Commit Graph

187 Commits

Author SHA1 Message Date
Branan Riley
44530af81c Update winit to 0.13.1 (#953) 2018-06-05 12:58:59 +02:00
Cldfire
e515ffd846 Add overview of generated macro code to vulkano-shader-derive (#958) 2018-06-05 12:22:22 +02:00
Lucas Kent
bb3e6d616c Fix clear values in runtime-shader example (#968) 2018-06-05 12:21:36 +02:00
Gabriel Majeri
77c76b77ed Update dependencies (#903)
* Update dependencies

* Update winit to 0.11

* Update CHANGELOG.md
2018-03-13 12:34:30 +01:00
Casey Rodarmor
c11208521b Remove unused use std::iter; in triangle example (#935) 2018-03-13 11:36:09 +01:00
John Doneth
3231e92715 Fixed resizing bug in examples (#303) (#919)
Fixed the OutOfDate error in the examples by conditionally unwrapping futures
2018-02-14 08:51:52 +01:00
Branan Riley
e9104208c4 Allow Surface to reference an external window object (#848)
* Allow Surface to reference an external window object

This makes the Surface struct generic across a Window
type, so that a surface can own (or reference, if W is
an Arc) an external window object.

This also updates vulkano-win to take advantage of this.
There is no longer a dedicated Window struct in vulkano-win.
Instead, the Surface is simply passed ownership of the
winit::Window.

This fixes #844

* Update examples for new surface API

* Update Changelog

* Remove unnecessary send/sync bounds

* Update swapchain docs for new Surface behavior
2018-02-13 14:29:36 +01:00
thelearnerofcode
80e1ed6dc3 Updated Dependencies. (#876)
* Updated Dependencies

* Complied with changes mentioned in pull request.
2017-12-11 10:23:40 +01:00
tomaka
c16e4d81b2
Fix triangle example panicking on wayland (#873) 2017-11-11 11:23:53 +01:00
Pyry Kontio
ddb66a5513 Fixed the layer scaling issue on macOS. (#830)
* Fixed the layer scaling issue on macOS. Changed the triangle example to use the surface extents instead of window dimensions, as that seems to be a more robust source of correct information.

* Updated changelog. Fixed other examples' window extent problem.
2017-09-26 10:29:26 +02:00
tomaka
bdf026a78b Propagate allocation errors to CpuBufferPool::next() and chunk() (#809)
* Propagate allocation errors to CpuBufferPool::next() and chunk()

* Add entry in CHANGELOG
2017-09-09 08:55:20 +02:00
tomaka
9bf5e7f252 Remove the guide examples (#784) 2017-08-28 20:31:10 +02:00
tomaka
4208814e74 Fix #760 (#761) 2017-08-23 15:45:37 +02:00
tomaka
f02e021158 Remove the list of queue families in most places when creating a buffer or image (#746)
* Add Device::active_queue_families()

* Remove queue families parameter for ImmutableImage

* Remove queue families param from ImmutableBuffer

* Remove queue_families parameter from CpuBufferPool

* Remove queue families parameter from CpuAccessibleBuffer

* Fix examples
2017-08-17 11:59:59 +02:00
tomaka
3bfd84544e Add the triangle guide example (#720) 2017-08-05 10:32:14 +02:00
tomaka
6abeba4f3d Remove PipelineLayoutDescNames (#712) 2017-08-03 12:01:25 +02:00
tomaka
bf82214ec1 Rework shader entry points (#708) 2017-08-02 10:42:30 +02:00
Philip Woods
572554dbc1 Added window resizing to examples (#671)
* Added Swapchain recreation to triangle example

* Triangle example no longer panics when manually resizing window

* Triangle example now correctly resizes viewport

* Added window resizing support to image example

* Removed unused code from image example

* Moved dimension definition earlier in triangle and image example

* Replaced width and height variables in examples with dimensions

* Added window resizing support to teapot example

* Removed unused code from teapot example

* Removed duplicate code creating framebuffers
2017-07-26 17:58:40 +02:00
Benjamin Saunders
c085e193d9 Omit rarely-needed parameters from ImmutableImage convenience ctors 2017-07-24 01:09:45 -07:00
Benjamin Saunders
8a3bf4d191 Refactor ImmutableImage for convenient, safe initialization 2017-07-23 14:40:53 -07:00
tomaka
ef9a5f98e3 Merge pull request #667 from fst3a/spv-examples
Example showing how to manually load SPIR-V shaders from disk
2017-07-23 10:12:37 +02:00
Constantine
af0bb0ce9e Accomodate requested changes 2017-07-22 22:47:53 +03:00
tomaka
5f9b6dcaf2 Fix the examples not working on Android 2017-07-22 16:44:52 +02:00
Constantine
72b17b8e9d Add spv-1 example 2017-07-20 16:58:26 +03:00
Pierre Krieger
3fe108336c Fixes to the CpuBufferPool 2017-07-19 19:19:40 +02:00
Jason Davies
b06f45736d Use supports_compute() in compute example. 2017-07-19 01:10:38 +01:00
tomaka
139a13de62 Merge pull request #632 from tomaka/cb-builder-builders
Add other constructors for AutoCommandBufferBuilder
2017-07-11 12:33:39 +02:00
Pierre Krieger
437b046539 Fix examples 2017-07-11 11:33:35 +02:00
Pierre Krieger
c34491ed57 Add the example for the mandelbrot fractal 2017-07-11 11:09:01 +02:00
Pierre Krieger
d06e2abf3c Add other constructors for AutoCommandBufferBuilder 2017-07-10 21:27:42 +02:00
Pierre Krieger
205b56327e Fix teapot rotation slowly 2017-07-08 12:54:23 +02:00
Pierre Krieger
7c48e7c891 Finish updating examples for PersistentDescriptorSet 2017-07-08 12:13:05 +02:00
Pierre Krieger
bceafa2b03 Add the example for the next section of the guide 2017-07-08 11:13:32 +02:00
Pierre Krieger
fcae155883 Add errors to PersistentDescriptorSet building 2017-07-07 17:07:11 +02:00
Pierre Krieger
3d718c57a0 Update the examples for PersistentDescriptorSet 2017-07-07 17:07:11 +02:00
Pierre Krieger
5cb9cbd367 Fix #599 2017-07-05 18:16:14 +02:00
tomaka
9c05d74481 Merge pull request #591 from tomaka/fix-590
Fix #590
2017-07-05 09:38:45 +02:00
Pierre Krieger
6c1cd22fba Add the examples of the guide 2017-07-05 09:09:44 +02:00
Pierre Krieger
d64c7bd21f Fix #590 2017-07-04 17:30:17 +02:00
Pierre Krieger
9e83984278 Publish 0.5.0 2017-07-04 14:26:41 +02:00
tomaka
d293c6cbcf Pass the device by value when loading a shader 2017-07-03 16:53:44 +02:00
Rukai
eb9ccd44e8 pass PhysicalDevice by value 2017-07-02 14:12:48 +10:00
tomaka
d7c9d08f76 Merge pull request #551 from tomaka/acquire-sc-timeout
The timeout of acquire_next_image is now optional
2017-06-27 07:48:11 +02:00
Pierre Krieger
e9fdcba73f Remove old gitignore files 2017-06-26 10:35:05 +02:00
Pierre Krieger
4df639a834 The timeout of acquire_next_image is now optional 2017-06-25 10:28:22 +02:00
Pierre Krieger
d1b83a5192 Fix some warnings and examples 2017-06-23 10:32:49 +02:00
Pierre Krieger
d372724054 Rework command buffers 2017-06-23 07:34:04 +02:00
Pierre Krieger
78ddfba364 Add a compute shader example, and bugfix 2017-06-20 15:07:21 +02:00
Gabriel Majeri
6c3a7193e7 Fix some more unused code 2017-06-20 06:56:51 +03:00
Gabriel Majeri
3bd0d38f97 Update examples' libraries 2017-06-20 06:54:35 +03:00
Gabriel Majeri
9d2c028699 Fix unused code / imports in the examples 2017-06-20 06:53:53 +03:00
tomaka
4d96d9a912 Merge pull request #513 from tomaka/g-pipeline-builder
Add a GraphicsPipelineBuilder
2017-06-14 10:22:54 +02:00
Pierre Krieger
7723ba55e4 Add dummy for specialization constants in builder 2017-06-13 15:21:19 +02:00
Pierre Krieger
53fb62c6b1 Use FIFO present mode in exemples 2017-06-11 19:01:00 +02:00
tomaka
29096fc53f Minor warning fixes and comment restore 2017-06-10 18:58:25 +02:00
tomaka
80e8848e32 Convert other examples 2017-06-10 18:55:05 +02:00
tomaka
64b8db24ea Make triangle example work 2017-06-10 18:36:01 +02:00
Pierre Krieger
ad3307d252 Use vulkano-shader-derive in the examples 2017-06-03 12:49:50 +02:00
Pierre Krieger
db3e128143 Rework framebuffer creation 2017-06-02 20:36:43 +02:00
Pierre Krieger
953b89f52e Architectural rework in swapchain 2017-05-26 13:12:21 +02:00
Pierre Krieger
a3c30dc183 Creating a Surface now takes the Arc<Instance> by value 2017-05-26 10:51:28 +02:00
Pierre Krieger
0d918e3779 Rework Surface::is_supported() and update examples 2017-05-26 10:42:03 +02:00
Pierre Krieger
6d106565d3 Turn all the constructor that take a &Arc<Device> to Arc<Device> 2017-05-25 21:44:54 +02:00
Pierre Krieger
3c51a3eb0b Update the examples to use the new system 2017-05-21 19:04:14 +02:00
Pierre Krieger
6f32b7d1c0 Fix examples 2017-05-20 14:06:19 +02:00
Pierre Krieger
1e62e4fc78 Take BufferUsage by value and never by ref 2017-05-19 15:26:57 +02:00
Pierre Krieger
c8fc08738e Fix examples 2017-05-15 11:02:00 +02:00
Benjamin Saunders
f3d7ca4b0d Update vulkano-win and examples to winit 0.6 2017-05-07 19:08:18 -07:00
Pierre Krieger
3213c9fef3 Add documentation and usability methods to GpuFuture 2017-05-06 20:10:16 +02:00
Pierre Krieger
5de743221b Adding a command to a builder can now return an error 2017-04-20 09:43:57 +02:00
Pierre Krieger
db3dfb4b96 Fix example 2017-04-17 09:15:43 +02:00
Pierre Krieger
adaf6258a9 Fix compilation 2017-04-15 12:57:16 +02:00
Luxko
4c7a1a786c fix teapot example 2017-04-08 20:29:15 +08:00
Pierre Krieger
99388714c3 Building a command buffer can now return an OomError 2017-04-04 17:41:51 +02:00
Pierre Krieger
dcab87b9be Fix image example 2017-04-04 09:00:11 +02:00
Luxko
f82ceaf35c Restore CmdDrawIndexed
- restore CmdDrawIndexed
- add a method `draw_indexed` to `CommandBufferBuilder`
- pass through relative `AddCommand`-impls to relative layers and
finally to `AutoCommandBufferBuilder`.
- make the teapot example work again
2017-03-16 21:55:01 +08:00
Pierre Krieger
8ed20f933c Change GpuFuture::is_finished to cleanup_finished 2017-03-04 20:05:36 +01:00
Pierre Krieger
dd13c015cb Implement #385 2017-02-17 14:19:11 +01:00
Pierre Krieger
372a6f7d14 Rework command buffers again 2017-01-24 14:24:13 +01:00
Pierre Krieger
1216461211 Merge branch 'custom-derives' into incoming 2017-01-21 16:35:58 +01:00
Pierre Krieger
61dc795e03 Revert the triangle example to what it was 2017-01-21 16:33:09 +01:00
Pierre Krieger
f932187778 Add a small crate to allow inlining shader source codes 2017-01-21 16:17:06 +01:00
Pierre Krieger
fec458b881 Fix warnings and improve docs 2017-01-04 21:01:40 +01:00
Pierre Krieger
8e58d913e6 Rework fb clear values 2017-01-04 17:49:23 +01:00
Pierre Krieger
19beb1eb06 Rework attachments list 2017-01-04 16:55:19 +01:00
Jeroen Bollen
a5acc07494 Examples now use min_image_count-buffering
This fixes a bug on some devices where the hard coded values were too small, and not supported.
2017-01-03 22:47:33 +01:00
Callym
66e98cf5b5 Fixed warning about CpuAccessibleBuffer::array being depreciated 2016-12-22 00:01:37 +00:00
Pierre Krieger
738b16cb07 Some work on framebuffer macros rework 2016-12-18 15:28:40 +01:00
Pierre Krieger
2b5a75c39b Modify descriptor pools system and fix teapot example 2016-12-10 11:45:07 +01:00
Paul Houghton
b53cf071f3 4 more shaders->shaderpack450 2016-12-07 23:52:36 +02:00
Paul Houghton
2d7ffaf1f4 GL_ARB_shading_language_420pack->450pack in example 2016-12-07 23:45:46 +02:00
Paul Houghton
0eb105e601 cgmath->0.12.0; associated changes in teapot example 2016-11-29 19:03:12 +02:00
Pierre Krieger
f56ded6f5a Make build_primary default to AutobarriersCb 2016-11-24 16:48:29 +01:00
Pierre Krieger
35f687b215 Make triangle example compile again (but not work) 2016-11-15 16:24:42 +01:00
Pierre Krieger
358b1f2212 Some tweaks to triangle.rs 2016-11-10 11:20:46 +01:00
Pierre Krieger
479a60fe8b Various fixes 2016-10-16 20:37:32 +02:00
Pierre Krieger
b9f4f8f2cf Remove pipeline layout parameter from pipeline creation 2016-10-16 20:31:49 +02:00
Pierre Krieger
32ebcaca1e Update vulkano-shaders and fix triangle example 2016-10-16 15:59:16 +02:00
Pierre Krieger
4f9b2dda96 Submitting can now return an error 2016-10-09 09:39:39 +02:00
Pierre Krieger
a2fe17b262 Some more fixes with descriptor sets 2016-10-06 12:03:22 +02:00