Commit Graph

7537 Commits

Author SHA1 Message Date
Jim Blandy
b898cdf908 [naga spv-in] Doc fix: Parser -> Frontend
Fix documentation left unchanged when `Parser` was renamed to
`Frontend`.
2024-05-23 12:59:11 +02:00
Daniel McNab
9f74b15f0c Remove historical comment in rust-toolchain.toml
A version of rustup which doesn't understand toml-formatted `rust-toolchain` files won't be looking in `rust-toolchain.toml`

The file was renamed to `rust-toolchain.toml` in #4204

rust-toolchain.toml support was added in rustup 1.23, which was released
on 2020-11-27 [1], 3 and a half years ago.

[1]: https://blog.rust-lang.org/2020/11/27/Rustup-1.23.0.html
2024-05-22 09:49:35 -04:00
Jim Blandy
7fc7f58280 [naga spv-in] Delete misplaced, outdated comment.
This comment had become misplaced - it belongs on
`lookup_sampled_image` - but also, that table is no longer "storing
flags on how they are used". So the name of the field and type are
probably documentation enough.
2024-05-22 08:38:31 +02:00
Erich Gubler
ccccffda19 test: migrate tests for specific validation err. msgs. 2024-05-21 17:16:06 -04:00
Erich Gubler
3b1e8da1b1 style: use concat!(…)'d string for DIFFERENT_BGL_ORDER_BW_SHADER_AND_API 2024-05-21 17:16:06 -04:00
Erich Gubler
94dba0b026 test: add expected msg. arg. to wgpu_test::fail{,_if} 2024-05-21 17:16:06 -04:00
Elabajaba
c7a16b36b1 change create_validator to a free function so it's usable 2024-05-20 11:02:23 +02:00
Erich Gubler
18b758e388 test: ensure render pipelines have at least 1 target 2024-05-17 17:45:03 -04:00
Erich Gubler
447e3eee8d fix: ensure render pipelines have at least 1 target 2024-05-17 17:45:03 -04:00
Daniel McNab
4902e470ce
Pipeline cache API and implementation for Vulkan (#5319)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-05-16 13:52:56 +00:00
Connor Fitzgerald
eeb1a9d7b7
Add Benchmarks (#5694) 2024-05-16 09:05:41 -04:00
Teodor Tanasoaia
3a798859cd remove old depth and/or stencil texture copy validation
This was previously added in #2230 but I don't think it was necessary. #901 already implemented the buffer <-> texture validation for those formats. It's also not a requirement in the spec.
2024-05-15 17:24:37 +02:00
Andreas Reich
77a83fb0dd
Remove lifetime constraints from wgpu::ComputePass methods (#5570)
* basic test setup

* remove lifetime and drop resources on test - test fails now just as expected

* compute pass recording is now hub dependent (needs gfx_select)

* compute pass recording now bumps reference count of uses resources directly on recording

TODO:
* bind groups don't work because the Binder gets an id only
* wgpu level error handling is missing

* simplify compute pass state flush, compute pass execution no longer needs to lock bind_group storage

* wgpu sided error handling

* make ComputePass hal dependent, removing command cast hack. Introduce DynComputePass on wgpu side

* remove stray repr(C)

* changelog entry

* fix deno issues -> move DynComputePass into wgc

* split out resources setup from test
2024-05-14 20:05:17 +00:00
Vladislav
00456cfb37 Add parsing support for un/pack4xI/U8 2024-05-14 17:57:04 +02:00
teoxoy
66d7387f0d [msl] refactor chain of if blocks to match 2024-05-14 17:57:04 +02:00
Connor Fitzgerald
7078b0a061
Fix Subgroup Ops on VK 1.2 Device (#5624) 2024-05-14 14:21:53 +00:00
Nick Guletskii
65d8c94afd
Issue SetDrawColorBuffers before clearing buffers in GLES, use clear_buffer_f32_slice instead of clear (#5666)
* Issue SetDrawColorBuffers commands before issuing ClearColor

This is necessary for glClearBuffer calls to work correctly on some machines (e.g. AMD Renoir graphics running on Linux). Without this, glClearBuffer calls are ignored.

* Use clear_buffer_f32_slice instead of gl.clear to suppress WebGL warnings

This fixes the following WebGL warning: "WebGL warning: drawBuffers: `buffers[i]` must be NONE or COLOR_ATTACHMENTi."

When using native OpenGL, it is acceptable to call glDrawBuffers with an array of buffers where i != COLOR_ATTACHMENTi. In WebGL, this is not allowed.

* Run cargo fmt

* Add changes for PR GH-5666 to the CHANGELOG
2024-05-14 05:57:18 -04:00
Kevin Reid
9b70254437
Reduce string allocations related to labels and logging. (#5690) 2024-05-14 04:39:28 -04:00
Jim Blandy
ffd96a0a53 [core] Use a for loop in LifetimeTracker triage code.
A `for` loop is less noisy than a `drain`, which requires:

- a `mut` qualifier for a variable whose modified value we never
  consult

- a method name appearing mid-line instead of a control structure name
  at the front of the line

- a range which is always `..`, establishing no restriction at all

- a closure instead of a block

Structured control flow syntax has a fine pedigree, originating in,
among other places, Dijkstrsa's efforts at designing languages in a
way that made it easier to formally verify programs written in
them (see "A Discipline Of Programming"). There is nothing "more
mathematical" about a method call that takes a closure than a `for`
loop. Since `for_each` is useless unless the closure has side effects,
there's nothing "more functional" about `for_each` here, either.
Obsessive use of `for_each` suggests that the author loves Haskell
without understanding it.
2024-05-14 04:38:43 -04:00
Jim Blandy
8981058ad1 [core] In LifetimeTrackers triage code, use more specific names.
Rename `LifetimeTracker::triage_resources`'s `resources_map` argument
to `suspected_resources`, since this always points to a field of
`LifetimeTracker::suspected_resources`.

In the various `triage_suspected_foo` functions, name the map
`suspected_foos`.
2024-05-14 04:38:43 -04:00
Jim Blandy
8d73e5a9cd [core] Refactor LifetimeTracker::triage_resources.
Check whether the resource is abandoned first, since none of the rest
of the work is necessary otherwise.

Rename `non_referenced_resources` to `last_resources`. This function
copes with various senses in which the resource might be referenced or
not. Instead, `last_resources` is the name of the `ActiveSubmission`
member this may point to, which is more specific.

Move the use of `last_resources` immediately after its production.
2024-05-14 04:38:43 -04:00
Jim Blandy
64777d4fd8 [core] Doc fixes for lifetime management, minor typos.
- Document `LifetimeTracker::triage_resources`.

- Fix various typos and bad grammar.
2024-05-14 04:38:43 -04:00
Marijn Suijten
8879733875
[wgpu-hal] Upgrade to ash 0.38 (#5504) 2024-05-13 11:57:44 -04:00
Erich Gubler
ca91744955 chore: apply unused_qualifications lint via cargo +1.78.0 fix && cargo fmt 2024-05-13 10:10:54 -04:00
Erich Gubler
f1b06f55ce chore: satisfy clippy::assigning_clones 2024-05-13 10:10:54 -04:00
Erich Gubler
bfe96d87b2 chore(spv): remove unused MergeInstruction 2024-05-13 10:10:54 -04:00
Erich Gubler
78a208b005 chore: satisfy clippy::empty_docs 2024-05-13 10:10:54 -04:00
Erich Gubler
b4193d50db chore: satisfy clippy::multiple_bound_locations 2024-05-13 10:10:54 -04:00
dependabot[bot]
0f751b147a
build(deps): bump the patch-updates group across 1 directory with 4 updates (#5698)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-05-13 04:43:44 -04:00
Andreas Reich
452cf24fa1
Remove unnecessary Cargo.toml dependencies via cargo machete (#5692) 2024-05-12 19:05:00 -04:00
bjorn3
fa48562229
Avoid introducing spurious features for optional dependencies (#5691)
* Avoid introducing spurious features for optional dependencies

If a feature depends on an optional dependency without using the dep:
prefix, a feature with the same name as the optional dependency is
introduced. This feature almost certainly won't have any effect when
enabled other than increasing compile times and polutes the feature list
shown by cargo add. Consistently use dep: for all optional dependencies
to avoid this problem.

* Add changelog entry
2024-05-12 08:45:35 +02:00
bjorn3
ebbf901304
Remove unused num-traits dependency of naga (#5689) 2024-05-11 16:26:49 -04:00
Leo Kettmeir
d0a5e48aa7
chore: backport deno changes (#5686) 2024-05-11 09:29:09 +00:00
Connor Fitzgerald
2f4522714c Remove #[doc(inline)] to Prevent Doc Spam 2024-05-10 14:18:15 -04:00
dependabot[bot]
f4b8b15df3
build(deps): bump the patch-updates group across 1 directory with 26 updates (#5673)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-05-09 14:26:38 -04:00
dependabot[bot]
3b6112d45d
build(deps): bump crate-ci/typos from 1.20.10 to 1.21.0 (#5672)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-05-06 15:08:37 -04:00
Xiaopeng Li
d5d683d3c4
Clean up weak references to texture views and bind groups (#5595)
* Clean up weak references to texture views

* add change to CHANGELOG.md

* drop texture view before clean up

* cleanup weak ref to bind groups

* update changelog

* Trim weak backlinks in their holders' triage functions.

---------

Co-authored-by: Jim Blandy <jimb@red-bean.com>
2024-05-06 12:53:03 +02:00
Valaphee The Meerkat
8084eb6c8f
Seperate GLES and GL version selection (#5657)
* Seperate GLES and GL version selection

* Add info when gles minor version is specified and not used
2024-05-04 21:42:45 +02:00
Jim Blandy
0d70a7361d [core] Properly recycle Device::temp_suspected.
Change `Device::untrack` to properly reuse the `ResourceMap` allocated
for prior calls. The prior code tries to do this but always leaves
`Device::temp_suspected` set to a new empty `ResourceMap`, leaving the
previous value to be dropped by `ResourceMap::extend`.

Change `ResourceMap::extend` to take `other` by reference, rather than
taking it by value and dropping it.
2024-05-04 00:28:46 -04:00
Jim Blandy
5f464688e6 [core] Don't check for uniquely referenced resources at submission.
Remove unreachable code from `Global::queue_submit` that checks
whether the resources used by the command buffer have a reference
count of one, and adds them to `Device::temp_suspected` if so.

When `queue_submit` is called, all the `Arc`s processed by this code
have a reference count of at least three, even when the user has
dropped the resource:

- `Device::trackers` holds strong references to all the device's
  resources.

- `CommandBufferMutable::trackers` holds strong references to all
  resources used by the command buffer.

- The `used_resources` methods of the various members of
  `CommandBufferMutable::trackers` all return iterators of owned
  `Arc`s.

Fortunately, since the `Global::device_drop_foo` methods all add the
`foo` being dropped to `Device::suspected_resources`, and
`LifetimeTracker::triage_suspected` does an adequate job of accounting
for the uninteresting `Arc`s and leaves the resources there until
they're actually dead, things do get cleaned up without the checks in
`Global::queue_submit`.

This allows `Device::temp_suspected` to be private to
`device::resource`, with a sole remaining use in `Device::untrack`.

Fixes #5647.
2024-05-03 17:00:07 -04:00
Valaphee The Meerkat
565a0310e9
Fix OpenGL non-srgb on Linux (#5642) 2024-05-03 22:29:27 +02:00
Jim Blandy
4a07ab2b57 [core] Ensure all lock guards are properly nested.
The lock analyzers in the `wgpu_core::lock` module can be a bit
simpler if they can assume that locks are acquired and released in a
stack-like order: that a guard is only dropped when it is the most
recently acquired lock guard still held. So:

- Change `Device::maintain` to take a `RwLockReadGuard` for the device's
  hal fence, rather than just a reference to it.

- Adjust the order in which guards are dropped in `Device::maintain`
  and `Queue::submit`.

Fixes #5610.
2024-05-03 13:06:00 -04:00
Jim Blandy
7c842a3b48 [core] Implement downgrade for the lock module's RwLocks.
Implement `RwLockWriteGuard::downgrade` for `lock::vanilla` and
`lock::ranked`, to downgrade a write lock to a read lock.
2024-05-03 13:06:00 -04:00
Jim Blandy
651214ef74 [core] Refactor lock::ranked to use LockStateGuard.
Rather than implementing `Drop` for all three lock guard types to
restore the lock analysis' per-thread state, let lock guards own
values of a new type, `LockStateGuard`, with the appropriate `Drop`
implementation. This is cleaner and shorter, and helps us implement
`RwLock::downgrade` in a later commit.
2024-05-03 13:06:00 -04:00
Jim Blandy
fb3b33d092 [wgpu] Clarify documentation for Queue transfer methods.
Explain more clearly that the `write_buffer`, `write_buffer_with`, and
`write_texture` methods on `wgpu::Queue` do not immediately submit the
transfers for execution. Provide sample code for flushing them.
2024-05-01 17:42:00 -07:00
Jim Blandy
e5201a7267 When a #[gpu_test] test fails, print its source location.
Use `std::panic::Location` to record the source location of each
`#[gpu_test]` test, and if it fails, include that in the error output.
This is not essential, but it should make working with failures a bit
more comfortable.
2024-05-01 17:08:22 -07:00
Samson
5fa537bfd9
Cast ptr to Device not Surface (#5640) 2024-04-30 11:39:56 -04:00
Elabajaba
bdf30fa45a
fix halmark (#5635) 2024-04-29 20:45:37 +00:00
Jim Blandy
b765eeb474
[core] Removed outdated safety comments from no-longer-unsafe fns. (#5633) 2024-04-29 13:34:06 -04:00
Andreas Reich
08efa72a83 move shader compilation error query out of 0.20 changelog - it didn't get released with it 2024-04-29 14:29:18 +02:00