wlroots/render/gles2
Simon Ser 6e88eeadeb render/pixel_format: import pixel_format_info_check_stride()
We'll use this function from wlr_shm too.

Add some assertions, use int32_t (since the wire protocol uses that,
and we don't want to use 16-bit integers on exotic systems) and
switch the stride check to be overflow-safe.
2022-11-15 16:30:00 +00:00
..
shaders render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
meson.build render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: query glGetGraphicsResetStatusKHR 2022-11-15 15:50:19 +00:00
texture.c render/pixel_format: import pixel_format_info_check_stride() 2022-11-15 16:30:00 +00:00