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e8e76dc295
We were checking whether the damage region was empty before
clipping. However a non-empty damage region can become empty after
clipping. Instead, check whether the clipped region is empty.
Fixes:
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.. | ||
drm | ||
headless | ||
libinput | ||
multi | ||
session | ||
wayland | ||
x11 | ||
backend.c | ||
meson.build |