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4481c6b243
We do it here so WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION doesn't break |
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.. | ||
drag_icon.c | ||
layer_shell_v1.c | ||
output_layout.c | ||
subsurface_tree.c | ||
surface.c | ||
wlr_scene.c | ||
xdg_shell.c |