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Readme update with fixed links and components description
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# WebGPU
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[![Build Status](https://travis-ci.org/gfx-rs/wgpu-native.svg)](https://travis-ci.org/gfx-rs/wgpu-native)
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[![Gitter](https://badges.gitter.im/gfx-rs/gfx.svg)](https://gitter.im/gfx-rs/gfx)
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[![Build Status](https://travis-ci.org/gfx-rs/wgpu.svg)](https://travis-ci.org/gfx-rs/wgpu)
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[![Gitter](https://badges.gitter.im/gfx-rs/webgpu.svg)](https://gitter.im/gfx-rs/webgpu)
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This is an experimental [WebGPU](https://www.w3.org/community/gpu/) implementation as a native static library. It's written in Rust and is based on [gfx-hal](https://github.com/gfx-rs/gfx) and [satellite](https://github.com/gfx-rs/gfx-memory) libraries. The corresponding WebIDL specification can be found at [gpuweb project](https://github.com/gpuweb/gpuweb/blob/master/design/sketch.webidl).
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The implementation consists of the following parts:
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- `wgpu-native` - the native implementation of WebGPU as a C API library
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- `wgpu-bindings` - automatic generator of actual C headers
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- `wgpu-remote` - remoting layer to work with WebGPU across the process boundary
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- `wgpu-rs` - idiomatic Rust wrapper of the native library
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