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Avoid introducing spurious features for optional dependencies (#5691)
* Avoid introducing spurious features for optional dependencies If a feature depends on an optional dependency without using the dep: prefix, a feature with the same name as the optional dependency is introduced. This feature almost certainly won't have any effect when enabled other than increasing compile times and polutes the feature list shown by cargo add. Consistently use dep: for all optional dependencies to avoid this problem. * Add changelog entry
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@ -70,6 +70,12 @@ By @stefnotch in [#5410](https://github.com/gfx-rs/wgpu/pull/5410)
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#### Naga
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### Changes
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#### General
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- Avoid introducing spurious features for optional dependencies. By @bjorn3 in [#5691](https://github.com/gfx-rs/wgpu/pull/5691)
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### Bug Fixes
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#### GLES / OpenGL
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@ -22,15 +22,15 @@ all-features = true
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[features]
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default = []
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dot-out = []
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glsl-in = ["pp-rs"]
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glsl-in = ["dep:pp-rs"]
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glsl-out = []
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msl-out = []
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serialize = ["serde", "bitflags/serde", "indexmap/serde"]
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deserialize = ["serde", "bitflags/serde", "indexmap/serde"]
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serialize = ["dep:serde", "bitflags/serde", "indexmap/serde"]
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deserialize = ["dep:serde", "bitflags/serde", "indexmap/serde"]
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arbitrary = ["dep:arbitrary", "bitflags/arbitrary", "indexmap/arbitrary"]
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spv-in = ["petgraph", "spirv"]
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spv-out = ["spirv"]
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wgsl-in = ["hexf-parse", "unicode-xid", "compact"]
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spv-in = ["dep:petgraph", "dep:spirv"]
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spv-out = ["dep:spirv"]
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wgsl-in = ["dep:hexf-parse", "dep:unicode-xid", "compact"]
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wgsl-out = []
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hlsl-out = []
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compact = []
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@ -51,7 +51,7 @@ strict_asserts = ["wgt/strict_asserts"]
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serde = ["dep:serde", "wgt/serde", "arrayvec/serde"]
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## Enable API tracing.
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trace = ["ron", "serde", "naga/serialize"]
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trace = ["dep:ron", "serde", "naga/serialize"]
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## Enable API replaying
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replay = ["serde", "naga/deserialize"]
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@ -34,30 +34,30 @@ targets = [
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[features]
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default = ["link"]
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metal = ["naga/msl-out", "block"]
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metal = ["naga/msl-out", "dep:block"]
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vulkan = [
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"naga/spv-out",
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"ash",
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"gpu-alloc",
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"gpu-descriptor",
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"libloading",
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"smallvec",
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"android_system_properties",
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"dep:ash",
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"dep:gpu-alloc",
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"dep:gpu-descriptor",
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"dep:libloading",
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"dep:smallvec",
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"dep:android_system_properties",
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]
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gles = [
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"naga/glsl-out",
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"glow",
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"glutin_wgl_sys",
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"khronos-egl",
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"libloading",
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"ndk-sys",
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"dep:glow",
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"dep:glutin_wgl_sys",
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"dep:khronos-egl",
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"dep:libloading",
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"dep:ndk-sys",
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]
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dx12 = [
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"naga/hlsl-out",
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"d3d12",
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"bit-set",
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"libloading",
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"range-alloc",
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"dep:d3d12",
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"dep:bit-set",
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"dep:libloading",
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"dep:range-alloc",
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"winapi/std",
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"winapi/winbase",
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"winapi/d3d12",
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@ -66,9 +66,9 @@ dx12 = [
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"winapi/dxgi1_6",
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]
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# TODO: This is a separate feature until Mozilla okays windows-rs, see https://github.com/gfx-rs/wgpu/issues/3207 for the tracking issue.
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windows_rs = ["gpu-allocator"]
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dxc_shader_compiler = ["hassle-rs"]
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renderdoc = ["libloading", "renderdoc-sys"]
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windows_rs = ["dep:gpu-allocator"]
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dxc_shader_compiler = ["dep:hassle-rs"]
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renderdoc = ["dep:libloading", "dep:renderdoc-sys"]
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fragile-send-sync-non-atomic-wasm = ["wgt/fragile-send-sync-non-atomic-wasm"]
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link = ["metal/link"]
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# Panic when running into an out-of-memory error (for debugging purposes).
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@ -50,7 +50,7 @@ vulkan-portability = ["wgc?/vulkan"]
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## Enables the GLES backend on Wasm
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##
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## * ⚠️ WIP: Currently will also enable GLES dependencies on any other targets.
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webgl = ["hal", "wgc/gles"]
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webgl = ["dep:hal", "wgc/gles"]
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#! **Note:** In the documentation, if you see that an item depends on a backend,
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#! it means that the item is only available when that backend is enabled _and_ the backend
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@ -69,7 +69,7 @@ glsl = ["naga/glsl-in", "wgc/glsl"]
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wgsl = ["wgc?/wgsl"]
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## Enable accepting naga IR shaders as input.
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naga-ir = ["naga"]
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naga-ir = ["dep:naga"]
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#! ### Logging & Tracing
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# --------------------------------------------------------------------
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