Ilya Lakhin
a6dc452605
Release 0.25.0
2021-08-10 02:36:42 +07:00
Rua
e5bd8807e4
Move instance/physical_device.rs to device/physical.rs, rewrite and refactor some parts of it ( #1617 )
...
* Move instance/physical_device.rs to device/physical.rs, rewrite some of it
* Deprecate supported_by_device_raw as well
2021-06-28 15:04:28 +07:00
Ilya Lakhin
c5864e9f28
Release 0.24.0 and vk-sys 0.6.2 ( #1612 )
2021-06-20 13:35:03 +07:00
Jason Macnak
f2e277f9e4
Adds LICENSE-* files to crate subdirectories ( #1597 )
...
... so that the license files appear in downloaded
crates.
2021-05-31 04:53:05 +07:00
Rua
5175722c6b
Update winit to 0.25 ( #1586 )
2021-05-23 23:37:01 +07:00
Ilya Lakhin
1fd6bd2dd3
Vulkano-win version bump
2021-05-16 23:47:36 +07:00
Ilya Lakhin
8c0630d3c8
Release 0.23.0 ( #1576 )
2021-05-10 21:58:23 +07:00
Rua
c68882eb7f
Replace deprecated Error::cause
with source
( #1532 )
...
* Replace deprecated Error::cause with source
* Changelog
2021-04-04 09:31:35 +07:00
Ilya Lakhin
7e32ae9b88
Release 0.22.0 ( #1525 )
2021-03-31 16:40:50 +07:00
Ilya Lakhin
b39086182b
Release 0.21.0 ( #1503 )
2021-03-05 14:19:59 +07:00
Ilya Lakhin
de01dff7c8
Vulkano version bump to 0.20.0 and vk-sys to 0.5.3
2020-12-26 19:25:09 +07:00
Rua
ba6fe09155
Upgrade to winit 0.24 ( #1457 )
...
* Upgrade to winit 0.24
* Changelog
2020-12-20 05:57:57 +07:00
Rua
f5d6dff620
Bump winit to 0.23 ( #1427 )
2020-11-10 11:01:42 -06:00
sburton84
3449bee270
Call the correct surface creation function on Windows. ( #1410 )
...
On Windows 'Surface::from_hwnd' should be called rather than 'Surface::from_wayland'.
2020-10-08 14:23:16 +07:00
Antonino Siena
b0c8eca283
Improve vulkano-win ( #1386 )
...
* Use winit's hinstance() function
* Require HasRawWindowHandle for the window and remove handle parameter
Co-authored-by: Antonino Siena <a.siena@gmx.de>
2020-06-12 11:12:47 -05:00
Antonino Siena
c5dd6eda3e
Feature: Create a Surface from a RawWindowHandle ( #1381 )
...
* Feature: Create a Surface from a RawWindowHandle
* Comment on the new features
* Updated changelog
* Corrected feature name
* Compiler error corrections
* Empty commit for CI
Co-authored-by: Antonino Siena <a.siena@gmx.de>
2020-06-09 03:23:22 -05:00
Trangar
737016c047
Ran rustfmt and added rustfmt checkbox to pull req template ( #1367 )
...
* Ran rustfmt, updated PULL_REQUEST_TEMPLATE.md and added a rustfmt check to CI
* Disabled the travis rustfmt check
2020-06-04 13:47:34 -05:00
Austin Johnson
eee101bc4d
publish 0.18.1 && vk-sys 0.5.2 ( #1374 )
2020-06-01 13:52:18 -05:00
Austin Johnson
4e3d38ac5b
update half & metal; fix couple of warnings; add missing changelog entries ( #1364 )
2020-05-15 19:14:25 -05:00
one-bit
c96309e55e
Fixed warnings ( #1363 )
...
* Fixed all warnings as of Rust 1.43.1
* Update CHANGELOG_VULKANO.md
- Fixed all warnings as of Rust 1.43.1
2020-05-12 19:57:40 -05:00
jeffw387
315f63abe5
new function to check image/device compatibility ( #1339 )
...
* new function to check image/device compatibility
* merged master to get rustfmt changes, format all
2020-05-09 19:36:20 -05:00
Austin Johnson
b245e6c4dc
Update winit, half, and smallvec; Release 0.18 ( #1332 )
...
update winit, half, and smallvec; release 0.18
2020-03-11 20:48:15 -05:00
Austin Johnson
de2ef70a77
Release 0.17 ( #1323 )
2020-02-09 03:51:32 -06:00
simdimdim
8ef0beaddf
Update to winit 0.21 ( #1321 )
2020-02-05 23:31:02 -06:00
Austin Johnson
18189e0724
implement exclusive fullscreen ( #1310 )
...
* implement exclusive fullscreen
* fullscreen ext should be device ext
* add acquire/release
* require VK_KHR_get_surface_capabilities2
* fullscreen_exclusive is now an enum; explicit acquire/release methods added; FullscreenExclusiveError added to handle errors; FullscreenExclusiveLost varients added to acquire and present related errors
* add checks for double acquire/release; require AppControlled for acquire/release functions
* update examples and tests; resolve issue with try_gpu_lock() on SwapchainImage; update changelogs
2020-02-04 18:57:16 -06:00
Austin Johnson
56728c565f
build_vk_surface now takes EventLoopWindowTarget instead of EventLoop; added multi-window example ( #1303 )
2020-01-24 22:09:04 -06:00
Austin Johnson
b95c058f9a
upgrade winit to 0.20 and cocoa to 0.20
2020-01-23 01:37:12 -06:00
Austin Johnson
2e6868a0c0
Downgrade Winit back to 0.19; Release Vulkano 0.16 ( #1267 )
...
* fix after revert; release 0.16
* bump shaders version
2019-11-01 10:12:17 -05:00
Austin Johnson
bb8c6cee36
update winit to alpha4; resolve warnings ( #1249 )
2019-10-24 00:46:40 -07:00
Austin Johnson
8b7ff28022
update metal and cocoa ( #1245 )
2019-10-19 22:04:47 -05:00
Antonino Siena
2bfed3db8b
Support surface creation with winit >= 0.20 ( #1239 )
...
* Version change
* Allowed surface creation with winit >= 0.20
* Latest winit version
* Migrate to latest winit
* Migrated all examples to the latest winit version
* Version increment
* Formatting change
* Removed trailing white space
* Corrected method calls
* Missing _ in OSX methods
* Minor version change
* Minor version change
2019-10-18 14:24:20 -05:00
mitchmindtree
814dacdab9
Publish version 0.14.0. ( #1230 )
...
This is kind of a delayed emergency release to address an issue where
some Linux distributions (Arch, Void and perhaps others) are unable to
build any projects depending on vulkano-shaders due to
google/shaderc-rs#58. This is resolved in shaderc 0.6 and in turn will
be resolved in vulkano 0.14 thanks to #1226 .
See the CHANGELOG-VULKANO.md for more details on the release.
2019-08-18 01:29:40 +02:00
Lucas Kent
e93dff0bd3
Release vulkano 0.13 ( #1212 )
2019-07-03 07:13:03 +10:00
Lucas Kent
fc6ac6fec1
Fix warnings on nightly ( #1213 )
2019-07-02 18:25:58 +10:00
mitchmindtree
bb6beb8995
Publish 0.12.0 of vulkano
, vulkano-win
and vulkano-shaders
. ( #1203 )
2019-05-25 19:29:08 +10:00
Lucas Kent
defa8f8f16
Update winit and crossbeam versions ( #1177 )
2019-03-12 19:34:03 +11:00
Lucas Kent
9a08414054
Upgrade vulkano-win and vulkano-shaders to rust 2018 ( #1134 )
...
* Upgrade vulkano-shaders to rust 2018
* Upgrade vulkano-win to rust 2018
2018-12-11 18:26:04 +11:00
Lucas Kent
0c85863eb7
Release 0.11.1 of vulkano-shaders and vulkano-win ( #1120 )
2018-11-25 12:36:56 +11:00
Lucas Kent
52a91d8910
Release vulkano 0.11 ( #1086 )
2018-11-08 13:19:42 +11:00
Lucas Kent
d507cf4555
* Upgrade to winit 0.18 ( #1105 )
...
* Setup macOS travis CI.
2018-11-08 12:12:20 +11:00
Michael Morgan
7a11120350
Add logo to HTML documentation in other crates ( #1081 )
2018-10-20 10:34:32 +11:00
Lucas Kent
b6c4d84e61
Removed mir support ( #1060 )
2018-10-03 07:44:48 +10:00
Lucas Kent
e21bd19bad
Publish 0.10.0 ( #1013 )
2018-08-12 18:42:17 +10:00
Lucas Kent
44e8207a27
Upgrade dependencies ( #1012 )
2018-08-10 14:50:38 +02:00
Andrew Hickman
1d521d35d2
Don't force the surface to take ownership of the window ( #991 )
...
* Don't force the surface to take ownership of the window
* Update changelog
2018-07-28 15:14:37 +02:00
Lucas Kent
71d90e562a
Upgrade deps + fix warnings in examples ( #982 )
...
* Upgrade dependencies
* Fix warnings in examples
2018-06-30 19:15:33 +02:00
Branan Riley
44530af81c
Update winit to 0.13.1 ( #953 )
2018-06-05 12:58:59 +02:00
Nicholas Lordello
37fcd507d0
Use libvulkan.dylib instead of MoltenVK by default on macOS ( #948 )
2018-04-19 09:48:33 +02:00
Pierre Krieger
5e73ce96a1
Publish 0.9.0 ( #936 )
2018-03-14 17:57:22 +01:00
Gabriel Majeri
77c76b77ed
Update dependencies ( #903 )
...
* Update dependencies
* Update winit to 0.11
* Update CHANGELOG.md
2018-03-13 12:34:30 +01:00