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e8e76dc295
We were checking whether the damage region was empty before
clipping. However a non-empty damage region can become empty after
clipping. Instead, check whether the clipped region is empty.
Fixes:
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.. | ||
atomic.c | ||
backend.c | ||
drm.c | ||
fb.c | ||
gen_pnpids.sh | ||
legacy.c | ||
libliftoff.c | ||
meson.build | ||
monitor.c | ||
properties.c | ||
renderer.c | ||
util.c |