wlroots/include/backend/wayland.h

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#ifndef _WLR_INTERNAL_BACKEND_WAYLAND_H
#define _WLR_INTERNAL_BACKEND_WAYLAND_H
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#include <wayland-client.h>
#include <wayland-server.h>
#include <wayland-egl.h>
#include <wlr/backend/wayland.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/util/list.h>
#include "backend/egl.h"
struct wlr_backend_state {
/* local state */
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struct wl_display *local_display;
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struct wlr_backend *backend;
list_t *devices;
list_t *outputs;
struct wlr_egl egl;
size_t requested_outputs;
/* remote state */
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struct wl_display *remote_display;
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struct wl_event_source *remote_display_src;
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struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_shm *shm;
struct wl_seat *seat;
const char *seatName;
};
struct wlr_output_state {
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struct wlr_backend_state *backend;
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struct wlr_output *wlr_output;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
struct wl_egl_window* egl_window;
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struct wl_callback* frame_callback;
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void *egl_surface;
};
struct wlr_input_device_state {
struct wlr_backend_state* backend;
void *resource;
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};
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struct wlr_pointer_state {
struct wlr_output *current_output;
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};
void wlr_wl_registry_poll(struct wlr_backend_state *backend);
struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
struct wl_surface *surface);
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extern const struct wl_seat_listener seat_listener;
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#endif