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output: add explicit sync API
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@ -66,6 +66,8 @@ enum wlr_output_state_field {
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WLR_OUTPUT_STATE_RENDER_FORMAT = 1 << 8,
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WLR_OUTPUT_STATE_SUBPIXEL = 1 << 9,
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WLR_OUTPUT_STATE_LAYERS = 1 << 10,
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WLR_OUTPUT_STATE_WAIT_TIMELINE = 1 << 11,
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WLR_OUTPUT_STATE_SIGNAL_TIMELINE = 1 << 12,
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};
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enum wlr_output_state_mode_type {
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@ -109,6 +111,11 @@ struct wlr_output_state {
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struct wlr_output_layer_state *layers;
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size_t layers_len;
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struct wlr_drm_syncobj_timeline *wait_timeline;
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uint64_t wait_point;
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struct wlr_drm_syncobj_timeline *signal_timeline;
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uint64_t signal_point;
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};
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struct wlr_output_impl;
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@ -162,6 +169,8 @@ struct wlr_output {
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// true for example with VR headsets
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bool non_desktop;
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// Whether wait/signal timelines are supported
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bool timeline;
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// Commit sequence number. Incremented on each commit, may overflow.
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uint32_t commit_seq;
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@ -536,6 +545,33 @@ void wlr_output_state_set_damage(struct wlr_output_state *state,
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*/
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void wlr_output_state_set_layers(struct wlr_output_state *state,
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struct wlr_output_layer_state *layers, size_t layers_len);
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/**
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* Set a timeline point to wait on before displaying the next frame.
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*
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* Committing a wait timeline point without a buffer is invalid.
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*
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* There is only a single wait timeline point, waiting for multiple timeline
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* points is unsupported.
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*
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* Support for this feature is advertised by the timeline field in
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* struct wlr_output.
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*/
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void wlr_output_state_set_wait_timeline(struct wlr_output_state *state,
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struct wlr_drm_syncobj_timeline *timeline, uint64_t src_point);
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/**
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* Set a timeline point to be signalled when the frame is no longer being used
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* by the backend.
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*
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* Committing a signal timeline point without a buffer is invalid.
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*
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* There is only a single signal timeline point, signalling multiple timeline
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* points is unsupported.
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*
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* Support for this feature is advertised by the timeline field in
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* struct wlr_output.
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*/
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void wlr_output_state_set_signal_timeline(struct wlr_output_state *state,
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struct wlr_drm_syncobj_timeline *timeline, uint64_t dst_point);
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/**
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* Copies the output state from src to dst. It is safe to then
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@ -563,9 +563,19 @@ static bool output_basic_test(struct wlr_output *output,
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wlr_log(WLR_DEBUG, "Primary buffer size mismatch");
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return false;
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}
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} else if (state->tearing_page_flip) {
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wlr_log(WLR_ERROR, "Trying to commit a tearing page flip without a buffer?");
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return false;
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} else {
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if (state->tearing_page_flip) {
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wlr_log(WLR_ERROR, "Tried to commit a tearing page flip without a buffer");
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return false;
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}
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if (state->committed & WLR_OUTPUT_STATE_WAIT_TIMELINE) {
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wlr_log(WLR_DEBUG, "Tried to set wait timeline without a buffer");
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return false;
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}
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if (state->committed & WLR_OUTPUT_STATE_SIGNAL_TIMELINE) {
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wlr_log(WLR_DEBUG, "Tried to set signal timeline without a buffer");
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return false;
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}
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}
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if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
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@ -632,6 +642,12 @@ static bool output_basic_test(struct wlr_output *output,
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}
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}
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if ((state->committed & (WLR_OUTPUT_STATE_WAIT_TIMELINE | WLR_OUTPUT_STATE_SIGNAL_TIMELINE)) &&
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!output->timeline) {
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wlr_log(WLR_DEBUG, "Wait/signal timelines are not supported for this output");
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return false;
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}
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return true;
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}
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@ -1,5 +1,6 @@
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/render/drm_syncobj.h>
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#include <wlr/util/log.h>
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#include "types/wlr_output.h"
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@ -16,6 +17,8 @@ void wlr_output_state_finish(struct wlr_output_state *state) {
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state->buffer = NULL;
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pixman_region32_fini(&state->damage);
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free(state->gamma_lut);
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wlr_drm_syncobj_timeline_unref(state->wait_timeline);
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wlr_drm_syncobj_timeline_unref(state->signal_timeline);
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}
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void wlr_output_state_set_enabled(struct wlr_output_state *state,
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@ -114,16 +117,36 @@ void wlr_output_state_set_layers(struct wlr_output_state *state,
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state->layers_len = layers_len;
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}
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void wlr_output_state_set_wait_timeline(struct wlr_output_state *state,
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struct wlr_drm_syncobj_timeline *timeline, uint64_t src_point) {
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state->committed |= WLR_OUTPUT_STATE_WAIT_TIMELINE;
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wlr_drm_syncobj_timeline_unref(state->wait_timeline);
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state->wait_timeline = wlr_drm_syncobj_timeline_ref(timeline);
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state->wait_point = src_point;
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}
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void wlr_output_state_set_signal_timeline(struct wlr_output_state *state,
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struct wlr_drm_syncobj_timeline *timeline, uint64_t dst_point) {
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state->committed |= WLR_OUTPUT_STATE_SIGNAL_TIMELINE;
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wlr_drm_syncobj_timeline_unref(state->signal_timeline);
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state->signal_timeline = wlr_drm_syncobj_timeline_ref(timeline);
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state->signal_point = dst_point;
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}
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bool wlr_output_state_copy(struct wlr_output_state *dst,
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const struct wlr_output_state *src) {
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struct wlr_output_state copy = *src;
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copy.committed &= ~(WLR_OUTPUT_STATE_BUFFER |
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WLR_OUTPUT_STATE_DAMAGE |
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WLR_OUTPUT_STATE_GAMMA_LUT);
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WLR_OUTPUT_STATE_GAMMA_LUT |
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WLR_OUTPUT_STATE_WAIT_TIMELINE |
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WLR_OUTPUT_STATE_SIGNAL_TIMELINE);
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copy.buffer = NULL;
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pixman_region32_init(©.damage);
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copy.gamma_lut = NULL;
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copy.gamma_lut_size = 0;
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copy.wait_timeline = NULL;
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copy.signal_timeline = NULL;
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if (src->committed & WLR_OUTPUT_STATE_BUFFER) {
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wlr_output_state_set_buffer(©, src->buffer);
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@ -142,6 +165,15 @@ bool wlr_output_state_copy(struct wlr_output_state *dst,
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}
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}
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if (src->committed & WLR_OUTPUT_STATE_WAIT_TIMELINE) {
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wlr_output_state_set_wait_timeline(©, src->wait_timeline,
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src->wait_point);
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}
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if (src->committed & WLR_OUTPUT_STATE_SIGNAL_TIMELINE) {
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wlr_output_state_set_signal_timeline(©, src->signal_timeline,
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src->signal_point);
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}
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wlr_output_state_finish(dst);
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*dst = copy;
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return true;
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