Add some #[allow(dead_code)]

This commit is contained in:
Pierre Krieger 2016-02-06 12:35:50 +01:00
parent df322b8ce6
commit 0e62886ed3

View File

@ -61,6 +61,7 @@ impl {name} {{
}}
/// Returns the module that was created.
#[allow(dead_code)]
#[inline]
pub fn module(&self) -> &::std::sync::Arc<::vulkano::shader::ShaderModule> {{
&self.shader
@ -185,6 +186,7 @@ fn write_entry_point(doc: &parse::Spirv, instruction: &parse::Instruction) -> St
#[inline]
pub fn {ep_name}_entry_point(&self) -> {ty} {{
unsafe {{
#[allow(dead_code)]
static NAME: [u8; {ep_name_lenp1}] = [{encoded_ep_name}, 0];
self.shader.{f_name}(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _))
}}