* Decoupled descriptor sets from pipeline
* Fixed error in unit test
* Fixed more
* Forgot a file
* I think it works now. Don't mind me, I'm new
* Fix new example that got added
* add changelog entry
* remove unnecessary parentheses from previous merge
* Allow `DebugCallback` struct to be sent between threads
* Add unit test to ensure `DebugCallback` can be sent between threads
* Add changelog entry for `DebugCallback` change
* Derive PartialEq for DescriptorDesc and added examples
* Added an example
* Example improvements
* Formatting issue
* Added Swapchain::with_old_swapchain() and integrated ColorSpace into Swapchain::new()
* Updated Changelog
* More docs and small improvement
* Added Swapchain::surface
* Implement support for VK_KHR_16bit_storage and VK_KHR_storage_buffer_storage_class.
This change also allows SPIR-V instructions to require device extensions.
* Remove SPIR-V capabilities with duplicate values (StorageBuffer16BitAccess and UniformAndStorageBuffer16BitAccess).
* move changelog entry to current version
* Version change
* Allowed surface creation with winit >= 0.20
* Latest winit version
* Migrate to latest winit
* Migrated all examples to the latest winit version
* Version increment
* Formatting change
* Removed trailing white space
* Corrected method calls
* Missing _ in OSX methods
* Minor version change
* Minor version change
* hooked up dynamic state to the synamic stencil values
* added validation, removed introduced whitespace
* comments
* updated changelog
* updated examples
* appeasing the CI
This is kind of a delayed emergency release to address an issue where
some Linux distributions (Arch, Void and perhaps others) are unable to
build any projects depending on vulkano-shaders due to
google/shaderc-rs#58. This is resolved in shaderc 0.6 and in turn will
be resolved in vulkano 0.14 thanks to #1226.
See the CHANGELOG-VULKANO.md for more details on the release.
* Update shaderc to 0.6 in order to significantly reduce compile-times on (Arch/Void)Linux again by linking towards shared libraries
* Add "shaderc-build-from-source" feature in order to allow shaderc to build from source if linking to system libraries fails
* Remove trailing whitespace to please Travis (CI)
* Add an `instancing.rs` example.
This is a simple-as-possible example of how to do instancing with
vulkano. The example is a direct copy of the `triangle.rs` example but
removes the comments in favour of only explaining the differences
necessary for doing instancing. Rather than drawing one triangle in the
centre of the screen, the example draws 100 instances of the triangle in
a 10x10 grid and get slightly larger across each axis.
* Add missing word to InstanceData struct description