..
210-bevy-2d-shader.frag
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
210-bevy-2d-shader.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
210-bevy-shader.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
246-collatz.comp
[glsl-in] Add collatz shader and test quad shader
2021-06-09 12:54:58 -04:00
277-casting.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
280-matrix-cast.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
484-preprocessor-if.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
800-out-of-bounds-panic.vert
[glsl-in] Improve error api and make more errors deferred
2021-08-09 10:51:15 -04:00
896-push-constant.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
900-implicit-conversions.vert
[glsl-in] Check type dimensions in function calls
2021-07-07 12:59:20 -04:00
901-lhs-field-select.vert
[glsl-in] Allow field selection behind pointers ( #948 )
2021-06-03 16:09:20 -04:00
931-constant-emitting.vert
[glsl-in] API revamp
2021-08-09 10:51:15 -04:00
932-for-loop-if.vert
[glsl-in] Add integration tests to CI ( #943 )
2021-06-03 15:34:54 -04:00
bevy-pbr.frag
Switch the constant in bevy-pbr to avoid display incosistencies
2021-10-23 23:39:49 -04:00
bevy-pbr.vert
add license headers to the bevy pbr shaders
2021-06-17 15:21:47 -04:00
bits_glsl.frag
Add FindLsb / FindMsb ( #1473 )
2021-12-20 14:48:54 -05:00
bool-select.frag
[glsl-in] Convert bool -> scalar cast to Select
2021-07-02 01:34:34 -04:00
clamp-splat.vert
[glsl-in] Implicitly splat the inputs of clamp()
2021-07-01 18:32:33 +01:00
constant-array-size.vert
[glsl-in] API revamp
2021-08-09 10:51:15 -04:00
declarations.vert
glsl-in: Flatten entry point arguments
2021-12-16 10:55:06 -05:00
expressions.frag
[glsl-in] Allow constructors from non-scalar to scalar ( #1520 )
2021-11-10 12:15:43 -05:00
fma.frag
Output parentheses around dereference ( #1348 )
2021-09-11 23:32:10 -07:00
global-constant-array.vert
[glsl-in] Add test array constant dynamic indexing
2021-09-17 13:47:38 -04:00
long-form-matrix.vert
[glsl-in] Add test for matrix from matrix constructor
2021-11-09 15:15:11 +00:00
math-functions.vert
[glsl-in] parse all math functions
2021-06-17 16:08:34 -04:00
prepostfix.frag
[glsl-in] Improve infix handling
2021-09-17 13:56:42 -04:00
quad_glsl.frag
Reorganize test snapshot folder
2021-06-19 10:19:04 -04:00
quad_glsl.vert
Reorganize test snapshot folder
2021-06-19 10:19:04 -04:00
samplers.frag
[glsl-in] Add support for a large number of texture sample overrides
2021-09-16 23:00:19 +01:00
swizzle_write.frag
glsl-in: fix pre/postfix ops on swizzles
2021-12-05 22:16:28 -05:00