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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-25 00:22:25 +00:00
Implement wayland backend output
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parent
62b1421635
commit
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@ -9,6 +9,23 @@
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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static int dispatch_events(int fd, uint32_t mask, void *data) {
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struct wlr_backend_state *state = data;
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int count = 0;
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if(mask & WL_EVENT_READABLE)
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count = wl_display_dispatch(state->remote_display);
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if(mask & WL_EVENT_WRITABLE)
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count = wl_display_flush(state->remote_display);
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if (mask == 0) {
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count = wl_display_dispatch_pending(state->remote_display);
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wl_display_flush(state->remote_display);
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}
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return count;
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}
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/*
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* Initializes the wayland backend. Opens a connection to a remote wayland
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* compositor and creates surfaces for each output, then registers globals on
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@ -34,7 +51,7 @@ static bool wlr_wl_backend_init(struct wlr_backend_state* state) {
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return false;
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}
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wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_KHR, state->remote_display);
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wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_EXT, state->remote_display);
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for (size_t i = 0; i < state->num_outputs; ++i) {
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if(!(state->outputs[i] = wlr_wl_output_create(state, i))) {
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wlr_log_errno(L_ERROR, "Failed to create %zuth output", i);
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@ -42,6 +59,14 @@ static bool wlr_wl_backend_init(struct wlr_backend_state* state) {
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}
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}
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struct wl_event_loop *loop = wl_display_get_event_loop(state->local_display);
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int fd = wl_display_get_fd(state->remote_display);
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int events = WL_EVENT_READABLE | WL_EVENT_ERROR |
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WL_EVENT_HANGUP | WL_EVENT_WRITABLE;
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state->remote_display_src = wl_event_loop_add_fd(loop, fd, events,
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dispatch_events, state);
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wl_event_source_check(state->remote_display_src);
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return true;
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}
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@ -1,19 +1,70 @@
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wlr/types.h>
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#include <GLES3/gl3.h>
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#include "types.h"
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#include "backend/wayland.h"
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#include "common/log.h"
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// TODO
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static struct wl_callback_listener frame_listener;
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static void surface_frame_callback(void *data, struct wl_callback *cb, uint32_t time) {
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struct wlr_output_state *output = data;
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assert(output);
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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return;
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}
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wl_signal_emit(&output->output->events.frame, output->output);
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output->frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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wl_callback_destroy(cb);
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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return;
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}
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}
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static struct wl_callback_listener frame_listener = {
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.done = surface_frame_callback
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};
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// TODO: enable/cursor etc
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static void wlr_wl_output_enable(struct wlr_output_state *output, bool enable) {
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}
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static bool wlr_wl_output_set_mode(struct wlr_output_state *output,
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struct wlr_output_mode *mode) {
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output->output->current_mode = mode;
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// start rendering loop per callbacks by rendering first frame
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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return false;
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}
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glViewport(0, 0, output->width, output->height);
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glClearColor(1.0, 1.0, 1.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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output->frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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return false;
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}
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return true;
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}
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@ -47,11 +98,32 @@ static struct wlr_output_impl output_impl = {
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.destroy = wlr_wl_output_destroy,
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};
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void handle_ping(void* data, struct wl_shell_surface* ssurface, uint32_t serial) {
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struct wlr_output_state *output = data;
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assert(output && output->shell_surface == ssurface);
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wl_shell_surface_pong(ssurface, serial);
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}
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void handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
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uint32_t edges, int32_t width, int32_t height){
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wlr_log(L_DEBUG, "resize %d %d", width, height);
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}
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void handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface) {
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wlr_log(L_ERROR, "Unexpected call");
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}
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static struct wl_shell_surface_listener shell_surface_listener = {
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.ping = handle_ping,
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.configure = handle_configure,
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.popup_done = handle_popup_done
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};
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struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
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size_t id) {
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// TODO: dont hardcode stuff like size
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static unsigned int width = 1100;
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static unsigned int height = 720;
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static unsigned int width = 800;
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static unsigned int height = 500;
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struct wlr_output_state *ostate;
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if (!(ostate = calloc(sizeof(struct wlr_output_state), 1))) {
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@ -82,9 +154,19 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
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list_add(wlr_output->modes, &mode);
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ostate->id = id;
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ostate->width = width;
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ostate->height = height;
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ostate->backend = backend;
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ostate->output = wlr_output;
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// TODO: error handling
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ostate->surface = wl_compositor_create_surface(backend->compositor);
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ostate->shell_surface = wl_shell_get_shell_surface(backend->shell, ostate->surface);
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wl_shell_surface_set_class(ostate->shell_surface, "sway");
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wl_shell_surface_set_title(ostate->shell_surface, "sway-wl");
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wl_shell_surface_add_listener(ostate->shell_surface, &shell_surface_listener, ostate);
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ostate->egl_window = wl_egl_window_create(ostate->surface, width, height);
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ostate->egl_surface = wlr_egl_create_surface(&backend->egl, ostate->egl_window);
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@ -23,6 +23,8 @@ struct wlr_backend_state {
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struct wlr_backend *backend;
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list_t *devices;
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struct wl_event_source* remote_display_src;
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size_t num_outputs;
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struct wlr_output **outputs;
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struct wlr_egl egl;
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@ -30,10 +32,14 @@ struct wlr_backend_state {
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struct wlr_output_state {
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size_t id;
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unsigned int width;
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unsigned int height;
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struct wlr_backend_state *backend;
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struct wlr_output *output;
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struct wl_surface *surface;
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struct wl_shell_surface *shell_surface;
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struct wl_egl_window* egl_window;
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struct wl_callback* frame_callback;
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void* egl_surface;
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};
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