Branan Riley
44530af81c
Update winit to 0.13.1 ( #953 )
2018-06-05 12:58:59 +02:00
Cldfire
e515ffd846
Add overview of generated macro code to vulkano-shader-derive
( #958 )
2018-06-05 12:22:22 +02:00
Lucas Kent
bb3e6d616c
Fix clear values in runtime-shader example ( #968 )
2018-06-05 12:21:36 +02:00
Gabriel Majeri
77c76b77ed
Update dependencies ( #903 )
...
* Update dependencies
* Update winit to 0.11
* Update CHANGELOG.md
2018-03-13 12:34:30 +01:00
Casey Rodarmor
c11208521b
Remove unused use std::iter;
in triangle example ( #935 )
2018-03-13 11:36:09 +01:00
John Doneth
3231e92715
Fixed resizing bug in examples ( #303 ) ( #919 )
...
Fixed the OutOfDate error in the examples by conditionally unwrapping futures
2018-02-14 08:51:52 +01:00
Branan Riley
e9104208c4
Allow Surface to reference an external window object ( #848 )
...
* Allow Surface to reference an external window object
This makes the Surface struct generic across a Window
type, so that a surface can own (or reference, if W is
an Arc) an external window object.
This also updates vulkano-win to take advantage of this.
There is no longer a dedicated Window struct in vulkano-win.
Instead, the Surface is simply passed ownership of the
winit::Window.
This fixes #844
* Update examples for new surface API
* Update Changelog
* Remove unnecessary send/sync bounds
* Update swapchain docs for new Surface behavior
2018-02-13 14:29:36 +01:00
thelearnerofcode
80e1ed6dc3
Updated Dependencies. ( #876 )
...
* Updated Dependencies
* Complied with changes mentioned in pull request.
2017-12-11 10:23:40 +01:00
tomaka
c16e4d81b2
Fix triangle example panicking on wayland ( #873 )
2017-11-11 11:23:53 +01:00
Pyry Kontio
ddb66a5513
Fixed the layer scaling issue on macOS. ( #830 )
...
* Fixed the layer scaling issue on macOS. Changed the triangle example to use the surface extents instead of window dimensions, as that seems to be a more robust source of correct information.
* Updated changelog. Fixed other examples' window extent problem.
2017-09-26 10:29:26 +02:00
tomaka
bdf026a78b
Propagate allocation errors to CpuBufferPool::next() and chunk() ( #809 )
...
* Propagate allocation errors to CpuBufferPool::next() and chunk()
* Add entry in CHANGELOG
2017-09-09 08:55:20 +02:00
tomaka
9bf5e7f252
Remove the guide examples ( #784 )
2017-08-28 20:31:10 +02:00
tomaka
4208814e74
Fix #760 ( #761 )
2017-08-23 15:45:37 +02:00
tomaka
f02e021158
Remove the list of queue families in most places when creating a buffer or image ( #746 )
...
* Add Device::active_queue_families()
* Remove queue families parameter for ImmutableImage
* Remove queue families param from ImmutableBuffer
* Remove queue_families parameter from CpuBufferPool
* Remove queue families parameter from CpuAccessibleBuffer
* Fix examples
2017-08-17 11:59:59 +02:00
tomaka
3bfd84544e
Add the triangle guide example ( #720 )
2017-08-05 10:32:14 +02:00
tomaka
6abeba4f3d
Remove PipelineLayoutDescNames ( #712 )
2017-08-03 12:01:25 +02:00
tomaka
bf82214ec1
Rework shader entry points ( #708 )
2017-08-02 10:42:30 +02:00
Philip Woods
572554dbc1
Added window resizing to examples ( #671 )
...
* Added Swapchain recreation to triangle example
* Triangle example no longer panics when manually resizing window
* Triangle example now correctly resizes viewport
* Added window resizing support to image example
* Removed unused code from image example
* Moved dimension definition earlier in triangle and image example
* Replaced width and height variables in examples with dimensions
* Added window resizing support to teapot example
* Removed unused code from teapot example
* Removed duplicate code creating framebuffers
2017-07-26 17:58:40 +02:00
Benjamin Saunders
c085e193d9
Omit rarely-needed parameters from ImmutableImage convenience ctors
2017-07-24 01:09:45 -07:00
Benjamin Saunders
8a3bf4d191
Refactor ImmutableImage for convenient, safe initialization
2017-07-23 14:40:53 -07:00
tomaka
ef9a5f98e3
Merge pull request #667 from fst3a/spv-examples
...
Example showing how to manually load SPIR-V shaders from disk
2017-07-23 10:12:37 +02:00
Constantine
af0bb0ce9e
Accomodate requested changes
2017-07-22 22:47:53 +03:00
tomaka
5f9b6dcaf2
Fix the examples not working on Android
2017-07-22 16:44:52 +02:00
Constantine
72b17b8e9d
Add spv-1 example
2017-07-20 16:58:26 +03:00
Pierre Krieger
3fe108336c
Fixes to the CpuBufferPool
2017-07-19 19:19:40 +02:00
Jason Davies
b06f45736d
Use supports_compute() in compute example.
2017-07-19 01:10:38 +01:00
tomaka
139a13de62
Merge pull request #632 from tomaka/cb-builder-builders
...
Add other constructors for AutoCommandBufferBuilder
2017-07-11 12:33:39 +02:00
Pierre Krieger
437b046539
Fix examples
2017-07-11 11:33:35 +02:00
Pierre Krieger
c34491ed57
Add the example for the mandelbrot fractal
2017-07-11 11:09:01 +02:00
Pierre Krieger
d06e2abf3c
Add other constructors for AutoCommandBufferBuilder
2017-07-10 21:27:42 +02:00
Pierre Krieger
205b56327e
Fix teapot rotation slowly
2017-07-08 12:54:23 +02:00
Pierre Krieger
7c48e7c891
Finish updating examples for PersistentDescriptorSet
2017-07-08 12:13:05 +02:00
Pierre Krieger
bceafa2b03
Add the example for the next section of the guide
2017-07-08 11:13:32 +02:00
Pierre Krieger
fcae155883
Add errors to PersistentDescriptorSet building
2017-07-07 17:07:11 +02:00
Pierre Krieger
3d718c57a0
Update the examples for PersistentDescriptorSet
2017-07-07 17:07:11 +02:00
Pierre Krieger
5cb9cbd367
Fix #599
2017-07-05 18:16:14 +02:00
tomaka
9c05d74481
Merge pull request #591 from tomaka/fix-590
...
Fix #590
2017-07-05 09:38:45 +02:00
Pierre Krieger
6c1cd22fba
Add the examples of the guide
2017-07-05 09:09:44 +02:00
Pierre Krieger
d64c7bd21f
Fix #590
2017-07-04 17:30:17 +02:00
Pierre Krieger
9e83984278
Publish 0.5.0
2017-07-04 14:26:41 +02:00
tomaka
d293c6cbcf
Pass the device by value when loading a shader
2017-07-03 16:53:44 +02:00
Rukai
eb9ccd44e8
pass PhysicalDevice by value
2017-07-02 14:12:48 +10:00
tomaka
d7c9d08f76
Merge pull request #551 from tomaka/acquire-sc-timeout
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The timeout of acquire_next_image is now optional
2017-06-27 07:48:11 +02:00
Pierre Krieger
e9fdcba73f
Remove old gitignore files
2017-06-26 10:35:05 +02:00
Pierre Krieger
4df639a834
The timeout of acquire_next_image is now optional
2017-06-25 10:28:22 +02:00
Pierre Krieger
d1b83a5192
Fix some warnings and examples
2017-06-23 10:32:49 +02:00
Pierre Krieger
d372724054
Rework command buffers
2017-06-23 07:34:04 +02:00
Pierre Krieger
78ddfba364
Add a compute shader example, and bugfix
2017-06-20 15:07:21 +02:00
Gabriel Majeri
6c3a7193e7
Fix some more unused code
2017-06-20 06:56:51 +03:00
Gabriel Majeri
3bd0d38f97
Update examples' libraries
2017-06-20 06:54:35 +03:00
Gabriel Majeri
9d2c028699
Fix unused code / imports in the examples
2017-06-20 06:53:53 +03:00
tomaka
4d96d9a912
Merge pull request #513 from tomaka/g-pipeline-builder
...
Add a GraphicsPipelineBuilder
2017-06-14 10:22:54 +02:00
Pierre Krieger
7723ba55e4
Add dummy for specialization constants in builder
2017-06-13 15:21:19 +02:00
Pierre Krieger
53fb62c6b1
Use FIFO present mode in exemples
2017-06-11 19:01:00 +02:00
tomaka
29096fc53f
Minor warning fixes and comment restore
2017-06-10 18:58:25 +02:00
tomaka
80e8848e32
Convert other examples
2017-06-10 18:55:05 +02:00
tomaka
64b8db24ea
Make triangle example work
2017-06-10 18:36:01 +02:00
Pierre Krieger
ad3307d252
Use vulkano-shader-derive in the examples
2017-06-03 12:49:50 +02:00
Pierre Krieger
db3e128143
Rework framebuffer creation
2017-06-02 20:36:43 +02:00
Pierre Krieger
953b89f52e
Architectural rework in swapchain
2017-05-26 13:12:21 +02:00
Pierre Krieger
a3c30dc183
Creating a Surface now takes the Arc<Instance> by value
2017-05-26 10:51:28 +02:00
Pierre Krieger
0d918e3779
Rework Surface::is_supported() and update examples
2017-05-26 10:42:03 +02:00
Pierre Krieger
6d106565d3
Turn all the constructor that take a &Arc<Device> to Arc<Device>
2017-05-25 21:44:54 +02:00
Pierre Krieger
3c51a3eb0b
Update the examples to use the new system
2017-05-21 19:04:14 +02:00
Pierre Krieger
6f32b7d1c0
Fix examples
2017-05-20 14:06:19 +02:00
Pierre Krieger
1e62e4fc78
Take BufferUsage by value and never by ref
2017-05-19 15:26:57 +02:00
Pierre Krieger
c8fc08738e
Fix examples
2017-05-15 11:02:00 +02:00
Benjamin Saunders
f3d7ca4b0d
Update vulkano-win and examples to winit 0.6
2017-05-07 19:08:18 -07:00
Pierre Krieger
3213c9fef3
Add documentation and usability methods to GpuFuture
2017-05-06 20:10:16 +02:00
Pierre Krieger
5de743221b
Adding a command to a builder can now return an error
2017-04-20 09:43:57 +02:00
Pierre Krieger
db3dfb4b96
Fix example
2017-04-17 09:15:43 +02:00
Pierre Krieger
adaf6258a9
Fix compilation
2017-04-15 12:57:16 +02:00
Luxko
4c7a1a786c
fix teapot example
2017-04-08 20:29:15 +08:00
Pierre Krieger
99388714c3
Building a command buffer can now return an OomError
2017-04-04 17:41:51 +02:00
Pierre Krieger
dcab87b9be
Fix image example
2017-04-04 09:00:11 +02:00
Luxko
f82ceaf35c
Restore CmdDrawIndexed
...
- restore CmdDrawIndexed
- add a method `draw_indexed` to `CommandBufferBuilder`
- pass through relative `AddCommand`-impls to relative layers and
finally to `AutoCommandBufferBuilder`.
- make the teapot example work again
2017-03-16 21:55:01 +08:00
Pierre Krieger
8ed20f933c
Change GpuFuture::is_finished to cleanup_finished
2017-03-04 20:05:36 +01:00
Pierre Krieger
dd13c015cb
Implement #385
2017-02-17 14:19:11 +01:00
Pierre Krieger
372a6f7d14
Rework command buffers again
2017-01-24 14:24:13 +01:00
Pierre Krieger
1216461211
Merge branch 'custom-derives' into incoming
2017-01-21 16:35:58 +01:00
Pierre Krieger
61dc795e03
Revert the triangle example to what it was
2017-01-21 16:33:09 +01:00
Pierre Krieger
f932187778
Add a small crate to allow inlining shader source codes
2017-01-21 16:17:06 +01:00
Pierre Krieger
fec458b881
Fix warnings and improve docs
2017-01-04 21:01:40 +01:00
Pierre Krieger
8e58d913e6
Rework fb clear values
2017-01-04 17:49:23 +01:00
Pierre Krieger
19beb1eb06
Rework attachments list
2017-01-04 16:55:19 +01:00
Jeroen Bollen
a5acc07494
Examples now use min_image_count-buffering
...
This fixes a bug on some devices where the hard coded values were too small, and not supported.
2017-01-03 22:47:33 +01:00
Callym
66e98cf5b5
Fixed warning about CpuAccessibleBuffer::array being depreciated
2016-12-22 00:01:37 +00:00
Pierre Krieger
738b16cb07
Some work on framebuffer macros rework
2016-12-18 15:28:40 +01:00
Pierre Krieger
2b5a75c39b
Modify descriptor pools system and fix teapot example
2016-12-10 11:45:07 +01:00
Paul Houghton
b53cf071f3
4 more shaders->shaderpack450
2016-12-07 23:52:36 +02:00
Paul Houghton
2d7ffaf1f4
GL_ARB_shading_language_420pack->450pack in example
2016-12-07 23:45:46 +02:00
Paul Houghton
0eb105e601
cgmath->0.12.0; associated changes in teapot example
2016-11-29 19:03:12 +02:00
Pierre Krieger
f56ded6f5a
Make build_primary default to AutobarriersCb
2016-11-24 16:48:29 +01:00
Pierre Krieger
35f687b215
Make triangle example compile again (but not work)
2016-11-15 16:24:42 +01:00
Pierre Krieger
358b1f2212
Some tweaks to triangle.rs
2016-11-10 11:20:46 +01:00
Pierre Krieger
479a60fe8b
Various fixes
2016-10-16 20:37:32 +02:00
Pierre Krieger
b9f4f8f2cf
Remove pipeline layout parameter from pipeline creation
2016-10-16 20:31:49 +02:00
Pierre Krieger
32ebcaca1e
Update vulkano-shaders and fix triangle example
2016-10-16 15:59:16 +02:00
Pierre Krieger
4f9b2dda96
Submitting can now return an error
2016-10-09 09:39:39 +02:00
Pierre Krieger
a2fe17b262
Some more fixes with descriptor sets
2016-10-06 12:03:22 +02:00