Pierre Krieger
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a844e856a0
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Enable validation layers in teapot
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2016-03-01 13:05:50 +01:00 |
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Pierre Krieger
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bc7dd074be
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Fix the debug callback not being called
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2016-03-01 12:45:17 +01:00 |
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Pierre Krieger
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ca4c99ec92
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Use the generated struct in the teapot example
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2016-02-29 16:52:07 +01:00 |
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Pierre Krieger
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d82726eedd
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Extract descriptor sets code in own module
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2016-02-29 16:10:38 +01:00 |
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Pierre Krieger
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e53a7e7bcc
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Handle struct members alignments in generated code
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2016-02-29 16:03:48 +01:00 |
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Pierre Krieger
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85ded76ead
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Write structure definitions in the shader analyser
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2016-02-29 15:17:25 +01:00 |
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Pierre Krieger
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f6bdc2478f
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Fix the vulkano-shaders example
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2016-02-29 14:42:52 +01:00 |
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Pierre Krieger
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0661ce92ea
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RuntimeDescriptorSetDesc now more generic with what is accepts
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2016-02-29 14:19:23 +01:00 |
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Pierre Krieger
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c0152c1a04
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Extract Init and Write from SetLayout
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2016-02-29 14:15:57 +01:00 |
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Pierre Krieger
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e392bfaed3
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Rename DescriptorSetDesc to SetLayout
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2016-02-29 13:53:10 +01:00 |
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Pierre Krieger
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2b274381d4
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Add framebuffer::LayoutClearValues trait
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2016-02-29 12:50:20 +01:00 |
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Pierre Krieger
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60cae45faf
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Rename AttachmentsList to LayoutAttachmentsList
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2016-02-29 12:44:16 +01:00 |
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Pierre Krieger
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6f305f0343
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Rename RenderPassLayout to Layout
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2016-02-29 12:43:03 +01:00 |
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Pierre Krieger
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d92ecd97cf
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Split framebuffer attachments list in another trait
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2016-02-29 12:04:42 +01:00 |
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Pierre Krieger
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33beaa204c
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The buffer type is now inferred
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2016-02-29 11:19:23 +01:00 |
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Pierre Krieger
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d5da8374fc
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Add draw commands to the secondary graphics command buffer
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2016-02-28 21:39:02 +01:00 |
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Pierre Krieger
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9ea80a4fc8
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Fix missing export
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2016-02-28 18:38:54 +01:00 |
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Pierre Krieger
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75962119c1
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Fix triangle example
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2016-02-28 17:21:01 +01:00 |
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Pierre Krieger
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19804a387e
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Small draft for ShaderInterfaceDef
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2016-02-28 14:25:08 +01:00 |
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Pierre Krieger
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f38517a3e3
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Minor work on depth stencil
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2016-02-28 13:10:56 +01:00 |
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Pierre Krieger
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693ed347fa
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More testing in device_memory
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2016-02-28 11:11:58 +01:00 |
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Pierre Krieger
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d4f51acfcd
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Add some tests and cleanup device_memory.rs
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2016-02-28 10:54:58 +01:00 |
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Pierre Krieger
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4da14c5b63
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Fix missing viewport/scissor dynamic state with Dynamic
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2016-02-27 22:29:36 +01:00 |
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Pierre Krieger
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4f19f00469
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Add shortcut function for the triangle_list IA
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2016-02-27 22:22:31 +01:00 |
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Pierre Krieger
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705de7671d
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Some docs to input_assembly
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2016-02-27 22:17:59 +01:00 |
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Pierre Krieger
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207258579e
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More viewport docs
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2016-02-27 22:07:23 +01:00 |
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Pierre Krieger
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28e96d9dca
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Add docs to viewport.rs
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2016-02-27 21:25:41 +01:00 |
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Pierre Krieger
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ba18d8d603
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Update the state of CONTRIBUTING
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2016-02-27 20:30:55 +01:00 |
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Pierre Krieger
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faeafed225
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Minor cleanup in memory/mod.rs
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2016-02-27 20:26:24 +01:00 |
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Pierre Krieger
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86079fca24
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Finish implementing AbstractTypedImageViewsTuple
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2016-02-27 20:02:48 +01:00 |
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Pierre Krieger
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a0897566ac
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Add support for other surface creation functions
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2016-02-27 17:50:52 +01:00 |
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Pierre Krieger
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ef9b3fed9a
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Secondary graphics cmd buffers now require passing a renderpass
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2016-02-27 17:50:51 +01:00 |
|
tomaka
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2a6252efbe
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Merge pull request #4 from tomaka/update-glslang
Update glslang
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2016-02-27 10:47:21 +01:00 |
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Pierre Krieger
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4ff9da8ba7
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Update glslang
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2016-02-27 10:41:25 +01:00 |
|
Pierre Krieger
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7e93b6c448
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single_pass_renderpass! now only declares a struct
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2016-02-26 16:21:06 +01:00 |
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Pierre Krieger
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f16019b2a1
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Rework format module
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2016-02-26 15:33:40 +01:00 |
|
Pierre Krieger
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938578b172
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Update TROUBLES
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2016-02-26 09:14:53 +01:00 |
|
Pierre Krieger
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f1ff1806bc
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More documentation for the framebuffer module
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2016-02-25 18:12:02 +01:00 |
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Pierre Krieger
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4eacc59ac3
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Fix copy_buffers requiring a transfer queue when it's not needed
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2016-02-25 15:49:17 +01:00 |
|
Pierre Krieger
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a163c0e002
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Add Framebuffer::dimensions()
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2016-02-25 15:48:34 +01:00 |
|
Pierre Krieger
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d178d58301
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Add some constructors to buffer Usage
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2016-02-25 13:40:52 +01:00 |
|
Pierre Krieger
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dd34895d46
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Fix path creation in build script
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2016-02-25 10:19:53 +01:00 |
|
Pierre Krieger
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6a0bc14061
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Rename FormatMarker to FormatDesc
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2016-02-25 09:56:45 +01:00 |
|
Pierre Krieger
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ddcb8cf402
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Add easier shaders compilation path
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2016-02-25 08:52:22 +01:00 |
|
Pierre Krieger
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41831c30cb
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DeviceLocal now prefers device-local memory types (as its name tells)
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2016-02-24 21:51:05 +01:00 |
|
Pierre Krieger
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bfd025b64c
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Rename formats module to format
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2016-02-24 21:03:04 +01:00 |
|
Pierre Krieger
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42dcd1e606
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Require more precise versions
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2016-02-24 19:19:08 +01:00 |
|
Pierre Krieger
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a589946992
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Minor change in swapchain
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2016-02-24 18:56:19 +01:00 |
|
Pierre Krieger
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2619be95e9
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Fix release mode crashing
|
2016-02-24 18:23:47 +01:00 |
|
Pierre Krieger
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fdb5784bda
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More thread safety issues
|
2016-02-24 17:53:41 +01:00 |
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