2018-08-24 10:01:00 +00:00
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// Copyright (c) 2016 The vulkano developers
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// Licensed under the Apache License, Version 2.0
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// <LICENSE-APACHE or
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2020-11-10 17:03:50 +00:00
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// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
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// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
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2018-08-24 10:01:00 +00:00
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// at your option. All files in the project carrying such
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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2018-08-24 16:32:39 +00:00
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// Some relevant documentation:
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//
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// - Tessellation overview https://www.khronos.org/opengl/wiki/Tessellation
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// - Tessellation Control Shader https://www.khronos.org/opengl/wiki/Tessellation_Control_Shader
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// - Tessellation Evaluation Shader https://www.khronos.org/opengl/wiki/Tessellation_Evaluation_Shader
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// - Tessellation real-world usage 1 http://ogldev.atspace.co.uk/www/tutorial30/tutorial30.html
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// - Tessellation real-world usage 2 https://prideout.net/blog/?p=48
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2018-08-24 16:32:39 +00:00
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// Notable elements of this example:
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//
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// - Usage of a tessellation control shader and a tessellation evaluation shader.
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// - `tessellation_shaders` and `tessellation_state` are called on the pipeline builder.
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// - The use of `PrimitiveTopology::PatchList`.
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2018-08-24 10:01:00 +00:00
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2021-04-26 14:53:18 +00:00
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use std::sync::Arc;
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use vulkano::{
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buffer::{Buffer, BufferContents, BufferCreateInfo, BufferUsage},
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command_buffer::{
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allocator::StandardCommandBufferAllocator, AutoCommandBufferBuilder, CommandBufferUsage,
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RenderPassBeginInfo, SubpassContents,
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},
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device::{
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physical::PhysicalDeviceType, Device, DeviceCreateInfo, DeviceExtensions, Features,
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QueueCreateInfo, QueueFlags,
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},
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image::{view::ImageView, Image, ImageUsage},
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instance::{Instance, InstanceCreateFlags, InstanceCreateInfo},
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memory::allocator::{AllocationCreateInfo, MemoryUsage, StandardMemoryAllocator},
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pipeline::{
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graphics::{
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color_blend::ColorBlendState,
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input_assembly::{InputAssemblyState, PrimitiveTopology},
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multisample::MultisampleState,
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rasterization::{PolygonMode, RasterizationState},
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tessellation::TessellationState,
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vertex_input::{Vertex, VertexDefinition},
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viewport::{Viewport, ViewportState},
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GraphicsPipelineCreateInfo,
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},
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layout::PipelineDescriptorSetLayoutCreateInfo,
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GraphicsPipeline, PipelineLayout, PipelineShaderStageCreateInfo,
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},
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render_pass::{Framebuffer, FramebufferCreateInfo, RenderPass, Subpass},
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swapchain::{
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acquire_next_image, AcquireError, Surface, Swapchain, SwapchainCreateInfo,
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SwapchainPresentInfo,
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},
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sync::{self, FlushError, GpuFuture},
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VulkanLibrary,
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};
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::WindowBuilder,
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};
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2018-10-27 21:16:30 +00:00
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2018-10-27 23:10:29 +00:00
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mod vs {
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vulkano_shaders::shader! {
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ty: "vertex",
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src: r"
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2020-01-23 07:37:12 +00:00
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#version 450
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2020-01-23 07:37:12 +00:00
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layout(location = 0) in vec2 position;
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2020-01-23 07:37:12 +00:00
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void main() {
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gl_Position = vec4(position, 0.0, 1.0);
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}
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",
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}
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2018-10-26 00:15:33 +00:00
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}
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2018-10-27 23:10:29 +00:00
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mod tcs {
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vulkano_shaders::shader! {
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ty: "tess_ctrl",
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src: r"
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#version 450
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// A value of 3 means a patch consists of a single triangle.
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layout(vertices = 3) out;
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void main(void) {
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// Save the position of the patch, so the TES can access it. We could define our
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// own output variables for this, but `gl_out` is handily provided.
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gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
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// Many triangles are generated in the center.
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gl_TessLevelInner[0] = 10;
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// No triangles are generated for this edge.
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gl_TessLevelOuter[0] = 1;
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// Many triangles are generated for this edge.
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gl_TessLevelOuter[1] = 10;
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// Many triangles are generated for this edge.
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gl_TessLevelOuter[2] = 10;
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// These are only used when TES uses `layout(quads)`.
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// gl_TessLevelInner[1] = ...;
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// gl_TessLevelOuter[3] = ...;
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}
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",
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}
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}
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// There is a stage in between TCS and TES called Primitive Generation (PG). Shaders cannot be
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// defined for it. It takes `gl_TessLevelInner` and `gl_TessLevelOuter` and uses them to generate
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// positions within the patch and pass them to TES via `gl_TessCoord`.
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//
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// When TES uses `layout(triangles)` then `gl_TessCoord` is in Barycentric coordinates. If
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// `layout(quads)` is used then `gl_TessCoord` is in Cartesian coordinates. Barycentric coordinates
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// are of the form (x, y, z) where x + y + z = 1 and the values x, y and z represent the distance
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// from a vertex of the triangle.
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// https://mathworld.wolfram.com/BarycentricCoordinates.html
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2018-10-27 23:10:29 +00:00
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mod tes {
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vulkano_shaders::shader! {
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ty: "tess_eval",
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src: r"
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#version 450
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layout(triangles, equal_spacing, cw) in;
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void main(void) {
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// Retrieve the vertex positions set by the TCS.
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vec4 vert_x = gl_in[0].gl_Position;
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vec4 vert_y = gl_in[1].gl_Position;
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vec4 vert_z = gl_in[2].gl_Position;
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// Convert `gl_TessCoord` from Barycentric coordinates to Cartesian coordinates.
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gl_Position = vec4(
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gl_TessCoord.x * vert_x.x + gl_TessCoord.y * vert_y.x + gl_TessCoord.z * vert_z.x,
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gl_TessCoord.x * vert_x.y + gl_TessCoord.y * vert_y.y + gl_TessCoord.z * vert_z.y,
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gl_TessCoord.x * vert_x.z + gl_TessCoord.y * vert_y.z + gl_TessCoord.z * vert_z.z,
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1.0
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);
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}
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",
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}
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}
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2018-10-27 23:10:29 +00:00
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mod fs {
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vulkano_shaders::shader! {
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ty: "fragment",
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src: r"
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#version 450
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2020-01-23 07:37:12 +00:00
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layout(location = 0) out vec4 f_color;
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2020-01-23 07:37:12 +00:00
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void main() {
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f_color = vec4(1.0, 1.0, 1.0, 1.0);
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}
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",
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}
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}
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2018-08-24 10:01:00 +00:00
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fn main() {
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let event_loop = EventLoop::new();
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let library = VulkanLibrary::new().unwrap();
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let required_extensions = Surface::required_extensions(&event_loop);
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let instance = Instance::new(
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library,
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InstanceCreateInfo {
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flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
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enabled_extensions: required_extensions,
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..Default::default()
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},
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)
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.unwrap();
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let window = Arc::new(WindowBuilder::new().build(&event_loop).unwrap());
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let surface = Surface::from_window(instance.clone(), window.clone()).unwrap();
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let device_extensions = DeviceExtensions {
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khr_swapchain: true,
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..DeviceExtensions::empty()
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};
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let features = Features {
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tessellation_shader: true,
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fill_mode_non_solid: true,
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..Features::empty()
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};
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let (physical_device, queue_family_index) = instance
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.enumerate_physical_devices()
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.unwrap()
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.filter(|p| p.supported_extensions().contains(&device_extensions))
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.filter(|p| p.supported_features().contains(&features))
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.filter_map(|p| {
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p.queue_family_properties()
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.iter()
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.enumerate()
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.position(|(i, q)| {
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q.queue_flags.intersects(QueueFlags::GRAPHICS)
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&& p.surface_support(i as u32, &surface).unwrap_or(false)
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})
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.map(|i| (p, i as u32))
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})
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.min_by_key(|(p, _)| match p.properties().device_type {
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PhysicalDeviceType::DiscreteGpu => 0,
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PhysicalDeviceType::IntegratedGpu => 1,
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PhysicalDeviceType::VirtualGpu => 2,
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PhysicalDeviceType::Cpu => 3,
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PhysicalDeviceType::Other => 4,
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_ => 5,
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})
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.unwrap();
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println!(
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"Using device: {} (type: {:?})",
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physical_device.properties().device_name,
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physical_device.properties().device_type,
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);
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2020-05-10 00:36:20 +00:00
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let (device, mut queues) = Device::new(
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physical_device,
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DeviceCreateInfo {
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queue_create_infos: vec![QueueCreateInfo {
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queue_family_index,
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..Default::default()
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}],
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enabled_extensions: device_extensions,
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enabled_features: features,
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..Default::default()
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},
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)
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.unwrap();
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2018-08-24 10:01:00 +00:00
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let queue = queues.next().unwrap();
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2018-10-27 21:16:30 +00:00
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let (mut swapchain, images) = {
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let surface_capabilities = device
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.physical_device()
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.surface_capabilities(&surface, Default::default())
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.unwrap();
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let image_format = Some(
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device
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.physical_device()
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.surface_formats(&surface, Default::default())
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.unwrap()[0]
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.0,
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);
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Swapchain::new(
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device.clone(),
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surface,
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SwapchainCreateInfo {
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min_image_count: surface_capabilities.min_image_count.max(2),
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image_format,
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image_extent: window.inner_size().into(),
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image_usage: ImageUsage::COLOR_ATTACHMENT,
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composite_alpha: surface_capabilities
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|
|
|
.supported_composite_alpha
|
2022-11-05 05:02:28 +00:00
|
|
|
.into_iter()
|
2022-02-20 09:55:34 +00:00
|
|
|
.next()
|
|
|
|
.unwrap(),
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
)
|
|
|
|
.unwrap()
|
2018-08-24 10:01:00 +00:00
|
|
|
};
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|
|
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|
2022-10-26 14:25:01 +00:00
|
|
|
let memory_allocator = StandardMemoryAllocator::new_default(device.clone());
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|
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|
2023-03-05 18:56:35 +00:00
|
|
|
#[derive(BufferContents, Vertex)]
|
2021-11-24 14:19:57 +00:00
|
|
|
#[repr(C)]
|
2021-07-05 04:19:32 +00:00
|
|
|
struct Vertex {
|
2022-12-28 10:23:36 +00:00
|
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|
#[format(R32G32_SFLOAT)]
|
2021-07-05 04:19:32 +00:00
|
|
|
position: [f32; 2],
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|
|
}
|
2018-08-24 10:01:00 +00:00
|
|
|
|
2022-03-06 19:30:49 +00:00
|
|
|
let vertices = [
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|
|
Vertex {
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|
position: [-0.5, -0.25],
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},
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Vertex {
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position: [0.0, 0.5],
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},
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Vertex {
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position: [0.25, -0.1],
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},
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Vertex {
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position: [0.9, 0.9],
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},
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Vertex {
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position: [0.9, 0.8],
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},
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Vertex {
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position: [0.8, 0.8],
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},
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Vertex {
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position: [-0.9, 0.9],
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},
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Vertex {
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position: [-0.7, 0.6],
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},
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Vertex {
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position: [-0.5, 0.9],
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},
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];
|
2023-01-12 12:56:10 +00:00
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|
let vertex_buffer = Buffer::from_iter(
|
2022-10-26 14:25:01 +00:00
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|
&memory_allocator,
|
2023-04-02 13:07:16 +00:00
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|
|
BufferCreateInfo {
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|
usage: BufferUsage::VERTEX_BUFFER,
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|
|
..Default::default()
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},
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AllocationCreateInfo {
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|
usage: MemoryUsage::Upload,
|
2023-01-12 12:56:10 +00:00
|
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|
..Default::default()
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},
|
2022-09-05 20:16:40 +00:00
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|
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vertices,
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|
)
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.unwrap();
|
2018-08-24 10:01:00 +00:00
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|
2021-11-02 20:33:58 +00:00
|
|
|
let render_pass = vulkano::single_pass_renderpass!(
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|
device.clone(),
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|
attachments: {
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|
color: {
|
2022-02-20 09:55:34 +00:00
|
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|
format: swapchain.image_format(),
|
2021-11-02 20:33:58 +00:00
|
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|
samples: 1,
|
2023-06-17 19:01:50 +00:00
|
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|
load_op: Clear,
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|
store_op: Store,
|
2023-03-25 09:25:25 +00:00
|
|
|
},
|
2021-11-02 20:33:58 +00:00
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|
|
},
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|
pass: {
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|
color: [color],
|
2023-03-25 09:25:25 +00:00
|
|
|
depth_stencil: {},
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|
},
|
2021-11-02 20:33:58 +00:00
|
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|
)
|
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|
|
.unwrap();
|
2020-05-10 00:36:20 +00:00
|
|
|
|
2023-04-22 18:46:22 +00:00
|
|
|
let pipeline = {
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|
|
|
let vs = vs::load(device.clone())
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|
.unwrap()
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|
.entry_point("main")
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|
.unwrap();
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|
let tcs = tcs::load(device.clone())
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|
.unwrap()
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|
.entry_point("main")
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|
.unwrap();
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|
let tes = tes::load(device.clone())
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|
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|
.unwrap()
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|
|
.entry_point("main")
|
|
|
|
.unwrap();
|
|
|
|
let fs = fs::load(device.clone())
|
|
|
|
.unwrap()
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|
|
|
.entry_point("main")
|
|
|
|
.unwrap();
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|
|
|
let vertex_input_state = Vertex::per_vertex()
|
|
|
|
.definition(&vs.info().input_interface)
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|
|
.unwrap();
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|
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|
let stages = [
|
2023-06-25 18:08:27 +00:00
|
|
|
PipelineShaderStageCreateInfo::new(vs),
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|
PipelineShaderStageCreateInfo::new(tcs),
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|
PipelineShaderStageCreateInfo::new(tes),
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|
|
|
PipelineShaderStageCreateInfo::new(fs),
|
2023-04-22 18:46:22 +00:00
|
|
|
];
|
|
|
|
let layout = PipelineLayout::new(
|
|
|
|
device.clone(),
|
|
|
|
PipelineDescriptorSetLayoutCreateInfo::from_stages(&stages)
|
|
|
|
.into_pipeline_layout_create_info(device.clone())
|
|
|
|
.unwrap(),
|
2021-11-02 20:33:58 +00:00
|
|
|
)
|
|
|
|
.unwrap();
|
2023-04-22 18:46:22 +00:00
|
|
|
let subpass = Subpass::from(render_pass.clone(), 0).unwrap();
|
2023-07-03 20:37:29 +00:00
|
|
|
|
2023-04-22 18:46:22 +00:00
|
|
|
GraphicsPipeline::new(
|
|
|
|
device.clone(),
|
|
|
|
None,
|
|
|
|
GraphicsPipelineCreateInfo {
|
|
|
|
stages: stages.into_iter().collect(),
|
|
|
|
vertex_input_state: Some(vertex_input_state),
|
|
|
|
input_assembly_state: Some(
|
|
|
|
InputAssemblyState::new().topology(PrimitiveTopology::PatchList),
|
|
|
|
),
|
|
|
|
tessellation_state: Some(
|
|
|
|
TessellationState::new()
|
|
|
|
// Use a patch_control_points of 3, because we want to convert one *triangle*
|
|
|
|
// into lots of little ones.
|
|
|
|
// A value of 4 would convert a *rectangle* into lots of little triangles.
|
|
|
|
.patch_control_points(3),
|
|
|
|
),
|
|
|
|
viewport_state: Some(ViewportState::viewport_dynamic_scissor_irrelevant()),
|
|
|
|
rasterization_state: Some(
|
|
|
|
RasterizationState::new().polygon_mode(PolygonMode::Line),
|
|
|
|
),
|
|
|
|
multisample_state: Some(MultisampleState::default()),
|
|
|
|
color_blend_state: Some(ColorBlendState::new(subpass.num_color_attachments())),
|
|
|
|
subpass: Some(subpass.into()),
|
|
|
|
..GraphicsPipelineCreateInfo::layout(layout)
|
|
|
|
},
|
|
|
|
)
|
|
|
|
.unwrap()
|
|
|
|
};
|
2018-08-24 10:01:00 +00:00
|
|
|
|
|
|
|
let mut recreate_swapchain = false;
|
2020-05-12 23:05:09 +00:00
|
|
|
let mut previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2021-08-27 06:24:16 +00:00
|
|
|
let mut viewport = Viewport {
|
2023-06-25 18:08:27 +00:00
|
|
|
offset: [0.0, 0.0],
|
|
|
|
extent: [0.0, 0.0],
|
|
|
|
depth_range: 0.0..=1.0,
|
2020-05-10 00:36:20 +00:00
|
|
|
};
|
2021-08-27 06:24:16 +00:00
|
|
|
let mut framebuffers = window_size_dependent_setup(&images, render_pass.clone(), &mut viewport);
|
2020-05-10 00:36:20 +00:00
|
|
|
|
2022-10-29 17:34:07 +00:00
|
|
|
let command_buffer_allocator =
|
|
|
|
StandardCommandBufferAllocator::new(device.clone(), Default::default());
|
2022-10-05 09:09:26 +00:00
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
event_loop.run(move |event, _, control_flow| match event {
|
|
|
|
Event::WindowEvent {
|
|
|
|
event: WindowEvent::CloseRequested,
|
|
|
|
..
|
|
|
|
} => {
|
|
|
|
*control_flow = ControlFlow::Exit;
|
|
|
|
}
|
|
|
|
Event::WindowEvent {
|
|
|
|
event: WindowEvent::Resized(_),
|
|
|
|
..
|
|
|
|
} => {
|
|
|
|
recreate_swapchain = true;
|
|
|
|
}
|
|
|
|
Event::RedrawEventsCleared => {
|
2023-06-26 09:17:53 +00:00
|
|
|
let image_extent: [u32; 2] = window.inner_size().into();
|
|
|
|
|
|
|
|
if image_extent.contains(&0) {
|
2022-05-09 12:25:26 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
previous_frame_end.as_mut().unwrap().cleanup_finished();
|
2020-01-23 07:37:12 +00:00
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
if recreate_swapchain {
|
2023-06-26 09:17:53 +00:00
|
|
|
let (new_swapchain, new_images) = swapchain
|
|
|
|
.recreate(SwapchainCreateInfo {
|
|
|
|
image_extent,
|
|
|
|
..swapchain.create_info()
|
|
|
|
})
|
|
|
|
.expect("failed to recreate swapchain");
|
2020-01-23 07:37:12 +00:00
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
swapchain = new_swapchain;
|
2021-08-27 06:24:16 +00:00
|
|
|
framebuffers =
|
|
|
|
window_size_dependent_setup(&new_images, render_pass.clone(), &mut viewport);
|
2020-05-10 00:36:20 +00:00
|
|
|
recreate_swapchain = false;
|
|
|
|
}
|
2020-01-23 07:37:12 +00:00
|
|
|
|
2022-09-24 06:45:06 +00:00
|
|
|
let (image_index, suboptimal, acquire_future) =
|
2022-03-06 19:30:49 +00:00
|
|
|
match acquire_next_image(swapchain.clone(), None) {
|
2020-01-23 07:37:12 +00:00
|
|
|
Ok(r) => r,
|
|
|
|
Err(AcquireError::OutOfDate) => {
|
|
|
|
recreate_swapchain = true;
|
|
|
|
return;
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
2023-03-05 18:56:35 +00:00
|
|
|
Err(e) => panic!("failed to acquire next image: {e}"),
|
2020-01-23 07:37:12 +00:00
|
|
|
};
|
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
if suboptimal {
|
|
|
|
recreate_swapchain = true;
|
|
|
|
}
|
2020-01-29 07:44:28 +00:00
|
|
|
|
2021-04-26 14:53:18 +00:00
|
|
|
let mut builder = AutoCommandBufferBuilder::primary(
|
2022-10-05 09:09:26 +00:00
|
|
|
&command_buffer_allocator,
|
2022-09-10 06:00:08 +00:00
|
|
|
queue.queue_family_index(),
|
2021-04-26 14:53:18 +00:00
|
|
|
CommandBufferUsage::OneTimeSubmit,
|
|
|
|
)
|
|
|
|
.unwrap();
|
2020-06-01 14:41:42 +00:00
|
|
|
builder
|
|
|
|
.begin_render_pass(
|
2022-04-24 01:16:19 +00:00
|
|
|
RenderPassBeginInfo {
|
|
|
|
clear_values: vec![Some([0.0, 0.0, 0.0, 1.0].into())],
|
2022-09-24 06:45:06 +00:00
|
|
|
..RenderPassBeginInfo::framebuffer(
|
|
|
|
framebuffers[image_index as usize].clone(),
|
|
|
|
)
|
2022-04-24 01:16:19 +00:00
|
|
|
},
|
2020-11-10 17:01:13 +00:00
|
|
|
SubpassContents::Inline,
|
2020-06-01 14:41:42 +00:00
|
|
|
)
|
|
|
|
.unwrap()
|
2023-05-18 11:03:37 +00:00
|
|
|
.set_viewport(0, [viewport.clone()].into_iter().collect())
|
2021-08-27 06:24:16 +00:00
|
|
|
.bind_pipeline_graphics(pipeline.clone())
|
|
|
|
.bind_vertex_buffers(0, vertex_buffer.clone())
|
|
|
|
.draw(vertex_buffer.len() as u32, 1, 0, 0)
|
2020-06-01 14:41:42 +00:00
|
|
|
.unwrap()
|
|
|
|
.end_render_pass()
|
|
|
|
.unwrap();
|
|
|
|
let command_buffer = builder.build().unwrap();
|
2020-05-10 00:36:20 +00:00
|
|
|
|
|
|
|
let future = previous_frame_end
|
|
|
|
.take()
|
|
|
|
.unwrap()
|
|
|
|
.join(acquire_future)
|
|
|
|
.then_execute(queue.clone(), command_buffer)
|
|
|
|
.unwrap()
|
2022-09-17 07:38:32 +00:00
|
|
|
.then_swapchain_present(
|
|
|
|
queue.clone(),
|
2022-09-24 06:45:06 +00:00
|
|
|
SwapchainPresentInfo::swapchain_image_index(swapchain.clone(), image_index),
|
2022-09-17 07:38:32 +00:00
|
|
|
)
|
2020-05-10 00:36:20 +00:00
|
|
|
.then_signal_fence_and_flush();
|
|
|
|
|
|
|
|
match future {
|
|
|
|
Ok(future) => {
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(future.boxed());
|
2020-01-23 07:37:12 +00:00
|
|
|
}
|
2020-05-10 00:36:20 +00:00
|
|
|
Err(FlushError::OutOfDate) => {
|
|
|
|
recreate_swapchain = true;
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
|
|
|
Err(e) => {
|
2023-03-05 18:56:35 +00:00
|
|
|
println!("failed to flush future: {e}");
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
|
|
|
}
|
2018-08-24 10:01:00 +00:00
|
|
|
}
|
2020-05-10 00:36:20 +00:00
|
|
|
_ => (),
|
2020-01-23 07:37:12 +00:00
|
|
|
});
|
2018-08-24 10:01:00 +00:00
|
|
|
}
|
2018-10-27 21:16:30 +00:00
|
|
|
|
2023-03-05 18:56:35 +00:00
|
|
|
/// This function is called once during initialization, then again whenever the window is resized.
|
2018-10-27 21:16:30 +00:00
|
|
|
fn window_size_dependent_setup(
|
2023-07-03 20:37:29 +00:00
|
|
|
images: &[Arc<Image>],
|
2021-04-10 11:09:03 +00:00
|
|
|
render_pass: Arc<RenderPass>,
|
2021-08-27 06:24:16 +00:00
|
|
|
viewport: &mut Viewport,
|
2021-11-02 20:33:58 +00:00
|
|
|
) -> Vec<Arc<Framebuffer>> {
|
|
|
|
let dimensions = images[0].dimensions().width_height();
|
2023-06-25 18:08:27 +00:00
|
|
|
viewport.extent = [dimensions[0] as f32, dimensions[1] as f32];
|
2020-05-10 00:36:20 +00:00
|
|
|
|
|
|
|
images
|
|
|
|
.iter()
|
|
|
|
.map(|image| {
|
2022-02-27 06:18:14 +00:00
|
|
|
let view = ImageView::new_default(image.clone()).unwrap();
|
2022-02-20 00:14:16 +00:00
|
|
|
Framebuffer::new(
|
|
|
|
render_pass.clone(),
|
|
|
|
FramebufferCreateInfo {
|
|
|
|
attachments: vec![view],
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
)
|
|
|
|
.unwrap()
|
2020-05-10 00:36:20 +00:00
|
|
|
})
|
|
|
|
.collect::<Vec<_>>()
|
2018-10-27 21:16:30 +00:00
|
|
|
}
|