* Make image_index and final_views accessible, and new example.
The first 2 changes should make creating frame buffers easier.
The new example should make it easier to learn vulkano-util.
* Remove unnecessary imports, and run clippy.
* Run fmt.
* .acquire() no longer returns image_index
* rename final_views() to swapchain_image_views()
The name change makes it more consistent with swapchain_image_view().
Personally I don't understand why the field name is final_views, yet we externally in function names refer to it as swapchain image views and such like.
* Fractal example no longer creates framebuffer every frame.
* Game of life example no longer creates framebuffer every frame.
(Also removed a piece of code I had commented out, but had forgotten to remove from the fractal example.)
* Rename if_recreate_swapchain to on_recreate_swapchain and update acquire() documentation. to on_recreate_swapchain
* on_recreate_swapchain is now impl FnOnce instead of generics based FnMut
Thanks marc0246!
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* Replace empty comment with an actual comment.
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Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* Make each example its own workspace member
* Fix runtime-shader example
* Fix shader-include example
* Fix teapot example
* Fix `run_all.sh`
* Fix output files getting saved in cwd
* Fix spelling for examples readme filename
* Remove wrong leftover dependencies for gl-interop
* Fix pipeline-cache example
* Clearer .gitignore
* Help cargo be less useless