wgpu/tests/in/glsl/swizzle_write.frag
2021-12-05 22:16:28 -05:00

10 lines
115 B
GLSL

#version 450
void main() {
vec3 x = vec3(2.0);
x.zxy.xy = vec2(3.0, 4.0);
x.rg *= 5.0;
x.zy++;
}