wlroots/render
Rose Hudson 9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
..
allocator render/pixel-format: add support for block-based formats 2023-05-21 20:28:45 +00:00
gles2 add render timer API 2023-06-05 19:50:07 +00:00
pixman add render timer API 2023-06-05 19:50:07 +00:00
vulkan add render timer API 2023-06-05 19:50:07 +00:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf.c render/dmabuf: add dmabuf_import_sync_file 2022-11-28 23:50:41 +00:00
drm_format_set.c wlr_drm_format_set_copy: Do not allocate heap 2023-05-14 17:50:08 +02:00
egl.c render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd() 2023-05-24 13:06:19 +00:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c render: introduce blend mode 2023-05-02 21:32:51 +02:00
pixel_format.c render/pixel-format: add YVYU and VYUY 2023-05-21 20:28:45 +00:00
swapchain.c wlr_drm_format: Change wlr_drm_format_dup to copy 2023-05-11 18:24:43 +02:00
wlr_renderer.c add render timer API 2023-06-05 19:50:07 +00:00
wlr_texture.c wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00