mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-21 14:42:25 +00:00
render/gles2: implement explicit sync API
This commit is contained in:
parent
19ffbfe356
commit
d2374b3e4e
@ -138,6 +138,8 @@ struct wlr_gles2_render_pass {
|
||||
float projection_matrix[9];
|
||||
struct wlr_egl_context prev_ctx;
|
||||
struct wlr_gles2_render_timer *timer;
|
||||
struct wlr_drm_syncobj_timeline *signal_timeline;
|
||||
uint64_t signal_point;
|
||||
};
|
||||
|
||||
bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
|
||||
@ -169,6 +171,7 @@ void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
|
||||
void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
|
||||
|
||||
struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
|
||||
struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer);
|
||||
struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer,
|
||||
struct wlr_drm_syncobj_timeline *signal_timeline, uint64_t signal_point);
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,11 @@
|
||||
#include <assert.h>
|
||||
#include <pixman.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <wlr/render/drm_syncobj.h>
|
||||
#include <wlr/types/wlr_matrix.h>
|
||||
#include <wlr/util/transform.h>
|
||||
#include "render/egl.h"
|
||||
#include "render/gles2.h"
|
||||
#include "types/wlr_matrix.h"
|
||||
|
||||
@ -21,6 +24,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
|
||||
struct wlr_gles2_render_pass *pass = get_render_pass(wlr_pass);
|
||||
struct wlr_gles2_renderer *renderer = pass->buffer->renderer;
|
||||
struct wlr_gles2_render_timer *timer = pass->timer;
|
||||
bool ok = false;
|
||||
|
||||
push_gles2_debug(renderer);
|
||||
|
||||
@ -36,16 +40,40 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
|
||||
clock_gettime(CLOCK_MONOTONIC, &timer->cpu_end);
|
||||
}
|
||||
|
||||
glFlush();
|
||||
if (pass->signal_timeline != NULL) {
|
||||
EGLSyncKHR sync = wlr_egl_create_sync(renderer->egl, -1);
|
||||
if (sync == EGL_NO_SYNC_KHR) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
int sync_file_fd = wlr_egl_dup_fence_fd(renderer->egl, sync);
|
||||
wlr_egl_destroy_sync(renderer->egl, sync);
|
||||
if (sync_file_fd < 0) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
bool ok = wlr_drm_syncobj_timeline_import_sync_file(pass->signal_timeline, pass->signal_point, sync_file_fd);
|
||||
close(sync_file_fd);
|
||||
if (!ok) {
|
||||
goto out;
|
||||
}
|
||||
} else {
|
||||
glFlush();
|
||||
}
|
||||
|
||||
ok = true;
|
||||
|
||||
out:
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
|
||||
pop_gles2_debug(renderer);
|
||||
wlr_egl_restore_context(&pass->prev_ctx);
|
||||
|
||||
wlr_drm_syncobj_timeline_unref(pass->signal_timeline);
|
||||
wlr_buffer_unlock(pass->buffer->buffer);
|
||||
free(pass);
|
||||
|
||||
return true;
|
||||
return ok;
|
||||
}
|
||||
|
||||
static void render(const struct wlr_box *box, const pixman_region32_t *clip, GLint attrib) {
|
||||
@ -175,6 +203,27 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
|
||||
src_fbox.height /= options->texture->height;
|
||||
|
||||
push_gles2_debug(renderer);
|
||||
|
||||
if (options->wait_timeline != NULL) {
|
||||
int sync_file_fd =
|
||||
wlr_drm_syncobj_timeline_export_sync_file(options->wait_timeline, options->wait_point);
|
||||
if (sync_file_fd < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
EGLSyncKHR sync = wlr_egl_create_sync(renderer->egl, sync_file_fd);
|
||||
close(sync_file_fd);
|
||||
if (sync == EGL_NO_SYNC_KHR) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok = wlr_egl_wait_sync(renderer->egl, sync);
|
||||
wlr_egl_destroy_sync(renderer->egl, sync);
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
setup_blending(!texture->has_alpha && alpha == 1.0 ?
|
||||
WLR_RENDER_BLEND_MODE_NONE : options->blend_mode);
|
||||
|
||||
@ -247,7 +296,8 @@ static const char *reset_status_str(GLenum status) {
|
||||
}
|
||||
|
||||
struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
|
||||
struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer) {
|
||||
struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer,
|
||||
struct wlr_drm_syncobj_timeline *signal_timeline, uint64_t signal_point) {
|
||||
struct wlr_gles2_renderer *renderer = buffer->renderer;
|
||||
struct wlr_buffer *wlr_buffer = buffer->buffer;
|
||||
|
||||
@ -275,6 +325,10 @@ struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *b
|
||||
pass->buffer = buffer;
|
||||
pass->timer = timer;
|
||||
pass->prev_ctx = *prev_ctx;
|
||||
if (signal_timeline != NULL) {
|
||||
pass->signal_timeline = wlr_drm_syncobj_timeline_ref(signal_timeline);
|
||||
pass->signal_point = signal_point;
|
||||
}
|
||||
|
||||
matrix_projection(pass->projection_matrix, wlr_buffer->width, wlr_buffer->height,
|
||||
WL_OUTPUT_TRANSFORM_FLIPPED_180);
|
||||
|
@ -259,7 +259,8 @@ static struct wlr_render_pass *gles2_begin_buffer_pass(struct wlr_renderer *wlr_
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_gles2_render_pass *pass = begin_gles2_buffer_pass(buffer, &prev_ctx, timer);
|
||||
struct wlr_gles2_render_pass *pass = begin_gles2_buffer_pass(buffer,
|
||||
&prev_ctx, timer, options->signal_timeline, options->signal_point);
|
||||
if (!pass) {
|
||||
return NULL;
|
||||
}
|
||||
@ -683,6 +684,9 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
|
||||
|
||||
get_gles2_shm_formats(renderer, &renderer->shm_texture_formats);
|
||||
|
||||
renderer->wlr_renderer.features.timeline =
|
||||
egl->procs.eglDupNativeFenceFDANDROID && egl->procs.eglWaitSyncKHR;
|
||||
|
||||
return &renderer->wlr_renderer;
|
||||
|
||||
error:
|
||||
|
Loading…
Reference in New Issue
Block a user