wlroots/backend/drm
Rose Hudson 9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
..
atomic.c backend/drm: add libliftoff interface 2023-02-20 18:38:57 +01:00
backend.c wlr_drm_format_set: Store formats on array 2023-05-11 18:25:52 +02:00
drm.c backend/drm: introduce wlr_drm_mode_get_info() 2023-05-31 22:37:12 +00:00
gen_pnpids.sh backend/drm: use libdisplay-info to parse EDID 2023-02-28 14:44:02 +00:00
legacy.c backend/drm: store pending FB in state 2022-12-07 17:45:59 +01:00
libliftoff.c wlr_drm_format_set: Store formats on array 2023-05-11 18:25:52 +02:00
meson.build backend/drm: use libdisplay-info for CVT mode generation 2023-02-28 14:44:02 +00:00
monitor.c backend/drm: add wlr_drm_backend_monitor 2021-12-13 14:55:16 +01:00
properties.c backend/drm: set "max bpc" to the max 2022-06-19 16:55:36 +00:00
renderer.c add render timer API 2023-06-05 19:50:07 +00:00
util.c backend/drm: fix di_info memory leak 2023-05-08 10:16:25 +08:00