wgpu/player
Erich Gubler d365927903 test(player): don't specify shader entry points
This is done to exercise the prior change.
2024-02-27 13:57:17 -05:00
..
src Remove G parameter in Global<G> and generic IdentityHandlerFactory (#5159) 2024-01-29 15:37:57 +01:00
tests test(player): don't specify shader entry points 2024-02-27 13:57:17 -05:00
Cargo.toml Feature/serde feature (#5149) 2024-01-28 20:13:04 +00:00
README.md Remove DX11 backend (#4828) 2023-12-06 15:12:46 -05:00

wgpu player

This is an application that allows replaying the wgpu workloads recorded elsewhere. It requires the player to be built from the same revision as an application was linking to, or otherwise, the data may fail to load.

Launch as:

play <trace-dir>

When built with "winit" feature, it's able to replay the workloads that operate on a swapchain. It renders each frame sequentially and then waits for the user to close the window. When built without "winit", it launches in console mode and can replay any trace that doesn't use swapchains.

Note: replaying is currently restricted to the same backend as one used for recording a trace. It is straightforward, however, to just replace the backend in RON since it's serialized as plain text. Valid values are: Vulkan, Metal, and Dx12.