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Move egl.h to render/egl.h
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1782d5e7b7
commit
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@ -11,7 +11,7 @@
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/util/list.h>
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#include <wlr/util/log.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include "backend/drm/drm.h"
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static bool wlr_drm_backend_start(struct wlr_backend *backend) {
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@ -8,8 +8,8 @@
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#include <EGL/eglext.h>
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#include <wayland-util.h>
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#include <wlr/egl.h>
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#include <wlr/util/log.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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@ -4,7 +4,7 @@
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <wayland-server.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/backend/interface.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_input_device.h>
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@ -15,7 +15,7 @@
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#endif
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#include <wlr/backend/interface.h>
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#include <wlr/backend/x11.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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@ -12,7 +12,7 @@
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#include <wlr/backend/session.h>
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#include <wlr/backend/drm.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/util/list.h>
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#include "iface.h"
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@ -5,7 +5,7 @@
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#include <wayland-client.h>
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#include <wayland-server.h>
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#include <wayland-egl.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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@ -5,7 +5,7 @@
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#include <xcb/xcb.h>
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#include <X11/Xlib-xcb.h>
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#include <wayland-server.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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@ -8,9 +8,9 @@
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <wlr/egl.h>
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#include <wlr/backend.h>
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#include <wlr/render.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/util/log.h>
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@ -3,7 +3,7 @@
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#include <wayland-server.h>
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#include <wlr/backend/session.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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struct wlr_backend_impl;
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@ -3,7 +3,7 @@
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#include <stdbool.h>
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#include <wlr/backend.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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struct wlr_backend_impl {
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bool (*start)(struct wlr_backend *backend);
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@ -3,7 +3,7 @@
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#include <GLES2/gl2.h>
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#include <stdlib.h>
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#include <wlr/util/log.h>
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#include <wlr/egl.h>
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#include <wlr/render/egl.h>
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#include "render/glapi.h"
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// Extension documentation
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@ -5,9 +5,9 @@
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#include <GLES2/gl2ext.h>
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#include <wayland-util.h>
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#include <wayland-server-protocol.h>
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#include <wlr/egl.h>
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#include <wlr/backend.h>
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#include <wlr/render.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/matrix.h>
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#include <wlr/util/log.h>
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@ -5,8 +5,8 @@
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#include <GLES2/gl2ext.h>
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#include <wayland-util.h>
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#include <wayland-server-protocol.h>
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#include <wlr/egl.h>
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#include <wlr/render.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/matrix.h>
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#include <wlr/util/log.h>
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@ -2,9 +2,9 @@
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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/util/log.h>
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#include <wlr/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/matrix.h>
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static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) {
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