wlroots/render
Alexander Orzechowski 5f6912595e renderer/vulkan: Defer device lost signal until end of pass
If the compositor were to try to handle a GPU reset within the lost
signal (by recreating the renderer) we should avoid referencing renderer
resources after the lost signal. This prevents use after free for such
compositors.
2023-08-20 21:12:06 -04:00
..
allocator Avoid using memcpy() to copy structs 2023-08-03 14:40:28 +00:00
gles2 render/gles2: wrap timer setup in push_gles2_debug() 2023-07-12 06:38:02 +00:00
pixman render: constify struct wlr_buffer_pass_options 2023-07-11 18:19:03 +00:00
vulkan renderer/vulkan: Defer device lost signal until end of pass 2023-08-20 21:12:06 -04:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf.c Avoid using memcpy() to copy structs 2023-08-03 14:40:28 +00:00
drm_format_set.c Use struct initializers instead of memset() 2023-07-07 17:31:11 +02:00
egl.c render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd() 2023-05-24 13:06:19 +00:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c renderer: Sanity check texture source bounds 2023-08-14 08:08:39 +00:00
pixel_format.c render/pixel-format: add YVYU and VYUY 2023-05-21 20:28:45 +00:00
swapchain.c Use struct initializers instead of memset() 2023-07-07 17:31:11 +02:00
wlr_renderer.c render: constify struct wlr_buffer_pass_options 2023-07-11 18:19:03 +00:00
wlr_texture.c Use struct initializers instead of memset() 2023-07-07 17:31:11 +02:00