wlroots/render/gles2
2022-11-11 23:11:17 +00:00
..
shaders render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
meson.build render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
texture.c render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00