Cross-platform, safe, pure-rust graphics api.
Go to file
2019-01-20 16:24:37 -07:00
examples DX11 support 2019-01-17 23:03:11 -05:00
wgpu-bindings Lock cbindgen to working revision 2019-01-20 15:47:54 -07:00
wgpu-native Remove generic from render pass descriptor 2019-01-20 16:24:37 -07:00
wgpu-rs Remove generic from render pass descriptor 2019-01-20 16:24:37 -07:00
.gitignore Create C example 2018-09-23 13:25:05 -06:00
.travis.yml Fix deadlock in barrier insertion 2018-12-01 22:53:21 -05:00
bors.toml CI scripts 2018-09-14 11:39:24 -04:00
Cargo.lock Lock cbindgen to working revision 2019-01-20 15:47:54 -07:00
Cargo.toml First bits of wgpu-rs 2018-09-26 14:31:03 -04:00
LICENSE Initial commit 2018-09-13 15:18:51 -04:00
Makefile Fix deadlock in barrier insertion 2018-12-01 22:53:21 -05:00
README.md Readme update with fixed links and components description 2018-09-26 14:31:06 -04:00
rustfmt.toml CI scripts 2018-09-14 11:39:24 -04:00

WebGPU

Build Status Gitter

This is an experimental WebGPU implementation as a native static library. It's written in Rust and is based on gfx-hal and satellite libraries. The corresponding WebIDL specification can be found at gpuweb project.

The implementation consists of the following parts:

  • wgpu-native - the native implementation of WebGPU as a C API library
  • wgpu-bindings - automatic generator of actual C headers
  • wgpu-remote - remoting layer to work with WebGPU across the process boundary
  • wgpu-rs - idiomatic Rust wrapper of the native library