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6e88eeadeb
We'll use this function from wlr_shm too. Add some assertions, use int32_t (since the wire protocol uses that, and we don't want to use 16-bit integers on exotic systems) and switch the stride check to be overflow-safe. |
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shaders | ||
meson.build | ||
pixel_format.c | ||
renderer.c | ||
texture.c |