wlroots/render
Manuel Stoeckl e6fc5d1e49 render/vulkan: increase next descriptor pool size
This ensures that the pool sizes grow exponentially, making the number
of pools needed logarithmic in the number of descriptors, instead of
linear. Since the first pool's size is 256, this change only has an
effect when the compositor creates a large number of textures.
2023-05-06 18:16:45 +00:00
..
allocator build: unify naming for HAVE_* defines 2022-12-06 22:39:45 +00:00
gles2 render/gles2: use byte-aligned rows for glReadPixels 2023-04-12 14:04:25 +00:00
pixman render: introduce blend mode 2023-05-02 21:32:51 +02:00
vulkan render/vulkan: increase next descriptor pool size 2023-05-06 18:16:45 +00:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf.c render/dmabuf: add dmabuf_import_sync_file 2022-11-28 23:50:41 +00:00
drm_format_set.c drm_format_set_intersect: Require initialized dst and remove assert 2023-05-04 18:19:33 +00:00
egl.c Revert "render/egl: skip incompatible EGL devices" 2023-02-18 11:49:51 -05:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c render: introduce blend mode 2023-05-02 21:32:51 +02:00
pixel_format.c render/pixel-format: drop unnecessary fields in the table 2022-12-02 10:28:52 +01:00
swapchain.c swapchain: remove allocator listener on destroy 2023-02-24 00:07:41 +01:00
wlr_renderer.c render/pass: add legacy render pass implementation 2023-04-25 17:25:10 +02:00
wlr_texture.c wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00