Dzmitry Malyshau
09bea3c5f0
hal/vk: fix vulkan-1.2 caps check, again
2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
20e1d4d170
hal/gles: don't expose VERTEX_STORAGE if there is no storage
2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
fa4d86b167
hal/gles: error on given context below 3.0
2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
0df66719ca
Switch WebGL limits max_uniform_buffers_per_shader_stage to 11
2021-11-30 11:44:37 -05:00
Dzmitry Malyshau
28ba9d86eb
hal/vk: check for optimus in addition to NV adapter
2021-11-29 13:32:08 -05:00
Dzmitry Malyshau
4abbc95911
hal/vk: fix adapter vulkan version check when requesting 1.2 capabilities
2021-11-29 13:32:08 -05:00
Samuel Hurel
f622c83a19
Allows for depth texture copies
2021-11-29 12:56:07 -05:00
Dzmitry Malyshau
57b28cb90f
hal/vk: use Option::insert() with push_next for adapter features
2021-11-29 12:09:48 -05:00
Dzmitry Malyshau
b6d5281d4c
hal/vk: use more ergonomic GetPhysicalDeviceProperties2
2021-11-29 12:09:48 -05:00
Dzmitry Malyshau
480ab26ded
hal/vk: require storage buffer class as the device extension, not instance
2021-11-29 12:09:48 -05:00
João Capucho
90b2949fb3
hal/vulkan: Enable depth clip if available ( #2218 )
...
This wasn't being done even if the VK_EXT_depth_clip_enable was present
causing validation errors when requesting DEPTH_CLIP_CONTROL in the
device.
Strangely this was being done for raw calls to `wgpu_hal::Adapter::open`
because it calls `physical_device_features` and then
`from_extensions_and_requested_features`.
2021-11-29 11:31:43 -05:00
Dzmitry Malyshau
b32dcbb041
hal/gles: force unbind samplers ( #2226 )
2021-11-29 10:08:11 -05:00
Aleksander Guryanov
1b1c826ac7
Remove duplicate line in mod.rs ( #2223 )
2021-11-29 13:34:15 +00:00
Dzmitry Malyshau
62b036b55b
hal/gles: fix setting filtering on integer textures ( #2222 )
2021-11-28 23:04:43 -05:00
Leo Kettmeir
cda893fe73
feat(deno_webgpu): fill buffer ( #2221 )
...
* fill buffer
* fix
* fmt
2021-11-28 21:22:15 -05:00
Leo Kettmeir
943145b4df
chore: update deno_webgpu ( #2214 )
...
* update deno
* more fixes
* revert debug
* clean
2021-11-26 16:05:16 -05:00
Dzmitry Malyshau
5f6c067815
hal/vulkan: use multiple semaphores in a relay ( #2212 )
2021-11-25 15:44:33 -05:00
Xiaopeng Li
f4d51451fa
Unique HalManagedMetalLayerDelegate class ( #2209 )
...
* Unique HalManagedMetalLayerDelegate class
* Remove once-cell dependency
2021-11-25 11:23:26 -05:00
Mariusz Kryński
dde73ed236
use native webgl2 buffers for MAP_READ usage ( #2201 )
...
* use native gl buffers for map_read
* Buffer refactor
* lint
2021-11-23 17:16:26 -05:00
Dzmitry Malyshau
5864b776a4
Refactor command buffer states to ensure proper cleanup on errors ( #2208 )
2021-11-23 15:57:13 -05:00
Dzmitry Malyshau
2b38439f65
Add INDIRECT_FIRST_INSTANCE feature ( #2206 )
2021-11-23 10:01:07 -05:00
Neil Blakey-Milner
4f639622d0
Add strip_index_format to linestrip in conservative-raster example ( #2199 )
2021-11-22 14:01:24 +00:00
Andy Fiedler
8196b7567c
Web backend: call set_vertex_buffer with size as optional
2021-11-22 08:59:25 -05:00
Andy Fiedler
385d9caa8d
Web backend: call set_index_buffer with size as optional
...
Size must be passed to setIndexBuffer in Javascript as undefined in order for WebGGPU to use the default size, which is the full buffer size.
2021-11-22 08:59:25 -05:00
James Beilby
ed7f8a84a3
Remove very slow debug assertion in hubs ( #2193 ) ( #2203 )
2021-11-22 13:58:53 +00:00
dan
cd59c76e3a
Add new BindingResource type SamplerArray ( #2113 )
...
* implemented SamplerArray
* modified shaders
* fixed doc
* fixed code format
2021-11-22 12:19:46 +00:00
Connor Fitzgerald
8c0c01b338
Merge pull request #2200 from CatCode79/patch-1
...
minor typo
2021-11-21 09:36:18 -05:00
CatCode79
8acde0b0e1
minor typo
...
GSLS -> GLSL
2021-11-21 12:29:57 +01:00
Dzmitry Malyshau
ddac6a369b
Validate min_binding_size at draw time ( #2195 )
2021-11-20 16:15:54 -05:00
Layl
2ef72b9313
Add multiview support ( #2187 )
...
Co-authored-by: Layl Bongers <2385329-layl@users.noreply.gitlab.com>
2021-11-19 10:56:48 -05:00
Dzmitry Malyshau
fca82ddd7e
Populate sampling pairs for validation ( #2188 )
2021-11-18 19:06:24 -05:00
Xiaopeng Li
39f3f08b55
Add Device::as_hal and always assume texture from hal is initialized ( #2180 )
...
* Add Device::as_hal, create_texture_from_hal_initialized
* Add Safety doc
* Always assume that the texture from hal is initialized
2021-11-18 17:34:01 -05:00
Boris-Chengbiao Zhou
47fd77619f
Don't use duplicate function name in boids shader ( #2183 )
...
From the spec: "A declaration must not introduce a name when that
identifier is already in scope with the same end scope as another
instance of that name."
naga doesn't yet check this (gfx-rs/naga#1480 ) but Chrome/Tint rightly
complains with: error: redefinition of 'main'
2021-11-16 23:25:33 -05:00
Boris-Chengbiao Zhou
3545a4fdd5
Introduce SamplerBindingType enum and fix bug in validation ( #2181 )
...
* Introduce SamplerBindingType enum and fix bug in validation
This matches the WebGPU spec more closely and also lets us implement the
validation as it's written in the spec[1]. This fixes a bug which
previously prevented the "shadow" example from running in Firefox.
Previously the validation would check whether the filtering was
appropiate even if it was a comparison sampler. This didn't matter when
running the shadow example natively since the example was setting
`filtering: true` in addition to `comparison: true`. But this failed
when running through a browser since there the used WebIDL has the
proper enum representation and eventually resulted in `filtering: false`
being passed to wgpu-core which would then fail validation.[2]
[1]: https://gpuweb.github.io/gpuweb/#bind-group-creation
[2]: 674b6582ba/dom/webgpu/ipc/WebGPUChild.cpp (L502-L513)
* Fix remaining examples
* Fix deno_webgpu
2021-11-16 23:08:03 -05:00
Dzmitry Malyshau
1ff70329f1
Refactor texture view non-referenced resources ( #2184 )
2021-11-15 15:58:47 -05:00
Jerónimo Sánchez
052cb3da39
Renaming CommandEncoder::clearBuffer to CommandEncoder::fillBuffer ( #2174 )
...
* Renamed clear_buffer to fill_buffer (keeping up with spec)
* fill_buffer does not require CLEAR_BUFFER feature
* Changed ClearBuffer to FillBuffer for `trace` feature
* Renamed clearBuffer for web backend
2021-11-14 19:16:10 -05:00
Boris-Chengbiao Zhou
08b9c46ec4
Validate strip_index_format ( #2177 )
...
The spec mandates that stripIndexFormat is set even when drawIndexed is
not used. (https://www.w3.org/TR/webgpu/#primitive-state )
There is some recent discussion about this though:
https://github.com/gpuweb/gpuweb/issues/2199
2021-11-14 19:03:33 -05:00
Dzmitry Malyshau
f25a45f4e2
Evolve depth clamping into clip control ( #2171 )
2021-11-10 16:55:27 -05:00
Dzmitry Malyshau
27aae2a2a2
Update naga to eda078d
( #2172 )
2021-11-10 16:06:32 -05:00
Mariusz Kryński
cf2fb0b665
do not query work group params on gles < 3.1 ( #2166 )
...
* do not query work group params on gles < 3.1
* address reviewer comment
2021-11-10 08:21:27 -05:00
Markus Siglreithmaier
6fc0587b2d
hal/vk: add physical device features for extensions ( #2167 )
2021-11-09 09:59:41 -05:00
Mariusz Kryński
9a5dec2cf0
gles backend: unbind PIXEL_UNPACK_BUFFER ( #2162 )
2021-11-09 09:32:40 -05:00
Mariusz Kryński
746c938d19
fix run-wasm-example.sh
2021-11-07 10:20:02 -03:30
Dzmitry Malyshau
7e00abf651
Manually implement Error for ShaderError ( #2160 )
2021-11-06 17:17:08 -04:00
Dzmitry Malyshau
693bc58bdd
Validate device descriptor before opening ( #2159 )
2021-11-06 17:09:52 -04:00
Dzmitry Malyshau
2755cd08eb
Add clippy non_send_fields_in_send_ty ( #2156 )
2021-11-05 08:57:09 -04:00
Timo Kösters
dbf65234a3
fix typo ( #2153 )
2021-11-05 02:47:16 +00:00
Alphyr
99830957e8
Update ron ( #2154 )
2021-11-04 22:41:21 -04:00
Mike Welsh
7b3caad779
web: Implement Device::on_uncaptured_error
2021-11-04 22:05:48 -02:30
Jerónimo Sánchez
c824c8fa53
Added shader workgroup size validation ( #2142 )
2021-11-02 17:19:15 -04:00