||
default = []
|
||||
metal-auto-capture = ["gfx-backend-metal/auto-capture"]
|
||||
#NOTE: glutin feature is not stable, use at your own risk
|
||||
#glutin = ["gfx-backend-gl/glutin"]
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.5"
|
||||
bitflags = "1.0"
|
||||
copyless = "0.1"
|
||||
fxhash = "0.2"
|
||||
log = "0.4"
|
||||
hal = { package = "gfx-hal", version = "0.4" }
|
||||
gfx-backend-empty = { version = "0.4" }
|
||||
parking_lot = "0.9"
|
||||
rendy-memory = "0.5"
|
||||
rendy-descriptor = "0.5"
|
||||
serde = { version = "1.0", features = ["serde_derive"], optional = true }
|
||||
smallvec = "0.6"
|
||||
vec_map = "0.8"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
gfx-backend-metal = { version = "0.4" }
|
||||
gfx-backend-vulkan = { version = "0.4", optional = true }
|
||||
|
||||
[target.'cfg(all(unix, not(target_os = "ios"), not(target_os = "macos")))'.dependencies]
|
||||
gfx-backend-vulkan = { version = "0.4", features = ["x11"] }
|
||||
|
||||
[target.'cfg(windows)'.dependencies]
|
||||
gfx-backend-dx12 = { version = "0.4.1" }
|
||||
gfx-backend-dx11 = { version = "0.4" }
|
||||
gfx-backend-vulkan = { version = "0.4" }
|
@ -3,28 +3,23 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
id::{BindGroupLayoutId, BufferId, DeviceId, SamplerId, TextureViewId},
|
||||
resource::TextureViewDimension,
|
||||
track::TrackerSet,
|
||||
BindGroupLayoutId,
|
||||
BufferAddress,
|
||||
BufferId,
|
||||
DeviceId,
|
||||
LifeGuard,
|
||||
RefCount,
|
||||
SamplerId,
|
||||
Stored,
|
||||
TextureViewId,
|
||||
};
|
||||
|
||||
use arrayvec::ArrayVec;
|
||||
use bitflags::bitflags;
|
||||
use rendy_descriptor::{DescriptorRanges, DescriptorSet};
|
||||
|
||||
use std::borrow::Borrow;
|
||||
|
||||
pub const MAX_BIND_GROUPS: usize = 4;
|
||||
|
||||
bitflags! {
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
pub struct ShaderStage: u32 {
|
||||
const NONE = 0;
|
@ -5,8 +5,8 @@
|
||||
use super::CommandBuffer;
|
||||
use crate::{
|
||||
hub::GfxBackend,
|
||||
id::DeviceId,
|
||||
track::TrackerSet,
|
||||
DeviceId,
|
||||
Features,
|
||||
LifeGuard,
|
||||
Stored,
|
||||
@ -27,9 +27,7 @@ struct CommandPool<B: hal::Backend> {
|
||||
impl<B: hal::Backend> CommandPool<B> {
|
||||
fn allocate(&mut self) -> B::CommandBuffer {
|
||||
if self.available.is_empty() {
|
||||
let extra = unsafe {
|
||||
self.raw.allocate_vec(20, hal::command::Level::Primary)
|
||||
};
|
||||
let extra = unsafe { self.raw.allocate_vec(20, hal::command::Level::Primary) };
|
||||
self.available.extend(extra);
|
||||
}
|
||||
|
||||
@ -113,9 +111,7 @@ impl<B: hal::Backend> CommandAllocator<B> {
|
||||
let pool = inner.pools.get_mut(&cmd_buf.recorded_thread_id).unwrap();
|
||||
|
||||
if pool.available.is_empty() {
|
||||
let extra = unsafe {
|
||||
pool.raw.allocate_vec(20, hal::command::Level::Primary)
|
||||
};
|
||||
let extra = unsafe { pool.raw.allocate_vec(20, hal::command::Level::Primary) };
|
||||
pool.available.extend(extra);
|
||||
}
|
||||
|
@ -3,12 +3,10 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
binding_model::BindGroup,
|
||||
hub::GfxBackend,
|
||||
BindGroup,
|
||||
BindGroupId,
|
||||
BindGroupLayoutId,
|
||||
id::{BindGroupId, BindGroupLayoutId, PipelineLayoutId},
|
||||
BufferAddress,
|
||||
PipelineLayoutId,
|
||||
Stored,
|
||||
};
|
||||
|
246
wgpu-core/src/command/compute.rs
Normal file
246
wgpu-core/src/command/compute.rs
Normal file
@ -0,0 +1,246 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
command::{
|
||||
bind::{Binder, LayoutChange},
|
||||
CommandBuffer,
|
||||
},
|
||||
device::{all_buffer_stages, BIND_BUFFER_ALIGNMENT},
|
||||
hub::{GfxBackend, Global, IdentityFilter, Token},
|
||||
id::{BindGroupId, BufferId, CommandBufferId, ComputePassId, ComputePipelineId},
|
||||
resource::BufferUsage,
|
||||
track::{Stitch, TrackerSet},
|
||||
BufferAddress,
|
||||
Stored,
|
||||
};
|
||||
|
||||
use hal::{self, command::CommandBuffer as _};
|
||||
|
||||
use std::iter;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ComputePass<B: hal::Backend> {
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
binder: Binder,
|
||||
trackers: TrackerSet,
|
||||
}
|
||||
|
||||
impl<B: hal::Backend> ComputePass<B> {
|
||||
pub(crate) fn new(
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
trackers: TrackerSet,
|
||||
max_bind_groups: u32,
|
||||
) -> Self {
|
||||
ComputePass {
|
||||
raw,
|
||||
cmb_id,
|
||||
binder: Binder::new(max_bind_groups),
|
||||
trackers,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Common routines between render/compute
|
||||
|
||||
impl<F: IdentityFilter<ComputePassId>> Global<F> {
|
||||
pub fn compute_pass_end_pass<B: GfxBackend>(&self, pass_id: ComputePassId) {
|
||||
let mut token = Token::root();
|
||||
let hub = B::hub(self);
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let (pass, _) = hub.compute_passes.unregister(pass_id, &mut token);
|
||||
let cmb = &mut cmb_guard[pass.cmb_id.value];
|
||||
|
||||
// There are no transitions to be made: we've already been inserting barriers
|
||||
// into the parent command buffer while recording this compute pass.
|
||||
cmb.trackers = pass.trackers;
|
||||
cmb.raw.push(pass.raw);
|
||||
}
|
||||
}
|
||||
|
||||
impl<F> Global<F> {
|
||||
pub fn compute_pass_set_bind_group<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: ComputePassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let bind_group = pass
|
||||
.trackers
|
||||
.bind_groups
|
||||
.use_extend(&*bind_group_guard, bind_group_id, (), ())
|
||||
.unwrap();
|
||||
|
||||
assert_eq!(bind_group.dynamic_count, offsets.len());
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
for off in offsets {
|
||||
assert_eq!(
|
||||
*off % BIND_BUFFER_ALIGNMENT,
|
||||
0,
|
||||
"Misaligned dynamic buffer offset: {} does not align with {}",
|
||||
off,
|
||||
BIND_BUFFER_ALIGNMENT
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
//Note: currently, WebGPU compute passes have synchronization defined
|
||||
// at a dispatch granularity, so we insert the necessary barriers here.
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
|
||||
log::trace!(
|
||||
"Encoding barriers on binding of {:?} in pass {:?}",
|
||||
bind_group_id,
|
||||
pass_id
|
||||
);
|
||||
CommandBuffer::insert_barriers(
|
||||
&mut pass.raw,
|
||||
&mut pass.trackers,
|
||||
&bind_group.used,
|
||||
Stitch::Last,
|
||||
&*buffer_guard,
|
||||
&*texture_guard,
|
||||
);
|
||||
|
||||
if let Some((pipeline_layout_id, follow_up_sets, follow_up_offsets)) = pass
|
||||
.binder
|
||||
.provide_entry(index as usize, bind_group_id, bind_group, offsets)
|
||||
{
|
||||
let bind_groups = iter::once(bind_group.raw.raw())
|
||||
.chain(follow_up_sets.map(|bg_id| bind_group_guard[bg_id].raw.raw()));
|
||||
unsafe {
|
||||
pass.raw.bind_compute_descriptor_sets(
|
||||
&pipeline_layout_guard[pipeline_layout_id].raw,
|
||||
index as usize,
|
||||
bind_groups,
|
||||
offsets
|
||||
.iter()
|
||||
.chain(follow_up_offsets)
|
||||
.map(|&off| off as hal::command::DescriptorSetOffset),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Compute-specific routines
|
||||
|
||||
pub fn compute_pass_dispatch<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: ComputePassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
z: u32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.compute_passes.write(&mut token);
|
||||
unsafe {
|
||||
pass_guard[pass_id].raw.dispatch([x, y, z]);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn compute_pass_dispatch_indirect<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: ComputePassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let (mut pass_guard, _) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let (src_buffer, src_pending) = pass.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
let barriers = src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
unsafe {
|
||||
pass.raw.pipeline_barrier(
|
||||
all_buffer_stages() .. all_buffer_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
pass.raw.dispatch_indirect(&src_buffer.raw, indirect_offset);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn compute_pass_set_pipeline<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: ComputePassId,
|
||||
pipeline_id: ComputePipelineId,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let (pipeline_guard, _) = hub.compute_pipelines.read(&mut token);
|
||||
let pipeline = &pipeline_guard[pipeline_id];
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_compute_pipeline(&pipeline.raw);
|
||||
}
|
||||
|
||||
// Rebind resources
|
||||
if pass.binder.pipeline_layout_id != Some(pipeline.layout_id.clone()) {
|
||||
let pipeline_layout = &pipeline_layout_guard[pipeline.layout_id];
|
||||
pass.binder.pipeline_layout_id = Some(pipeline.layout_id.clone());
|
||||
pass.binder
|
||||
.reset_expectations(pipeline_layout.bind_group_layout_ids.len());
|
||||
let mut is_compatible = true;
|
||||
|
||||
for (index, (entry, &bgl_id)) in pass
|
||||
.binder
|
||||
.entries
|
||||
.iter_mut()
|
||||
.zip(&pipeline_layout.bind_group_layout_ids)
|
||||
.enumerate()
|
||||
{
|
||||
match entry.expect_layout(bgl_id) {
|
||||
LayoutChange::Match(bg_id, offsets) if is_compatible => {
|
||||
let desc_set = bind_group_guard[bg_id].raw.raw();
|
||||
unsafe {
|
||||
pass.raw.bind_compute_descriptor_sets(
|
||||
&pipeline_layout.raw,
|
||||
index,
|
||||
iter::once(desc_set),
|
||||
offsets.iter().map(|offset| *offset as u32),
|
||||
);
|
||||
}
|
||||
}
|
||||
LayoutChange::Match(..) | LayoutChange::Unchanged => {}
|
||||
LayoutChange::Mismatch => {
|
||||
is_compatible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
753
wgpu-core/src/command/mod.rs
Normal file
753
wgpu-core/src/command/mod.rs
Normal file
@ -0,0 +1,753 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
mod allocator;
|
||||
mod bind;
|
||||
mod compute;
|
||||
mod render;
|
||||
mod transfer;
|
||||
|
||||
pub(crate) use self::allocator::CommandAllocator;
|
||||
pub use self::compute::*;
|
||||
pub use self::render::*;
|
||||
pub use self::transfer::*;
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
device::{
|
||||
all_buffer_stages,
|
||||
all_image_stages,
|
||||
FramebufferKey,
|
||||
RenderPassContext,
|
||||
RenderPassKey,
|
||||
},
|
||||
hub::{GfxBackend, Global, IdentityFilter, Storage, Token},
|
||||
id::{
|
||||
BufferId,
|
||||
CommandBufferId,
|
||||
CommandEncoderId,
|
||||
ComputePassId,
|
||||
DeviceId,
|
||||
RenderPassId,
|
||||
TextureId,
|
||||
TextureViewId,
|
||||
},
|
||||
resource::{Buffer, Texture, TextureUsage, TextureViewInner},
|
||||
track::{Stitch, TrackerSet},
|
||||
Color,
|
||||
Features,
|
||||
LifeGuard,
|
||||
Stored,
|
||||
};
|
||||
|
||||
use arrayvec::ArrayVec;
|
||||
use hal::{adapter::PhysicalDevice as _, command::CommandBuffer as _, device::Device as _};
|
||||
|
||||
use std::{borrow::Borrow, collections::hash_map::Entry, iter, mem, ptr, slice, thread::ThreadId};
|
||||
|
||||
|
||||
pub struct RenderBundle<B: hal::Backend> {
|
||||
_raw: B::CommandBuffer,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
pub enum LoadOp {
|
||||
Clear = 0,
|
||||
Load = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
pub enum StoreOp {
|
||||
Clear = 0,
|
||||
Store = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassColorAttachmentDescriptor {
|
||||
pub attachment: TextureViewId,
|
||||
pub resolve_target: *const TextureViewId,
|
||||
pub load_op: LoadOp,
|
||||
pub store_op: StoreOp,
|
||||
pub clear_color: Color,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassDepthStencilAttachmentDescriptor<T> {
|
||||
pub attachment: T,
|
||||
pub depth_load_op: LoadOp,
|
||||
pub depth_store_op: StoreOp,
|
||||
pub clear_depth: f32,
|
||||
pub stencil_load_op: LoadOp,
|
||||
pub stencil_store_op: StoreOp,
|
||||
pub clear_stencil: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassDescriptor {
|
||||
pub color_attachments: *const RenderPassColorAttachmentDescriptor,
|
||||
pub color_attachments_length: usize,
|
||||
pub depth_stencil_attachment: *const RenderPassDepthStencilAttachmentDescriptor<TextureViewId>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct ComputePassDescriptor {
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct CommandBuffer<B: hal::Backend> {
|
||||
pub(crate) raw: Vec<B::CommandBuffer>,
|
||||
is_recording: bool,
|
||||
recorded_thread_id: ThreadId,
|
||||
pub(crate) device_id: Stored<DeviceId>,
|
||||
pub(crate) life_guard: LifeGuard,
|
||||
pub(crate) trackers: TrackerSet,
|
||||
pub(crate) used_swap_chain: Option<(Stored<TextureViewId>, B::Framebuffer)>,
|
||||
pub(crate) features: Features,
|
||||
}
|
||||
|
||||
impl<B: GfxBackend> CommandBuffer<B> {
|
||||
pub(crate) fn insert_barriers(
|
||||
raw: &mut B::CommandBuffer,
|
||||
base: &mut TrackerSet,
|
||||
head: &TrackerSet,
|
||||
stitch: Stitch,
|
||||
buffer_guard: &Storage<Buffer<B>, BufferId>,
|
||||
texture_guard: &Storage<Texture<B>, TextureId>,
|
||||
) {
|
||||
log::trace!("\tstitch {:?}", stitch);
|
||||
debug_assert_eq!(B::VARIANT, base.backend());
|
||||
debug_assert_eq!(B::VARIANT, head.backend());
|
||||
|
||||
let buffer_barriers = base
|
||||
.buffers
|
||||
.merge_replace(&head.buffers, stitch)
|
||||
.map(|pending| {
|
||||
log::trace!("\tbuffer -> {:?}", pending);
|
||||
hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &buffer_guard[pending.id].raw,
|
||||
range: None .. None,
|
||||
families: None,
|
||||
}
|
||||
});
|
||||
let texture_barriers = base
|
||||
.textures
|
||||
.merge_replace(&head.textures, stitch)
|
||||
.map(|pending| {
|
||||
log::trace!("\ttexture -> {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture_guard[pending.id].raw,
|
||||
range: pending.selector,
|
||||
families: None,
|
||||
}
|
||||
});
|
||||
base.views.merge_extend(&head.views).unwrap();
|
||||
base.bind_groups.merge_extend(&head.bind_groups).unwrap();
|
||||
base.samplers.merge_extend(&head.samplers).unwrap();
|
||||
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
buffer_barriers.chain(texture_barriers),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct CommandEncoderDescriptor {
|
||||
// MSVC doesn't allow zero-sized structs
|
||||
// We can remove this when we actually have a field
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct CommandBufferDescriptor {
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
impl<F> Global<F> {
|
||||
pub fn command_encoder_finish<B: GfxBackend>(
|
||||
&self,
|
||||
encoder_id: CommandEncoderId,
|
||||
_desc: &CommandBufferDescriptor,
|
||||
) -> CommandBufferId {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
//TODO: actually close the last recorded command buffer
|
||||
let (mut comb_guard, _) = hub.command_buffers.write(&mut token);
|
||||
let comb = &mut comb_guard[encoder_id];
|
||||
assert!(comb.is_recording);
|
||||
comb.is_recording = false;
|
||||
// stop tracking the swapchain image, if used
|
||||
if let Some((ref view_id, _)) = comb.used_swap_chain {
|
||||
comb.trackers.views.remove(view_id.value);
|
||||
}
|
||||
encoder_id
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: IdentityFilter<RenderPassId>> Global<F> {
|
||||
pub fn command_encoder_begin_render_pass<B: GfxBackend>(
|
||||
&self,
|
||||
encoder_id: CommandEncoderId,
|
||||
desc: &RenderPassDescriptor,
|
||||
id_in: F::Input,
|
||||
) -> RenderPassId {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (adapter_guard, mut token) = hub.adapters.read(&mut token);
|
||||
let (device_guard, mut token) = hub.devices.read(&mut token);
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[encoder_id];
|
||||
let device = &device_guard[cmb.device_id.value];
|
||||
|
||||
let limits = adapter_guard[device.adapter_id]
|
||||
.raw
|
||||
.physical_device
|
||||
.limits();
|
||||
let samples_count_limit = limits.framebuffer_color_sample_counts;
|
||||
|
||||
let mut current_comb = device.com_allocator.extend(cmb);
|
||||
unsafe {
|
||||
current_comb.begin(
|
||||
hal::command::CommandBufferFlags::ONE_TIME_SUBMIT,
|
||||
hal::command::CommandBufferInheritanceInfo::default(),
|
||||
);
|
||||
}
|
||||
|
||||
let pass = {
|
||||
let (_, mut token) = hub.buffers.read(&mut token); //skip token
|
||||
let (texture_guard, mut token) = hub.textures.read(&mut token);
|
||||
let (view_guard, _) = hub.texture_views.read(&mut token);
|
||||
|
||||
let mut extent = None;
|
||||
let mut barriers = Vec::new();
|
||||
let mut used_swap_chain_image = None::<Stored<TextureViewId>>;
|
||||
|
||||
let color_attachments = unsafe {
|
||||
slice::from_raw_parts(desc.color_attachments, desc.color_attachments_length)
|
||||
};
|
||||
let depth_stencil_attachment = unsafe { desc.depth_stencil_attachment.as_ref() };
|
||||
|
||||
let sample_count = color_attachments
|
||||
.get(0)
|
||||
.map(|at| view_guard[at.attachment].samples)
|
||||
.unwrap_or(1);
|
||||
assert!(
|
||||
sample_count & samples_count_limit != 0,
|
||||
"Attachment sample_count must be supported by physical device limits"
|
||||
);
|
||||
|
||||
log::trace!(
|
||||
"Encoding render pass begin in command buffer {:?}",
|
||||
encoder_id
|
||||
);
|
||||
let rp_key = {
|
||||
let trackers = &mut cmb.trackers;
|
||||
|
||||
let depth_stencil = depth_stencil_attachment.map(|at| {
|
||||
let view = trackers
|
||||
.views
|
||||
.use_extend(&*view_guard, at.attachment, (), ())
|
||||
.unwrap();
|
||||
if let Some(ex) = extent {
|
||||
assert_eq!(ex, view.extent);
|
||||
} else {
|
||||
extent = Some(view.extent);
|
||||
}
|
||||
let texture_id = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => source_id.value,
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
panic!("Unexpected depth/stencil use of swapchain image!")
|
||||
}
|
||||
};
|
||||
|
||||
let texture = &texture_guard[texture_id];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout = match trackers.textures.query(texture_id, view.range.clone()) {
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(
|
||||
usage,
|
||||
hal::format::Aspects::DEPTH | hal::format::Aspects::STENCIL,
|
||||
)
|
||||
.1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
texture_id,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tdepth-stencil {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::DepthStencilAttachmentOptimal
|
||||
}
|
||||
};
|
||||
hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: conv::map_load_store_ops(at.depth_load_op, at.depth_store_op),
|
||||
stencil_ops: conv::map_load_store_ops(
|
||||
at.stencil_load_op,
|
||||
at.stencil_store_op,
|
||||
),
|
||||
layouts: old_layout .. hal::image::Layout::DepthStencilAttachmentOptimal,
|
||||
}
|
||||
});
|
||||
|
||||
let mut colors = ArrayVec::new();
|
||||
let mut resolves = ArrayVec::new();
|
||||
|
||||
for at in color_attachments {
|
||||
let view = &view_guard[at.attachment];
|
||||
if let Some(ex) = extent {
|
||||
assert_eq!(ex, view.extent);
|
||||
} else {
|
||||
extent = Some(view.extent);
|
||||
}
|
||||
assert_eq!(
|
||||
view.samples, sample_count,
|
||||
"All attachments must have the same sample_count"
|
||||
);
|
||||
let first_use = trackers.views.init(
|
||||
at.attachment,
|
||||
view.life_guard.ref_count.clone(),
|
||||
(),
|
||||
(),
|
||||
);
|
||||
|
||||
let layouts = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => {
|
||||
let texture = &texture_guard[source_id.value];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout = match trackers
|
||||
.textures
|
||||
.query(source_id.value, view.range.clone())
|
||||
{
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
source_id.value,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tcolor {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
};
|
||||
old_layout .. hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
if let Some((ref view_id, _)) = cmb.used_swap_chain {
|
||||
assert_eq!(view_id.value, at.attachment);
|
||||
} else {
|
||||
assert!(used_swap_chain_image.is_none());
|
||||
used_swap_chain_image = Some(Stored {
|
||||
value: at.attachment,
|
||||
ref_count: view.life_guard.ref_count.clone(),
|
||||
});
|
||||
}
|
||||
|
||||
let end = hal::image::Layout::Present;
|
||||
let start = if first_use {
|
||||
hal::image::Layout::Undefined
|
||||
} else {
|
||||
end
|
||||
};
|
||||
start .. end
|
||||
}
|
||||
};
|
||||
|
||||
colors.push(hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: conv::map_load_store_ops(at.load_op, at.store_op),
|
||||
stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
|
||||
layouts,
|
||||
});
|
||||
}
|
||||
|
||||
for &resolve_target in color_attachments
|
||||
.iter()
|
||||
.flat_map(|at| unsafe { at.resolve_target.as_ref() })
|
||||
{
|
||||
let view = &view_guard[resolve_target];
|
||||
assert_eq!(extent, Some(view.extent));
|
||||
assert_eq!(
|
||||
view.samples, 1,
|
||||
"All resolve_targets must have a sample_count of 1"
|
||||
);
|
||||
let first_use = trackers.views.init(
|
||||
resolve_target,
|
||||
view.life_guard.ref_count.clone(),
|
||||
(),
|
||||
(),
|
||||
);
|
||||
|
||||
let layouts = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => {
|
||||
let texture = &texture_guard[source_id.value];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout = match trackers
|
||||
.textures
|
||||
.query(source_id.value, view.range.clone())
|
||||
{
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
source_id.value,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tresolve {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
};
|
||||
old_layout .. hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
if let Some((ref view_id, _)) = cmb.used_swap_chain {
|
||||
assert_eq!(view_id.value, resolve_target);
|
||||
} else {
|
||||
assert!(used_swap_chain_image.is_none());
|
||||
used_swap_chain_image = Some(Stored {
|
||||
value: resolve_target,
|
||||
ref_count: view.life_guard.ref_count.clone(),
|
||||
});
|
||||
}
|
||||
|
||||
let end = hal::image::Layout::Present;
|
||||
let start = if first_use {
|
||||
hal::image::Layout::Undefined
|
||||
} else {
|
||||
end
|
||||
};
|
||||
start .. end
|
||||
}
|
||||
};
|
||||
|
||||
resolves.push(hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: hal::pass::AttachmentOps::new(
|
||||
hal::pass::AttachmentLoadOp::DontCare,
|
||||
hal::pass::AttachmentStoreOp::Store,
|
||||
),
|
||||
stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
|
||||
layouts,
|
||||
});
|
||||
}
|
||||
|
||||
RenderPassKey {
|
||||
colors,
|
||||
resolves,
|
||||
depth_stencil,
|
||||
}
|
||||
};
|
||||
|
||||
if !barriers.is_empty() {
|
||||
unsafe {
|
||||
current_comb.pipeline_barrier(
|
||||
all_image_stages() .. all_image_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let mut render_pass_cache = device.render_passes.lock();
|
||||
let render_pass = match render_pass_cache.entry(rp_key.clone()) {
|
||||
Entry::Occupied(e) => e.into_mut(),
|
||||
Entry::Vacant(e) => {
|
||||
let color_ids = [
|
||||
(0, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(1, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(2, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(3, hal::image::Layout::ColorAttachmentOptimal),
|
||||
];
|
||||
|
||||
let mut resolve_ids = ArrayVec::<[_; crate::device::MAX_COLOR_TARGETS]>::new();
|
||||
let mut attachment_index = color_attachments.len();
|
||||
if color_attachments
|
||||
.iter()
|
||||
.any(|at| at.resolve_target != ptr::null())
|
||||
{
|
||||
for (i, at) in color_attachments.iter().enumerate() {
|
||||
if at.resolve_target == ptr::null() {
|
||||
resolve_ids.push((
|
||||
hal::pass::ATTACHMENT_UNUSED,
|
||||
hal::image::Layout::ColorAttachmentOptimal,
|
||||
));
|
||||
} else {
|
||||
let sample_count_check =
|
||||
view_guard[color_attachments[i].attachment].samples;
|
||||
assert!(sample_count_check > 1, "RenderPassColorAttachmentDescriptor with a resolve_target must have an attachment with sample_count > 1");
|
||||
resolve_ids.push((
|
||||
attachment_index,
|
||||
hal::image::Layout::ColorAttachmentOptimal,
|
||||
));
|
||||
attachment_index += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let depth_id = (
|
||||
attachment_index,
|
||||
hal::image::Layout::DepthStencilAttachmentOptimal,
|
||||
);
|
||||
|
||||
let subpass = hal::pass::SubpassDesc {
|
||||
colors: &color_ids[.. color_attachments.len()],
|
||||
resolves: &resolve_ids,
|
||||
depth_stencil: depth_stencil_attachment.map(|_| &depth_id),
|
||||
inputs: &[],
|
||||
preserves: &[],
|
||||
};
|
||||
|
||||
let pass = unsafe {
|
||||
device
|
||||
.raw
|
||||
.create_render_pass(e.key().all(), &[subpass], &[])
|
||||
}
|
||||
.unwrap();
|
||||
e.insert(pass)
|
||||
}
|
||||
};
|
||||
|
||||
let mut framebuffer_cache;
|
||||
let fb_key = FramebufferKey {
|
||||
colors: color_attachments.iter().map(|at| at.attachment).collect(),
|
||||
resolves: color_attachments
|
||||
.iter()
|
||||
.filter_map(|at| unsafe { at.resolve_target.as_ref() }.cloned())
|
||||
.collect(),
|
||||
depth_stencil: depth_stencil_attachment.map(|at| at.attachment),
|
||||
};
|
||||
|
||||
let framebuffer = match used_swap_chain_image.take() {
|
||||
Some(view_id) => {
|
||||
assert!(cmb.used_swap_chain.is_none());
|
||||
// Always create a new framebuffer and delete it after presentation.
|
||||
let attachments = fb_key.all().map(|&id| match view_guard[id].inner {
|
||||
TextureViewInner::Native { ref raw, .. } => raw,
|
||||
TextureViewInner::SwapChain { ref image, .. } => Borrow::borrow(image),
|
||||
});
|
||||
let framebuffer = unsafe {
|
||||
device
|
||||
.raw
|
||||
.create_framebuffer(&render_pass, attachments, extent.unwrap())
|
||||
.unwrap()
|
||||
};
|
||||
cmb.used_swap_chain = Some((view_id, framebuffer));
|
||||
&mut cmb.used_swap_chain.as_mut().unwrap().1
|
||||
}
|
||||
None => {
|
||||
// Cache framebuffers by the device.
|
||||
framebuffer_cache = device.framebuffers.lock();
|
||||
match framebuffer_cache.entry(fb_key) {
|
||||
Entry::Occupied(e) => e.into_mut(),
|
||||
Entry::Vacant(e) => {
|
||||
let fb = {
|
||||
let attachments =
|
||||
e.key().all().map(|&id| match view_guard[id].inner {
|
||||
TextureViewInner::Native { ref raw, .. } => raw,
|
||||
TextureViewInner::SwapChain { ref image, .. } => {
|
||||
Borrow::borrow(image)
|
||||
}
|
||||
});
|
||||
unsafe {
|
||||
device.raw.create_framebuffer(
|
||||
&render_pass,
|
||||
attachments,
|
||||
extent.unwrap(),
|
||||
)
|
||||
}
|
||||
.unwrap()
|
||||
};
|
||||
e.insert(fb)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let rect = {
|
||||
let ex = extent.unwrap();
|
||||
hal::pso::Rect {
|
||||
x: 0,
|
||||
y: 0,
|
||||
w: ex.width as _,
|
||||
h: ex.height as _,
|
||||
}
|
||||
};
|
||||
|
||||
let clear_values = color_attachments
|
||||
.iter()
|
||||
.zip(&rp_key.colors)
|
||||
.flat_map(|(at, key)| {
|
||||
match at.load_op {
|
||||
LoadOp::Load => None,
|
||||
LoadOp::Clear => {
|
||||
use hal::format::ChannelType;
|
||||
//TODO: validate sign/unsign and normalized ranges of the color values
|
||||
let value = match key.format.unwrap().base_format().1 {
|
||||
ChannelType::Unorm
|
||||
| ChannelType::Snorm
|
||||
| ChannelType::Ufloat
|
||||
| ChannelType::Sfloat
|
||||
| ChannelType::Uscaled
|
||||
| ChannelType::Sscaled
|
||||
| ChannelType::Srgb => hal::command::ClearColor {
|
||||
float32: conv::map_color_f32(&at.clear_color),
|
||||
},
|
||||
ChannelType::Sint => hal::command::ClearColor {
|
||||
sint32: conv::map_color_i32(&at.clear_color),
|
||||
},
|
||||
ChannelType::Uint => hal::command::ClearColor {
|
||||
uint32: conv::map_color_u32(&at.clear_color),
|
||||
},
|
||||
};
|
||||
Some(hal::command::ClearValue { color: value })
|
||||
}
|
||||
}
|
||||
})
|
||||
.chain(depth_stencil_attachment.and_then(|at| {
|
||||
match (at.depth_load_op, at.stencil_load_op) {
|
||||
(LoadOp::Load, LoadOp::Load) => None,
|
||||
(LoadOp::Clear, _) | (_, LoadOp::Clear) => {
|
||||
let value = hal::command::ClearDepthStencil {
|
||||
depth: at.clear_depth,
|
||||
stencil: at.clear_stencil,
|
||||
};
|
||||
Some(hal::command::ClearValue {
|
||||
depth_stencil: value,
|
||||
})
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
unsafe {
|
||||
current_comb.begin_render_pass(
|
||||
render_pass,
|
||||
framebuffer,
|
||||
rect,
|
||||
clear_values,
|
||||
hal::command::SubpassContents::Inline,
|
||||
);
|
||||
current_comb.set_scissors(0, iter::once(&rect));
|
||||
current_comb.set_viewports(
|
||||
0,
|
||||
iter::once(hal::pso::Viewport {
|
||||
rect,
|
||||
depth: 0.0 .. 1.0,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
let context = RenderPassContext {
|
||||
colors: color_attachments
|
||||
.iter()
|
||||
.map(|at| view_guard[at.attachment].format)
|
||||
.collect(),
|
||||
resolves: color_attachments
|
||||
.iter()
|
||||
.filter_map(|at| unsafe { at.resolve_target.as_ref() })
|
||||
.map(|resolve| view_guard[*resolve].format)
|
||||
.collect(),
|
||||
depth_stencil: depth_stencil_attachment.map(|at| view_guard[at.attachment].format),
|
||||
};
|
||||
|
||||
RenderPass::new(
|
||||
current_comb,
|
||||
Stored {
|
||||
value: encoder_id,
|
||||
ref_count: cmb.life_guard.ref_count.clone(),
|
||||
},
|
||||
context,
|
||||
sample_count,
|
||||
cmb.features.max_bind_groups,
|
||||
)
|
||||
};
|
||||
hub.render_passes.register_identity(id_in, pass, &mut token)
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: IdentityFilter<ComputePassId>> Global<F> {
|
||||
pub fn command_encoder_begin_compute_pass<B: GfxBackend>(
|
||||
&self,
|
||||
encoder_id: CommandEncoderId,
|
||||
_desc: &ComputePassDescriptor,
|
||||
id_in: F::Input,
|
||||
) -> ComputePassId {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[encoder_id];
|
||||
|
||||
let raw = cmb.raw.pop().unwrap();
|
||||
let trackers = mem::replace(&mut cmb.trackers, TrackerSet::new(encoder_id.backend()));
|
||||
let stored = Stored {
|
||||
value: encoder_id,
|
||||
ref_count: cmb.life_guard.ref_count.clone(),
|
||||
};
|
||||
|
||||
let pass = ComputePass::new(raw, stored, trackers, cmb.features.max_bind_groups);
|
||||
hub.compute_passes
|
||||
.register_identity(id_in, pass, &mut token)
|
||||
}
|
||||
}
|
673
wgpu-core/src/command/render.rs
Normal file
673
wgpu-core/src/command/render.rs
Normal file
@ -0,0 +1,673 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
command::{
|
||||
bind::{Binder, LayoutChange},
|
||||
CommandBuffer,
|
||||
},
|
||||
conv,
|
||||
device::{RenderPassContext, BIND_BUFFER_ALIGNMENT, MAX_VERTEX_BUFFERS},
|
||||
hub::{GfxBackend, Global, IdentityFilter, Token},
|
||||
id::{BindGroupId, BufferId, CommandBufferId, RenderPassId, RenderPipelineId},
|
||||
pipeline::{IndexFormat, InputStepMode, PipelineFlags},
|
||||
resource::BufferUsage,
|
||||
track::{Stitch, TrackerSet},
|
||||
BufferAddress,
|
||||
Color,
|
||||
Stored,
|
||||
};
|
||||
|
||||
use hal::command::CommandBuffer as _;
|
||||
|
||||
use std::{iter, ops::Range};
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
enum OptionalState {
|
||||
Unused,
|
||||
Required,
|
||||
Set,
|
||||
}
|
||||
|
||||
impl OptionalState {
|
||||
fn require(&mut self, require: bool) {
|
||||
if require && *self == OptionalState::Unused {
|
||||
*self = OptionalState::Required;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
enum DrawError {
|
||||
MissingBlendColor,
|
||||
MissingStencilReference,
|
||||
IncompatibleBindGroup {
|
||||
index: u32,
|
||||
//expected: BindGroupLayoutId,
|
||||
//provided: Option<(BindGroupLayoutId, BindGroupId)>,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct IndexState {
|
||||
bound_buffer_view: Option<(BufferId, Range<BufferAddress>)>,
|
||||
format: IndexFormat,
|
||||
limit: u32,
|
||||
}
|
||||
|
||||
impl IndexState {
|
||||
fn update_limit(&mut self) {
|
||||
self.limit = match self.bound_buffer_view {
|
||||
Some((_, ref range)) => {
|
||||
let shift = match self.format {
|
||||
IndexFormat::Uint16 => 1,
|
||||
IndexFormat::Uint32 => 2,
|
||||
};
|
||||
((range.end - range.start) >> shift) as u32
|
||||
}
|
||||
None => 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct VertexBufferState {
|
||||
total_size: BufferAddress,
|
||||
stride: BufferAddress,
|
||||
rate: InputStepMode,
|
||||
}
|
||||
|
||||
impl VertexBufferState {
|
||||
const EMPTY: Self = VertexBufferState {
|
||||
total_size: 0,
|
||||
stride: 0,
|
||||
rate: InputStepMode::Vertex,
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct VertexState {
|
||||
inputs: [VertexBufferState; MAX_VERTEX_BUFFERS],
|
||||
vertex_limit: u32,
|
||||
instance_limit: u32,
|
||||
}
|
||||
|
||||
impl VertexState {
|
||||
fn update_limits(&mut self) {
|
||||
self.vertex_limit = !0;
|
||||
self.instance_limit = !0;
|
||||
for vbs in &self.inputs {
|
||||
if vbs.stride == 0 {
|
||||
continue;
|
||||
}
|
||||
let limit = (vbs.total_size / vbs.stride) as u32;
|
||||
match vbs.rate {
|
||||
InputStepMode::Vertex => self.vertex_limit = self.vertex_limit.min(limit),
|
||||
InputStepMode::Instance => self.instance_limit = self.instance_limit.min(limit),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPass<B: hal::Backend> {
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
context: RenderPassContext,
|
||||
binder: Binder,
|
||||
trackers: TrackerSet,
|
||||
blend_color_status: OptionalState,
|
||||
stencil_reference_status: OptionalState,
|
||||
index_state: IndexState,
|
||||
vertex_state: VertexState,
|
||||
sample_count: u8,
|
||||
}
|
||||
|
||||
impl<B: GfxBackend> RenderPass<B> {
|
||||
pub(crate) fn new(
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
context: RenderPassContext,
|
||||
sample_count: u8,
|
||||
max_bind_groups: u32,
|
||||
) -> Self {
|
||||
RenderPass {
|
||||
raw,
|
||||
cmb_id,
|
||||
context,
|
||||
binder: Binder::new(max_bind_groups),
|
||||
trackers: TrackerSet::new(B::VARIANT),
|
||||
blend_color_status: OptionalState::Unused,
|
||||
stencil_reference_status: OptionalState::Unused,
|
||||
index_state: IndexState {
|
||||
bound_buffer_view: None,
|
||||
format: IndexFormat::Uint16,
|
||||
limit: 0,
|
||||
},
|
||||
vertex_state: VertexState {
|
||||
inputs: [VertexBufferState::EMPTY; MAX_VERTEX_BUFFERS],
|
||||
vertex_limit: 0,
|
||||
instance_limit: 0,
|
||||
},
|
||||
sample_count,
|
||||
}
|
||||
}
|
||||
|
||||
fn is_ready(&self) -> Result<(), DrawError> {
|
||||
//TODO: vertex buffers
|
||||
let bind_mask = self.binder.invalid_mask();
|
||||
if bind_mask != 0 {
|
||||
//let (expected, provided) = self.binder.entries[index as usize].info();
|
||||
return Err(DrawError::IncompatibleBindGroup {
|
||||
index: bind_mask.trailing_zeros() as u32,
|
||||
});
|
||||
}
|
||||
if self.blend_color_status == OptionalState::Required {
|
||||
return Err(DrawError::MissingBlendColor);
|
||||
}
|
||||
if self.stencil_reference_status == OptionalState::Required {
|
||||
return Err(DrawError::MissingStencilReference);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// Common routines between render/compute
|
||||
|
||||
impl<F: IdentityFilter<RenderPassId>> Global<F> {
|
||||
pub fn render_pass_end_pass<B: GfxBackend>(&self, pass_id: RenderPassId) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let (mut pass, mut token) = hub.render_passes.unregister(pass_id, &mut token);
|
||||
unsafe {
|
||||
pass.raw.end_render_pass();
|
||||
}
|
||||
pass.trackers.optimize();
|
||||
let cmb = &mut cmb_guard[pass.cmb_id.value];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
|
||||
match cmb.raw.last_mut() {
|
||||
Some(last) => {
|
||||
log::trace!("Encoding barriers before pass {:?}", pass_id);
|
||||
CommandBuffer::insert_barriers(
|
||||
last,
|
||||
&mut cmb.trackers,
|
||||
&pass.trackers,
|
||||
Stitch::Last,
|
||||
&*buffer_guard,
|
||||
&*texture_guard,
|
||||
);
|
||||
unsafe { last.finish() };
|
||||
}
|
||||
None => {
|
||||
cmb.trackers.merge_extend(&pass.trackers);
|
||||
}
|
||||
}
|
||||
|
||||
cmb.raw.push(pass.raw);
|
||||
}
|
||||
|
||||
pub fn render_pass_set_bind_group<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let bind_group = pass
|
||||
.trackers
|
||||
.bind_groups
|
||||
.use_extend(&*bind_group_guard, bind_group_id, (), ())
|
||||
.unwrap();
|
||||
|
||||
assert_eq!(bind_group.dynamic_count, offsets.len());
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
for off in offsets {
|
||||
assert_eq!(
|
||||
*off % BIND_BUFFER_ALIGNMENT,
|
||||
0,
|
||||
"Misaligned dynamic buffer offset: {} does not align with {}",
|
||||
off,
|
||||
BIND_BUFFER_ALIGNMENT
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pass.trackers.merge_extend(&bind_group.used);
|
||||
|
||||
if let Some((pipeline_layout_id, follow_up_sets, follow_up_offsets)) = pass
|
||||
.binder
|
||||
.provide_entry(index as usize, bind_group_id, bind_group, offsets)
|
||||
{
|
||||
let bind_groups = iter::once(bind_group.raw.raw())
|
||||
.chain(follow_up_sets.map(|bg_id| bind_group_guard[bg_id].raw.raw()));
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_descriptor_sets(
|
||||
&&pipeline_layout_guard[pipeline_layout_id].raw,
|
||||
index as usize,
|
||||
bind_groups,
|
||||
offsets
|
||||
.iter()
|
||||
.chain(follow_up_offsets)
|
||||
.map(|&off| off as hal::command::DescriptorSetOffset),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Render-specific routines
|
||||
|
||||
pub fn render_pass_set_index_buffer<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
buffer_id: BufferId,
|
||||
offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDEX));
|
||||
|
||||
let range = offset .. buffer.size;
|
||||
pass.index_state.bound_buffer_view = Some((buffer_id, range));
|
||||
pass.index_state.update_limit();
|
||||
|
||||
let view = hal::buffer::IndexBufferView {
|
||||
buffer: &buffer.raw,
|
||||
offset,
|
||||
index_type: conv::map_index_format(pass.index_state.format),
|
||||
};
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_index_buffer(view);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_set_vertex_buffers<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
start_slot: u32,
|
||||
buffers: &[BufferId],
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
assert_eq!(buffers.len(), offsets.len());
|
||||
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
for (vbs, (&id, &offset)) in pass.vertex_state.inputs[start_slot as usize ..]
|
||||
.iter_mut()
|
||||
.zip(buffers.iter().zip(offsets))
|
||||
{
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, id, (), BufferUsage::VERTEX)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::VERTEX));
|
||||
|
||||
vbs.total_size = buffer.size - offset;
|
||||
}
|
||||
|
||||
pass.vertex_state.update_limits();
|
||||
|
||||
let buffers = buffers
|
||||
.iter()
|
||||
.map(|&id| &buffer_guard[id].raw)
|
||||
.zip(offsets.iter().cloned());
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_vertex_buffers(start_slot, buffers);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_draw<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
vertex_count: u32,
|
||||
instance_count: u32,
|
||||
first_vertex: u32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
assert!(
|
||||
first_vertex + vertex_count <= pass.vertex_state.vertex_limit,
|
||||
"Vertex out of range!"
|
||||
);
|
||||
assert!(
|
||||
first_instance + instance_count <= pass.vertex_state.instance_limit,
|
||||
"Instance out of range!"
|
||||
);
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw(
|
||||
first_vertex .. first_vertex + vertex_count,
|
||||
first_instance .. first_instance + instance_count,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indirect<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw_indirect(&buffer.raw, indirect_offset, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indexed<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
//TODO: validate that base_vertex + max_index() is within the provided range
|
||||
assert!(
|
||||
first_index + index_count <= pass.index_state.limit,
|
||||
"Index out of range!"
|
||||
);
|
||||
assert!(
|
||||
first_instance + instance_count <= pass.vertex_state.instance_limit,
|
||||
"Instance out of range!"
|
||||
);
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw_indexed(
|
||||
first_index .. first_index + index_count,
|
||||
base_vertex,
|
||||
first_instance .. first_instance + instance_count,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indexed_indirect<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
unsafe {
|
||||
pass.raw
|
||||
.draw_indexed_indirect(&buffer.raw, indirect_offset, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_set_pipeline<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
pipeline_id: RenderPipelineId,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let (pipeline_guard, mut token) = hub.render_pipelines.read(&mut token);
|
||||
let pipeline = &pipeline_guard[pipeline_id];
|
||||
|
||||
assert!(
|
||||
pass.context.compatible(&pipeline.pass_context),
|
||||
"The render pipeline is not compatible with the pass!"
|
||||
);
|
||||
assert_eq!(
|
||||
pipeline.sample_count, pass.sample_count,
|
||||
"The render pipeline and renderpass have mismatching sample_count"
|
||||
);
|
||||
|
||||
pass.blend_color_status
|
||||
.require(pipeline.flags.contains(PipelineFlags::BLEND_COLOR));
|
||||
pass.stencil_reference_status
|
||||
.require(pipeline.flags.contains(PipelineFlags::STENCIL_REFERENCE));
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_pipeline(&pipeline.raw);
|
||||
}
|
||||
|
||||
// Rebind resource
|
||||
if pass.binder.pipeline_layout_id != Some(pipeline.layout_id.clone()) {
|
||||
let pipeline_layout = &pipeline_layout_guard[pipeline.layout_id];
|
||||
pass.binder.pipeline_layout_id = Some(pipeline.layout_id.clone());
|
||||
pass.binder
|
||||
.reset_expectations(pipeline_layout.bind_group_layout_ids.len());
|
||||
let mut is_compatible = true;
|
||||
|
||||
for (index, (entry, &bgl_id)) in pass
|
||||
.binder
|
||||
.entries
|
||||
.iter_mut()
|
||||
.zip(&pipeline_layout.bind_group_layout_ids)
|
||||
.enumerate()
|
||||
{
|
||||
match entry.expect_layout(bgl_id) {
|
||||
LayoutChange::Match(bg_id, offsets) if is_compatible => {
|
||||
let desc_set = bind_group_guard[bg_id].raw.raw();
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_descriptor_sets(
|
||||
&pipeline_layout.raw,
|
||||
index,
|
||||
iter::once(desc_set),
|
||||
offsets.iter().map(|offset| *offset as u32),
|
||||
);
|
||||
}
|
||||
}
|
||||
LayoutChange::Match(..) | LayoutChange::Unchanged => {}
|
||||
LayoutChange::Mismatch => {
|
||||
is_compatible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Rebind index buffer if the index format has changed with the pipeline switch
|
||||
if pass.index_state.format != pipeline.index_format {
|
||||
pass.index_state.format = pipeline.index_format;
|
||||
pass.index_state.update_limit();
|
||||
|
||||
if let Some((buffer_id, ref range)) = pass.index_state.bound_buffer_view {
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
||||
.unwrap();
|
||||
|
||||
let view = hal::buffer::IndexBufferView {
|
||||
buffer: &buffer.raw,
|
||||
offset: range.start,
|
||||
index_type: conv::map_index_format(pass.index_state.format),
|
||||
};
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_index_buffer(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Update vertex buffer limits
|
||||
for (vbs, &(stride, rate)) in pass
|
||||
.vertex_state
|
||||
.inputs
|
||||
.iter_mut()
|
||||
.zip(&pipeline.vertex_strides)
|
||||
{
|
||||
vbs.stride = stride;
|
||||
vbs.rate = rate;
|
||||
}
|
||||
for vbs in pass.vertex_state.inputs[pipeline.vertex_strides.len() ..].iter_mut() {
|
||||
vbs.stride = 0;
|
||||
vbs.rate = InputStepMode::Vertex;
|
||||
}
|
||||
pass.vertex_state.update_limits();
|
||||
}
|
||||
|
||||
pub fn render_pass_set_blend_color<B: GfxBackend>(&self, pass_id: RenderPassId, color: &Color) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
pass.blend_color_status = OptionalState::Set;
|
||||
|
||||
unsafe {
|
||||
pass.raw.set_blend_constants(conv::map_color_f32(color));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_set_stencil_reference<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
value: u32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
pass.stencil_reference_status = OptionalState::Set;
|
||||
|
||||
unsafe {
|
||||
pass.raw.set_stencil_reference(hal::pso::Face::all(), value);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_set_viewport<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
min_depth: f32,
|
||||
max_depth: f32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
unsafe {
|
||||
use std::convert::TryFrom;
|
||||
use std::i16;
|
||||
|
||||
pass.raw.set_viewports(
|
||||
0,
|
||||
&[hal::pso::Viewport {
|
||||
rect: hal::pso::Rect {
|
||||
x: i16::try_from(x.round() as i64).unwrap_or(0),
|
||||
y: i16::try_from(y.round() as i64).unwrap_or(0),
|
||||
w: i16::try_from(w.round() as i64).unwrap_or(i16::MAX),
|
||||
h: i16::try_from(h.round() as i64).unwrap_or(i16::MAX),
|
||||
},
|
||||
depth: min_depth .. max_depth,
|
||||
}],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_pass_set_scissor_rect<B: GfxBackend>(
|
||||
&self,
|
||||
pass_id: RenderPassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
w: u32,
|
||||
h: u32,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
unsafe {
|
||||
use std::convert::TryFrom;
|
||||
use std::i16;
|
||||
|
||||
pass.raw.set_scissors(
|
||||
0,
|
||||
&[hal::pso::Rect {
|
||||
x: i16::try_from(x).unwrap_or(0),
|
||||
y: i16::try_from(y).unwrap_or(0),
|
||||
w: i16::try_from(w).unwrap_or(i16::MAX),
|
||||
h: i16::try_from(h).unwrap_or(i16::MAX),
|
||||
}],
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
355
wgpu-core/src/command/transfer.rs
Normal file
355
wgpu-core/src/command/transfer.rs
Normal file
@ -0,0 +1,355 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
device::{all_buffer_stages, all_image_stages},
|
||||
hub::{GfxBackend, Global, Token},
|
||||
id::{BufferId, CommandEncoderId, TextureId},
|
||||
resource::{BufferUsage, TextureUsage},
|
||||
BufferAddress,
|
||||
Extent3d,
|
||||
Origin3d,
|
||||
};
|
||||
|
||||
use hal::command::CommandBuffer as _;
|
||||
|
||||
use std::iter;
|
||||
|
||||
const BITS_PER_BYTE: u32 = 8;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct BufferCopyView {
|
||||
pub buffer: BufferId,
|
||||
pub offset: BufferAddress,
|
||||
pub row_pitch: u32,
|
||||
pub image_height: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct TextureCopyView {
|
||||
pub texture: TextureId,
|
||||
pub mip_level: u32,
|
||||
pub array_layer: u32,
|
||||
pub origin: Origin3d,
|
||||
}
|
||||
|
||||
impl TextureCopyView {
|
||||
//TODO: we currently access each texture twice for a transfer,
|
||||
// once only to get the aspect flags, which is unfortunate.
|
||||
fn to_selector(&self, aspects: hal::format::Aspects) -> hal::image::SubresourceRange {
|
||||
let level = self.mip_level as hal::image::Level;
|
||||
let layer = self.array_layer as hal::image::Layer;
|
||||
hal::image::SubresourceRange {
|
||||
aspects,
|
||||
levels: level .. level + 1,
|
||||
layers: layer .. layer + 1,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_sub_layers(&self, aspects: hal::format::Aspects) -> hal::image::SubresourceLayers {
|
||||
let layer = self.array_layer as hal::image::Layer;
|
||||
hal::image::SubresourceLayers {
|
||||
aspects,
|
||||
level: self.mip_level as hal::image::Level,
|
||||
layers: layer .. layer + 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<F> Global<F> {
|
||||
pub fn command_encoder_copy_buffer_to_buffer<B: GfxBackend>(
|
||||
&self,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: BufferId,
|
||||
source_offset: BufferAddress,
|
||||
destination: BufferId,
|
||||
destination_offset: BufferAddress,
|
||||
size: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
// we can't hold both src_pending and dst_pending in scope because they
|
||||
// borrow the buffer tracker mutably...
|
||||
let mut barriers = Vec::new();
|
||||
|
||||
let (src_buffer, src_pending) =
|
||||
cmb.trackers
|
||||
.buffers
|
||||
.use_replace(&*buffer_guard, source, (), BufferUsage::COPY_SRC);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::COPY_SRC));
|
||||
|
||||
barriers.extend(src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
}));
|
||||
|
||||
let (dst_buffer, dst_pending) = cmb.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
destination,
|
||||
(),
|
||||
BufferUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_buffer.usage.contains(BufferUsage::COPY_DST));
|
||||
|
||||
barriers.extend(dst_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &dst_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
}));
|
||||
|
||||
let region = hal::command::BufferCopy {
|
||||
src: source_offset,
|
||||
dst: destination_offset,
|
||||
size,
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
all_buffer_stages() .. all_buffer_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
cmb_raw.copy_buffer(&src_buffer.raw, &dst_buffer.raw, iter::once(region));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_buffer_to_texture<B: GfxBackend>(
|
||||
&self,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &BufferCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
let aspects = texture_guard[destination.texture].full_range.aspects;
|
||||
|
||||
let (src_buffer, src_pending) = cmb.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
source.buffer,
|
||||
(),
|
||||
BufferUsage::COPY_SRC,
|
||||
);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::COPY_SRC));
|
||||
|
||||
let src_barriers = src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
let (dst_texture, dst_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
destination.texture,
|
||||
destination.to_selector(aspects),
|
||||
TextureUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_texture.usage.contains(TextureUsage::COPY_DST));
|
||||
|
||||
let dst_barriers = dst_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &dst_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
});
|
||||
|
||||
let aspects = dst_texture.full_range.aspects;
|
||||
let bytes_per_texel = conv::map_texture_format(dst_texture.format, cmb.features)
|
||||
.surface_desc()
|
||||
.bits as u32
|
||||
/ BITS_PER_BYTE;
|
||||
let buffer_width = source.row_pitch / bytes_per_texel;
|
||||
assert_eq!(source.row_pitch % bytes_per_texel, 0);
|
||||
let region = hal::command::BufferImageCopy {
|
||||
buffer_offset: source.offset,
|
||||
buffer_width,
|
||||
buffer_height: source.image_height,
|
||||
image_layers: destination.to_sub_layers(aspects),
|
||||
image_offset: conv::map_origin(destination.origin),
|
||||
image_extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
src_barriers.chain(dst_barriers),
|
||||
);
|
||||
cmb_raw.copy_buffer_to_image(
|
||||
&src_buffer.raw,
|
||||
&dst_texture.raw,
|
||||
hal::image::Layout::TransferDstOptimal,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_texture_to_buffer<B: GfxBackend>(
|
||||
&self,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &BufferCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
let aspects = texture_guard[source.texture].full_range.aspects;
|
||||
|
||||
let (src_texture, src_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
source.texture,
|
||||
source.to_selector(aspects),
|
||||
TextureUsage::COPY_SRC,
|
||||
);
|
||||
assert!(src_texture.usage.contains(TextureUsage::COPY_SRC));
|
||||
|
||||
let src_barriers = src_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &src_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
});
|
||||
|
||||
let (dst_buffer, dst_barriers) = cmb.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
destination.buffer,
|
||||
(),
|
||||
BufferUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_buffer.usage.contains(BufferUsage::COPY_DST));
|
||||
|
||||
let dst_barrier = dst_barriers.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &dst_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
let aspects = src_texture.full_range.aspects;
|
||||
let bytes_per_texel = conv::map_texture_format(src_texture.format, cmb.features)
|
||||
.surface_desc()
|
||||
.bits as u32
|
||||
/ BITS_PER_BYTE;
|
||||
let buffer_width = destination.row_pitch / bytes_per_texel;
|
||||
assert_eq!(destination.row_pitch % bytes_per_texel, 0);
|
||||
let region = hal::command::BufferImageCopy {
|
||||
buffer_offset: destination.offset,
|
||||
buffer_width,
|
||||
buffer_height: destination.image_height,
|
||||
image_layers: source.to_sub_layers(aspects),
|
||||
image_offset: conv::map_origin(source.origin),
|
||||
image_extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
src_barriers.chain(dst_barrier),
|
||||
);
|
||||
cmb_raw.copy_image_to_buffer(
|
||||
&src_texture.raw,
|
||||
hal::image::Layout::TransferSrcOptimal,
|
||||
&dst_buffer.raw,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_texture_to_texture<B: GfxBackend>(
|
||||
&self,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (_, mut token) = hub.buffers.read(&mut token); // skip token
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
// we can't hold both src_pending and dst_pending in scope because they
|
||||
// borrow the buffer tracker mutably...
|
||||
let mut barriers = Vec::new();
|
||||
let aspects = texture_guard[source.texture].full_range.aspects
|
||||
& texture_guard[destination.texture].full_range.aspects;
|
||||
|
||||
let (src_texture, src_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
source.texture,
|
||||
source.to_selector(aspects),
|
||||
TextureUsage::COPY_SRC,
|
||||
);
|
||||
assert!(src_texture.usage.contains(TextureUsage::COPY_SRC));
|
||||
|
||||
barriers.extend(src_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &src_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}));
|
||||
|
||||
let (dst_texture, dst_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
destination.texture,
|
||||
destination.to_selector(aspects),
|
||||
TextureUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_texture.usage.contains(TextureUsage::COPY_DST));
|
||||
|
||||
barriers.extend(dst_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &dst_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}));
|
||||
|
||||
let aspects = src_texture.full_range.aspects & dst_texture.full_range.aspects;
|
||||
let region = hal::command::ImageCopy {
|
||||
src_subresource: source.to_sub_layers(aspects),
|
||||
src_offset: conv::map_origin(source.origin),
|
||||
dst_subresource: destination.to_sub_layers(aspects),
|
||||
dst_offset: conv::map_origin(destination.origin),
|
||||
extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
all_image_stages() .. all_image_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
cmb_raw.copy_image(
|
||||
&src_texture.raw,
|
||||
hal::image::Layout::TransferSrcOptimal,
|
||||
&dst_texture.raw,
|
||||
hal::image::Layout::TransferDstOptimal,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
@ -138,7 +138,9 @@ pub fn map_extent(extent: Extent3d) -> hal::image::Extent {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn map_primitive_topology(primitive_topology: pipeline::PrimitiveTopology) -> hal::pso::Primitive {
|
||||
pub fn map_primitive_topology(
|
||||
primitive_topology: pipeline::PrimitiveTopology,
|
||||
) -> hal::pso::Primitive {
|
||||
use crate::pipeline::PrimitiveTopology as Pt;
|
||||
use hal::pso::Primitive as H;
|
||||
match primitive_topology {
|
2072
wgpu-core/src/device.rs
Normal file
2072
wgpu-core/src/device.rs
Normal file
File diff suppressed because it is too large
Load Diff
@ -4,96 +4,77 @@
|
||||
|
||||
use crate::{
|
||||
backend,
|
||||
id::{Input, Output},
|
||||
Adapter,
|
||||
AdapterId,
|
||||
binding_model::{BindGroup, BindGroupLayout, PipelineLayout},
|
||||
command::{CommandBuffer, ComputePass, RenderPass},
|
||||
device::{Device, ShaderModule},
|
||||
id::{
|
||||
AdapterId,
|
||||
BindGroupId,
|
||||
BindGroupLayoutId,
|
||||
BufferId,
|
||||
CommandBufferId,
|
||||
ComputePassId,
|
||||
ComputePipelineId,
|
||||
DeviceId,
|
||||
PipelineLayoutId,
|
||||
RenderPassId,
|
||||
RenderPipelineId,
|
||||
SamplerId,
|
||||
ShaderModuleId,
|
||||
SurfaceId,
|
||||
SwapChainId,
|
||||
TextureId,
|
||||
TextureViewId,
|
||||
TypedId,
|
||||
},
|
||||
instance::{Adapter, Instance, Surface},
|
||||
pipeline::{ComputePipeline, RenderPipeline},
|
||||
resource::{Buffer, Sampler, Texture, TextureView},
|
||||
swap_chain::SwapChain,
|
||||
Backend,
|
||||
BindGroup,
|
||||
BindGroupId,
|
||||
BindGroupLayout,
|
||||
BindGroupLayoutId,
|
||||
Buffer,
|
||||
BufferId,
|
||||
CommandBuffer,
|
||||
CommandBufferId,
|
||||
ComputePass,
|
||||
ComputePassId,
|
||||
ComputePipeline,
|
||||
ComputePipelineId,
|
||||
Device,
|
||||
DeviceId,
|
||||
Epoch,
|
||||
Index,
|
||||
Instance,
|
||||
PipelineLayout,
|
||||
PipelineLayoutId,
|
||||
RenderPass,
|
||||
RenderPassId,
|
||||
RenderPipeline,
|
||||
RenderPipelineId,
|
||||
Sampler,
|
||||
SamplerId,
|
||||
ShaderModule,
|
||||
ShaderModuleId,
|
||||
Surface,
|
||||
SurfaceId,
|
||||
SwapChain,
|
||||
SwapChainId,
|
||||
Texture,
|
||||
TextureId,
|
||||
TextureView,
|
||||
TextureViewId,
|
||||
TypedId,
|
||||
};
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
use parking_lot::Mutex;
|
||||
use parking_lot::{RwLock, RwLockReadGuard, RwLockWriteGuard};
|
||||
use parking_lot::{Mutex, RwLock, RwLockReadGuard, RwLockWriteGuard};
|
||||
use vec_map::VecMap;
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
use std::cell::Cell;
|
||||
#[cfg(feature = "local")]
|
||||
use std::sync::Arc;
|
||||
use std::{marker::PhantomData, ops};
|
||||
|
||||
|
||||
/// A simple structure to manage identities of objects.
|
||||
#[derive(Debug)]
|
||||
pub struct IdentityManager<I: TypedId> {
|
||||
pub struct IdentityManager {
|
||||
free: Vec<Index>,
|
||||
epochs: Vec<Epoch>,
|
||||
backend: Backend,
|
||||
phantom: PhantomData<I>,
|
||||
}
|
||||
|
||||
impl<I: TypedId> IdentityManager<I> {
|
||||
pub fn new(backend: Backend) -> Self {
|
||||
impl Default for IdentityManager {
|
||||
fn default() -> Self {
|
||||
IdentityManager {
|
||||
free: Default::default(),
|
||||
epochs: Default::default(),
|
||||
backend,
|
||||
phantom: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<I: TypedId> IdentityManager<I> {
|
||||
pub fn alloc(&mut self) -> I {
|
||||
impl IdentityManager {
|
||||
pub fn alloc<I: TypedId>(&mut self, backend: Backend) -> I {
|
||||
match self.free.pop() {
|
||||
Some(index) => I::zip(index, self.epochs[index as usize], self.backend),
|
||||
Some(index) => I::zip(index, self.epochs[index as usize], backend),
|
||||
None => {
|
||||
let epoch = 1;
|
||||
let id = I::zip(self.epochs.len() as Index, epoch, self.backend);
|
||||
let id = I::zip(self.epochs.len() as Index, epoch, backend);
|
||||
self.epochs.push(epoch);
|
||||
id
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn free(&mut self, id: I) {
|
||||
let (index, epoch, backend) = id.unzip();
|
||||
debug_assert_eq!(backend, self.backend);
|
||||
pub fn free<I: TypedId>(&mut self, id: I) {
|
||||
let (index, epoch, _backend) = id.unzip();
|
||||
// avoid doing this check in release
|
||||
if cfg!(debug_assertions) {
|
||||
assert!(!self.free.contains(&index));
|
||||
@ -271,19 +252,57 @@ impl<'a, T> Drop for Token<'a, T> {
|
||||
}
|
||||
|
||||
|
||||
pub trait IdentityFilter<I> {
|
||||
type Input: Clone;
|
||||
fn process(&self, id: Self::Input, backend: Backend) -> I;
|
||||
fn free(&self, id: I);
|
||||
}
|
||||
|
||||
impl<I: TypedId + Clone> IdentityFilter<I> for () {
|
||||
type Input = I;
|
||||
fn process(&self, id: I, _backend: Backend) -> I {
|
||||
//debug_assert_eq!(id.unzip().2, backend);
|
||||
id
|
||||
}
|
||||
fn free(&self, _id: I) {}
|
||||
}
|
||||
|
||||
impl<I: TypedId> IdentityFilter<I> for Mutex<IdentityManager> {
|
||||
type Input = PhantomData<I>;
|
||||
fn process(&self, _id: Self::Input, backend: Backend) -> I {
|
||||
self.lock().alloc(backend)
|
||||
}
|
||||
fn free(&self, id: I) {
|
||||
self.lock().free(id)
|
||||
}
|
||||
}
|
||||
|
||||
/// Compound trait for all the things a device cares about
|
||||
/// for the matter of destruction/cleanup.
|
||||
pub trait AllIdentityFilter:
|
||||
IdentityFilter<BufferId>
|
||||
+ IdentityFilter<TextureId>
|
||||
+ IdentityFilter<TextureViewId>
|
||||
+ IdentityFilter<BindGroupId>
|
||||
+ IdentityFilter<SamplerId>
|
||||
{
|
||||
}
|
||||
|
||||
impl AllIdentityFilter for Mutex<IdentityManager> {}
|
||||
impl AllIdentityFilter for () {}
|
||||
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Registry<T, I: TypedId> {
|
||||
#[cfg(feature = "local")]
|
||||
pub identity: Mutex<IdentityManager<I>>,
|
||||
pub struct Registry<T, I: TypedId, F> {
|
||||
pub(crate) identity: F,
|
||||
data: RwLock<Storage<T, I>>,
|
||||
backend: Backend,
|
||||
}
|
||||
|
||||
impl<T, I: TypedId> Registry<T, I> {
|
||||
impl<T, I: TypedId, F: Default> Registry<T, I, F> {
|
||||
fn new(backend: Backend) -> Self {
|
||||
Registry {
|
||||
#[cfg(feature = "local")]
|
||||
identity: Mutex::new(IdentityManager::new(backend)),
|
||||
identity: F::default(),
|
||||
data: RwLock::new(Storage {
|
||||
map: VecMap::new(),
|
||||
_phantom: PhantomData,
|
||||
@ -293,44 +312,13 @@ impl<T, I: TypedId> Registry<T, I> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, I: TypedId + Copy> Registry<T, I> {
|
||||
impl<T, I: TypedId + Copy, F> Registry<T, I, F> {
|
||||
pub fn register<A: Access<T>>(&self, id: I, value: T, _token: &mut Token<A>) {
|
||||
debug_assert_eq!(id.unzip().2, self.backend);
|
||||
let old = self.data.write().insert(id, value);
|
||||
assert!(old.is_none());
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
pub fn new_identity(&self, _id_in: Input<I>) -> (I, Output<I>) {
|
||||
let id = self.identity.lock().alloc();
|
||||
(id, id)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub fn new_identity(&self, id_in: Input<I>) -> (I, Output<I>) {
|
||||
//TODO: debug_assert_eq!(self.backend, id_in.backend());
|
||||
(id_in, PhantomData)
|
||||
}
|
||||
|
||||
pub fn register_identity<A: Access<T>>(
|
||||
&self,
|
||||
id_in: Input<I>,
|
||||
value: T,
|
||||
token: &mut Token<A>,
|
||||
) -> Output<I> {
|
||||
let (id, output) = self.new_identity(id_in);
|
||||
self.register(id, value, token);
|
||||
output
|
||||
}
|
||||
|
||||
pub fn unregister<A: Access<T>>(&self, id: I, _token: &mut Token<A>) -> (T, Token<T>) {
|
||||
let value = self.data.write().remove(id).unwrap();
|
||||
//Note: careful about the order here!
|
||||
#[cfg(feature = "local")]
|
||||
self.identity.lock().free(id);
|
||||
(value, Token::new())
|
||||
}
|
||||
|
||||
pub fn read<A: Access<T>>(
|
||||
&self,
|
||||
_token: &mut Token<A>,
|
||||
@ -346,27 +334,47 @@ impl<T, I: TypedId + Copy> Registry<T, I> {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Hub<B: hal::Backend> {
|
||||
pub adapters: Registry<Adapter<B>, AdapterId>,
|
||||
pub devices: Registry<Device<B>, DeviceId>,
|
||||
pub swap_chains: Registry<SwapChain<B>, SwapChainId>,
|
||||
pub pipeline_layouts: Registry<PipelineLayout<B>, PipelineLayoutId>,
|
||||
pub shader_modules: Registry<ShaderModule<B>, ShaderModuleId>,
|
||||
pub bind_group_layouts: Registry<BindGroupLayout<B>, BindGroupLayoutId>,
|
||||
pub bind_groups: Registry<BindGroup<B>, BindGroupId>,
|
||||
pub command_buffers: Registry<CommandBuffer<B>, CommandBufferId>,
|
||||
pub render_passes: Registry<RenderPass<B>, RenderPassId>,
|
||||
pub render_pipelines: Registry<RenderPipeline<B>, RenderPipelineId>,
|
||||
pub compute_passes: Registry<ComputePass<B>, ComputePassId>,
|
||||
pub compute_pipelines: Registry<ComputePipeline<B>, ComputePipelineId>,
|
||||
pub buffers: Registry<Buffer<B>, BufferId>,
|
||||
pub textures: Registry<Texture<B>, TextureId>,
|
||||
pub texture_views: Registry<TextureView<B>, TextureViewId>,
|
||||
pub samplers: Registry<Sampler<B>, SamplerId>,
|
||||
impl<T, I: TypedId + Copy, F: IdentityFilter<I>> Registry<T, I, F> {
|
||||
pub fn register_identity<A: Access<T>>(
|
||||
&self,
|
||||
id_in: F::Input,
|
||||
value: T,
|
||||
token: &mut Token<A>,
|
||||
) -> I {
|
||||
let id = self.identity.process(id_in, self.backend);
|
||||
self.register(id, value, token);
|
||||
id
|
||||
}
|
||||
|
||||
pub fn unregister<A: Access<T>>(&self, id: I, _token: &mut Token<A>) -> (T, Token<T>) {
|
||||
let value = self.data.write().remove(id).unwrap();
|
||||
//Note: careful about the order here!
|
||||
self.identity.free(id);
|
||||
(value, Token::new())
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: GfxBackend> Default for Hub<B> {
|
||||
#[derive(Debug)]
|
||||
pub struct Hub<B: hal::Backend, F> {
|
||||
pub adapters: Registry<Adapter<B>, AdapterId, F>,
|
||||
pub devices: Registry<Device<B>, DeviceId, F>,
|
||||
pub swap_chains: Registry<SwapChain<B>, SwapChainId, F>,
|
||||
pub pipeline_layouts: Registry<PipelineLayout<B>, PipelineLayoutId, F>,
|
||||
pub shader_modules: Registry<ShaderModule<B>, ShaderModuleId, F>,
|
||||
pub bind_group_layouts: Registry<BindGroupLayout<B>, BindGroupLayoutId, F>,
|
||||
pub bind_groups: Registry<BindGroup<B>, BindGroupId, F>,
|
||||
pub command_buffers: Registry<CommandBuffer<B>, CommandBufferId, F>,
|
||||
pub render_passes: Registry<RenderPass<B>, RenderPassId, F>,
|
||||
pub render_pipelines: Registry<RenderPipeline<B>, RenderPipelineId, F>,
|
||||
pub compute_passes: Registry<ComputePass<B>, ComputePassId, F>,
|
||||
pub compute_pipelines: Registry<ComputePipeline<B>, ComputePipelineId, F>,
|
||||
pub buffers: Registry<Buffer<B>, BufferId, F>,
|
||||
pub textures: Registry<Texture<B>, TextureId, F>,
|
||||
pub texture_views: Registry<TextureView<B>, TextureViewId, F>,
|
||||
pub samplers: Registry<Sampler<B>, SamplerId, F>,
|
||||
}
|
||||
|
||||
impl<B: GfxBackend, F: Default> Default for Hub<B, F> {
|
||||
fn default() -> Self {
|
||||
Hub {
|
||||
adapters: Registry::new(B::VARIANT),
|
||||
@ -389,7 +397,7 @@ impl<B: GfxBackend> Default for Hub<B> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: hal::Backend> Drop for Hub<B> {
|
||||
impl<B: hal::Backend, F> Drop for Hub<B, F> {
|
||||
fn drop(&mut self) {
|
||||
use crate::resource::TextureViewInner;
|
||||
use hal::device::Device as _;
|
||||
@ -398,7 +406,9 @@ impl<B: hal::Backend> Drop for Hub<B> {
|
||||
|
||||
for (_, (sampler, _)) in self.samplers.data.write().map.drain() {
|
||||
unsafe {
|
||||
devices[sampler.device_id.value].raw.destroy_sampler(sampler.raw);
|
||||
devices[sampler.device_id.value]
|
||||
.raw
|
||||
.destroy_sampler(sampler.raw);
|
||||
}
|
||||
}
|
||||
{
|
||||
@ -417,16 +427,22 @@ impl<B: hal::Backend> Drop for Hub<B> {
|
||||
}
|
||||
for (_, (texture, _)) in self.textures.data.write().map.drain() {
|
||||
unsafe {
|
||||
devices[texture.device_id.value].raw.destroy_image(texture.raw);
|
||||
devices[texture.device_id.value]
|
||||
.raw
|
||||
.destroy_image(texture.raw);
|
||||
}
|
||||
}
|
||||
for (_, (buffer, _)) in self.buffers.data.write().map.drain() {
|
||||
unsafe {
|
||||
devices[buffer.device_id.value].raw.destroy_buffer(buffer.raw);
|
||||
devices[buffer.device_id.value]
|
||||
.raw
|
||||
.destroy_buffer(buffer.raw);
|
||||
}
|
||||
}
|
||||
for (_, (command_buffer, _)) in self.command_buffers.data.write().map.drain() {
|
||||
devices[command_buffer.device_id.value].com_allocator.after_submit(command_buffer, 0);
|
||||
devices[command_buffer.device_id.value]
|
||||
.com_allocator
|
||||
.after_submit(command_buffer, 0);
|
||||
}
|
||||
for (_, (bind_group, _)) in self.bind_groups.data.write().map.drain() {
|
||||
let device = &devices[bind_group.device_id.value];
|
||||
@ -451,29 +467,29 @@ impl<B: hal::Backend> Drop for Hub<B> {
|
||||
}
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Hubs {
|
||||
pub struct Hubs<F> {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
vulkan: Hub<backend::Vulkan>,
|
||||
vulkan: Hub<backend::Vulkan, F>,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: Hub<backend::Metal>,
|
||||
metal: Hub<backend::Metal, F>,
|
||||
#[cfg(windows)]
|
||||
dx12: Hub<backend::Dx12>,
|
||||
dx12: Hub<backend::Dx12, F>,
|
||||
#[cfg(windows)]
|
||||
dx11: Hub<backend::Dx11>,
|
||||
dx11: Hub<backend::Dx11, F>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Global {
|
||||
pub struct Global<F> {
|
||||
pub instance: Instance,
|
||||
pub surfaces: Registry<Surface, SurfaceId>,
|
||||
hubs: Hubs,
|
||||
pub surfaces: Registry<Surface, SurfaceId, F>,
|
||||
hubs: Hubs<F>,
|
||||
}
|
||||
|
||||
impl Global {
|
||||
fn new_impl(name: &str) -> Self {
|
||||
impl<F: Default> Global<F> {
|
||||
pub fn new(name: &str) -> Self {
|
||||
Global {
|
||||
instance: Instance::new(name, 1),
|
||||
surfaces: Registry::new(Backend::Empty),
|
||||
@ -481,14 +497,12 @@ impl Global {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub fn new(name: &str) -> Self {
|
||||
Self::new_impl(name)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub fn delete(self) {
|
||||
let Global { mut instance, surfaces, hubs } = self;
|
||||
let Global {
|
||||
mut instance,
|
||||
surfaces,
|
||||
hubs,
|
||||
} = self;
|
||||
drop(hubs);
|
||||
// destroy surfaces
|
||||
for (_, (surface, _)) in surfaces.data.write().map.drain() {
|
||||
@ -497,14 +511,9 @@ impl Global {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
lazy_static::lazy_static! {
|
||||
pub static ref GLOBAL: Arc<Global> = Arc::new(Global::new_impl("wgpu"));
|
||||
}
|
||||
|
||||
pub trait GfxBackend: hal::Backend {
|
||||
const VARIANT: Backend;
|
||||
fn hub(global: &Global) -> &Hub<Self>;
|
||||
fn hub<F>(global: &Global<F>) -> &Hub<Self, F>;
|
||||
fn get_surface_mut(surface: &mut Surface) -> &mut Self::Surface;
|
||||
}
|
||||
|
||||
@ -514,7 +523,7 @@ pub trait GfxBackend: hal::Backend {
|
||||
))]
|
||||
impl GfxBackend for backend::Vulkan {
|
||||
const VARIANT: Backend = Backend::Vulkan;
|
||||
fn hub(global: &Global) -> &Hub<Self> {
|
||||
fn hub<F>(global: &Global<F>) -> &Hub<Self, F> {
|
||||
&global.hubs.vulkan
|
||||
}
|
||||
fn get_surface_mut(surface: &mut Surface) -> &mut Self::Surface {
|
||||
@ -525,7 +534,7 @@ impl GfxBackend for backend::Vulkan {
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
impl GfxBackend for backend::Metal {
|
||||
const VARIANT: Backend = Backend::Metal;
|
||||
fn hub(global: &Global) -> &Hub<Self> {
|
||||
fn hub<F>(global: &Global<F>) -> &Hub<Self, F> {
|
||||
&global.hubs.metal
|
||||
}
|
||||
fn get_surface_mut(surface: &mut Surface) -> &mut Self::Surface {
|
||||
@ -536,7 +545,7 @@ impl GfxBackend for backend::Metal {
|
||||
#[cfg(windows)]
|
||||
impl GfxBackend for backend::Dx12 {
|
||||
const VARIANT: Backend = Backend::Dx12;
|
||||
fn hub(global: &Global) -> &Hub<Self> {
|
||||
fn hub<F>(global: &Global<F>) -> &Hub<Self, F> {
|
||||
&global.hubs.dx12
|
||||
}
|
||||
fn get_surface_mut(surface: &mut Surface) -> &mut Self::Surface {
|
||||
@ -547,7 +556,7 @@ impl GfxBackend for backend::Dx12 {
|
||||
#[cfg(windows)]
|
||||
impl GfxBackend for backend::Dx11 {
|
||||
const VARIANT: Backend = Backend::Dx11;
|
||||
fn hub(global: &Global) -> &Hub<Self> {
|
||||
fn hub<F>(global: &Global<F>) -> &Hub<Self, F> {
|
||||
&global.hubs.dx11
|
||||
}
|
||||
fn get_surface_mut(surface: &mut Surface) -> &mut Self::Surface {
|
@ -78,42 +78,33 @@ impl<T> TypedId for Id<T> {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub type Input<T> = T;
|
||||
#[cfg(feature = "local")]
|
||||
pub type Input<T> = PhantomData<T>;
|
||||
#[cfg(feature = "local")]
|
||||
pub type Output<T> = T;
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub type Output<T> = PhantomData<T>;
|
||||
|
||||
|
||||
pub type AdapterId = Id<crate::Adapter<Dummy>>;
|
||||
pub type DeviceId = Id<crate::Device<Dummy>>;
|
||||
pub type AdapterId = Id<crate::instance::Adapter<Dummy>>;
|
||||
pub type SurfaceId = Id<crate::instance::Surface>;
|
||||
// Device
|
||||
pub type DeviceId = Id<crate::device::Device<Dummy>>;
|
||||
pub type QueueId = DeviceId;
|
||||
pub type ShaderModuleId = Id<crate::device::ShaderModule<Dummy>>;
|
||||
// Resource
|
||||
pub type BufferId = Id<crate::Buffer<Dummy>>;
|
||||
pub type TextureViewId = Id<crate::TextureView<Dummy>>;
|
||||
pub type TextureId = Id<crate::Texture<Dummy>>;
|
||||
pub type SamplerId = Id<crate::Sampler<Dummy>>;
|
||||
pub type BufferId = Id<crate::resource::Buffer<Dummy>>;
|
||||
pub type TextureViewId = Id<crate::resource::TextureView<Dummy>>;
|
||||
pub type TextureId = Id<crate::resource::Texture<Dummy>>;
|
||||
pub type SamplerId = Id<crate::resource::Sampler<Dummy>>;
|
||||
// Binding model
|
||||
pub type BindGroupLayoutId = Id<crate::BindGroupLayout<Dummy>>;
|
||||
pub type PipelineLayoutId = Id<crate::PipelineLayout<Dummy>>;
|
||||
pub type BindGroupId = Id<crate::BindGroup<Dummy>>;
|
||||
pub type BindGroupLayoutId = Id<crate::binding_model::BindGroupLayout<Dummy>>;
|
||||
pub type PipelineLayoutId = Id<crate::binding_model::PipelineLayout<Dummy>>;
|
||||
pub type BindGroupId = Id<crate::binding_model::BindGroup<Dummy>>;
|
||||
// Pipeline
|
||||
pub type InputStateId = Id<crate::InputState>;
|
||||
pub type ShaderModuleId = Id<crate::ShaderModule<Dummy>>;
|
||||
pub type RenderPipelineId = Id<crate::RenderPipeline<Dummy>>;
|
||||
pub type ComputePipelineId = Id<crate::ComputePipeline<Dummy>>;
|
||||
pub type RenderPipelineId = Id<crate::pipeline::RenderPipeline<Dummy>>;
|
||||
pub type ComputePipelineId = Id<crate::pipeline::ComputePipeline<Dummy>>;
|
||||
// Command
|
||||
pub type CommandBufferId = Id<crate::CommandBuffer<Dummy>>;
|
||||
pub type CommandBufferId = Id<crate::command::CommandBuffer<Dummy>>;
|
||||
pub type CommandEncoderId = CommandBufferId;
|
||||
pub type RenderBundleId = Id<crate::RenderBundle<Dummy>>;
|
||||
pub type RenderPassId = Id<crate::RenderPass<Dummy>>;
|
||||
pub type ComputePassId = Id<crate::ComputePass<Dummy>>;
|
||||
pub type RenderBundleId = Id<crate::command::RenderBundle<Dummy>>;
|
||||
pub type RenderPassId = Id<crate::command::RenderPass<Dummy>>;
|
||||
pub type ComputePassId = Id<crate::command::ComputePass<Dummy>>;
|
||||
// Swap chain
|
||||
pub type SurfaceId = Id<crate::Surface>;
|
||||
pub type SwapChainId = Id<crate::SwapChain<Dummy>>;
|
||||
pub type SwapChainId = Id<crate::swap_chain::SwapChain<Dummy>>;
|
||||
|
||||
impl SurfaceId {
|
||||
pub(crate) fn to_swap_chain_id(&self, backend: Backend) -> SwapChainId {
|
427
wgpu-core/src/instance.rs
Normal file
427
wgpu-core/src/instance.rs
Normal file
@ -0,0 +1,427 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
backend,
|
||||
binding_model::MAX_BIND_GROUPS,
|
||||
device::{Device, BIND_BUFFER_ALIGNMENT},
|
||||
hub::{GfxBackend, Global, IdentityFilter, Token},
|
||||
id::{AdapterId, DeviceId},
|
||||
Backend,
|
||||
};
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
pub use hal::adapter::AdapterInfo;
|
||||
use hal::{self, adapter::PhysicalDevice as _, queue::QueueFamily as _, Instance as _};
|
||||
|
||||
use std::ffi::c_void;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Instance {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
pub vulkan: Option<gfx_backend_vulkan::Instance>,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
pub metal: gfx_backend_metal::Instance,
|
||||
#[cfg(windows)]
|
||||
pub dx12: Option<gfx_backend_dx12::Instance>,
|
||||
#[cfg(windows)]
|
||||
pub dx11: gfx_backend_dx11::Instance,
|
||||
}
|
||||
|
||||
impl Instance {
|
||||
pub fn new(name: &str, version: u32) -> Self {
|
||||
Instance {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
vulkan: gfx_backend_vulkan::Instance::create(name, version).ok(),
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: gfx_backend_metal::Instance::create(name, version).unwrap(),
|
||||
#[cfg(windows)]
|
||||
dx12: gfx_backend_dx12::Instance::create(name, version).ok(),
|
||||
#[cfg(windows)]
|
||||
dx11: gfx_backend_dx11::Instance::create(name, version).unwrap(),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn destroy_surface(&mut self, surface: Surface) {
|
||||
//TODO: fill out the proper destruction once we are on gfx-0.4
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
{
|
||||
if let Some(_suf) = surface.vulkan {
|
||||
//self.vulkan.as_mut().unwrap().destroy_surface(suf);
|
||||
}
|
||||
}
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
{
|
||||
let _ = surface;
|
||||
//self.metal.destroy_surface(surface.metal);
|
||||
}
|
||||
#[cfg(windows)]
|
||||
{
|
||||
if let Some(_suf) = surface.dx12 {
|
||||
//self.dx12.as_mut().unwrap().destroy_surface(suf);
|
||||
}
|
||||
//self.dx11.destroy_surface(surface.dx11);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
type GfxSurface<B> = <B as hal::Backend>::Surface;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Surface {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
pub vulkan: Option<GfxSurface<backend::Vulkan>>,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
pub metal: GfxSurface<backend::Metal>,
|
||||
#[cfg(windows)]
|
||||
pub dx12: Option<GfxSurface<backend::Dx12>>,
|
||||
#[cfg(windows)]
|
||||
pub dx11: GfxSurface<backend::Dx11>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Adapter<B: hal::Backend> {
|
||||
pub(crate) raw: hal::adapter::Adapter<B>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum PowerPreference {
|
||||
Default = 0,
|
||||
LowPower = 1,
|
||||
HighPerformance = 2,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct RequestAdapterOptions {
|
||||
pub power_preference: PowerPreference,
|
||||
}
|
||||
|
||||
impl Default for RequestAdapterOptions {
|
||||
fn default() -> Self {
|
||||
RequestAdapterOptions {
|
||||
power_preference: PowerPreference::Default,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct Extensions {
|
||||
pub anisotropic_filtering: bool,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct Limits {
|
||||
pub max_bind_groups: u32,
|
||||
}
|
||||
|
||||
impl Default for Limits {
|
||||
fn default() -> Self {
|
||||
Limits {
|
||||
max_bind_groups: MAX_BIND_GROUPS as u32,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct DeviceDescriptor {
|
||||
pub extensions: Extensions,
|
||||
pub limits: Limits,
|
||||
}
|
||||
|
||||
pub type RequestAdapterCallback = extern "C" fn(adapter: *const AdapterId, userdata: *mut c_void);
|
||||
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct BackendBit: u32 {
|
||||
const VULKAN = 1 << Backend::Vulkan as u32;
|
||||
const GL = 1 << Backend::Gl as u32;
|
||||
const METAL = 1 << Backend::Metal as u32;
|
||||
const DX12 = 1 << Backend::Dx12 as u32;
|
||||
const DX11 = 1 << Backend::Dx11 as u32;
|
||||
/// Vulkan + METAL + DX12
|
||||
const PRIMARY = Self::VULKAN.bits | Self::METAL.bits | Self::DX12.bits;
|
||||
/// OpenGL + DX11
|
||||
const SECONDARY = Self::GL.bits | Self::DX11.bits;
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Backend> for BackendBit {
|
||||
fn from(backend: Backend) -> Self {
|
||||
BackendBit::from_bits(1 << backend as u32).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
pub enum AdapterInputs<'a, I> {
|
||||
IdSet(&'a [I], fn(&I) -> Backend),
|
||||
Mask(BackendBit, fn() -> I),
|
||||
}
|
||||
|
||||
impl<I: Clone> AdapterInputs<'_, I> {
|
||||
fn find(&self, b: Backend) -> Option<I> {
|
||||
match *self {
|
||||
AdapterInputs::IdSet(ids, ref fun) => ids.iter().find(|id| fun(id) == b).cloned(),
|
||||
AdapterInputs::Mask(bits, ref fun) => {
|
||||
if bits.contains(b.into()) {
|
||||
Some(fun())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: IdentityFilter<AdapterId>> Global<F> {
|
||||
pub fn pick_adapter(
|
||||
&self,
|
||||
desc: &RequestAdapterOptions,
|
||||
inputs: AdapterInputs<F::Input>,
|
||||
) -> Option<AdapterId> {
|
||||
let instance = &self.instance;
|
||||
let mut device_types = Vec::new();
|
||||
|
||||
let id_vulkan = inputs.find(Backend::Vulkan);
|
||||
let id_metal = inputs.find(Backend::Metal);
|
||||
let id_dx12 = inputs.find(Backend::Dx12);
|
||||
let id_dx11 = inputs.find(Backend::Dx11);
|
||||
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
let mut adapters_vk = match instance.vulkan {
|
||||
Some(ref inst) if id_vulkan.is_some() => {
|
||||
let adapters = inst.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
}
|
||||
_ => Vec::new(),
|
||||
};
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
let mut adapters_mtl = if id_metal.is_some() {
|
||||
let adapters = instance.metal.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
#[cfg(windows)]
|
||||
let mut adapters_dx12 = match instance.dx12 {
|
||||
Some(ref inst) if id_dx12.is_some() => {
|
||||
let adapters = inst.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
}
|
||||
_ => Vec::new(),
|
||||
};
|
||||
#[cfg(windows)]
|
||||
let mut adapters_dx11 = if id_dx11.is_some() {
|
||||
let adapters = instance.dx11.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
|
||||
if device_types.is_empty() {
|
||||
log::warn!("No adapters are available!");
|
||||
return None;
|
||||
}
|
||||
|
||||
let (mut integrated, mut discrete, mut virt, mut other) = (None, None, None, None);
|
||||
|
||||
for (i, ty) in device_types.into_iter().enumerate() {
|
||||
match ty {
|
||||
hal::adapter::DeviceType::IntegratedGpu => {
|
||||
integrated = integrated.or(Some(i));
|
||||
}
|
||||
hal::adapter::DeviceType::DiscreteGpu => {
|
||||
discrete = discrete.or(Some(i));
|
||||
}
|
||||
hal::adapter::DeviceType::VirtualGpu => {
|
||||
virt = virt.or(Some(i));
|
||||
}
|
||||
_ => {
|
||||
other = other.or(Some(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let preferred_gpu = match desc.power_preference {
|
||||
PowerPreference::Default => integrated.or(discrete).or(other).or(virt),
|
||||
PowerPreference::LowPower => integrated.or(other).or(discrete).or(virt),
|
||||
PowerPreference::HighPerformance => discrete.or(other).or(integrated).or(virt),
|
||||
};
|
||||
|
||||
let mut token = Token::root();
|
||||
let mut selected = preferred_gpu.unwrap_or(0);
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
{
|
||||
if selected < adapters_vk.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_vk.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Vulkan {:?}", adapter.raw.info);
|
||||
let id = backend::Vulkan::hub(self).adapters.register_identity(
|
||||
id_vulkan.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return Some(id);
|
||||
}
|
||||
selected -= adapters_vk.len();
|
||||
}
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
{
|
||||
if selected < adapters_mtl.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_mtl.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Metal {:?}", adapter.raw.info);
|
||||
let id = backend::Metal::hub(self).adapters.register_identity(
|
||||
id_metal.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return Some(id);
|
||||
}
|
||||
selected -= adapters_mtl.len();
|
||||
}
|
||||
#[cfg(windows)]
|
||||
{
|
||||
if selected < adapters_dx12.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_dx12.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Dx12 {:?}", adapter.raw.info);
|
||||
let id = backend::Dx12::hub(self).adapters.register_identity(
|
||||
id_dx12.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return Some(id);
|
||||
}
|
||||
selected -= adapters_dx12.len();
|
||||
if selected < adapters_dx11.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_dx11.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Dx11 {:?}", adapter.raw.info);
|
||||
let id = backend::Dx11::hub(self).adapters.register_identity(
|
||||
id_dx11.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return Some(id);
|
||||
}
|
||||
selected -= adapters_dx11.len();
|
||||
}
|
||||
|
||||
let _ = (selected, id_vulkan, id_metal, id_dx12, id_dx11);
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
pub fn adapter_get_info<B: GfxBackend>(&self, adapter_id: AdapterId) -> AdapterInfo {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let (adapter_guard, _) = hub.adapters.read(&mut token);
|
||||
let adapter = &adapter_guard[adapter_id];
|
||||
adapter.raw.info.clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: IdentityFilter<DeviceId>> Global<F> {
|
||||
pub fn adapter_request_device<B: GfxBackend>(
|
||||
&self,
|
||||
adapter_id: AdapterId,
|
||||
desc: &DeviceDescriptor,
|
||||
id_in: F::Input,
|
||||
) -> DeviceId {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
let device = {
|
||||
let (adapter_guard, _) = hub.adapters.read(&mut token);
|
||||
let adapter = &adapter_guard[adapter_id].raw;
|
||||
|
||||
let family = adapter
|
||||
.queue_families
|
||||
.iter()
|
||||
.find(|family| family.queue_type().supports_graphics())
|
||||
.unwrap();
|
||||
let mut gpu = unsafe {
|
||||
adapter
|
||||
.physical_device
|
||||
.open(&[(family, &[1.0])], hal::Features::empty())
|
||||
.unwrap()
|
||||
};
|
||||
|
||||
let limits = adapter.physical_device.limits();
|
||||
assert_eq!(
|
||||
0,
|
||||
BIND_BUFFER_ALIGNMENT % limits.min_storage_buffer_offset_alignment,
|
||||
"Adapter storage buffer offset alignment not compatible with WGPU"
|
||||
);
|
||||
assert_eq!(
|
||||
0,
|
||||
BIND_BUFFER_ALIGNMENT % limits.min_uniform_buffer_offset_alignment,
|
||||
"Adapter uniform buffer offset alignment not compatible with WGPU"
|
||||
);
|
||||
if limits.max_bound_descriptor_sets == 0 {
|
||||
log::warn!("max_bind_groups limit is missing");
|
||||
} else {
|
||||
assert!(
|
||||
u32::from(limits.max_bound_descriptor_sets) >= desc.limits.max_bind_groups,
|
||||
"Adapter does not support the requested max_bind_groups"
|
||||
);
|
||||
}
|
||||
|
||||
let mem_props = adapter.physical_device.memory_properties();
|
||||
|
||||
let supports_texture_d24_s8 = adapter
|
||||
.physical_device
|
||||
.format_properties(Some(hal::format::Format::D24UnormS8Uint))
|
||||
.optimal_tiling
|
||||
.contains(hal::format::ImageFeature::DEPTH_STENCIL_ATTACHMENT);
|
||||
|
||||
Device::new(
|
||||
gpu.device,
|
||||
adapter_id,
|
||||
gpu.queue_groups.swap_remove(0),
|
||||
mem_props,
|
||||
supports_texture_d24_s8,
|
||||
desc.limits.max_bind_groups,
|
||||
)
|
||||
};
|
||||
|
||||
hub.devices.register_identity(id_in, device, &mut token)
|
||||
}
|
||||
}
|
221
wgpu-core/src/lib.rs
Normal file
221
wgpu-core/src/lib.rs
Normal file
@ -0,0 +1,221 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
pub mod backend {
|
||||
#[cfg(windows)]
|
||||
pub use gfx_backend_dx11::Backend as Dx11;
|
||||
#[cfg(windows)]
|
||||
pub use gfx_backend_dx12::Backend as Dx12;
|
||||
pub use gfx_backend_empty::Backend as Empty;
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
pub use gfx_backend_metal::Backend as Metal;
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
pub use gfx_backend_vulkan::Backend as Vulkan;
|
||||
}
|
||||
|
||||
pub mod binding_model;
|
||||
pub mod command;
|
||||
pub mod conv;
|
||||
pub mod device;
|
||||
pub mod hub;
|
||||
pub mod id;
|
||||
pub mod instance;
|
||||
pub mod pipeline;
|
||||
pub mod resource;
|
||||
pub mod swap_chain;
|
||||
pub mod track;
|
||||
|
||||
pub use hal::pso::read_spirv;
|
||||
|
||||
use std::{
|
||||
os::raw::c_char,
|
||||
ptr,
|
||||
sync::atomic::{AtomicUsize, Ordering},
|
||||
};
|
||||
|
||||
type SubmissionIndex = usize;
|
||||
type Index = u32;
|
||||
type Epoch = u32;
|
||||
|
||||
#[repr(u8)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum Backend {
|
||||
Empty = 0,
|
||||
Vulkan = 1,
|
||||
Metal = 2,
|
||||
Dx12 = 3,
|
||||
Dx11 = 4,
|
||||
Gl = 5,
|
||||
}
|
||||
|
||||
pub type BufferAddress = u64;
|
||||
pub type RawString = *const c_char;
|
||||
|
||||
//TODO: make it private. Currently used for swapchain creation impl.
|
||||
#[derive(Debug)]
|
||||
pub struct RefCount(ptr::NonNull<AtomicUsize>);
|
||||
|
||||
unsafe impl Send for RefCount {}
|
||||
unsafe impl Sync for RefCount {}
|
||||
|
||||
impl RefCount {
|
||||
const MAX: usize = 1 << 24;
|
||||
|
||||
fn load(&self) -> usize {
|
||||
unsafe { self.0.as_ref() }.load(Ordering::Acquire)
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for RefCount {
|
||||
fn clone(&self) -> Self {
|
||||
let old_size = unsafe { self.0.as_ref() }.fetch_add(1, Ordering::Relaxed);
|
||||
assert!(old_size < Self::MAX);
|
||||
RefCount(self.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for RefCount {
|
||||
fn drop(&mut self) {
|
||||
if unsafe { self.0.as_ref() }.fetch_sub(1, Ordering::Relaxed) == 1 {
|
||||
let _ = unsafe { Box::from_raw(self.0.as_ptr()) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct LifeGuard {
|
||||
ref_count: RefCount,
|
||||
submission_index: AtomicUsize,
|
||||
}
|
||||
|
||||
impl LifeGuard {
|
||||
fn new() -> Self {
|
||||
let bx = Box::new(AtomicUsize::new(1));
|
||||
LifeGuard {
|
||||
ref_count: RefCount(ptr::NonNull::new(Box::into_raw(bx)).unwrap()),
|
||||
submission_index: AtomicUsize::new(0),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct Stored<T> {
|
||||
value: T,
|
||||
ref_count: RefCount,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Color {
|
||||
pub r: f64,
|
||||
pub g: f64,
|
||||
pub b: f64,
|
||||
pub a: f64,
|
||||
}
|
||||
|
||||
impl Color {
|
||||
pub const TRANSPARENT: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 0.0,
|
||||
};
|
||||
pub const BLACK: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const WHITE: Self = Color {
|
||||
r: 1.0,
|
||||
g: 1.0,
|
||||
b: 1.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const RED: Self = Color {
|
||||
r: 1.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const GREEN: Self = Color {
|
||||
r: 0.0,
|
||||
g: 1.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const BLUE: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 1.0,
|
||||
a: 1.0,
|
||||
};
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Origin3d {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
impl Origin3d {
|
||||
pub const ZERO: Self = Origin3d {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
};
|
||||
}
|
||||
|
||||
impl Default for Origin3d {
|
||||
fn default() -> Self {
|
||||
Origin3d::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Extent3d {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub depth: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct U32Array {
|
||||
pub bytes: *const u32,
|
||||
pub length: usize,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub(crate) struct Features {
|
||||
pub max_bind_groups: u32,
|
||||
pub supports_texture_d24_s8: bool,
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! gfx_select {
|
||||
($id:expr => $global:ident.$method:ident( $($param:expr),+ )) => {
|
||||
match $id.backend() {
|
||||
#[cfg(any(not(any(target_os = "ios", target_os = "macos")), feature = "gfx-backend-vulkan"))]
|
||||
$crate::Backend::Vulkan => $global.$method::<$crate::backend::Vulkan>( $($param),+ ),
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
$crate::Backend::Metal => $global.$method::<$crate::backend::Metal>( $($param),+ ),
|
||||
#[cfg(windows)]
|
||||
$crate::Backend::Dx12 => $global.$method::<$crate::backend::Dx12>( $($param),+ ),
|
||||
#[cfg(windows)]
|
||||
$crate::Backend::Dx11 => $global.$method::<$crate::backend::Dx11>( $($param),+ ),
|
||||
_ => unreachable!()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/// Fast hash map used internally.
|
||||
type FastHashMap<K, V> =
|
||||
std::collections::HashMap<K, V, std::hash::BuildHasherDefault<fxhash::FxHasher>>;
|
@ -4,16 +4,13 @@
|
||||
|
||||
use crate::{
|
||||
device::RenderPassContext,
|
||||
id::{PipelineLayoutId, ShaderModuleId},
|
||||
resource,
|
||||
BufferAddress,
|
||||
PipelineLayoutId,
|
||||
RawString,
|
||||
ShaderModuleId,
|
||||
U32Array,
|
||||
};
|
||||
|
||||
use bitflags::bitflags;
|
||||
|
||||
pub type ShaderLocation = u32;
|
||||
|
||||
#[repr(C)]
|
||||
@ -50,7 +47,7 @@ impl Default for BlendOperation {
|
||||
}
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
pub struct ColorWrite: u32 {
|
||||
const RED = 1;
|
||||
@ -334,7 +331,7 @@ pub struct RenderPipelineDescriptor {
|
||||
pub alpha_to_coverage_enabled: bool,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
pub struct PipelineFlags: u32 {
|
||||
const BLEND_COLOR = 1;
|
@ -3,26 +3,22 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
device::{BufferMapReadCallback, BufferMapWriteCallback},
|
||||
id::{DeviceId, SwapChainId, TextureId},
|
||||
BufferAddress,
|
||||
BufferMapReadCallback,
|
||||
BufferMapWriteCallback,
|
||||
DeviceId,
|
||||
Extent3d,
|
||||
LifeGuard,
|
||||
RefCount,
|
||||
Stored,
|
||||
SwapChainId,
|
||||
TextureId,
|
||||
};
|
||||
|
||||
use bitflags::bitflags;
|
||||
use hal;
|
||||
use rendy_memory::MemoryBlock;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use std::borrow::Borrow;
|
||||
|
||||
bitflags! {
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
pub struct BufferUsage: u32 {
|
||||
const MAP_READ = 1;
|
||||
@ -178,7 +174,7 @@ pub enum TextureFormat {
|
||||
Depth24PlusStencil8 = 43,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
bitflags::bitflags! {
|
||||
#[repr(transparent)]
|
||||
pub struct TextureUsage: u32 {
|
||||
const COPY_SRC = 1;
|
244
wgpu-core/src/swap_chain.rs
Normal file
244
wgpu-core/src/swap_chain.rs
Normal file
@ -0,0 +1,244 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
/*! Swap chain management.
|
||||
|
||||
## Lifecycle
|
||||
|
||||
At the low level, the swap chain is using the new simplified model of gfx-rs.
|
||||
|
||||
A swap chain is a separate object that is backend-dependent but shares the index with
|
||||
the parent surface, which is backend-independent. This ensures a 1:1 correspondence
|
||||
between them.
|
||||
|
||||
`get_next_image()` requests a new image from the surface. It becomes a part of
|
||||
`TextureViewInner::SwapChain` of the resulted view. The view is registered in the HUB
|
||||
but not in the device tracker.
|
||||
|
||||
The only operation allowed on the view is to be either a color or a resolve attachment.
|
||||
It can only be used in one command buffer, which needs to be submitted before presenting.
|
||||
Command buffer tracker knows about the view, but only for the duration of recording.
|
||||
The view ID is erased from it at the end, so that it's not merged into the device tracker.
|
||||
|
||||
When a swapchain view is used in `begin_render_pass()`, we assume the start and end image
|
||||
layouts purely based on whether or not this view was used in this command buffer before.
|
||||
It always starts with `Uninitialized` and ends with `Present`, so that no barriers are
|
||||
needed when we need to actually present it.
|
||||
|
||||
In `queue_submit()` we make sure to signal the semaphore whenever we render to a swap
|
||||
chain view.
|
||||
|
||||
In `present()` we return the swap chain image back and wait on the semaphore.
|
||||
!*/
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
hub::{GfxBackend, Global, IdentityFilter, Token},
|
||||
id::{DeviceId, SwapChainId, TextureViewId},
|
||||
resource,
|
||||
Extent3d,
|
||||
Features,
|
||||
LifeGuard,
|
||||
Stored,
|
||||
};
|
||||
|
||||
use hal::{self, device::Device as _, queue::CommandQueue as _, window::PresentationSurface as _};
|
||||
|
||||
use smallvec::SmallVec;
|
||||
|
||||
|
||||
const FRAME_TIMEOUT_MS: u64 = 1000;
|
||||
pub const DESIRED_NUM_FRAMES: u32 = 3;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct SwapChain<B: hal::Backend> {
|
||||
pub(crate) life_guard: LifeGuard,
|
||||
pub(crate) device_id: Stored<DeviceId>,
|
||||
pub(crate) desc: SwapChainDescriptor,
|
||||
pub(crate) num_frames: hal::window::SwapImageIndex,
|
||||
pub(crate) semaphore: B::Semaphore,
|
||||
pub(crate) acquired_view_id: Option<Stored<TextureViewId>>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum PresentMode {
|
||||
NoVsync = 0,
|
||||
Vsync = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SwapChainDescriptor {
|
||||
pub usage: resource::TextureUsage,
|
||||
pub format: resource::TextureFormat,
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub present_mode: PresentMode,
|
||||
}
|
||||
|
||||
impl SwapChainDescriptor {
|
||||
pub(crate) fn to_hal(
|
||||
&self,
|
||||
num_frames: u32,
|
||||
features: &Features,
|
||||
) -> hal::window::SwapchainConfig {
|
||||
let mut config = hal::window::SwapchainConfig::new(
|
||||
self.width,
|
||||
self.height,
|
||||
conv::map_texture_format(self.format, *features),
|
||||
num_frames,
|
||||
);
|
||||
//TODO: check for supported
|
||||
config.image_usage = conv::map_texture_usage(self.usage, hal::format::Aspects::COLOR);
|
||||
config.composite_alpha_mode = hal::window::CompositeAlphaMode::OPAQUE;
|
||||
config.present_mode = match self.present_mode {
|
||||
PresentMode::NoVsync => hal::window::PresentMode::IMMEDIATE,
|
||||
PresentMode::Vsync => hal::window::PresentMode::FIFO,
|
||||
};
|
||||
config
|
||||
}
|
||||
|
||||
pub fn to_texture_desc(&self) -> resource::TextureDescriptor {
|
||||
resource::TextureDescriptor {
|
||||
size: Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
array_layer_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: resource::TextureDimension::D2,
|
||||
format: self.format,
|
||||
usage: self.usage,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct SwapChainOutput {
|
||||
pub view_id: TextureViewId,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SwapChainGetNextTextureError {
|
||||
GpuProcessingTimeout,
|
||||
}
|
||||
|
||||
impl<F: IdentityFilter<TextureViewId>> Global<F> {
|
||||
pub fn swap_chain_get_next_texture<B: GfxBackend>(
|
||||
&self,
|
||||
swap_chain_id: SwapChainId,
|
||||
view_id_in: F::Input,
|
||||
) -> Result<SwapChainOutput, SwapChainGetNextTextureError> {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut surface_guard, mut token) = self.surfaces.write(&mut token);
|
||||
let surface = &mut surface_guard[swap_chain_id.to_surface_id()];
|
||||
let (device_guard, mut token) = hub.devices.read(&mut token);
|
||||
let (mut swap_chain_guard, mut token) = hub.swap_chains.write(&mut token);
|
||||
let sc = &mut swap_chain_guard[swap_chain_id];
|
||||
let device = &device_guard[sc.device_id.value];
|
||||
|
||||
let (image, _) = {
|
||||
let suf = B::get_surface_mut(surface);
|
||||
match unsafe { suf.acquire_image(FRAME_TIMEOUT_MS * 1_000_000) } {
|
||||
Ok(surface_image) => surface_image,
|
||||
Err(hal::window::AcquireError::Timeout) => {
|
||||
return Err(SwapChainGetNextTextureError::GpuProcessingTimeout);
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("acquire_image() failed ({:?}), reconfiguring swapchain", e);
|
||||
let desc = sc.desc.to_hal(sc.num_frames, &device.features);
|
||||
unsafe {
|
||||
suf.configure_swapchain(&device.raw, desc).unwrap();
|
||||
suf.acquire_image(FRAME_TIMEOUT_MS * 1_000_000).unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let view = resource::TextureView {
|
||||
inner: resource::TextureViewInner::SwapChain {
|
||||
image,
|
||||
source_id: Stored {
|
||||
value: swap_chain_id,
|
||||
ref_count: sc.life_guard.ref_count.clone(),
|
||||
},
|
||||
framebuffers: SmallVec::new(),
|
||||
},
|
||||
format: sc.desc.format,
|
||||
extent: hal::image::Extent {
|
||||
width: sc.desc.width,
|
||||
height: sc.desc.height,
|
||||
depth: 1,
|
||||
},
|
||||
samples: 1,
|
||||
range: hal::image::SubresourceRange {
|
||||
aspects: hal::format::Aspects::COLOR,
|
||||
layers: 0 .. 1,
|
||||
levels: 0 .. 1,
|
||||
},
|
||||
life_guard: LifeGuard::new(),
|
||||
};
|
||||
let ref_count = view.life_guard.ref_count.clone();
|
||||
let view_id = hub
|
||||
.texture_views
|
||||
.register_identity(view_id_in, view, &mut token);
|
||||
|
||||
assert!(
|
||||
sc.acquired_view_id.is_none(),
|
||||
"Swap chain image is already acquired"
|
||||
);
|
||||
sc.acquired_view_id = Some(Stored {
|
||||
value: view_id,
|
||||
ref_count,
|
||||
});
|
||||
|
||||
Ok(SwapChainOutput { view_id })
|
||||
}
|
||||
|
||||
pub fn swap_chain_present<B: GfxBackend>(&self, swap_chain_id: SwapChainId) {
|
||||
let hub = B::hub(self);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut surface_guard, mut token) = self.surfaces.write(&mut token);
|
||||
let surface = &mut surface_guard[swap_chain_id.to_surface_id()];
|
||||
let (mut device_guard, mut token) = hub.devices.write(&mut token);
|
||||
let (mut swap_chain_guard, mut token) = hub.swap_chains.write(&mut token);
|
||||
let sc = &mut swap_chain_guard[swap_chain_id];
|
||||
let device = &mut device_guard[sc.device_id.value];
|
||||
|
||||
let view_id = sc
|
||||
.acquired_view_id
|
||||
.take()
|
||||
.expect("Swap chain image is not acquired");
|
||||
let (view, _) = hub.texture_views.unregister(view_id.value, &mut token);
|
||||
let (image, framebuffers) = match view.inner {
|
||||
resource::TextureViewInner::Native { .. } => unreachable!(),
|
||||
resource::TextureViewInner::SwapChain {
|
||||
image,
|
||||
framebuffers,
|
||||
..
|
||||
} => (image, framebuffers),
|
||||
};
|
||||
|
||||
let err = unsafe {
|
||||
let queue = &mut device.queue_group.queues[0];
|
||||
queue.present_surface(B::get_surface_mut(surface), image, Some(&sc.semaphore))
|
||||
};
|
||||
if let Err(e) = err {
|
||||
log::warn!("present failed: {:?}", e);
|
||||
}
|
||||
|
||||
for fbo in framebuffers {
|
||||
unsafe {
|
||||
device.raw.destroy_framebuffer(fbo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use super::{PendingTransition, ResourceState, Stitch, Unit};
|
||||
use crate::{conv, resource::BufferUsage, BufferId};
|
||||
use crate::{conv, id::BufferId, resource::BufferUsage};
|
||||
use std::ops::Range;
|
||||
|
||||
//TODO: store `hal::buffer::State` here to avoid extra conversions
|
||||
@ -106,7 +106,7 @@ impl ResourceState for BufferState {
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
use crate::{Backend, TypedId};
|
||||
use crate::{id::TypedId, Backend};
|
||||
|
||||
#[test]
|
||||
fn change() {
|
@ -8,15 +8,12 @@ mod texture;
|
||||
|
||||
use crate::{
|
||||
hub::Storage,
|
||||
id::{BindGroupId, SamplerId, TextureViewId, TypedId},
|
||||
Backend,
|
||||
BindGroupId,
|
||||
Epoch,
|
||||
FastHashMap,
|
||||
Index,
|
||||
RefCount,
|
||||
SamplerId,
|
||||
TextureViewId,
|
||||
TypedId,
|
||||
};
|
||||
|
||||
use std::{
|
||||
@ -212,7 +209,7 @@ impl<S: ResourceState> ResourceTracker<S> {
|
||||
pub fn init(
|
||||
&mut self,
|
||||
id: S::Id,
|
||||
ref_count: &RefCount,
|
||||
ref_count: RefCount,
|
||||
selector: S::Selector,
|
||||
default: S::Usage,
|
||||
) -> bool {
|
||||
@ -228,7 +225,7 @@ impl<S: ResourceState> ResourceTracker<S> {
|
||||
.insert(
|
||||
index,
|
||||
Resource {
|
||||
ref_count: ref_count.clone(),
|
||||
ref_count,
|
||||
state,
|
||||
epoch,
|
||||
},
|
@ -3,7 +3,7 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use super::{range::RangedStates, PendingTransition, ResourceState, Stitch, Unit};
|
||||
use crate::{conv, device::MAX_MIP_LEVELS, resource::TextureUsage, TextureId};
|
||||
use crate::{conv, device::MAX_MIP_LEVELS, id::TextureId, resource::TextureUsage};
|
||||
|
||||
use arrayvec::ArrayVec;
|
||||
|
@ -13,41 +13,19 @@ keywords = ["graphics"]
|
||||
license = "MPL-2.0"
|
||||
|
||||
[lib]
|
||||
# Enabling these targets makes our CI bots try to build them and fail atm
|
||||
crate-type = ["lib", "cdylib", "staticlib"]
|
||||
|
||||
[features]
|
||||
default = []
|
||||
local = ["lazy_static", "raw-window-handle"]
|
||||
metal-auto-capture = ["gfx-backend-metal/auto-capture"]
|
||||
#NOTE: glutin feature is not stable, use at your own risk
|
||||
#glutin = ["gfx-backend-gl/glutin"]
|
||||
#metal-auto-capture = ["gfx-backend-metal/auto-capture"]
|
||||
vulkan-portability = ["core/gfx-backend-vulkan"]
|
||||
|
||||
[dependencies.core]
|
||||
path = "../wgpu-core"
|
||||
package = "wgpu-core"
|
||||
version = "0.1"
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.5"
|
||||
bitflags = "1.0"
|
||||
copyless = "0.1"
|
||||
fxhash = "0.2"
|
||||
lazy_static = { version = "1.1.0", optional = true }
|
||||
log = "0.4"
|
||||
hal = { package = "gfx-hal", version = "0.4" }
|
||||
gfx-backend-empty = { version = "0.4" }
|
||||
lazy_static = "1.1"
|
||||
parking_lot = "0.9"
|
||||
raw-window-handle = { version = "0.3", optional = true }
|
||||
rendy-memory = "0.5"
|
||||
rendy-descriptor = "0.5"
|
||||
serde = { version = "1.0", features = ["serde_derive"], optional = true }
|
||||
smallvec = "0.6"
|
||||
vec_map = "0.8"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
gfx-backend-metal = { version = "0.4" }
|
||||
gfx-backend-vulkan = { version = "0.4", optional = true }
|
||||
|
||||
[target.'cfg(all(unix, not(target_os = "ios"), not(target_os = "macos")))'.dependencies]
|
||||
gfx-backend-vulkan = { version = "0.4", features = ["x11"] }
|
||||
|
||||
[target.'cfg(windows)'.dependencies]
|
||||
gfx-backend-dx12 = { version = "0.4.1" }
|
||||
gfx-backend-dx11 = { version = "0.4" }
|
||||
gfx-backend-vulkan = { version = "0.4" }
|
||||
raw-window-handle = "0.3"
|
||||
|
@ -22,10 +22,8 @@ prefix = "WGPU"
|
||||
exclude = ["BufferMapResult"]
|
||||
|
||||
[parse]
|
||||
parse_deps = false
|
||||
|
||||
[parse.expand]
|
||||
features = ["local"]
|
||||
parse_deps = true
|
||||
include = ["wgpu-core"]
|
||||
|
||||
[fn]
|
||||
|
||||
@ -40,7 +38,3 @@ derive_helper_methods = true
|
||||
bitflags = true
|
||||
|
||||
[defines]
|
||||
"feature = local" = "WGPU_LOCAL"
|
||||
"feature = gfx-backend-gl" = "WGPU_BACKEND_GL"
|
||||
"feature = winit" = "WGPU_WINIT"
|
||||
"feature = glutin" = "WGPU_GLUTIN"
|
||||
|
313
wgpu-native/src/command.rs
Normal file
313
wgpu-native/src/command.rs
Normal file
@ -0,0 +1,313 @@
|
||||
use crate::GLOBAL;
|
||||
|
||||
use core::{gfx_select, id};
|
||||
|
||||
use std::{marker::PhantomData, slice};
|
||||
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_finish(
|
||||
encoder_id: id::CommandEncoderId,
|
||||
desc: Option<&core::command::CommandBufferDescriptor>,
|
||||
) -> id::CommandBufferId {
|
||||
let desc = &desc.cloned().unwrap_or_default();
|
||||
gfx_select!(encoder_id => GLOBAL.command_encoder_finish(encoder_id, desc))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_buffer(
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
source: id::BufferId,
|
||||
source_offset: core::BufferAddress,
|
||||
destination: id::BufferId,
|
||||
destination_offset: core::BufferAddress,
|
||||
size: core::BufferAddress,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => GLOBAL.command_encoder_copy_buffer_to_buffer(
|
||||
command_encoder_id,
|
||||
source, source_offset,
|
||||
destination,
|
||||
destination_offset,
|
||||
size))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_texture(
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
source: &core::command::BufferCopyView,
|
||||
destination: &core::command::TextureCopyView,
|
||||
copy_size: core::Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => GLOBAL.command_encoder_copy_buffer_to_texture(
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_texture_to_buffer(
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
source: &core::command::TextureCopyView,
|
||||
destination: &core::command::BufferCopyView,
|
||||
copy_size: core::Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => GLOBAL.command_encoder_copy_texture_to_buffer(
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_texture_to_texture(
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
source: &core::command::TextureCopyView,
|
||||
destination: &core::command::TextureCopyView,
|
||||
copy_size: core::Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => GLOBAL.command_encoder_copy_texture_to_texture(
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
||||
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_begin_render_pass(
|
||||
encoder_id: id::CommandEncoderId,
|
||||
desc: &core::command::RenderPassDescriptor,
|
||||
) -> id::RenderPassId {
|
||||
gfx_select!(encoder_id => GLOBAL.command_encoder_begin_render_pass(encoder_id, desc, PhantomData))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_end_pass(pass_id: id::RenderPassId) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_end_pass(pass_id))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_bind_group(
|
||||
pass_id: id::RenderPassId,
|
||||
index: u32,
|
||||
bind_group_id: id::BindGroupId,
|
||||
offsets: *const core::BufferAddress,
|
||||
offsets_length: usize,
|
||||
) {
|
||||
let offsets = if offsets_length != 0 {
|
||||
unsafe { slice::from_raw_parts(offsets, offsets_length) }
|
||||
} else {
|
||||
&[]
|
||||
};
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_bind_group(pass_id, index, bind_group_id, offsets))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_push_debug_group(
|
||||
_pass_id: id::RenderPassId,
|
||||
_label: core::RawString,
|
||||
) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_pop_debug_group(_pass_id: id::RenderPassId) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_insert_debug_marker(
|
||||
_pass_id: id::RenderPassId,
|
||||
_label: core::RawString,
|
||||
) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_index_buffer(
|
||||
pass_id: id::RenderPassId,
|
||||
buffer_id: id::BufferId,
|
||||
offset: core::BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_index_buffer(pass_id, buffer_id, offset))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
|
||||
pass_id: id::RenderPassId,
|
||||
start_slot: u32,
|
||||
buffers: *const id::BufferId,
|
||||
offsets: *const core::BufferAddress,
|
||||
length: usize,
|
||||
) {
|
||||
let buffers = unsafe { slice::from_raw_parts(buffers, length) };
|
||||
let offsets = unsafe { slice::from_raw_parts(offsets, length) };
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_vertex_buffers(pass_id, start_slot, buffers, offsets))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw(
|
||||
pass_id: id::RenderPassId,
|
||||
vertex_count: u32,
|
||||
instance_count: u32,
|
||||
first_vertex: u32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_draw(pass_id, vertex_count, instance_count, first_vertex, first_instance))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indirect(
|
||||
pass_id: id::RenderPassId,
|
||||
indirect_buffer_id: id::BufferId,
|
||||
indirect_offset: core::BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_draw_indirect(pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indexed(
|
||||
pass_id: id::RenderPassId,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_draw_indexed(pass_id, index_count, instance_count, first_index, base_vertex, first_instance))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indexed_indirect(
|
||||
pass_id: id::RenderPassId,
|
||||
indirect_buffer_id: id::BufferId,
|
||||
indirect_offset: core::BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_draw_indexed_indirect(pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_pipeline(
|
||||
pass_id: id::RenderPassId,
|
||||
pipeline_id: id::RenderPipelineId,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_pipeline(pass_id, pipeline_id))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_blend_color(pass_id: id::RenderPassId, color: &core::Color) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_blend_color(pass_id, color))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_stencil_reference(pass_id: id::RenderPassId, value: u32) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_stencil_reference(pass_id, value))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_viewport(
|
||||
pass_id: id::RenderPassId,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
min_depth: f32,
|
||||
max_depth: f32,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_viewport(pass_id, x, y, w, h, min_depth, max_depth))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_scissor_rect(
|
||||
pass_id: id::RenderPassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
w: u32,
|
||||
h: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.render_pass_set_scissor_rect(pass_id, x, y, w, h))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_execute_bundles(
|
||||
_pass_id: id::RenderPassId,
|
||||
_bundles: *const id::RenderBundleId,
|
||||
_bundles_length: usize,
|
||||
) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_begin_compute_pass(
|
||||
encoder_id: id::CommandEncoderId,
|
||||
desc: Option<&core::command::ComputePassDescriptor>,
|
||||
) -> id::ComputePassId {
|
||||
let desc = &desc.cloned().unwrap_or_default();
|
||||
gfx_select!(encoder_id => GLOBAL.command_encoder_begin_compute_pass(encoder_id, desc, PhantomData))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_end_pass(pass_id: id::ComputePassId) {
|
||||
gfx_select!(pass_id => GLOBAL.compute_pass_end_pass(pass_id))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_set_bind_group(
|
||||
pass_id: id::ComputePassId,
|
||||
index: u32,
|
||||
bind_group_id: id::BindGroupId,
|
||||
offsets: *const core::BufferAddress,
|
||||
offsets_length: usize,
|
||||
) {
|
||||
let offsets = if offsets_length != 0 {
|
||||
unsafe { slice::from_raw_parts(offsets, offsets_length) }
|
||||
} else {
|
||||
&[]
|
||||
};
|
||||
gfx_select!(pass_id => GLOBAL.compute_pass_set_bind_group(pass_id, index, bind_group_id, offsets))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_push_debug_group(
|
||||
_pass_id: id::ComputePassId,
|
||||
_label: core::RawString,
|
||||
) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_pop_debug_group(_pass_id: id::ComputePassId) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_insert_debug_marker(
|
||||
_pass_id: id::ComputePassId,
|
||||
_label: core::RawString,
|
||||
) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_dispatch(pass_id: id::ComputePassId, x: u32, y: u32, z: u32) {
|
||||
gfx_select!(pass_id => GLOBAL.compute_pass_dispatch(pass_id, x, y, z))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_dispatch_indirect(
|
||||
pass_id: id::ComputePassId,
|
||||
indirect_buffer_id: id::BufferId,
|
||||
indirect_offset: core::BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.compute_pass_dispatch_indirect(pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_set_pipeline(
|
||||
pass_id: id::ComputePassId,
|
||||
pipeline_id: id::ComputePipelineId,
|
||||
) {
|
||||
gfx_select!(pass_id => GLOBAL.compute_pass_set_pipeline(pass_id, pipeline_id))
|
||||
}
|
@ -1,316 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
command::bind::{Binder, LayoutChange},
|
||||
device::all_buffer_stages,
|
||||
hub::{GfxBackend, Global, Token},
|
||||
track::{Stitch, TrackerSet},
|
||||
BindGroupId,
|
||||
BufferAddress,
|
||||
BufferId,
|
||||
BufferUsage,
|
||||
CommandBuffer,
|
||||
CommandBufferId,
|
||||
ComputePassId,
|
||||
ComputePipelineId,
|
||||
RawString,
|
||||
Stored,
|
||||
BIND_BUFFER_ALIGNMENT,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL};
|
||||
|
||||
use hal::{self, command::CommandBuffer as _};
|
||||
|
||||
use std::iter;
|
||||
#[cfg(feature = "local")]
|
||||
use std::slice;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ComputePass<B: hal::Backend> {
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
binder: Binder,
|
||||
trackers: TrackerSet,
|
||||
}
|
||||
|
||||
impl<B: hal::Backend> ComputePass<B> {
|
||||
pub(crate) fn new(
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
trackers: TrackerSet,
|
||||
max_bind_groups: u32,
|
||||
) -> Self {
|
||||
ComputePass {
|
||||
raw,
|
||||
cmb_id,
|
||||
binder: Binder::new(max_bind_groups),
|
||||
trackers,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Common routines between render/compute
|
||||
|
||||
pub fn compute_pass_end_pass<B: GfxBackend>(global: &Global, pass_id: ComputePassId) {
|
||||
let mut token = Token::root();
|
||||
let hub = B::hub(global);
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let (pass, _) = hub.compute_passes.unregister(pass_id, &mut token);
|
||||
let cmb = &mut cmb_guard[pass.cmb_id.value];
|
||||
|
||||
// There are no transitions to be made: we've already been inserting barriers
|
||||
// into the parent command buffer while recording this compute pass.
|
||||
cmb.trackers = pass.trackers;
|
||||
cmb.raw.push(pass.raw);
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_end_pass(pass_id: ComputePassId) {
|
||||
gfx_select!(pass_id => compute_pass_end_pass(&*GLOBAL, pass_id))
|
||||
}
|
||||
|
||||
pub fn compute_pass_set_bind_group<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: ComputePassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let bind_group = pass
|
||||
.trackers
|
||||
.bind_groups
|
||||
.use_extend(&*bind_group_guard, bind_group_id, (), ())
|
||||
.unwrap();
|
||||
|
||||
assert_eq!(bind_group.dynamic_count, offsets.len());
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
for off in offsets {
|
||||
assert_eq!(
|
||||
*off % BIND_BUFFER_ALIGNMENT,
|
||||
0,
|
||||
"Misaligned dynamic buffer offset: {} does not align with {}",
|
||||
off,
|
||||
BIND_BUFFER_ALIGNMENT
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
//Note: currently, WebGPU compute passes have synchronization defined
|
||||
// at a dispatch granularity, so we insert the necessary barriers here.
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
|
||||
log::trace!(
|
||||
"Encoding barriers on binding of {:?} in pass {:?}",
|
||||
bind_group_id,
|
||||
pass_id
|
||||
);
|
||||
CommandBuffer::insert_barriers(
|
||||
&mut pass.raw,
|
||||
&mut pass.trackers,
|
||||
&bind_group.used,
|
||||
Stitch::Last,
|
||||
&*buffer_guard,
|
||||
&*texture_guard,
|
||||
);
|
||||
|
||||
if let Some((pipeline_layout_id, follow_up_sets, follow_up_offsets)) = pass
|
||||
.binder
|
||||
.provide_entry(index as usize, bind_group_id, bind_group, offsets)
|
||||
{
|
||||
let bind_groups = iter::once(bind_group.raw.raw())
|
||||
.chain(follow_up_sets.map(|bg_id| bind_group_guard[bg_id].raw.raw()));
|
||||
unsafe {
|
||||
pass.raw.bind_compute_descriptor_sets(
|
||||
&pipeline_layout_guard[pipeline_layout_id].raw,
|
||||
index as usize,
|
||||
bind_groups,
|
||||
offsets
|
||||
.iter()
|
||||
.chain(follow_up_offsets)
|
||||
.map(|&off| off as hal::command::DescriptorSetOffset),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_set_bind_group(
|
||||
pass_id: ComputePassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: *const BufferAddress,
|
||||
offsets_length: usize,
|
||||
) {
|
||||
let offsets = if offsets_length != 0 {
|
||||
unsafe { slice::from_raw_parts(offsets, offsets_length) }
|
||||
} else {
|
||||
&[]
|
||||
};
|
||||
gfx_select!(pass_id => compute_pass_set_bind_group(&*GLOBAL, pass_id, index, bind_group_id, offsets))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_push_debug_group(_pass_id: ComputePassId, _label: RawString) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_pop_debug_group(_pass_id: ComputePassId) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_insert_debug_marker(
|
||||
_pass_id: ComputePassId,
|
||||
_label: RawString,
|
||||
) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
// Compute-specific routines
|
||||
|
||||
pub fn compute_pass_dispatch<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: ComputePassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
z: u32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.compute_passes.write(&mut token);
|
||||
unsafe {
|
||||
pass_guard[pass_id].raw.dispatch([x, y, z]);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_dispatch(pass_id: ComputePassId, x: u32, y: u32, z: u32) {
|
||||
gfx_select!(pass_id => compute_pass_dispatch(&*GLOBAL, pass_id, x, y, z))
|
||||
}
|
||||
|
||||
pub fn compute_pass_dispatch_indirect<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: ComputePassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let (mut pass_guard, _) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let (src_buffer, src_pending) = pass.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
let barriers = src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
unsafe {
|
||||
pass.raw.pipeline_barrier(
|
||||
all_buffer_stages() .. all_buffer_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
pass.raw.dispatch_indirect(&src_buffer.raw, indirect_offset);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_dispatch_indirect(
|
||||
pass_id: ComputePassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => compute_pass_dispatch_indirect(&*GLOBAL, pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
pub fn compute_pass_set_pipeline<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: ComputePassId,
|
||||
pipeline_id: ComputePipelineId,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.compute_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let (pipeline_guard, _) = hub.compute_pipelines.read(&mut token);
|
||||
let pipeline = &pipeline_guard[pipeline_id];
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_compute_pipeline(&pipeline.raw);
|
||||
}
|
||||
|
||||
// Rebind resources
|
||||
if pass.binder.pipeline_layout_id != Some(pipeline.layout_id.clone()) {
|
||||
let pipeline_layout = &pipeline_layout_guard[pipeline.layout_id];
|
||||
pass.binder.pipeline_layout_id = Some(pipeline.layout_id.clone());
|
||||
pass.binder
|
||||
.reset_expectations(pipeline_layout.bind_group_layout_ids.len());
|
||||
let mut is_compatible = true;
|
||||
|
||||
for (index, (entry, &bgl_id)) in pass
|
||||
.binder
|
||||
.entries
|
||||
.iter_mut()
|
||||
.zip(&pipeline_layout.bind_group_layout_ids)
|
||||
.enumerate()
|
||||
{
|
||||
match entry.expect_layout(bgl_id) {
|
||||
LayoutChange::Match(bg_id, offsets) if is_compatible => {
|
||||
let desc_set = bind_group_guard[bg_id].raw.raw();
|
||||
unsafe {
|
||||
pass.raw.bind_compute_descriptor_sets(
|
||||
&pipeline_layout.raw,
|
||||
index,
|
||||
iter::once(desc_set),
|
||||
offsets.iter().map(|offset| *offset as u32),
|
||||
);
|
||||
}
|
||||
}
|
||||
LayoutChange::Match(..) | LayoutChange::Unchanged => {}
|
||||
LayoutChange::Mismatch => {
|
||||
is_compatible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_compute_pass_set_pipeline(
|
||||
pass_id: ComputePassId,
|
||||
pipeline_id: ComputePipelineId,
|
||||
) {
|
||||
gfx_select!(pass_id => compute_pass_set_pipeline(&*GLOBAL, pass_id, pipeline_id))
|
||||
}
|
@ -1,769 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
mod allocator;
|
||||
mod bind;
|
||||
mod compute;
|
||||
mod render;
|
||||
mod transfer;
|
||||
|
||||
pub(crate) use self::allocator::CommandAllocator;
|
||||
pub use self::compute::*;
|
||||
pub use self::render::*;
|
||||
pub use self::transfer::*;
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
device::{
|
||||
all_buffer_stages,
|
||||
all_image_stages,
|
||||
FramebufferKey,
|
||||
RenderPassContext,
|
||||
RenderPassKey,
|
||||
},
|
||||
hub::{GfxBackend, Global, Storage, Token},
|
||||
id::{Input, Output},
|
||||
resource::TextureViewInner,
|
||||
track::{Stitch, TrackerSet},
|
||||
Buffer,
|
||||
BufferId,
|
||||
Color,
|
||||
CommandBufferId,
|
||||
CommandEncoderId,
|
||||
ComputePassId,
|
||||
DeviceId,
|
||||
Features,
|
||||
LifeGuard,
|
||||
RenderPassId,
|
||||
Stored,
|
||||
Texture,
|
||||
TextureId,
|
||||
TextureUsage,
|
||||
TextureViewId,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL};
|
||||
|
||||
use arrayvec::ArrayVec;
|
||||
use hal::{adapter::PhysicalDevice as _, command::CommandBuffer as _, device::Device as _};
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
use std::marker::PhantomData;
|
||||
use std::{borrow::Borrow, collections::hash_map::Entry, iter, mem, ptr, slice, thread::ThreadId};
|
||||
|
||||
|
||||
pub struct RenderBundle<B: hal::Backend> {
|
||||
_raw: B::CommandBuffer,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
pub enum LoadOp {
|
||||
Clear = 0,
|
||||
Load = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
pub enum StoreOp {
|
||||
Clear = 0,
|
||||
Store = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassColorAttachmentDescriptor {
|
||||
pub attachment: TextureViewId,
|
||||
pub resolve_target: *const TextureViewId,
|
||||
pub load_op: LoadOp,
|
||||
pub store_op: StoreOp,
|
||||
pub clear_color: Color,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassDepthStencilAttachmentDescriptor<T> {
|
||||
pub attachment: T,
|
||||
pub depth_load_op: LoadOp,
|
||||
pub depth_store_op: StoreOp,
|
||||
pub clear_depth: f32,
|
||||
pub stencil_load_op: LoadOp,
|
||||
pub stencil_store_op: StoreOp,
|
||||
pub clear_stencil: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPassDescriptor {
|
||||
pub color_attachments: *const RenderPassColorAttachmentDescriptor,
|
||||
pub color_attachments_length: usize,
|
||||
pub depth_stencil_attachment: *const RenderPassDepthStencilAttachmentDescriptor<TextureViewId>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct ComputePassDescriptor {
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct CommandBuffer<B: hal::Backend> {
|
||||
pub(crate) raw: Vec<B::CommandBuffer>,
|
||||
is_recording: bool,
|
||||
recorded_thread_id: ThreadId,
|
||||
pub(crate) device_id: Stored<DeviceId>,
|
||||
pub(crate) life_guard: LifeGuard,
|
||||
pub(crate) trackers: TrackerSet,
|
||||
pub(crate) used_swap_chain: Option<(Stored<TextureViewId>, B::Framebuffer)>,
|
||||
pub(crate) features: Features,
|
||||
}
|
||||
|
||||
impl<B: GfxBackend> CommandBuffer<B> {
|
||||
pub(crate) fn insert_barriers(
|
||||
raw: &mut B::CommandBuffer,
|
||||
base: &mut TrackerSet,
|
||||
head: &TrackerSet,
|
||||
stitch: Stitch,
|
||||
buffer_guard: &Storage<Buffer<B>, BufferId>,
|
||||
texture_guard: &Storage<Texture<B>, TextureId>,
|
||||
) {
|
||||
log::trace!("\tstitch {:?}", stitch);
|
||||
debug_assert_eq!(B::VARIANT, base.backend());
|
||||
debug_assert_eq!(B::VARIANT, head.backend());
|
||||
|
||||
let buffer_barriers = base
|
||||
.buffers
|
||||
.merge_replace(&head.buffers, stitch)
|
||||
.map(|pending| {
|
||||
log::trace!("\tbuffer -> {:?}", pending);
|
||||
hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &buffer_guard[pending.id].raw,
|
||||
range: None .. None,
|
||||
families: None,
|
||||
}
|
||||
});
|
||||
let texture_barriers = base
|
||||
.textures
|
||||
.merge_replace(&head.textures, stitch)
|
||||
.map(|pending| {
|
||||
log::trace!("\ttexture -> {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture_guard[pending.id].raw,
|
||||
range: pending.selector,
|
||||
families: None,
|
||||
}
|
||||
});
|
||||
base.views.merge_extend(&head.views).unwrap();
|
||||
base.bind_groups.merge_extend(&head.bind_groups).unwrap();
|
||||
base.samplers.merge_extend(&head.samplers).unwrap();
|
||||
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
buffer_barriers.chain(texture_barriers),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct CommandEncoderDescriptor {
|
||||
// MSVC doesn't allow zero-sized structs
|
||||
// We can remove this when we actually have a field
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct CommandBufferDescriptor {
|
||||
pub todo: u32,
|
||||
}
|
||||
|
||||
pub fn command_encoder_finish<B: GfxBackend>(
|
||||
global: &Global,
|
||||
encoder_id: CommandEncoderId,
|
||||
_desc: &CommandBufferDescriptor,
|
||||
) -> CommandBufferId {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
//TODO: actually close the last recorded command buffer
|
||||
let (mut comb_guard, _) = hub.command_buffers.write(&mut token);
|
||||
let comb = &mut comb_guard[encoder_id];
|
||||
assert!(comb.is_recording);
|
||||
comb.is_recording = false;
|
||||
// stop tracking the swapchain image, if used
|
||||
if let Some((ref view_id, _)) = comb.used_swap_chain {
|
||||
comb.trackers.views.remove(view_id.value);
|
||||
}
|
||||
encoder_id
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_finish(
|
||||
encoder_id: CommandEncoderId,
|
||||
desc: Option<&CommandBufferDescriptor>,
|
||||
) -> CommandBufferId {
|
||||
let desc = &desc.cloned().unwrap_or_default();
|
||||
gfx_select!(encoder_id => command_encoder_finish(&*GLOBAL, encoder_id, desc))
|
||||
}
|
||||
|
||||
pub fn command_encoder_begin_render_pass<B: GfxBackend>(
|
||||
global: &Global,
|
||||
encoder_id: CommandEncoderId,
|
||||
desc: &RenderPassDescriptor,
|
||||
id_in: Input<RenderPassId>,
|
||||
) -> Output<RenderPassId> {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (adapter_guard, mut token) = hub.adapters.read(&mut token);
|
||||
let (device_guard, mut token) = hub.devices.read(&mut token);
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[encoder_id];
|
||||
let device = &device_guard[cmb.device_id.value];
|
||||
|
||||
let limits = adapter_guard[device.adapter_id]
|
||||
.raw
|
||||
.physical_device
|
||||
.limits();
|
||||
let samples_count_limit = limits.framebuffer_color_sample_counts;
|
||||
|
||||
let mut current_comb = device.com_allocator.extend(cmb);
|
||||
unsafe {
|
||||
current_comb.begin(
|
||||
hal::command::CommandBufferFlags::ONE_TIME_SUBMIT,
|
||||
hal::command::CommandBufferInheritanceInfo::default(),
|
||||
);
|
||||
}
|
||||
|
||||
let pass = {
|
||||
let (_, mut token) = hub.buffers.read(&mut token); //skip token
|
||||
let (texture_guard, mut token) = hub.textures.read(&mut token);
|
||||
let (view_guard, _) = hub.texture_views.read(&mut token);
|
||||
|
||||
let mut extent = None;
|
||||
let mut barriers = Vec::new();
|
||||
let mut used_swap_chain_image = None::<Stored<TextureViewId>>;
|
||||
|
||||
let color_attachments =
|
||||
unsafe { slice::from_raw_parts(desc.color_attachments, desc.color_attachments_length) };
|
||||
let depth_stencil_attachment = unsafe { desc.depth_stencil_attachment.as_ref() };
|
||||
|
||||
let sample_count = color_attachments
|
||||
.get(0)
|
||||
.map(|at| view_guard[at.attachment].samples)
|
||||
.unwrap_or(1);
|
||||
assert!(
|
||||
sample_count & samples_count_limit != 0,
|
||||
"Attachment sample_count must be supported by physical device limits"
|
||||
);
|
||||
|
||||
log::trace!(
|
||||
"Encoding render pass begin in command buffer {:?}",
|
||||
encoder_id
|
||||
);
|
||||
let rp_key = {
|
||||
let trackers = &mut cmb.trackers;
|
||||
|
||||
let depth_stencil = depth_stencil_attachment.map(|at| {
|
||||
let view = trackers
|
||||
.views
|
||||
.use_extend(&*view_guard, at.attachment, (), ())
|
||||
.unwrap();
|
||||
if let Some(ex) = extent {
|
||||
assert_eq!(ex, view.extent);
|
||||
} else {
|
||||
extent = Some(view.extent);
|
||||
}
|
||||
let texture_id = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => source_id.value,
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
panic!("Unexpected depth/stencil use of swapchain image!")
|
||||
}
|
||||
};
|
||||
|
||||
let texture = &texture_guard[texture_id];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout = match trackers.textures.query(texture_id, view.range.clone()) {
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(
|
||||
usage,
|
||||
hal::format::Aspects::DEPTH | hal::format::Aspects::STENCIL,
|
||||
)
|
||||
.1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
texture_id,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tdepth-stencil {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::DepthStencilAttachmentOptimal
|
||||
}
|
||||
};
|
||||
hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: conv::map_load_store_ops(at.depth_load_op, at.depth_store_op),
|
||||
stencil_ops: conv::map_load_store_ops(at.stencil_load_op, at.stencil_store_op),
|
||||
layouts: old_layout .. hal::image::Layout::DepthStencilAttachmentOptimal,
|
||||
}
|
||||
});
|
||||
|
||||
let mut colors = ArrayVec::new();
|
||||
let mut resolves = ArrayVec::new();
|
||||
|
||||
for at in color_attachments {
|
||||
let view = &view_guard[at.attachment];
|
||||
if let Some(ex) = extent {
|
||||
assert_eq!(ex, view.extent);
|
||||
} else {
|
||||
extent = Some(view.extent);
|
||||
}
|
||||
assert_eq!(
|
||||
view.samples, sample_count,
|
||||
"All attachments must have the same sample_count"
|
||||
);
|
||||
let first_use =
|
||||
trackers
|
||||
.views
|
||||
.init(at.attachment, &view.life_guard.ref_count, (), ());
|
||||
|
||||
let layouts = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => {
|
||||
let texture = &texture_guard[source_id.value];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout =
|
||||
match trackers.textures.query(source_id.value, view.range.clone()) {
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
source_id.value,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tcolor {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
};
|
||||
old_layout .. hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
if let Some((ref view_id, _)) = cmb.used_swap_chain {
|
||||
assert_eq!(view_id.value, at.attachment);
|
||||
} else {
|
||||
assert!(used_swap_chain_image.is_none());
|
||||
used_swap_chain_image = Some(Stored {
|
||||
value: at.attachment,
|
||||
ref_count: view.life_guard.ref_count.clone(),
|
||||
});
|
||||
}
|
||||
|
||||
let end = hal::image::Layout::Present;
|
||||
let start = if first_use {
|
||||
hal::image::Layout::Undefined
|
||||
} else {
|
||||
end
|
||||
};
|
||||
start .. end
|
||||
}
|
||||
};
|
||||
|
||||
colors.push(hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: conv::map_load_store_ops(at.load_op, at.store_op),
|
||||
stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
|
||||
layouts,
|
||||
});
|
||||
}
|
||||
|
||||
for &resolve_target in color_attachments
|
||||
.iter()
|
||||
.flat_map(|at| unsafe { at.resolve_target.as_ref() })
|
||||
{
|
||||
let view = &view_guard[resolve_target];
|
||||
assert_eq!(extent, Some(view.extent));
|
||||
assert_eq!(
|
||||
view.samples, 1,
|
||||
"All resolve_targets must have a sample_count of 1"
|
||||
);
|
||||
let first_use =
|
||||
trackers
|
||||
.views
|
||||
.init(resolve_target, &view.life_guard.ref_count, (), ());
|
||||
|
||||
let layouts = match view.inner {
|
||||
TextureViewInner::Native { ref source_id, .. } => {
|
||||
let texture = &texture_guard[source_id.value];
|
||||
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
||||
|
||||
let old_layout =
|
||||
match trackers.textures.query(source_id.value, view.range.clone()) {
|
||||
Some(usage) => {
|
||||
conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
|
||||
}
|
||||
None => {
|
||||
// Required sub-resources have inconsistent states, we need to
|
||||
// issue individual barriers instead of relying on the render pass.
|
||||
let pending = trackers.textures.change_replace(
|
||||
source_id.value,
|
||||
&texture.life_guard.ref_count,
|
||||
view.range.clone(),
|
||||
TextureUsage::OUTPUT_ATTACHMENT,
|
||||
);
|
||||
barriers.extend(pending.map(|pending| {
|
||||
log::trace!("\tresolve {:?}", pending);
|
||||
hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}
|
||||
}));
|
||||
hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
};
|
||||
old_layout .. hal::image::Layout::ColorAttachmentOptimal
|
||||
}
|
||||
TextureViewInner::SwapChain { .. } => {
|
||||
if let Some((ref view_id, _)) = cmb.used_swap_chain {
|
||||
assert_eq!(view_id.value, resolve_target);
|
||||
} else {
|
||||
assert!(used_swap_chain_image.is_none());
|
||||
used_swap_chain_image = Some(Stored {
|
||||
value: resolve_target,
|
||||
ref_count: view.life_guard.ref_count.clone(),
|
||||
});
|
||||
}
|
||||
|
||||
let end = hal::image::Layout::Present;
|
||||
let start = if first_use {
|
||||
hal::image::Layout::Undefined
|
||||
} else {
|
||||
end
|
||||
};
|
||||
start .. end
|
||||
}
|
||||
};
|
||||
|
||||
resolves.push(hal::pass::Attachment {
|
||||
format: Some(conv::map_texture_format(view.format, device.features)),
|
||||
samples: view.samples,
|
||||
ops: hal::pass::AttachmentOps::new(
|
||||
hal::pass::AttachmentLoadOp::DontCare,
|
||||
hal::pass::AttachmentStoreOp::Store,
|
||||
),
|
||||
stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
|
||||
layouts,
|
||||
});
|
||||
}
|
||||
|
||||
RenderPassKey {
|
||||
colors,
|
||||
resolves,
|
||||
depth_stencil,
|
||||
}
|
||||
};
|
||||
|
||||
if !barriers.is_empty() {
|
||||
unsafe {
|
||||
current_comb.pipeline_barrier(
|
||||
all_image_stages() .. all_image_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let mut render_pass_cache = device.render_passes.lock();
|
||||
let render_pass = match render_pass_cache.entry(rp_key.clone()) {
|
||||
Entry::Occupied(e) => e.into_mut(),
|
||||
Entry::Vacant(e) => {
|
||||
let color_ids = [
|
||||
(0, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(1, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(2, hal::image::Layout::ColorAttachmentOptimal),
|
||||
(3, hal::image::Layout::ColorAttachmentOptimal),
|
||||
];
|
||||
|
||||
let mut resolve_ids = ArrayVec::<[_; crate::device::MAX_COLOR_TARGETS]>::new();
|
||||
let mut attachment_index = color_attachments.len();
|
||||
if color_attachments
|
||||
.iter()
|
||||
.any(|at| at.resolve_target != ptr::null())
|
||||
{
|
||||
for (i, at) in color_attachments.iter().enumerate() {
|
||||
if at.resolve_target == ptr::null() {
|
||||
resolve_ids.push((
|
||||
hal::pass::ATTACHMENT_UNUSED,
|
||||
hal::image::Layout::ColorAttachmentOptimal,
|
||||
));
|
||||
} else {
|
||||
let sample_count_check =
|
||||
view_guard[color_attachments[i].attachment].samples;
|
||||
assert!(sample_count_check > 1, "RenderPassColorAttachmentDescriptor with a resolve_target must have an attachment with sample_count > 1");
|
||||
resolve_ids.push((
|
||||
attachment_index,
|
||||
hal::image::Layout::ColorAttachmentOptimal,
|
||||
));
|
||||
attachment_index += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let depth_id = (
|
||||
attachment_index,
|
||||
hal::image::Layout::DepthStencilAttachmentOptimal,
|
||||
);
|
||||
|
||||
let subpass = hal::pass::SubpassDesc {
|
||||
colors: &color_ids[.. color_attachments.len()],
|
||||
resolves: &resolve_ids,
|
||||
depth_stencil: depth_stencil_attachment.map(|_| &depth_id),
|
||||
inputs: &[],
|
||||
preserves: &[],
|
||||
};
|
||||
|
||||
let pass = unsafe {
|
||||
device
|
||||
.raw
|
||||
.create_render_pass(e.key().all(), &[subpass], &[])
|
||||
}
|
||||
.unwrap();
|
||||
e.insert(pass)
|
||||
}
|
||||
};
|
||||
|
||||
let mut framebuffer_cache;
|
||||
let fb_key = FramebufferKey {
|
||||
colors: color_attachments.iter().map(|at| at.attachment).collect(),
|
||||
resolves: color_attachments
|
||||
.iter()
|
||||
.filter_map(|at| unsafe { at.resolve_target.as_ref() }.cloned())
|
||||
.collect(),
|
||||
depth_stencil: depth_stencil_attachment.map(|at| at.attachment),
|
||||
};
|
||||
|
||||
let framebuffer = match used_swap_chain_image.take() {
|
||||
Some(view_id) => {
|
||||
assert!(cmb.used_swap_chain.is_none());
|
||||
// Always create a new framebuffer and delete it after presentation.
|
||||
let attachments = fb_key.all().map(|&id| match view_guard[id].inner {
|
||||
TextureViewInner::Native { ref raw, .. } => raw,
|
||||
TextureViewInner::SwapChain { ref image, .. } => Borrow::borrow(image),
|
||||
});
|
||||
let framebuffer = unsafe {
|
||||
device
|
||||
.raw
|
||||
.create_framebuffer(&render_pass, attachments, extent.unwrap())
|
||||
.unwrap()
|
||||
};
|
||||
cmb.used_swap_chain = Some((view_id, framebuffer));
|
||||
&mut cmb.used_swap_chain.as_mut().unwrap().1
|
||||
}
|
||||
None => {
|
||||
// Cache framebuffers by the device.
|
||||
framebuffer_cache = device.framebuffers.lock();
|
||||
match framebuffer_cache.entry(fb_key) {
|
||||
Entry::Occupied(e) => e.into_mut(),
|
||||
Entry::Vacant(e) => {
|
||||
let fb = {
|
||||
let attachments = e.key().all().map(|&id| match view_guard[id].inner {
|
||||
TextureViewInner::Native { ref raw, .. } => raw,
|
||||
TextureViewInner::SwapChain { ref image, .. } => {
|
||||
Borrow::borrow(image)
|
||||
}
|
||||
});
|
||||
unsafe {
|
||||
device.raw.create_framebuffer(
|
||||
&render_pass,
|
||||
attachments,
|
||||
extent.unwrap(),
|
||||
)
|
||||
}
|
||||
.unwrap()
|
||||
};
|
||||
e.insert(fb)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let rect = {
|
||||
let ex = extent.unwrap();
|
||||
hal::pso::Rect {
|
||||
x: 0,
|
||||
y: 0,
|
||||
w: ex.width as _,
|
||||
h: ex.height as _,
|
||||
}
|
||||
};
|
||||
|
||||
let clear_values = color_attachments
|
||||
.iter()
|
||||
.zip(&rp_key.colors)
|
||||
.flat_map(|(at, key)| {
|
||||
match at.load_op {
|
||||
LoadOp::Load => None,
|
||||
LoadOp::Clear => {
|
||||
use hal::format::ChannelType;
|
||||
//TODO: validate sign/unsign and normalized ranges of the color values
|
||||
let value = match key.format.unwrap().base_format().1 {
|
||||
ChannelType::Unorm
|
||||
| ChannelType::Snorm
|
||||
| ChannelType::Ufloat
|
||||
| ChannelType::Sfloat
|
||||
| ChannelType::Uscaled
|
||||
| ChannelType::Sscaled
|
||||
| ChannelType::Srgb => hal::command::ClearColor {
|
||||
float32: conv::map_color_f32(&at.clear_color),
|
||||
},
|
||||
ChannelType::Sint => hal::command::ClearColor {
|
||||
sint32: conv::map_color_i32(&at.clear_color),
|
||||
},
|
||||
ChannelType::Uint => hal::command::ClearColor {
|
||||
uint32: conv::map_color_u32(&at.clear_color),
|
||||
},
|
||||
};
|
||||
Some(hal::command::ClearValue { color: value })
|
||||
}
|
||||
}
|
||||
})
|
||||
.chain(depth_stencil_attachment.and_then(|at| {
|
||||
match (at.depth_load_op, at.stencil_load_op) {
|
||||
(LoadOp::Load, LoadOp::Load) => None,
|
||||
(LoadOp::Clear, _) | (_, LoadOp::Clear) => {
|
||||
let value = hal::command::ClearDepthStencil {
|
||||
depth: at.clear_depth,
|
||||
stencil: at.clear_stencil,
|
||||
};
|
||||
Some(hal::command::ClearValue {
|
||||
depth_stencil: value,
|
||||
})
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
unsafe {
|
||||
current_comb.begin_render_pass(
|
||||
render_pass,
|
||||
framebuffer,
|
||||
rect,
|
||||
clear_values,
|
||||
hal::command::SubpassContents::Inline,
|
||||
);
|
||||
current_comb.set_scissors(0, iter::once(&rect));
|
||||
current_comb.set_viewports(
|
||||
0,
|
||||
iter::once(hal::pso::Viewport {
|
||||
rect,
|
||||
depth: 0.0 .. 1.0,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
let context = RenderPassContext {
|
||||
colors: color_attachments
|
||||
.iter()
|
||||
.map(|at| view_guard[at.attachment].format)
|
||||
.collect(),
|
||||
resolves: color_attachments
|
||||
.iter()
|
||||
.filter_map(|at| unsafe { at.resolve_target.as_ref() })
|
||||
.map(|resolve| view_guard[*resolve].format)
|
||||
.collect(),
|
||||
depth_stencil: depth_stencil_attachment.map(|at| view_guard[at.attachment].format),
|
||||
};
|
||||
|
||||
RenderPass::new(
|
||||
current_comb,
|
||||
Stored {
|
||||
value: encoder_id,
|
||||
ref_count: cmb.life_guard.ref_count.clone(),
|
||||
},
|
||||
context,
|
||||
sample_count,
|
||||
cmb.features.max_bind_groups,
|
||||
)
|
||||
};
|
||||
hub.render_passes.register_identity(id_in, pass, &mut token)
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_begin_render_pass(
|
||||
encoder_id: CommandEncoderId,
|
||||
desc: &RenderPassDescriptor,
|
||||
) -> RenderPassId {
|
||||
gfx_select!(encoder_id => command_encoder_begin_render_pass(&*GLOBAL, encoder_id, desc, PhantomData))
|
||||
}
|
||||
|
||||
pub fn command_encoder_begin_compute_pass<B: GfxBackend>(
|
||||
global: &Global,
|
||||
encoder_id: CommandEncoderId,
|
||||
_desc: &ComputePassDescriptor,
|
||||
id_in: Input<ComputePassId>,
|
||||
) -> Output<ComputePassId> {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[encoder_id];
|
||||
|
||||
let raw = cmb.raw.pop().unwrap();
|
||||
let trackers = mem::replace(&mut cmb.trackers, TrackerSet::new(encoder_id.backend()));
|
||||
let stored = Stored {
|
||||
value: encoder_id,
|
||||
ref_count: cmb.life_guard.ref_count.clone(),
|
||||
};
|
||||
|
||||
let pass = ComputePass::new(raw, stored, trackers, cmb.features.max_bind_groups);
|
||||
hub.compute_passes
|
||||
.register_identity(id_in, pass, &mut token)
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_begin_compute_pass(
|
||||
encoder_id: CommandEncoderId,
|
||||
desc: Option<&ComputePassDescriptor>,
|
||||
) -> ComputePassId {
|
||||
let desc = &desc.cloned().unwrap_or_default();
|
||||
gfx_select!(encoder_id => command_encoder_begin_compute_pass(&*GLOBAL, encoder_id, desc, PhantomData))
|
||||
}
|
@ -1,848 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
command::bind::{Binder, LayoutChange},
|
||||
conv,
|
||||
device::{RenderPassContext, BIND_BUFFER_ALIGNMENT, MAX_VERTEX_BUFFERS},
|
||||
hub::{GfxBackend, Global, Token},
|
||||
pipeline::{IndexFormat, InputStepMode, PipelineFlags},
|
||||
resource::BufferUsage,
|
||||
track::{Stitch, TrackerSet},
|
||||
BindGroupId,
|
||||
BufferAddress,
|
||||
BufferId,
|
||||
Color,
|
||||
CommandBuffer,
|
||||
CommandBufferId,
|
||||
RenderPassId,
|
||||
RenderPipelineId,
|
||||
Stored,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL, RawString, RenderBundleId};
|
||||
|
||||
use hal::command::CommandBuffer as _;
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
use std::slice;
|
||||
use std::{iter, ops::Range};
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
enum OptionalState {
|
||||
Unused,
|
||||
Required,
|
||||
Set,
|
||||
}
|
||||
|
||||
impl OptionalState {
|
||||
fn require(&mut self, require: bool) {
|
||||
if require && *self == OptionalState::Unused {
|
||||
*self = OptionalState::Required;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
enum DrawError {
|
||||
MissingBlendColor,
|
||||
MissingStencilReference,
|
||||
IncompatibleBindGroup {
|
||||
index: u32,
|
||||
//expected: BindGroupLayoutId,
|
||||
//provided: Option<(BindGroupLayoutId, BindGroupId)>,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct IndexState {
|
||||
bound_buffer_view: Option<(BufferId, Range<BufferAddress>)>,
|
||||
format: IndexFormat,
|
||||
limit: u32,
|
||||
}
|
||||
|
||||
impl IndexState {
|
||||
fn update_limit(&mut self) {
|
||||
self.limit = match self.bound_buffer_view {
|
||||
Some((_, ref range)) => {
|
||||
let shift = match self.format {
|
||||
IndexFormat::Uint16 => 1,
|
||||
IndexFormat::Uint32 => 2,
|
||||
};
|
||||
((range.end - range.start) >> shift) as u32
|
||||
}
|
||||
None => 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct VertexBufferState {
|
||||
total_size: BufferAddress,
|
||||
stride: BufferAddress,
|
||||
rate: InputStepMode,
|
||||
}
|
||||
|
||||
impl VertexBufferState {
|
||||
const EMPTY: Self = VertexBufferState {
|
||||
total_size: 0,
|
||||
stride: 0,
|
||||
rate: InputStepMode::Vertex,
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct VertexState {
|
||||
inputs: [VertexBufferState; MAX_VERTEX_BUFFERS],
|
||||
vertex_limit: u32,
|
||||
instance_limit: u32,
|
||||
}
|
||||
|
||||
impl VertexState {
|
||||
fn update_limits(&mut self) {
|
||||
self.vertex_limit = !0;
|
||||
self.instance_limit = !0;
|
||||
for vbs in &self.inputs {
|
||||
if vbs.stride == 0 {
|
||||
continue;
|
||||
}
|
||||
let limit = (vbs.total_size / vbs.stride) as u32;
|
||||
match vbs.rate {
|
||||
InputStepMode::Vertex => self.vertex_limit = self.vertex_limit.min(limit),
|
||||
InputStepMode::Instance => self.instance_limit = self.instance_limit.min(limit),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct RenderPass<B: hal::Backend> {
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
context: RenderPassContext,
|
||||
binder: Binder,
|
||||
trackers: TrackerSet,
|
||||
blend_color_status: OptionalState,
|
||||
stencil_reference_status: OptionalState,
|
||||
index_state: IndexState,
|
||||
vertex_state: VertexState,
|
||||
sample_count: u8,
|
||||
}
|
||||
|
||||
impl<B: GfxBackend> RenderPass<B> {
|
||||
pub(crate) fn new(
|
||||
raw: B::CommandBuffer,
|
||||
cmb_id: Stored<CommandBufferId>,
|
||||
context: RenderPassContext,
|
||||
sample_count: u8,
|
||||
max_bind_groups: u32,
|
||||
) -> Self {
|
||||
RenderPass {
|
||||
raw,
|
||||
cmb_id,
|
||||
context,
|
||||
binder: Binder::new(max_bind_groups),
|
||||
trackers: TrackerSet::new(B::VARIANT),
|
||||
blend_color_status: OptionalState::Unused,
|
||||
stencil_reference_status: OptionalState::Unused,
|
||||
index_state: IndexState {
|
||||
bound_buffer_view: None,
|
||||
format: IndexFormat::Uint16,
|
||||
limit: 0,
|
||||
},
|
||||
vertex_state: VertexState {
|
||||
inputs: [VertexBufferState::EMPTY; MAX_VERTEX_BUFFERS],
|
||||
vertex_limit: 0,
|
||||
instance_limit: 0,
|
||||
},
|
||||
sample_count,
|
||||
}
|
||||
}
|
||||
|
||||
fn is_ready(&self) -> Result<(), DrawError> {
|
||||
//TODO: vertex buffers
|
||||
let bind_mask = self.binder.invalid_mask();
|
||||
if bind_mask != 0 {
|
||||
//let (expected, provided) = self.binder.entries[index as usize].info();
|
||||
return Err(DrawError::IncompatibleBindGroup {
|
||||
index: bind_mask.trailing_zeros() as u32,
|
||||
});
|
||||
}
|
||||
if self.blend_color_status == OptionalState::Required {
|
||||
return Err(DrawError::MissingBlendColor);
|
||||
}
|
||||
if self.stencil_reference_status == OptionalState::Required {
|
||||
return Err(DrawError::MissingStencilReference);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// Common routines between render/compute
|
||||
|
||||
pub fn render_pass_end_pass<B: GfxBackend>(global: &Global, pass_id: RenderPassId) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let (mut pass, mut token) = hub.render_passes.unregister(pass_id, &mut token);
|
||||
unsafe {
|
||||
pass.raw.end_render_pass();
|
||||
}
|
||||
pass.trackers.optimize();
|
||||
let cmb = &mut cmb_guard[pass.cmb_id.value];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
|
||||
match cmb.raw.last_mut() {
|
||||
Some(last) => {
|
||||
log::trace!("Encoding barriers before pass {:?}", pass_id);
|
||||
CommandBuffer::insert_barriers(
|
||||
last,
|
||||
&mut cmb.trackers,
|
||||
&pass.trackers,
|
||||
Stitch::Last,
|
||||
&*buffer_guard,
|
||||
&*texture_guard,
|
||||
);
|
||||
unsafe { last.finish() };
|
||||
}
|
||||
None => {
|
||||
cmb.trackers.merge_extend(&pass.trackers);
|
||||
}
|
||||
}
|
||||
|
||||
cmb.raw.push(pass.raw);
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_end_pass(pass_id: RenderPassId) {
|
||||
gfx_select!(pass_id => render_pass_end_pass(&*GLOBAL, pass_id))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_bind_group<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
let bind_group = pass
|
||||
.trackers
|
||||
.bind_groups
|
||||
.use_extend(&*bind_group_guard, bind_group_id, (), ())
|
||||
.unwrap();
|
||||
|
||||
assert_eq!(bind_group.dynamic_count, offsets.len());
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
for off in offsets {
|
||||
assert_eq!(
|
||||
*off % BIND_BUFFER_ALIGNMENT,
|
||||
0,
|
||||
"Misaligned dynamic buffer offset: {} does not align with {}",
|
||||
off,
|
||||
BIND_BUFFER_ALIGNMENT
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pass.trackers.merge_extend(&bind_group.used);
|
||||
|
||||
if let Some((pipeline_layout_id, follow_up_sets, follow_up_offsets)) = pass
|
||||
.binder
|
||||
.provide_entry(index as usize, bind_group_id, bind_group, offsets)
|
||||
{
|
||||
let bind_groups = iter::once(bind_group.raw.raw())
|
||||
.chain(follow_up_sets.map(|bg_id| bind_group_guard[bg_id].raw.raw()));
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_descriptor_sets(
|
||||
&&pipeline_layout_guard[pipeline_layout_id].raw,
|
||||
index as usize,
|
||||
bind_groups,
|
||||
offsets
|
||||
.iter()
|
||||
.chain(follow_up_offsets)
|
||||
.map(|&off| off as hal::command::DescriptorSetOffset),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_bind_group(
|
||||
pass_id: RenderPassId,
|
||||
index: u32,
|
||||
bind_group_id: BindGroupId,
|
||||
offsets: *const BufferAddress,
|
||||
offsets_length: usize,
|
||||
) {
|
||||
let offsets = if offsets_length != 0 {
|
||||
unsafe { slice::from_raw_parts(offsets, offsets_length) }
|
||||
} else {
|
||||
&[]
|
||||
};
|
||||
gfx_select!(pass_id => render_pass_set_bind_group(&*GLOBAL, pass_id, index, bind_group_id, offsets))
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_push_debug_group(_pass_id: RenderPassId, _label: RawString) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_pop_debug_group(_pass_id: RenderPassId) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_insert_debug_marker(_pass_id: RenderPassId, _label: RawString) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
// Render-specific routines
|
||||
|
||||
pub fn render_pass_set_index_buffer<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
buffer_id: BufferId,
|
||||
offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDEX));
|
||||
|
||||
let range = offset .. buffer.size;
|
||||
pass.index_state.bound_buffer_view = Some((buffer_id, range));
|
||||
pass.index_state.update_limit();
|
||||
|
||||
let view = hal::buffer::IndexBufferView {
|
||||
buffer: &buffer.raw,
|
||||
offset,
|
||||
index_type: conv::map_index_format(pass.index_state.format),
|
||||
};
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_index_buffer(view);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_index_buffer(
|
||||
pass_id: RenderPassId,
|
||||
buffer_id: BufferId,
|
||||
offset: BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_set_index_buffer(&*GLOBAL, pass_id, buffer_id, offset))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_vertex_buffers<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
start_slot: u32,
|
||||
buffers: &[BufferId],
|
||||
offsets: &[BufferAddress],
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
assert_eq!(buffers.len(), offsets.len());
|
||||
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
for (vbs, (&id, &offset)) in pass.vertex_state.inputs[start_slot as usize ..]
|
||||
.iter_mut()
|
||||
.zip(buffers.iter().zip(offsets))
|
||||
{
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, id, (), BufferUsage::VERTEX)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::VERTEX));
|
||||
|
||||
vbs.total_size = buffer.size - offset;
|
||||
}
|
||||
|
||||
pass.vertex_state.update_limits();
|
||||
|
||||
let buffers = buffers
|
||||
.iter()
|
||||
.map(|&id| &buffer_guard[id].raw)
|
||||
.zip(offsets.iter().cloned());
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_vertex_buffers(start_slot, buffers);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
|
||||
pass_id: RenderPassId,
|
||||
start_slot: u32,
|
||||
buffers: *const BufferId,
|
||||
offsets: *const BufferAddress,
|
||||
length: usize,
|
||||
) {
|
||||
let buffers = unsafe { slice::from_raw_parts(buffers, length) };
|
||||
let offsets = unsafe { slice::from_raw_parts(offsets, length) };
|
||||
gfx_select!(pass_id => render_pass_set_vertex_buffers(&*GLOBAL, pass_id, start_slot, buffers, offsets))
|
||||
}
|
||||
|
||||
pub fn render_pass_draw<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
vertex_count: u32,
|
||||
instance_count: u32,
|
||||
first_vertex: u32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
assert!(
|
||||
first_vertex + vertex_count <= pass.vertex_state.vertex_limit,
|
||||
"Vertex out of range!"
|
||||
);
|
||||
assert!(
|
||||
first_instance + instance_count <= pass.vertex_state.instance_limit,
|
||||
"Instance out of range!"
|
||||
);
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw(
|
||||
first_vertex .. first_vertex + vertex_count,
|
||||
first_instance .. first_instance + instance_count,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw(
|
||||
pass_id: RenderPassId,
|
||||
vertex_count: u32,
|
||||
instance_count: u32,
|
||||
first_vertex: u32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_draw(&*GLOBAL, pass_id, vertex_count, instance_count, first_vertex, first_instance))
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indirect<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw_indirect(&buffer.raw, indirect_offset, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indirect(
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_draw_indirect(&*GLOBAL, pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indexed<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
//TODO: validate that base_vertex + max_index() is within the provided range
|
||||
assert!(
|
||||
first_index + index_count <= pass.index_state.limit,
|
||||
"Index out of range!"
|
||||
);
|
||||
assert!(
|
||||
first_instance + instance_count <= pass.vertex_state.instance_limit,
|
||||
"Instance out of range!"
|
||||
);
|
||||
|
||||
unsafe {
|
||||
pass.raw.draw_indexed(
|
||||
first_index .. first_index + index_count,
|
||||
base_vertex,
|
||||
first_instance .. first_instance + instance_count,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indexed(
|
||||
pass_id: RenderPassId,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_draw_indexed(&*GLOBAL, pass_id, index_count, instance_count, first_index, base_vertex, first_instance))
|
||||
}
|
||||
|
||||
pub fn render_pass_draw_indexed_indirect<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
pass.is_ready().unwrap();
|
||||
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(
|
||||
&*buffer_guard,
|
||||
indirect_buffer_id,
|
||||
(),
|
||||
BufferUsage::INDIRECT,
|
||||
)
|
||||
.unwrap();
|
||||
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
||||
|
||||
unsafe {
|
||||
pass.raw
|
||||
.draw_indexed_indirect(&buffer.raw, indirect_offset, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_draw_indexed_indirect(
|
||||
pass_id: RenderPassId,
|
||||
indirect_buffer_id: BufferId,
|
||||
indirect_offset: BufferAddress,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_draw_indexed_indirect(&*GLOBAL, pass_id, indirect_buffer_id, indirect_offset))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_pipeline<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
pipeline_id: RenderPipelineId,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
|
||||
let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
|
||||
let (mut pass_guard, mut token) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
let (pipeline_guard, mut token) = hub.render_pipelines.read(&mut token);
|
||||
let pipeline = &pipeline_guard[pipeline_id];
|
||||
|
||||
assert!(
|
||||
pass.context.compatible(&pipeline.pass_context),
|
||||
"The render pipeline is not compatible with the pass!"
|
||||
);
|
||||
assert_eq!(
|
||||
pipeline.sample_count, pass.sample_count,
|
||||
"The render pipeline and renderpass have mismatching sample_count"
|
||||
);
|
||||
|
||||
pass.blend_color_status
|
||||
.require(pipeline.flags.contains(PipelineFlags::BLEND_COLOR));
|
||||
pass.stencil_reference_status
|
||||
.require(pipeline.flags.contains(PipelineFlags::STENCIL_REFERENCE));
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_pipeline(&pipeline.raw);
|
||||
}
|
||||
|
||||
// Rebind resource
|
||||
if pass.binder.pipeline_layout_id != Some(pipeline.layout_id.clone()) {
|
||||
let pipeline_layout = &pipeline_layout_guard[pipeline.layout_id];
|
||||
pass.binder.pipeline_layout_id = Some(pipeline.layout_id.clone());
|
||||
pass.binder
|
||||
.reset_expectations(pipeline_layout.bind_group_layout_ids.len());
|
||||
let mut is_compatible = true;
|
||||
|
||||
for (index, (entry, &bgl_id)) in pass
|
||||
.binder
|
||||
.entries
|
||||
.iter_mut()
|
||||
.zip(&pipeline_layout.bind_group_layout_ids)
|
||||
.enumerate()
|
||||
{
|
||||
match entry.expect_layout(bgl_id) {
|
||||
LayoutChange::Match(bg_id, offsets) if is_compatible => {
|
||||
let desc_set = bind_group_guard[bg_id].raw.raw();
|
||||
unsafe {
|
||||
pass.raw.bind_graphics_descriptor_sets(
|
||||
&pipeline_layout.raw,
|
||||
index,
|
||||
iter::once(desc_set),
|
||||
offsets.iter().map(|offset| *offset as u32),
|
||||
);
|
||||
}
|
||||
}
|
||||
LayoutChange::Match(..) | LayoutChange::Unchanged => {}
|
||||
LayoutChange::Mismatch => {
|
||||
is_compatible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Rebind index buffer if the index format has changed with the pipeline switch
|
||||
if pass.index_state.format != pipeline.index_format {
|
||||
pass.index_state.format = pipeline.index_format;
|
||||
pass.index_state.update_limit();
|
||||
|
||||
if let Some((buffer_id, ref range)) = pass.index_state.bound_buffer_view {
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
let buffer = pass
|
||||
.trackers
|
||||
.buffers
|
||||
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
||||
.unwrap();
|
||||
|
||||
let view = hal::buffer::IndexBufferView {
|
||||
buffer: &buffer.raw,
|
||||
offset: range.start,
|
||||
index_type: conv::map_index_format(pass.index_state.format),
|
||||
};
|
||||
|
||||
unsafe {
|
||||
pass.raw.bind_index_buffer(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Update vertex buffer limits
|
||||
for (vbs, &(stride, rate)) in pass
|
||||
.vertex_state
|
||||
.inputs
|
||||
.iter_mut()
|
||||
.zip(&pipeline.vertex_strides)
|
||||
{
|
||||
vbs.stride = stride;
|
||||
vbs.rate = rate;
|
||||
}
|
||||
for vbs in pass.vertex_state.inputs[pipeline.vertex_strides.len() ..].iter_mut() {
|
||||
vbs.stride = 0;
|
||||
vbs.rate = InputStepMode::Vertex;
|
||||
}
|
||||
pass.vertex_state.update_limits();
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_pipeline(
|
||||
pass_id: RenderPassId,
|
||||
pipeline_id: RenderPipelineId,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_set_pipeline(&*GLOBAL, pass_id, pipeline_id))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_blend_color<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
color: &Color,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
pass.blend_color_status = OptionalState::Set;
|
||||
|
||||
unsafe {
|
||||
pass.raw.set_blend_constants(conv::map_color_f32(color));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_blend_color(pass_id: RenderPassId, color: &Color) {
|
||||
gfx_select!(pass_id => render_pass_set_blend_color(&*GLOBAL, pass_id, color))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_stencil_reference<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
value: u32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
pass.stencil_reference_status = OptionalState::Set;
|
||||
|
||||
unsafe {
|
||||
pass.raw.set_stencil_reference(hal::pso::Face::all(), value);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_stencil_reference(pass_id: RenderPassId, value: u32) {
|
||||
gfx_select!(pass_id => render_pass_set_stencil_reference(&*GLOBAL, pass_id, value))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_viewport<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
min_depth: f32,
|
||||
max_depth: f32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
unsafe {
|
||||
use std::convert::TryFrom;
|
||||
use std::i16;
|
||||
|
||||
pass.raw.set_viewports(
|
||||
0,
|
||||
&[hal::pso::Viewport {
|
||||
rect: hal::pso::Rect {
|
||||
x: i16::try_from(x.round() as i64).unwrap_or(0),
|
||||
y: i16::try_from(y.round() as i64).unwrap_or(0),
|
||||
w: i16::try_from(w.round() as i64).unwrap_or(i16::MAX),
|
||||
h: i16::try_from(h.round() as i64).unwrap_or(i16::MAX),
|
||||
},
|
||||
depth: min_depth .. max_depth,
|
||||
}],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_viewport(
|
||||
pass_id: RenderPassId,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
min_depth: f32,
|
||||
max_depth: f32,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_set_viewport(&*GLOBAL, pass_id, x, y, w, h, min_depth, max_depth))
|
||||
}
|
||||
|
||||
pub fn render_pass_set_scissor_rect<B: GfxBackend>(
|
||||
global: &Global,
|
||||
pass_id: RenderPassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
w: u32,
|
||||
h: u32,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut pass_guard, _) = hub.render_passes.write(&mut token);
|
||||
let pass = &mut pass_guard[pass_id];
|
||||
|
||||
unsafe {
|
||||
use std::convert::TryFrom;
|
||||
use std::i16;
|
||||
|
||||
pass.raw.set_scissors(
|
||||
0,
|
||||
&[hal::pso::Rect {
|
||||
x: i16::try_from(x).unwrap_or(0),
|
||||
y: i16::try_from(y).unwrap_or(0),
|
||||
w: i16::try_from(w).unwrap_or(i16::MAX),
|
||||
h: i16::try_from(h).unwrap_or(i16::MAX),
|
||||
}],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_set_scissor_rect(
|
||||
pass_id: RenderPassId,
|
||||
x: u32,
|
||||
y: u32,
|
||||
w: u32,
|
||||
h: u32,
|
||||
) {
|
||||
gfx_select!(pass_id => render_pass_set_scissor_rect(&*GLOBAL, pass_id, x, y, w, h))
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_render_pass_execute_bundles(
|
||||
_pass_id: RenderPassId,
|
||||
_bundles: *const RenderBundleId,
|
||||
_bundles_length: usize,
|
||||
) {
|
||||
unimplemented!()
|
||||
}
|
@ -1,421 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
device::{all_buffer_stages, all_image_stages},
|
||||
hub::{GfxBackend, Global, Token},
|
||||
BufferAddress,
|
||||
BufferId,
|
||||
BufferUsage,
|
||||
CommandEncoderId,
|
||||
Extent3d,
|
||||
Origin3d,
|
||||
TextureId,
|
||||
TextureUsage,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL};
|
||||
|
||||
use hal::command::CommandBuffer as _;
|
||||
|
||||
use std::iter;
|
||||
|
||||
const BITS_PER_BYTE: u32 = 8;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct BufferCopyView {
|
||||
pub buffer: BufferId,
|
||||
pub offset: BufferAddress,
|
||||
pub row_pitch: u32,
|
||||
pub image_height: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct TextureCopyView {
|
||||
pub texture: TextureId,
|
||||
pub mip_level: u32,
|
||||
pub array_layer: u32,
|
||||
pub origin: Origin3d,
|
||||
}
|
||||
|
||||
impl TextureCopyView {
|
||||
//TODO: we currently access each texture twice for a transfer,
|
||||
// once only to get the aspect flags, which is unfortunate.
|
||||
fn to_selector(&self, aspects: hal::format::Aspects) -> hal::image::SubresourceRange {
|
||||
let level = self.mip_level as hal::image::Level;
|
||||
let layer = self.array_layer as hal::image::Layer;
|
||||
hal::image::SubresourceRange {
|
||||
aspects,
|
||||
levels: level .. level + 1,
|
||||
layers: layer .. layer + 1,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_sub_layers(&self, aspects: hal::format::Aspects) -> hal::image::SubresourceLayers {
|
||||
let layer = self.array_layer as hal::image::Layer;
|
||||
hal::image::SubresourceLayers {
|
||||
aspects,
|
||||
level: self.mip_level as hal::image::Level,
|
||||
layers: layer .. layer + 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_buffer_to_buffer<B: GfxBackend>(
|
||||
global: &Global,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: BufferId,
|
||||
source_offset: BufferAddress,
|
||||
destination: BufferId,
|
||||
destination_offset: BufferAddress,
|
||||
size: BufferAddress,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, _) = hub.buffers.read(&mut token);
|
||||
// we can't hold both src_pending and dst_pending in scope because they
|
||||
// borrow the buffer tracker mutably...
|
||||
let mut barriers = Vec::new();
|
||||
|
||||
let (src_buffer, src_pending) =
|
||||
cmb.trackers
|
||||
.buffers
|
||||
.use_replace(&*buffer_guard, source, (), BufferUsage::COPY_SRC);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::COPY_SRC));
|
||||
|
||||
barriers.extend(src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
}));
|
||||
|
||||
let (dst_buffer, dst_pending) =
|
||||
cmb.trackers
|
||||
.buffers
|
||||
.use_replace(&*buffer_guard, destination, (), BufferUsage::COPY_DST);
|
||||
assert!(dst_buffer.usage.contains(BufferUsage::COPY_DST));
|
||||
|
||||
barriers.extend(dst_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &dst_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
}));
|
||||
|
||||
let region = hal::command::BufferCopy {
|
||||
src: source_offset,
|
||||
dst: destination_offset,
|
||||
size,
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
all_buffer_stages() .. all_buffer_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
cmb_raw.copy_buffer(&src_buffer.raw, &dst_buffer.raw, iter::once(region));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_buffer(
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: BufferId,
|
||||
source_offset: BufferAddress,
|
||||
destination: BufferId,
|
||||
destination_offset: BufferAddress,
|
||||
size: BufferAddress,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => command_encoder_copy_buffer_to_buffer(
|
||||
&*GLOBAL,
|
||||
command_encoder_id,
|
||||
source, source_offset,
|
||||
destination,
|
||||
destination_offset,
|
||||
size))
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_buffer_to_texture<B: GfxBackend>(
|
||||
global: &Global,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &BufferCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
let aspects = texture_guard[destination.texture].full_range.aspects;
|
||||
|
||||
let (src_buffer, src_pending) =
|
||||
cmb.trackers
|
||||
.buffers
|
||||
.use_replace(&*buffer_guard, source.buffer, (), BufferUsage::COPY_SRC);
|
||||
assert!(src_buffer.usage.contains(BufferUsage::COPY_SRC));
|
||||
|
||||
let src_barriers = src_pending.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &src_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
let (dst_texture, dst_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
destination.texture,
|
||||
destination.to_selector(aspects),
|
||||
TextureUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_texture.usage.contains(TextureUsage::COPY_DST));
|
||||
|
||||
let dst_barriers = dst_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &dst_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
});
|
||||
|
||||
let aspects = dst_texture.full_range.aspects;
|
||||
let bytes_per_texel = conv::map_texture_format(dst_texture.format, cmb.features)
|
||||
.surface_desc()
|
||||
.bits as u32
|
||||
/ BITS_PER_BYTE;
|
||||
let buffer_width = source.row_pitch / bytes_per_texel;
|
||||
assert_eq!(source.row_pitch % bytes_per_texel, 0);
|
||||
let region = hal::command::BufferImageCopy {
|
||||
buffer_offset: source.offset,
|
||||
buffer_width,
|
||||
buffer_height: source.image_height,
|
||||
image_layers: destination.to_sub_layers(aspects),
|
||||
image_offset: conv::map_origin(destination.origin),
|
||||
image_extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
src_barriers.chain(dst_barriers),
|
||||
);
|
||||
cmb_raw.copy_buffer_to_image(
|
||||
&src_buffer.raw,
|
||||
&dst_texture.raw,
|
||||
hal::image::Layout::TransferDstOptimal,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_texture(
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &BufferCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => command_encoder_copy_buffer_to_texture(
|
||||
&*GLOBAL,
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_texture_to_buffer<B: GfxBackend>(
|
||||
global: &Global,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &BufferCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (buffer_guard, mut token) = hub.buffers.read(&mut token);
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
let aspects = texture_guard[source.texture].full_range.aspects;
|
||||
|
||||
let (src_texture, src_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
source.texture,
|
||||
source.to_selector(aspects),
|
||||
TextureUsage::COPY_SRC,
|
||||
);
|
||||
assert!(src_texture.usage.contains(TextureUsage::COPY_SRC));
|
||||
|
||||
let src_barriers = src_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &src_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
});
|
||||
|
||||
let (dst_buffer, dst_barriers) = cmb.trackers.buffers.use_replace(
|
||||
&*buffer_guard,
|
||||
destination.buffer,
|
||||
(),
|
||||
BufferUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_buffer.usage.contains(BufferUsage::COPY_DST));
|
||||
|
||||
let dst_barrier = dst_barriers.map(|pending| hal::memory::Barrier::Buffer {
|
||||
states: pending.to_states(),
|
||||
target: &dst_buffer.raw,
|
||||
families: None,
|
||||
range: None .. None,
|
||||
});
|
||||
|
||||
let aspects = src_texture.full_range.aspects;
|
||||
let bytes_per_texel = conv::map_texture_format(src_texture.format, cmb.features)
|
||||
.surface_desc()
|
||||
.bits as u32
|
||||
/ BITS_PER_BYTE;
|
||||
let buffer_width = destination.row_pitch / bytes_per_texel;
|
||||
assert_eq!(destination.row_pitch % bytes_per_texel, 0);
|
||||
let region = hal::command::BufferImageCopy {
|
||||
buffer_offset: destination.offset,
|
||||
buffer_width,
|
||||
buffer_height: destination.image_height,
|
||||
image_layers: source.to_sub_layers(aspects),
|
||||
image_offset: conv::map_origin(source.origin),
|
||||
image_extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
let stages = all_buffer_stages() | all_image_stages();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
stages .. stages,
|
||||
hal::memory::Dependencies::empty(),
|
||||
src_barriers.chain(dst_barrier),
|
||||
);
|
||||
cmb_raw.copy_image_to_buffer(
|
||||
&src_texture.raw,
|
||||
hal::image::Layout::TransferSrcOptimal,
|
||||
&dst_buffer.raw,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_texture_to_buffer(
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &BufferCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => command_encoder_copy_texture_to_buffer(
|
||||
&*GLOBAL,
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
||||
|
||||
pub fn command_encoder_copy_texture_to_texture<B: GfxBackend>(
|
||||
global: &Global,
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
|
||||
let cmb = &mut cmb_guard[command_encoder_id];
|
||||
let (_, mut token) = hub.buffers.read(&mut token); // skip token
|
||||
let (texture_guard, _) = hub.textures.read(&mut token);
|
||||
// we can't hold both src_pending and dst_pending in scope because they
|
||||
// borrow the buffer tracker mutably...
|
||||
let mut barriers = Vec::new();
|
||||
let aspects = texture_guard[source.texture].full_range.aspects
|
||||
& texture_guard[destination.texture].full_range.aspects;
|
||||
|
||||
let (src_texture, src_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
source.texture,
|
||||
source.to_selector(aspects),
|
||||
TextureUsage::COPY_SRC,
|
||||
);
|
||||
assert!(src_texture.usage.contains(TextureUsage::COPY_SRC));
|
||||
|
||||
barriers.extend(src_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &src_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}));
|
||||
|
||||
let (dst_texture, dst_pending) = cmb.trackers.textures.use_replace(
|
||||
&*texture_guard,
|
||||
destination.texture,
|
||||
destination.to_selector(aspects),
|
||||
TextureUsage::COPY_DST,
|
||||
);
|
||||
assert!(dst_texture.usage.contains(TextureUsage::COPY_DST));
|
||||
|
||||
barriers.extend(dst_pending.map(|pending| hal::memory::Barrier::Image {
|
||||
states: pending.to_states(),
|
||||
target: &dst_texture.raw,
|
||||
families: None,
|
||||
range: pending.selector,
|
||||
}));
|
||||
|
||||
let aspects = src_texture.full_range.aspects & dst_texture.full_range.aspects;
|
||||
let region = hal::command::ImageCopy {
|
||||
src_subresource: source.to_sub_layers(aspects),
|
||||
src_offset: conv::map_origin(source.origin),
|
||||
dst_subresource: destination.to_sub_layers(aspects),
|
||||
dst_offset: conv::map_origin(destination.origin),
|
||||
extent: conv::map_extent(copy_size),
|
||||
};
|
||||
let cmb_raw = cmb.raw.last_mut().unwrap();
|
||||
unsafe {
|
||||
cmb_raw.pipeline_barrier(
|
||||
all_image_stages() .. all_image_stages(),
|
||||
hal::memory::Dependencies::empty(),
|
||||
barriers,
|
||||
);
|
||||
cmb_raw.copy_image(
|
||||
&src_texture.raw,
|
||||
hal::image::Layout::TransferSrcOptimal,
|
||||
&dst_texture.raw,
|
||||
hal::image::Layout::TransferDstOptimal,
|
||||
iter::once(region),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_command_encoder_copy_texture_to_texture(
|
||||
command_encoder_id: CommandEncoderId,
|
||||
source: &TextureCopyView,
|
||||
destination: &TextureCopyView,
|
||||
copy_size: Extent3d,
|
||||
) {
|
||||
gfx_select!(command_encoder_id => command_encoder_copy_texture_to_texture(
|
||||
&*GLOBAL,
|
||||
command_encoder_id,
|
||||
source,
|
||||
destination,
|
||||
copy_size))
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,589 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
backend,
|
||||
binding_model::MAX_BIND_GROUPS,
|
||||
device::BIND_BUFFER_ALIGNMENT,
|
||||
hub::{GfxBackend, Global, Token},
|
||||
id::{Input, Output},
|
||||
AdapterId,
|
||||
AdapterInfo,
|
||||
Backend,
|
||||
Device,
|
||||
DeviceId,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL, SurfaceId};
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
use bitflags::bitflags;
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use hal::{self, adapter::PhysicalDevice as _, queue::QueueFamily as _, Instance as _};
|
||||
#[cfg(feature = "local")]
|
||||
use std::marker::PhantomData;
|
||||
|
||||
use std::ffi::c_void;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Instance {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
vulkan: Option<gfx_backend_vulkan::Instance>,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: gfx_backend_metal::Instance,
|
||||
#[cfg(windows)]
|
||||
dx12: Option<gfx_backend_dx12::Instance>,
|
||||
#[cfg(windows)]
|
||||
dx11: gfx_backend_dx11::Instance,
|
||||
}
|
||||
|
||||
impl Instance {
|
||||
pub fn new(name: &str, version: u32) -> Self {
|
||||
Instance {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
vulkan: gfx_backend_vulkan::Instance::create(name, version).ok(),
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: gfx_backend_metal::Instance::create(name, version).unwrap(),
|
||||
#[cfg(windows)]
|
||||
dx12: gfx_backend_dx12::Instance::create(name, version).ok(),
|
||||
#[cfg(windows)]
|
||||
dx11: gfx_backend_dx11::Instance::create(name, version).unwrap(),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub(crate) fn destroy_surface(&mut self, surface: Surface) {
|
||||
//TODO: fill out the proper destruction once we are on gfx-0.4
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
{
|
||||
if let Some(_suf) = surface.vulkan {
|
||||
//self.vulkan.as_mut().unwrap().destroy_surface(suf);
|
||||
}
|
||||
}
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
{
|
||||
let _ = surface;
|
||||
//self.metal.destroy_surface(surface.metal);
|
||||
}
|
||||
#[cfg(windows)]
|
||||
{
|
||||
if let Some(_suf) = surface.dx12 {
|
||||
//self.dx12.as_mut().unwrap().destroy_surface(suf);
|
||||
}
|
||||
//self.dx11.destroy_surface(surface.dx11);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
type GfxSurface<B> = <B as hal::Backend>::Surface;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Surface {
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
pub(crate) vulkan: Option<GfxSurface<backend::Vulkan>>,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
pub(crate) metal: GfxSurface<backend::Metal>,
|
||||
#[cfg(windows)]
|
||||
pub(crate) dx12: Option<GfxSurface<backend::Dx12>>,
|
||||
#[cfg(windows)]
|
||||
pub(crate) dx11: GfxSurface<backend::Dx11>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Adapter<B: hal::Backend> {
|
||||
pub(crate) raw: hal::adapter::Adapter<B>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum PowerPreference {
|
||||
Default = 0,
|
||||
LowPower = 1,
|
||||
HighPerformance = 2,
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
bitflags! {
|
||||
#[repr(transparent)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct BackendBit: u32 {
|
||||
const VULKAN = 1 << Backend::Vulkan as u32;
|
||||
const GL = 1 << Backend::Gl as u32;
|
||||
const METAL = 1 << Backend::Metal as u32;
|
||||
const DX12 = 1 << Backend::Dx12 as u32;
|
||||
const DX11 = 1 << Backend::Dx11 as u32;
|
||||
/// Vulkan + METAL + DX12
|
||||
const PRIMARY = Self::VULKAN.bits | Self::METAL.bits | Self::DX12.bits;
|
||||
/// OpenGL + DX11
|
||||
const SECONDARY = Self::GL.bits | Self::DX11.bits;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
impl From<Backend> for BackendBit {
|
||||
fn from(backend: Backend) -> Self {
|
||||
BackendBit::from_bits(1 << backend as u32).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct RequestAdapterOptions {
|
||||
pub power_preference: PowerPreference,
|
||||
#[cfg(feature = "local")]
|
||||
pub backends: BackendBit,
|
||||
}
|
||||
|
||||
impl Default for RequestAdapterOptions {
|
||||
fn default() -> Self {
|
||||
RequestAdapterOptions {
|
||||
power_preference: PowerPreference::Default,
|
||||
#[cfg(feature = "local")]
|
||||
backends: BackendBit::PRIMARY,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct Extensions {
|
||||
pub anisotropic_filtering: bool,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct Limits {
|
||||
pub max_bind_groups: u32,
|
||||
}
|
||||
|
||||
impl Default for Limits {
|
||||
fn default() -> Self {
|
||||
Limits {
|
||||
max_bind_groups: MAX_BIND_GROUPS as u32,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct DeviceDescriptor {
|
||||
pub extensions: Extensions,
|
||||
pub limits: Limits,
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
pub fn wgpu_create_surface(raw_handle: raw_window_handle::RawWindowHandle) -> SurfaceId {
|
||||
use raw_window_handle::RawWindowHandle as Rwh;
|
||||
|
||||
let instance = &GLOBAL.instance;
|
||||
let surface = match raw_handle {
|
||||
#[cfg(target_os = "ios")]
|
||||
Rwh::IOS(h) => Surface {
|
||||
#[cfg(feature = "gfx-backend-vulkan")]
|
||||
vulkan: None,
|
||||
metal: instance
|
||||
.metal
|
||||
.create_surface_from_uiview(h.ui_view, cfg!(debug_assertions)),
|
||||
},
|
||||
#[cfg(target_os = "macos")]
|
||||
Rwh::MacOS(h) => Surface {
|
||||
#[cfg(feature = "gfx-backend-vulkan")]
|
||||
vulkan: instance
|
||||
.vulkan
|
||||
.as_ref()
|
||||
.map(|inst| inst.create_surface_from_ns_view(h.ns_view)),
|
||||
metal: instance
|
||||
.metal
|
||||
.create_surface_from_nsview(h.ns_view, cfg!(debug_assertions)),
|
||||
},
|
||||
#[cfg(all(unix, not(target_os = "ios"), not(target_os = "macos")))]
|
||||
Rwh::Xlib(h) => Surface {
|
||||
vulkan: instance
|
||||
.vulkan
|
||||
.as_ref()
|
||||
.map(|inst| inst.create_surface_from_xlib(h.display as _, h.window as _)),
|
||||
},
|
||||
#[cfg(all(unix, not(target_os = "ios"), not(target_os = "macos")))]
|
||||
Rwh::Wayland(h) => Surface {
|
||||
vulkan: instance
|
||||
.vulkan
|
||||
.as_ref()
|
||||
.map(|inst| inst.create_surface_from_wayland(h.display, h.surface)),
|
||||
},
|
||||
#[cfg(windows)]
|
||||
Rwh::Windows(h) => Surface {
|
||||
vulkan: instance
|
||||
.vulkan
|
||||
.as_ref()
|
||||
.map(|inst| inst.create_surface_from_hwnd(std::ptr::null_mut(), h.hwnd)),
|
||||
dx12: instance
|
||||
.dx12
|
||||
.as_ref()
|
||||
.map(|inst| inst.create_surface_from_hwnd(h.hwnd)),
|
||||
dx11: instance.dx11.create_surface_from_hwnd(h.hwnd),
|
||||
},
|
||||
_ => panic!("Unsupported window handle"),
|
||||
};
|
||||
|
||||
let mut token = Token::root();
|
||||
GLOBAL
|
||||
.surfaces
|
||||
.register_identity(PhantomData, surface, &mut token)
|
||||
}
|
||||
|
||||
#[cfg(all(
|
||||
feature = "local",
|
||||
unix,
|
||||
not(target_os = "ios"),
|
||||
not(target_os = "macos")
|
||||
))]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_create_surface_from_xlib(
|
||||
display: *mut *const std::ffi::c_void,
|
||||
window: u64,
|
||||
) -> SurfaceId {
|
||||
use raw_window_handle::unix::XlibHandle;
|
||||
wgpu_create_surface(raw_window_handle::RawWindowHandle::Xlib(XlibHandle {
|
||||
window,
|
||||
display: display as *mut _,
|
||||
..XlibHandle::empty()
|
||||
}))
|
||||
}
|
||||
|
||||
#[cfg(all(feature = "local", any(target_os = "ios", target_os = "macos")))]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_create_surface_from_metal_layer(layer: *mut std::ffi::c_void) -> SurfaceId {
|
||||
let surface = Surface {
|
||||
#[cfg(feature = "gfx-backend-vulkan")]
|
||||
vulkan: None, //TODO: currently requires `NSView`
|
||||
metal: GLOBAL
|
||||
.instance
|
||||
.metal
|
||||
.create_surface_from_layer(layer as *mut _, cfg!(debug_assertions)),
|
||||
};
|
||||
|
||||
GLOBAL
|
||||
.surfaces
|
||||
.register_identity(PhantomData, surface, &mut Token::root())
|
||||
}
|
||||
|
||||
#[cfg(all(feature = "local", windows))]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_create_surface_from_windows_hwnd(
|
||||
_hinstance: *mut std::ffi::c_void,
|
||||
hwnd: *mut std::ffi::c_void,
|
||||
) -> SurfaceId {
|
||||
use raw_window_handle::windows::WindowsHandle;
|
||||
wgpu_create_surface(raw_window_handle::RawWindowHandle::Windows(
|
||||
raw_window_handle::windows::WindowsHandle {
|
||||
hwnd,
|
||||
..WindowsHandle::empty()
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
pub type RequestAdapterCallback =
|
||||
extern "C" fn(adapter: *const AdapterId, userdata: *mut c_void);
|
||||
|
||||
pub fn request_adapter_async(
|
||||
global: &Global,
|
||||
desc: &RequestAdapterOptions,
|
||||
input_ids: &[Input<AdapterId>],
|
||||
callback: RequestAdapterCallback,
|
||||
userdata: *mut c_void,
|
||||
) {
|
||||
let adapter = pick_adapter(global, desc, input_ids);
|
||||
callback(adapter.as_ref().map_or(&AdapterId::ERROR, |x| x as *const _), userdata);
|
||||
}
|
||||
|
||||
fn pick_adapter(
|
||||
global: &Global,
|
||||
desc: &RequestAdapterOptions,
|
||||
input_ids: &[Input<AdapterId>],
|
||||
) -> Option<AdapterId> {
|
||||
let instance = &global.instance;
|
||||
let mut device_types = Vec::new();
|
||||
|
||||
#[cfg(not(feature = "local"))]
|
||||
let find_input = |b: Backend| input_ids.iter().find(|id| id.backend() == b).cloned();
|
||||
#[cfg(feature = "local")]
|
||||
let find_input = |b: Backend| {
|
||||
let _ = input_ids;
|
||||
if desc.backends.contains(b.into()) {
|
||||
Some(PhantomData)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
};
|
||||
|
||||
let id_vulkan = find_input(Backend::Vulkan);
|
||||
let id_metal = find_input(Backend::Metal);
|
||||
let id_dx12 = find_input(Backend::Dx12);
|
||||
let id_dx11 = find_input(Backend::Dx11);
|
||||
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
let mut adapters_vk = match instance.vulkan {
|
||||
Some(ref inst) if id_vulkan.is_some() => {
|
||||
let adapters = inst.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
}
|
||||
_ => Vec::new(),
|
||||
};
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
let mut adapters_mtl = if id_metal.is_some() {
|
||||
let adapters = instance.metal.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
#[cfg(windows)]
|
||||
let mut adapters_dx12 = match instance.dx12 {
|
||||
Some(ref inst) if id_dx12.is_some() => {
|
||||
let adapters = inst.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
}
|
||||
_ => Vec::new(),
|
||||
};
|
||||
#[cfg(windows)]
|
||||
let mut adapters_dx11 = if id_dx11.is_some() {
|
||||
let adapters = instance.dx11.enumerate_adapters();
|
||||
device_types.extend(adapters.iter().map(|ad| ad.info.device_type.clone()));
|
||||
adapters
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
|
||||
if device_types.is_empty() {
|
||||
log::warn!("No adapters are available!");
|
||||
return None;
|
||||
}
|
||||
|
||||
let (mut integrated, mut discrete, mut virt, mut other) = (None, None, None, None);
|
||||
|
||||
for (i, ty) in device_types.into_iter().enumerate() {
|
||||
match ty {
|
||||
hal::adapter::DeviceType::IntegratedGpu => {
|
||||
integrated = integrated.or(Some(i));
|
||||
}
|
||||
hal::adapter::DeviceType::DiscreteGpu => {
|
||||
discrete = discrete.or(Some(i));
|
||||
}
|
||||
hal::adapter::DeviceType::VirtualGpu => {
|
||||
virt = virt.or(Some(i));
|
||||
}
|
||||
_ => {
|
||||
other = other.or(Some(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let preferred_gpu = match desc.power_preference {
|
||||
PowerPreference::Default => integrated.or(discrete).or(other).or(virt),
|
||||
PowerPreference::LowPower => integrated.or(other).or(discrete).or(virt),
|
||||
PowerPreference::HighPerformance => discrete.or(other).or(integrated).or(virt),
|
||||
};
|
||||
|
||||
#[allow(unused_variables)]
|
||||
let local_or_remote_id = |local_id, remote_id| {
|
||||
#[cfg(not(feature = "local"))]
|
||||
let id = remote_id;
|
||||
#[cfg(feature = "local")]
|
||||
let id = Some(local_id);
|
||||
id
|
||||
};
|
||||
|
||||
let mut token = Token::root();
|
||||
|
||||
let mut selected = preferred_gpu.unwrap_or(0);
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
{
|
||||
if selected < adapters_vk.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_vk.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Vulkan {:?}", adapter.raw.info);
|
||||
let id_out = backend::Vulkan::hub(global).adapters.register_identity(
|
||||
id_vulkan.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return local_or_remote_id(id_out, id_vulkan);
|
||||
}
|
||||
selected -= adapters_vk.len();
|
||||
}
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
{
|
||||
if selected < adapters_mtl.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_mtl.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Metal {:?}", adapter.raw.info);
|
||||
let id_out = backend::Metal::hub(global).adapters.register_identity(
|
||||
id_metal.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return local_or_remote_id(id_out, id_metal);
|
||||
}
|
||||
selected -= adapters_mtl.len();
|
||||
}
|
||||
#[cfg(windows)]
|
||||
{
|
||||
if selected < adapters_dx12.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_dx12.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Dx12 {:?}", adapter.raw.info);
|
||||
let id_out = backend::Dx12::hub(global).adapters.register_identity(
|
||||
id_dx12.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return local_or_remote_id(id_out, id_dx12);
|
||||
}
|
||||
selected -= adapters_dx12.len();
|
||||
if selected < adapters_dx11.len() {
|
||||
let adapter = Adapter {
|
||||
raw: adapters_dx11.swap_remove(selected),
|
||||
};
|
||||
log::info!("Adapter Dx11 {:?}", adapter.raw.info);
|
||||
let id_out = backend::Dx11::hub(global).adapters.register_identity(
|
||||
id_dx11.unwrap(),
|
||||
adapter,
|
||||
&mut token,
|
||||
);
|
||||
return local_or_remote_id(id_out, id_dx11);
|
||||
}
|
||||
selected -= adapters_dx11.len();
|
||||
}
|
||||
|
||||
let _ = (selected, id_vulkan, id_metal, id_dx12, id_dx11);
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_request_adapter_async(
|
||||
desc: Option<&RequestAdapterOptions>,
|
||||
callback: RequestAdapterCallback,
|
||||
userdata: *mut c_void,
|
||||
) {
|
||||
request_adapter_async(&*GLOBAL, &desc.cloned().unwrap_or_default(), &[], callback, userdata);
|
||||
}
|
||||
|
||||
pub fn adapter_request_device<B: GfxBackend>(
|
||||
global: &Global,
|
||||
adapter_id: AdapterId,
|
||||
desc: &DeviceDescriptor,
|
||||
id_in: Input<DeviceId>,
|
||||
) -> Output<DeviceId> {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let device = {
|
||||
let (adapter_guard, _) = hub.adapters.read(&mut token);
|
||||
let adapter = &adapter_guard[adapter_id].raw;
|
||||
|
||||
let family = adapter
|
||||
.queue_families
|
||||
.iter()
|
||||
.find(|family| family.queue_type().supports_graphics())
|
||||
.unwrap();
|
||||
let mut gpu = unsafe {
|
||||
adapter
|
||||
.physical_device
|
||||
.open(&[(family, &[1.0])], hal::Features::empty())
|
||||
.unwrap()
|
||||
};
|
||||
|
||||
let limits = adapter.physical_device.limits();
|
||||
assert_eq!(
|
||||
0,
|
||||
BIND_BUFFER_ALIGNMENT % limits.min_storage_buffer_offset_alignment,
|
||||
"Adapter storage buffer offset alignment not compatible with WGPU"
|
||||
);
|
||||
assert_eq!(
|
||||
0,
|
||||
BIND_BUFFER_ALIGNMENT % limits.min_uniform_buffer_offset_alignment,
|
||||
"Adapter uniform buffer offset alignment not compatible with WGPU"
|
||||
);
|
||||
if limits.max_bound_descriptor_sets == 0 {
|
||||
log::warn!("max_bind_groups limit is missing");
|
||||
} else {
|
||||
assert!(
|
||||
u32::from(limits.max_bound_descriptor_sets) >= desc.limits.max_bind_groups,
|
||||
"Adapter does not support the requested max_bind_groups"
|
||||
);
|
||||
}
|
||||
|
||||
let mem_props = adapter.physical_device.memory_properties();
|
||||
|
||||
let supports_texture_d24_s8 = adapter
|
||||
.physical_device
|
||||
.format_properties(Some(hal::format::Format::D24UnormS8Uint))
|
||||
.optimal_tiling
|
||||
.contains(hal::format::ImageFeature::DEPTH_STENCIL_ATTACHMENT);
|
||||
|
||||
Device::new(
|
||||
gpu.device,
|
||||
adapter_id,
|
||||
gpu.queue_groups.swap_remove(0),
|
||||
mem_props,
|
||||
supports_texture_d24_s8,
|
||||
desc.limits.max_bind_groups,
|
||||
)
|
||||
};
|
||||
|
||||
hub.devices.register_identity(id_in, device, &mut token)
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_adapter_request_device(
|
||||
adapter_id: AdapterId,
|
||||
desc: Option<&DeviceDescriptor>,
|
||||
) -> DeviceId {
|
||||
let desc = &desc.cloned().unwrap_or_default();
|
||||
gfx_select!(adapter_id => adapter_request_device(&*GLOBAL, adapter_id, desc, PhantomData))
|
||||
}
|
||||
|
||||
pub fn adapter_get_info<B: GfxBackend>(global: &Global, adapter_id: AdapterId) -> AdapterInfo {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
let (adapter_guard, _) = hub.adapters.read(&mut token);
|
||||
let adapter = &adapter_guard[adapter_id];
|
||||
adapter.raw.info.clone()
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
pub fn wgpu_adapter_get_info(adapter_id: AdapterId) -> AdapterInfo {
|
||||
gfx_select!(adapter_id => adapter_get_info(&*GLOBAL, adapter_id))
|
||||
}
|
@ -1,234 +1,10 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
use std::sync::Arc;
|
||||
|
||||
pub mod backend {
|
||||
#[cfg(windows)]
|
||||
pub use gfx_backend_dx11::Backend as Dx11;
|
||||
#[cfg(windows)]
|
||||
pub use gfx_backend_dx12::Backend as Dx12;
|
||||
pub use gfx_backend_empty::Backend as Empty;
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
pub use gfx_backend_metal::Backend as Metal;
|
||||
#[cfg(any(
|
||||
not(any(target_os = "ios", target_os = "macos")),
|
||||
feature = "gfx-backend-vulkan"
|
||||
))]
|
||||
pub use gfx_backend_vulkan::Backend as Vulkan;
|
||||
pub mod command;
|
||||
pub mod device;
|
||||
|
||||
type Global = core::hub::Global<parking_lot::Mutex<core::hub::IdentityManager>>;
|
||||
|
||||
lazy_static::lazy_static! {
|
||||
static ref GLOBAL: Arc<Global> = Arc::new(Global::new("wgpu"));
|
||||
}
|
||||
|
||||
mod binding_model;
|
||||
mod command;
|
||||
mod conv;
|
||||
mod device;
|
||||
mod hub;
|
||||
mod id;
|
||||
mod instance;
|
||||
mod pipeline;
|
||||
mod resource;
|
||||
mod swap_chain;
|
||||
mod track;
|
||||
|
||||
pub use self::binding_model::*;
|
||||
pub use self::command::*;
|
||||
pub use self::device::*;
|
||||
#[cfg(not(feature = "local"))]
|
||||
pub use self::hub::{Access, Global, IdentityManager, Registry, Token};
|
||||
pub use self::id::*;
|
||||
pub use self::instance::*;
|
||||
pub use self::pipeline::*;
|
||||
pub use self::resource::*;
|
||||
pub use self::swap_chain::*;
|
||||
pub use hal::adapter::AdapterInfo;
|
||||
pub use hal::pso::read_spirv;
|
||||
|
||||
use std::{
|
||||
os::raw::c_char,
|
||||
ptr,
|
||||
sync::atomic::{AtomicUsize, Ordering},
|
||||
};
|
||||
|
||||
type SubmissionIndex = usize;
|
||||
type Index = u32;
|
||||
type Epoch = u32;
|
||||
|
||||
#[repr(u8)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum Backend {
|
||||
Empty = 0,
|
||||
Vulkan = 1,
|
||||
Metal = 2,
|
||||
Dx12 = 3,
|
||||
Dx11 = 4,
|
||||
Gl = 5,
|
||||
}
|
||||
|
||||
pub type BufferAddress = u64;
|
||||
pub type RawString = *const c_char;
|
||||
|
||||
//TODO: make it private. Currently used for swapchain creation impl.
|
||||
#[derive(Debug)]
|
||||
pub struct RefCount(ptr::NonNull<AtomicUsize>);
|
||||
|
||||
unsafe impl Send for RefCount {}
|
||||
unsafe impl Sync for RefCount {}
|
||||
|
||||
impl RefCount {
|
||||
const MAX: usize = 1 << 24;
|
||||
|
||||
fn load(&self) -> usize {
|
||||
unsafe { self.0.as_ref() }.load(Ordering::Acquire)
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for RefCount {
|
||||
fn clone(&self) -> Self {
|
||||
let old_size = unsafe { self.0.as_ref() }.fetch_add(1, Ordering::Relaxed);
|
||||
assert!(old_size < Self::MAX);
|
||||
RefCount(self.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for RefCount {
|
||||
fn drop(&mut self) {
|
||||
if unsafe { self.0.as_ref() }.fetch_sub(1, Ordering::Relaxed) == 1 {
|
||||
let _ = unsafe { Box::from_raw(self.0.as_ptr()) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct LifeGuard {
|
||||
ref_count: RefCount,
|
||||
submission_index: AtomicUsize,
|
||||
}
|
||||
|
||||
impl LifeGuard {
|
||||
fn new() -> Self {
|
||||
let bx = Box::new(AtomicUsize::new(1));
|
||||
LifeGuard {
|
||||
ref_count: RefCount(ptr::NonNull::new(Box::into_raw(bx)).unwrap()),
|
||||
submission_index: AtomicUsize::new(0),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct Stored<T> {
|
||||
value: T,
|
||||
ref_count: RefCount,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Color {
|
||||
pub r: f64,
|
||||
pub g: f64,
|
||||
pub b: f64,
|
||||
pub a: f64,
|
||||
}
|
||||
|
||||
impl Color {
|
||||
pub const TRANSPARENT: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 0.0,
|
||||
};
|
||||
pub const BLACK: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const WHITE: Self = Color {
|
||||
r: 1.0,
|
||||
g: 1.0,
|
||||
b: 1.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const RED: Self = Color {
|
||||
r: 1.0,
|
||||
g: 0.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const GREEN: Self = Color {
|
||||
r: 0.0,
|
||||
g: 1.0,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
};
|
||||
pub const BLUE: Self = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
b: 1.0,
|
||||
a: 1.0,
|
||||
};
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Origin3d {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
impl Origin3d {
|
||||
pub const ZERO: Self = Origin3d {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0,
|
||||
};
|
||||
}
|
||||
|
||||
impl Default for Origin3d {
|
||||
fn default() -> Self {
|
||||
Origin3d::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Extent3d {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub depth: u32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct U32Array {
|
||||
pub bytes: *const u32,
|
||||
pub length: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum InputState {}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! gfx_select {
|
||||
($id:expr => $function:ident( $($param:expr),+ )) => {
|
||||
match $id.backend() {
|
||||
#[cfg(any(not(any(target_os = "ios", target_os = "macos")), feature = "gfx-backend-vulkan"))]
|
||||
$crate::Backend::Vulkan => $function::<$crate::backend::Vulkan>( $($param),+ ),
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
$crate::Backend::Metal => $function::<$crate::backend::Metal>( $($param),+ ),
|
||||
#[cfg(windows)]
|
||||
$crate::Backend::Dx12 => $function::<$crate::backend::Dx12>( $($param),+ ),
|
||||
#[cfg(windows)]
|
||||
$crate::Backend::Dx11 => $function::<$crate::backend::Dx11>( $($param),+ ),
|
||||
_ => unreachable!()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub(crate) struct Features {
|
||||
pub max_bind_groups: u32,
|
||||
pub supports_texture_d24_s8: bool,
|
||||
}
|
||||
|
||||
/// Fast hash map used internally.
|
||||
type FastHashMap<K, V> = std::collections::HashMap<K, V, std::hash::BuildHasherDefault<fxhash::FxHasher>>;
|
||||
|
@ -1,261 +0,0 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
/*! Swap chain management.
|
||||
|
||||
## Lifecycle
|
||||
|
||||
At the low level, the swap chain is using the new simplified model of gfx-rs.
|
||||
|
||||
A swap chain is a separate object that is backend-dependent but shares the index with
|
||||
the parent surface, which is backend-independent. This ensures a 1:1 correspondence
|
||||
between them.
|
||||
|
||||
`get_next_image()` requests a new image from the surface. It becomes a part of
|
||||
`TextureViewInner::SwapChain` of the resulted view. The view is registered in the HUB
|
||||
but not in the device tracker.
|
||||
|
||||
The only operation allowed on the view is to be either a color or a resolve attachment.
|
||||
It can only be used in one command buffer, which needs to be submitted before presenting.
|
||||
Command buffer tracker knows about the view, but only for the duration of recording.
|
||||
The view ID is erased from it at the end, so that it's not merged into the device tracker.
|
||||
|
||||
When a swapchain view is used in `begin_render_pass()`, we assume the start and end image
|
||||
layouts purely based on whether or not this view was used in this command buffer before.
|
||||
It always starts with `Uninitialized` and ends with `Present`, so that no barriers are
|
||||
needed when we need to actually present it.
|
||||
|
||||
In `queue_submit()` we make sure to signal the semaphore whenever we render to a swap
|
||||
chain view.
|
||||
|
||||
In `present()` we return the swap chain image back and wait on the semaphore.
|
||||
!*/
|
||||
|
||||
use crate::{
|
||||
conv,
|
||||
hub::{GfxBackend, Global, Token},
|
||||
resource,
|
||||
DeviceId,
|
||||
Extent3d,
|
||||
Features,
|
||||
Input,
|
||||
LifeGuard,
|
||||
Stored,
|
||||
SwapChainId,
|
||||
TextureViewId,
|
||||
};
|
||||
#[cfg(feature = "local")]
|
||||
use crate::{gfx_select, hub::GLOBAL};
|
||||
|
||||
use hal::{self, device::Device as _, queue::CommandQueue as _, window::PresentationSurface as _};
|
||||
|
||||
use smallvec::SmallVec;
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
use std::marker::PhantomData;
|
||||
|
||||
|
||||
const FRAME_TIMEOUT_MS: u64 = 1000;
|
||||
pub const DESIRED_NUM_FRAMES: u32 = 3;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct SwapChain<B: hal::Backend> {
|
||||
pub(crate) life_guard: LifeGuard,
|
||||
pub(crate) device_id: Stored<DeviceId>,
|
||||
pub(crate) desc: SwapChainDescriptor,
|
||||
pub(crate) num_frames: hal::window::SwapImageIndex,
|
||||
pub(crate) semaphore: B::Semaphore,
|
||||
pub(crate) acquired_view_id: Option<Stored<TextureViewId>>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum PresentMode {
|
||||
NoVsync = 0,
|
||||
Vsync = 1,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SwapChainDescriptor {
|
||||
pub usage: resource::TextureUsage,
|
||||
pub format: resource::TextureFormat,
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub present_mode: PresentMode,
|
||||
}
|
||||
|
||||
impl SwapChainDescriptor {
|
||||
pub(crate) fn to_hal(
|
||||
&self,
|
||||
num_frames: u32,
|
||||
features: &Features,
|
||||
) -> hal::window::SwapchainConfig {
|
||||
let mut config = hal::window::SwapchainConfig::new(
|
||||
self.width,
|
||||
self.height,
|
||||
conv::map_texture_format(self.format, *features),
|
||||
num_frames,
|
||||
);
|
||||
//TODO: check for supported
|
||||
config.image_usage = conv::map_texture_usage(self.usage, hal::format::Aspects::COLOR);
|
||||
config.composite_alpha_mode = hal::window::CompositeAlphaMode::OPAQUE;
|
||||
config.present_mode = match self.present_mode {
|
||||
PresentMode::NoVsync => hal::window::PresentMode::IMMEDIATE,
|
||||
PresentMode::Vsync => hal::window::PresentMode::FIFO,
|
||||
};
|
||||
config
|
||||
}
|
||||
|
||||
pub fn to_texture_desc(&self) -> resource::TextureDescriptor {
|
||||
resource::TextureDescriptor {
|
||||
size: Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
array_layer_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: resource::TextureDimension::D2,
|
||||
format: self.format,
|
||||
usage: self.usage,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct SwapChainOutput {
|
||||
pub view_id: TextureViewId,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SwapChainGetNextTextureError {
|
||||
GpuProcessingTimeout,
|
||||
}
|
||||
|
||||
pub fn swap_chain_get_next_texture<B: GfxBackend>(
|
||||
global: &Global,
|
||||
swap_chain_id: SwapChainId,
|
||||
view_id_in: Input<TextureViewId>,
|
||||
) -> Result<SwapChainOutput, SwapChainGetNextTextureError> {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut surface_guard, mut token) = global.surfaces.write(&mut token);
|
||||
let surface = &mut surface_guard[swap_chain_id.to_surface_id()];
|
||||
let (device_guard, mut token) = hub.devices.read(&mut token);
|
||||
let (mut swap_chain_guard, mut token) = hub.swap_chains.write(&mut token);
|
||||
let sc = &mut swap_chain_guard[swap_chain_id];
|
||||
let device = &device_guard[sc.device_id.value];
|
||||
|
||||
let (image, _) = {
|
||||
let suf = B::get_surface_mut(surface);
|
||||
match unsafe { suf.acquire_image(FRAME_TIMEOUT_MS * 1_000_000) } {
|
||||
Ok(surface_image) => surface_image,
|
||||
Err(hal::window::AcquireError::Timeout) => {
|
||||
return Err(SwapChainGetNextTextureError::GpuProcessingTimeout);
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("acquire_image() failed ({:?}), reconfiguring swapchain", e);
|
||||
let desc = sc.desc.to_hal(sc.num_frames, &device.features);
|
||||
unsafe {
|
||||
suf.configure_swapchain(&device.raw, desc).unwrap();
|
||||
suf.acquire_image(FRAME_TIMEOUT_MS * 1_000_000).unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let view = resource::TextureView {
|
||||
inner: resource::TextureViewInner::SwapChain {
|
||||
image,
|
||||
source_id: Stored {
|
||||
value: swap_chain_id,
|
||||
ref_count: sc.life_guard.ref_count.clone(),
|
||||
},
|
||||
framebuffers: SmallVec::new(),
|
||||
},
|
||||
format: sc.desc.format,
|
||||
extent: hal::image::Extent {
|
||||
width: sc.desc.width,
|
||||
height: sc.desc.height,
|
||||
depth: 1,
|
||||
},
|
||||
samples: 1,
|
||||
range: hal::image::SubresourceRange {
|
||||
aspects: hal::format::Aspects::COLOR,
|
||||
layers: 0 .. 1,
|
||||
levels: 0 .. 1,
|
||||
},
|
||||
life_guard: LifeGuard::new(),
|
||||
};
|
||||
let ref_count = view.life_guard.ref_count.clone();
|
||||
let (view_id, _) = hub.texture_views.new_identity(view_id_in);
|
||||
hub.texture_views.register(view_id, view, &mut token);
|
||||
|
||||
assert!(
|
||||
sc.acquired_view_id.is_none(),
|
||||
"Swap chain image is already acquired"
|
||||
);
|
||||
sc.acquired_view_id = Some(Stored {
|
||||
value: view_id,
|
||||
ref_count,
|
||||
});
|
||||
|
||||
Ok(SwapChainOutput { view_id })
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_swap_chain_get_next_texture(swap_chain_id: SwapChainId) -> SwapChainOutput {
|
||||
gfx_select!(swap_chain_id => swap_chain_get_next_texture(&*GLOBAL, swap_chain_id, PhantomData)).unwrap_or(SwapChainOutput {
|
||||
view_id: TextureViewId::ERROR,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn swap_chain_present<B: GfxBackend>(global: &Global, swap_chain_id: SwapChainId) {
|
||||
let hub = B::hub(global);
|
||||
let mut token = Token::root();
|
||||
|
||||
let (mut surface_guard, mut token) = global.surfaces.write(&mut token);
|
||||
let surface = &mut surface_guard[swap_chain_id.to_surface_id()];
|
||||
let (mut device_guard, mut token) = hub.devices.write(&mut token);
|
||||
let (mut swap_chain_guard, mut token) = hub.swap_chains.write(&mut token);
|
||||
let sc = &mut swap_chain_guard[swap_chain_id];
|
||||
let device = &mut device_guard[sc.device_id.value];
|
||||
|
||||
let view_id = sc
|
||||
.acquired_view_id
|
||||
.take()
|
||||
.expect("Swap chain image is not acquired");
|
||||
let (view, _) = hub.texture_views.unregister(view_id.value, &mut token);
|
||||
let (image, framebuffers) = match view.inner {
|
||||
resource::TextureViewInner::Native { .. } => unreachable!(),
|
||||
resource::TextureViewInner::SwapChain {
|
||||
image, framebuffers, ..
|
||||
} => (image, framebuffers),
|
||||
};
|
||||
|
||||
let err = unsafe {
|
||||
let queue = &mut device.queue_group.queues[0];
|
||||
queue.present_surface(B::get_surface_mut(surface), image, Some(&sc.semaphore))
|
||||
};
|
||||
if let Err(e) = err {
|
||||
log::warn!("present failed: {:?}", e);
|
||||
}
|
||||
|
||||
for fbo in framebuffers {
|
||||
unsafe {
|
||||
device.raw.destroy_framebuffer(fbo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "local")]
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_swap_chain_present(swap_chain_id: SwapChainId) {
|
||||
gfx_select!(swap_chain_id => swap_chain_present(&*GLOBAL, swap_chain_id))
|
||||
}
|
@ -9,12 +9,16 @@ edition = "2018"
|
||||
|
||||
[lib]
|
||||
# Enabling these targets makes our CI bots try to build them and fail atm
|
||||
crate-type = ["lib", "cdylib", "staticlib"]
|
||||
#crate-type = ["lib", "cdylib", "staticlib"]
|
||||
|
||||
[features]
|
||||
default = []
|
||||
|
||||
[dependencies.core]
|
||||
path = "../wgpu-core"
|
||||
package = "wgpu-core"
|
||||
version = "0.1"
|
||||
|
||||
[dependencies]
|
||||
wgn = { path = "../wgpu-native", package = "wgpu-native", version = "0.4" }
|
||||
log = "0.4"
|
||||
parking_lot = { version = "0.9" }
|
||||
|
@ -22,7 +22,7 @@ exclude = ["BufferMapResult"]
|
||||
|
||||
[parse]
|
||||
parse_deps = true
|
||||
include = ["wgpu-native"]
|
||||
include = ["wgpu-core"]
|
||||
|
||||
[fn]
|
||||
prefix = "WGPU_INLINE"
|
||||
|
@ -2,7 +2,11 @@
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use wgn::{AdapterId, Backend, DeviceId, IdentityManager, SurfaceId};
|
||||
use core::{
|
||||
hub::IdentityManager,
|
||||
id::{AdapterId, DeviceId},
|
||||
Backend,
|
||||
};
|
||||
|
||||
use parking_lot::Mutex;
|
||||
|
||||
@ -10,24 +14,16 @@ use std::{ptr, slice};
|
||||
|
||||
pub mod server;
|
||||
|
||||
#[derive(Debug)]
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
struct IdentityHub {
|
||||
adapters: IdentityManager<AdapterId>,
|
||||
devices: IdentityManager<DeviceId>,
|
||||
adapters: IdentityManager,
|
||||
devices: IdentityManager,
|
||||
}
|
||||
|
||||
impl IdentityHub {
|
||||
fn new(backend: Backend) -> Self {
|
||||
IdentityHub {
|
||||
adapters: IdentityManager::new(backend),
|
||||
devices: IdentityManager::new(backend),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Debug, Default)]
|
||||
struct Identities {
|
||||
surfaces: IdentityManager<SurfaceId>,
|
||||
surfaces: IdentityManager,
|
||||
vulkan: IdentityHub,
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: IdentityHub,
|
||||
@ -36,17 +32,6 @@ struct Identities {
|
||||
}
|
||||
|
||||
impl Identities {
|
||||
fn new() -> Self {
|
||||
Identities {
|
||||
surfaces: IdentityManager::new(Backend::Empty),
|
||||
vulkan: IdentityHub::new(Backend::Vulkan),
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
metal: IdentityHub::new(Backend::Metal),
|
||||
#[cfg(windows)]
|
||||
dx12: IdentityHub::new(Backend::Dx12),
|
||||
}
|
||||
}
|
||||
|
||||
fn select(&mut self, backend: Backend) -> &mut IdentityHub {
|
||||
match backend {
|
||||
Backend::Vulkan => &mut self.vulkan,
|
||||
@ -75,7 +60,7 @@ pub struct Infrastructure {
|
||||
pub extern "C" fn wgpu_client_new() -> Infrastructure {
|
||||
log::info!("Initializing WGPU client");
|
||||
let client = Box::new(Client {
|
||||
identities: Mutex::new(Identities::new()),
|
||||
identities: Mutex::new(Identities::default()),
|
||||
});
|
||||
Infrastructure {
|
||||
client: Box::into_raw(client),
|
||||
@ -92,22 +77,22 @@ pub extern "C" fn wgpu_client_delete(client: *mut Client) {
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_client_make_adapter_ids(
|
||||
client: &Client,
|
||||
ids: *mut wgn::AdapterId,
|
||||
ids: *mut AdapterId,
|
||||
id_length: usize,
|
||||
) -> usize {
|
||||
let mut identities = client.identities.lock();
|
||||
assert_ne!(id_length, 0);
|
||||
let mut ids = unsafe { slice::from_raw_parts_mut(ids, id_length) }.iter_mut();
|
||||
|
||||
*ids.next().unwrap() = identities.vulkan.adapters.alloc();
|
||||
*ids.next().unwrap() = identities.vulkan.adapters.alloc(Backend::Vulkan);
|
||||
|
||||
#[cfg(any(target_os = "ios", target_os = "macos"))]
|
||||
{
|
||||
*ids.next().unwrap() = identities.metal.adapters.alloc();
|
||||
*ids.next().unwrap() = identities.metal.adapters.alloc(Backend::Metal);
|
||||
}
|
||||
#[cfg(windows)]
|
||||
{
|
||||
*ids.next().unwrap() = identities.dx12.adapters.alloc();
|
||||
*ids.next().unwrap() = identities.dx12.adapters.alloc(Backend::Dx12);
|
||||
}
|
||||
|
||||
id_length - ids.len()
|
||||
@ -116,7 +101,7 @@ pub extern "C" fn wgpu_client_make_adapter_ids(
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_client_kill_adapter_ids(
|
||||
client: &Client,
|
||||
ids: *const wgn::AdapterId,
|
||||
ids: *const AdapterId,
|
||||
id_length: usize,
|
||||
) {
|
||||
let mut identity = client.identities.lock();
|
||||
@ -127,20 +112,18 @@ pub extern "C" fn wgpu_client_kill_adapter_ids(
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_client_make_device_id(
|
||||
client: &Client,
|
||||
adapter_id: wgn::AdapterId,
|
||||
) -> wgn::DeviceId {
|
||||
pub extern "C" fn wgpu_client_make_device_id(client: &Client, adapter_id: AdapterId) -> DeviceId {
|
||||
let backend = adapter_id.backend();
|
||||
client
|
||||
.identities
|
||||
.lock()
|
||||
.select(adapter_id.backend())
|
||||
.select(backend)
|
||||
.devices
|
||||
.alloc()
|
||||
.alloc(backend)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_client_kill_device_id(client: &Client, id: wgn::DeviceId) {
|
||||
pub extern "C" fn wgpu_client_kill_device_id(client: &Client, id: DeviceId) {
|
||||
client
|
||||
.identities
|
||||
.lock()
|
||||
|
@ -2,16 +2,18 @@
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use core::{gfx_select, hub::Global, id};
|
||||
|
||||
use std::slice;
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_server_new() -> *mut wgn::Global {
|
||||
pub extern "C" fn wgpu_server_new() -> *mut Global<()> {
|
||||
log::info!("Initializing WGPU server");
|
||||
Box::into_raw(Box::new(wgn::Global::new("wgpu")))
|
||||
Box::into_raw(Box::new(Global::new("wgpu")))
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_server_delete(global: *mut wgn::Global) {
|
||||
pub extern "C" fn wgpu_server_delete(global: *mut Global<()>) {
|
||||
log::info!("Terminating WGPU server");
|
||||
unsafe { Box::from_raw(global) }.delete();
|
||||
log::info!("\t...done");
|
||||
@ -23,44 +25,32 @@ pub extern "C" fn wgpu_server_delete(global: *mut wgn::Global) {
|
||||
/// Returns the index in this list, or -1 if unable to pick.
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_server_instance_request_adapter(
|
||||
global: &wgn::Global,
|
||||
desc: &wgn::RequestAdapterOptions,
|
||||
ids: *const wgn::AdapterId,
|
||||
global: &Global<()>,
|
||||
desc: &core::instance::RequestAdapterOptions,
|
||||
ids: *const id::AdapterId,
|
||||
id_length: usize,
|
||||
) -> i8 {
|
||||
extern "C" fn request_adapter_callback(
|
||||
data: *const wgn::AdapterId,
|
||||
user_data: *mut std::ffi::c_void,
|
||||
) {
|
||||
unsafe {
|
||||
*(user_data as *mut wgn::AdapterId) = *data;
|
||||
}
|
||||
}
|
||||
|
||||
let ids = unsafe { slice::from_raw_parts(ids, id_length) };
|
||||
let mut adapter_id: wgn::AdapterId = wgn::AdapterId::ERROR;
|
||||
let adapter_id_ref = &mut adapter_id;
|
||||
wgn::request_adapter_async(global, desc, ids, request_adapter_callback, adapter_id_ref as *mut _ as *mut std::ffi::c_void);
|
||||
if adapter_id == wgn::AdapterId::ERROR {
|
||||
-1
|
||||
} else {
|
||||
ids.iter().position(|&i| i == adapter_id).unwrap() as i8
|
||||
match global.pick_adapter(
|
||||
desc,
|
||||
core::instance::AdapterInputs::IdSet(ids, |i| i.backend()),
|
||||
) {
|
||||
Some(id) => ids.iter().position(|&i| i == id).unwrap() as i8,
|
||||
None => -1,
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_server_adapter_request_device(
|
||||
global: &wgn::Global,
|
||||
self_id: wgn::AdapterId,
|
||||
desc: &wgn::DeviceDescriptor,
|
||||
new_id: wgn::DeviceId,
|
||||
global: &Global<()>,
|
||||
self_id: id::AdapterId,
|
||||
desc: &core::instance::DeviceDescriptor,
|
||||
new_id: id::DeviceId,
|
||||
) {
|
||||
use wgn::adapter_request_device as func;
|
||||
wgn::gfx_select!(self_id => func(global, self_id, desc, new_id));
|
||||
gfx_select!(self_id => global.adapter_request_device(self_id, desc, new_id));
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn wgpu_server_device_destroy(global: &wgn::Global, self_id: wgn::DeviceId) {
|
||||
use wgn::device_destroy as func;
|
||||
wgn::gfx_select!(self_id => func(global, self_id))
|
||||
pub extern "C" fn wgpu_server_device_destroy(global: &Global<()>, self_id: id::DeviceId) {
|
||||
gfx_select!(self_id => global.device_destroy(self_id))
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user