Andreas Reich
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9e1f1487b4
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DynDevice acceleration structure handling
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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522b98c582
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DynDevice wait/capture/pipeline_cache_get_data
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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dbf9aea0ba
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DynDevice fence
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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84c4811f81
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DynDevice create/destroy query set
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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4d355bf30e
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DynDevice pipeline cache
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3932f8b854
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DynDevice create/destroy compute/render pipeline
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ad5c7fe50e
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DynDevice create/destroy ShaderModule
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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276753f963
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DynDevice create/destroy bind group
bindgroup fixup
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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33f57e2305
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DynDevice create/destroy pipeline layout
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1da319f804
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DynDevice create/destroy bind group layout
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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05a09338cd
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DynDevice create/destroy command encoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ea0df25d5e
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DynDevice create/destroy for texture/textureview/sampler
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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b599d97243
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DynDevice buffer operations
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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72f30a34f5
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introduce DynQueue
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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4e5721350f
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introduce DynSurface
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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70f7641193
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impl DynSurfaceTexture for all surface textures
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1d19a205a5
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impl DynFence for all fences
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3faed2bf52
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Device now has to implement DynResource
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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df5cc12935
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impl DynCommandBuffer
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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a9cb7fc855
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impl DynShaderModule for all backends
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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b4c6741970
|
add most remaining dyn type traits
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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add54f19d8
|
Introduce DynDevice
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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b7e11c76df
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texture & buffer transitioning always uses DynCommandEncoder now
collateral: ComputePass uses DynCommandEncoder during recording
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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c02ee6270b
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buffer / texture copy operations for DynCommandEncoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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39b408218f
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implement transition_textures for DynCommandEncoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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eeaf27749c
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implement begin/end render/computepass for dyncommandencoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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a47a0cb3d9
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render/compute pass descriptors work now with dyn types
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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bdf6710d58
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introduce DynTexture & DynTextureView
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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bea9a10f90
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fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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fc764b4b17
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Introduce DynComputePipeline & DynRenderPipeline
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
50a1811229
|
Introduce DynPipelineLayout & DynBindGroup
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
f8871e6ed1
|
introduce DynQuerySet, associated DynCommandEncoder methods
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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9b20fd8507
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DynCommandEncoder implement begin/end encoding, debug markers, various buffer operations
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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256ec6e447
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Introduce DynCommandEncoder, implement index & vertex buffer ops on it
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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a4d9d38d03
|
BufferBarrier no longer depend on hal api struct, but directly on buffer type
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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cda9d9af65
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Buffer bindings no longer depend on hal api struct, but directly on buffer type
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
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d2508d9ad6
|
introduce DynResource & DynBuffer as first user
|
2024-08-14 17:34:11 +02:00 |
|
Samson
|
c6a3d92734
|
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in TEXTURE_FORMAT_LIST (#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
* `Rg11b10Float` -> `Rg11b10UFloat`
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
* Add changelog entry
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
|
2024-08-13 08:28:55 +00:00 |
|
Erich Gubler
|
5533c37786
|
chore: satisfy clippy::collapsible_match
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
8231d31eab
|
chore: update out-of-date docs build fix expectation
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
bf051fb476
|
refactor(naga): use same Firefox commentary for rust-version
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
22b8f50987
|
chore: satisfy unused_qualifications lint
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
7f881bd35f
|
chore(naga): remove broken Unsupported64Bit tests
Seemingly missed in 4e6f873da5 .
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
ce23c02feb
|
chore(naga): remove dead "validation" feat. refs.
Missed in a26e4a00 , but we're fixing it now!
|
2024-08-13 08:42:41 +01:00 |
|
Erich Gubler
|
b1eb6db8cd
|
refactor: satisfy clippy::manual_bits
|
2024-08-13 08:42:41 +01:00 |
|
teoxoy
|
c72bc7b84b
|
remove unnecessary RwLock from Texture.clear_mode
|
2024-08-13 00:55:32 +02:00 |
|
teoxoy
|
1aaaec22f6
|
use ManuallyDrop for texture views of TextureClearMode
|
2024-08-13 00:55:32 +02:00 |
|
teoxoy
|
ce9c9b76f6
|
remove Option around A::SurfaceTexture
We can rely on the snatching mechanism to take the surface texture.
|
2024-08-13 00:55:32 +02:00 |
|
teoxoy
|
19843c9c5f
|
use ManuallyDrop for Device.fence
|
2024-08-13 00:55:32 +02:00 |
|
teoxoy
|
728b288fda
|
use ManuallyDrop for Device.zero_buffer
|
2024-08-13 00:55:32 +02:00 |
|