Pierre Krieger
|
84bf96f23e
|
No longer hardcode vertex attributes
|
2016-02-19 10:58:35 +01:00 |
|
Pierre Krieger
|
41847a1b99
|
Correctly propagate errors when creating shader module
|
2016-02-18 21:23:26 +01:00 |
|
Pierre Krieger
|
1b657be785
|
Adjust feature names again
|
2016-02-17 19:16:07 +01:00 |
|
Pierre Krieger
|
4e48017de9
|
Fix empty input and output
|
2016-02-17 17:10:55 +01:00 |
|
Pierre Krieger
|
87191bbb97
|
Adjust capability checks in vulkano-shaders
|
2016-02-17 16:05:59 +01:00 |
|
Pierre Krieger
|
9af3aa371f
|
Switch to one shader at a time in glsl-to-spirv
|
2016-02-16 20:01:45 +01:00 |
|
Pierre Krieger
|
3f18306a1a
|
Add small helpful comment in the generated code
|
2016-02-06 21:45:29 +01:00 |
|
Pierre Krieger
|
0e62886ed3
|
Add some #[allow(dead_code)]
|
2016-02-06 12:35:50 +01:00 |
|
Pierre Krieger
|
df322b8ce6
|
Generated structs public again (oops)
|
2016-02-06 12:16:06 +01:00 |
|
Pierre Krieger
|
5b3c5e58c6
|
Generated structs are now private
|
2016-02-06 12:05:24 +01:00 |
|
Pierre Krieger
|
1ae8fea0e0
|
Minor adjustements to the current library draft
|
2016-02-06 12:01:10 +01:00 |
|
Pierre Krieger
|
6153e1fcde
|
Rename shader-parser to vulkano-shaders
|
2016-02-06 11:45:09 +01:00 |
|