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d7ecdad4e0
This is always true now that we can only render with a buffer. |
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.. | ||
allocator.h | ||
dmabuf.h | ||
drm_format_set.h | ||
egl.h | ||
gles2.h | ||
interface.h | ||
pass.h | ||
pixman.h | ||
swapchain.h | ||
vulkan.h | ||
wlr_renderer.h | ||
wlr_texture.h |