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Rename shader-parser to vulkano-shaders
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@ -7,4 +7,4 @@ rust:
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script:
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- cargo test -v --manifest-path glsl-to-spirv/Cargo.toml
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- cargo test -v --manifest-path shader-parser/Cargo.toml
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- cargo test -v --manifest-path vulkano-shaders/Cargo.toml
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@ -1,5 +1,5 @@
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[package]
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name = "shader-parser"
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name = "vulkano-shaders"
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version = "0.1.0"
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authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
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@ -1,5 +1,5 @@
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extern crate glsl_to_spirv;
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extern crate shader_parser;
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extern crate vulkano_shaders;
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fn main() {
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let shader = r#"
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@ -27,6 +27,6 @@ void main() {
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"#;
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let content = glsl_to_spirv::compile(Some((shader, glsl_to_spirv::ShaderType::Fragment))).unwrap();
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let output = shader_parser::reflect("Shader", content).unwrap();
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let output = vulkano_shaders::reflect("Shader", content).unwrap();
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println!("{}", output);
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}
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