output: add explicit sync API

This commit is contained in:
Simon Ser 2021-10-20 19:29:00 +02:00
parent d2374b3e4e
commit 1ad42bea99
3 changed files with 88 additions and 4 deletions

View File

@ -66,6 +66,8 @@ enum wlr_output_state_field {
WLR_OUTPUT_STATE_RENDER_FORMAT = 1 << 8, WLR_OUTPUT_STATE_RENDER_FORMAT = 1 << 8,
WLR_OUTPUT_STATE_SUBPIXEL = 1 << 9, WLR_OUTPUT_STATE_SUBPIXEL = 1 << 9,
WLR_OUTPUT_STATE_LAYERS = 1 << 10, WLR_OUTPUT_STATE_LAYERS = 1 << 10,
WLR_OUTPUT_STATE_WAIT_TIMELINE = 1 << 11,
WLR_OUTPUT_STATE_SIGNAL_TIMELINE = 1 << 12,
}; };
enum wlr_output_state_mode_type { enum wlr_output_state_mode_type {
@ -109,6 +111,11 @@ struct wlr_output_state {
struct wlr_output_layer_state *layers; struct wlr_output_layer_state *layers;
size_t layers_len; size_t layers_len;
struct wlr_drm_syncobj_timeline *wait_timeline;
uint64_t wait_point;
struct wlr_drm_syncobj_timeline *signal_timeline;
uint64_t signal_point;
}; };
struct wlr_output_impl; struct wlr_output_impl;
@ -162,6 +169,8 @@ struct wlr_output {
// true for example with VR headsets // true for example with VR headsets
bool non_desktop; bool non_desktop;
// Whether wait/signal timelines are supported
bool timeline;
// Commit sequence number. Incremented on each commit, may overflow. // Commit sequence number. Incremented on each commit, may overflow.
uint32_t commit_seq; uint32_t commit_seq;
@ -536,6 +545,33 @@ void wlr_output_state_set_damage(struct wlr_output_state *state,
*/ */
void wlr_output_state_set_layers(struct wlr_output_state *state, void wlr_output_state_set_layers(struct wlr_output_state *state,
struct wlr_output_layer_state *layers, size_t layers_len); struct wlr_output_layer_state *layers, size_t layers_len);
/**
* Set a timeline point to wait on before displaying the next frame.
*
* Committing a wait timeline point without a buffer is invalid.
*
* There is only a single wait timeline point, waiting for multiple timeline
* points is unsupported.
*
* Support for this feature is advertised by the timeline field in
* struct wlr_output.
*/
void wlr_output_state_set_wait_timeline(struct wlr_output_state *state,
struct wlr_drm_syncobj_timeline *timeline, uint64_t src_point);
/**
* Set a timeline point to be signalled when the frame is no longer being used
* by the backend.
*
* Committing a signal timeline point without a buffer is invalid.
*
* There is only a single signal timeline point, signalling multiple timeline
* points is unsupported.
*
* Support for this feature is advertised by the timeline field in
* struct wlr_output.
*/
void wlr_output_state_set_signal_timeline(struct wlr_output_state *state,
struct wlr_drm_syncobj_timeline *timeline, uint64_t dst_point);
/** /**
* Copies the output state from src to dst. It is safe to then * Copies the output state from src to dst. It is safe to then

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@ -563,9 +563,19 @@ static bool output_basic_test(struct wlr_output *output,
wlr_log(WLR_DEBUG, "Primary buffer size mismatch"); wlr_log(WLR_DEBUG, "Primary buffer size mismatch");
return false; return false;
} }
} else if (state->tearing_page_flip) { } else {
wlr_log(WLR_ERROR, "Trying to commit a tearing page flip without a buffer?"); if (state->tearing_page_flip) {
return false; wlr_log(WLR_ERROR, "Tried to commit a tearing page flip without a buffer");
return false;
}
if (state->committed & WLR_OUTPUT_STATE_WAIT_TIMELINE) {
wlr_log(WLR_DEBUG, "Tried to set wait timeline without a buffer");
return false;
}
if (state->committed & WLR_OUTPUT_STATE_SIGNAL_TIMELINE) {
wlr_log(WLR_DEBUG, "Tried to set signal timeline without a buffer");
return false;
}
} }
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) { if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
@ -632,6 +642,12 @@ static bool output_basic_test(struct wlr_output *output,
} }
} }
if ((state->committed & (WLR_OUTPUT_STATE_WAIT_TIMELINE | WLR_OUTPUT_STATE_SIGNAL_TIMELINE)) &&
!output->timeline) {
wlr_log(WLR_DEBUG, "Wait/signal timelines are not supported for this output");
return false;
}
return true; return true;
} }

View File

@ -1,5 +1,6 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <wlr/render/drm_syncobj.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include "types/wlr_output.h" #include "types/wlr_output.h"
@ -16,6 +17,8 @@ void wlr_output_state_finish(struct wlr_output_state *state) {
state->buffer = NULL; state->buffer = NULL;
pixman_region32_fini(&state->damage); pixman_region32_fini(&state->damage);
free(state->gamma_lut); free(state->gamma_lut);
wlr_drm_syncobj_timeline_unref(state->wait_timeline);
wlr_drm_syncobj_timeline_unref(state->signal_timeline);
} }
void wlr_output_state_set_enabled(struct wlr_output_state *state, void wlr_output_state_set_enabled(struct wlr_output_state *state,
@ -114,16 +117,36 @@ void wlr_output_state_set_layers(struct wlr_output_state *state,
state->layers_len = layers_len; state->layers_len = layers_len;
} }
void wlr_output_state_set_wait_timeline(struct wlr_output_state *state,
struct wlr_drm_syncobj_timeline *timeline, uint64_t src_point) {
state->committed |= WLR_OUTPUT_STATE_WAIT_TIMELINE;
wlr_drm_syncobj_timeline_unref(state->wait_timeline);
state->wait_timeline = wlr_drm_syncobj_timeline_ref(timeline);
state->wait_point = src_point;
}
void wlr_output_state_set_signal_timeline(struct wlr_output_state *state,
struct wlr_drm_syncobj_timeline *timeline, uint64_t dst_point) {
state->committed |= WLR_OUTPUT_STATE_SIGNAL_TIMELINE;
wlr_drm_syncobj_timeline_unref(state->signal_timeline);
state->signal_timeline = wlr_drm_syncobj_timeline_ref(timeline);
state->signal_point = dst_point;
}
bool wlr_output_state_copy(struct wlr_output_state *dst, bool wlr_output_state_copy(struct wlr_output_state *dst,
const struct wlr_output_state *src) { const struct wlr_output_state *src) {
struct wlr_output_state copy = *src; struct wlr_output_state copy = *src;
copy.committed &= ~(WLR_OUTPUT_STATE_BUFFER | copy.committed &= ~(WLR_OUTPUT_STATE_BUFFER |
WLR_OUTPUT_STATE_DAMAGE | WLR_OUTPUT_STATE_DAMAGE |
WLR_OUTPUT_STATE_GAMMA_LUT); WLR_OUTPUT_STATE_GAMMA_LUT |
WLR_OUTPUT_STATE_WAIT_TIMELINE |
WLR_OUTPUT_STATE_SIGNAL_TIMELINE);
copy.buffer = NULL; copy.buffer = NULL;
pixman_region32_init(&copy.damage); pixman_region32_init(&copy.damage);
copy.gamma_lut = NULL; copy.gamma_lut = NULL;
copy.gamma_lut_size = 0; copy.gamma_lut_size = 0;
copy.wait_timeline = NULL;
copy.signal_timeline = NULL;
if (src->committed & WLR_OUTPUT_STATE_BUFFER) { if (src->committed & WLR_OUTPUT_STATE_BUFFER) {
wlr_output_state_set_buffer(&copy, src->buffer); wlr_output_state_set_buffer(&copy, src->buffer);
@ -142,6 +165,15 @@ bool wlr_output_state_copy(struct wlr_output_state *dst,
} }
} }
if (src->committed & WLR_OUTPUT_STATE_WAIT_TIMELINE) {
wlr_output_state_set_wait_timeline(&copy, src->wait_timeline,
src->wait_point);
}
if (src->committed & WLR_OUTPUT_STATE_SIGNAL_TIMELINE) {
wlr_output_state_set_signal_timeline(&copy, src->signal_timeline,
src->signal_point);
}
wlr_output_state_finish(dst); wlr_output_state_finish(dst);
*dst = copy; *dst = copy;
return true; return true;