wlroots/render/gles2
2018-02-03 09:32:02 +01:00
..
pixel_format.c render/gles2: use format bpp when reading pixels 2018-01-26 23:13:41 +01:00
renderer.c render: make wlr_renderer_clear take a float[4] for the color 2018-02-03 09:32:02 +01:00
shaders.c Fix external shader 2017-08-12 14:48:24 +02:00
texture.c Move egl.h to render/egl.h 2017-10-22 10:36:07 +13:00
util.c Switch to GLES2 2017-06-23 11:38:45 -04:00