wgpu/naga/tests/out/glsl
Jamie Nicol cffc7933fd
[naga] Implement quantizeToF16 (#6519)
Implement WGSL frontend and WGSL, SPIR-V, HLSL, MSL, and GLSL
backends. WGSL and SPIR-V backends natively support the instruction.
MSL and HLSL emulate it by casting to f16 and back to f32. GLSL does
similar but must (mis)use (un)pack2x16 to do so.
2024-11-12 12:05:19 +01:00
..
6438-conflicting-idents.fs.Fragment.glsl test: add regr. cvg. for conflicting idents. in shader I/O and locals 2024-10-22 10:14:26 -04:00
6438-conflicting-idents.vs.Vertex.glsl test: add regr. cvg. for conflicting idents. in shader I/O and locals 2024-10-22 10:14:26 -04:00
access.assign_through_ptr.Compute.glsl [naga] Move array-by-value snapshot tests to index-by-value.wgsl. 2024-10-11 08:27:15 -07:00
access.assign_to_ptr_components.Compute.glsl [naga] Move array-by-value snapshot tests to index-by-value.wgsl. 2024-10-11 08:27:15 -07:00
access.foo_frag.Fragment.glsl [naga] Move array-by-value snapshot tests to index-by-value.wgsl. 2024-10-11 08:27:15 -07:00
access.foo_vert.Vertex.glsl [naga] Move array-by-value snapshot tests to index-by-value.wgsl. 2024-10-11 08:27:15 -07:00
access.foo.Vertex.glsl [naga] Test access to a member/element through a pointer. 2024-10-11 08:27:15 -07:00
array-in-ctor.cs_main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
array-in-function-return-type.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
atomicOps.cs_main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
bitcast.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
bits.main.Compute.glsl Add parsing support for un/pack4xI/U8 2024-05-14 17:57:04 +02:00
boids.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
bounds-check-image-restrict.fragment_shader.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
bounds-check-image-rzsw.fragment_shader.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
break-if.main.Compute.glsl [naga wgsl-in] Fix parsing break ifs 2024-01-08 10:50:38 +01:00
const-exprs.main.Compute.glsl [naga] Teach the constant evaluator vector/vector operators. 2023-12-12 12:48:10 +01:00
constructors.main.Compute.glsl [const-eval] fix evaluation of bool constuctors 2024-04-05 18:07:41 +02:00
control-flow.main.Compute.glsl [naga hlsl-out glsl-out] Work around backend loop/switch bugs. 2024-07-23 18:12:19 -07:00
cross.main.Compute.glsl test(wgsl): check that vec3 args. are accepted in cross built-in 2024-08-28 13:26:54 -04:00
cubeArrayShadow.fragment.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
do-while.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
dualsource.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
empty.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
f64.main.Compute.glsl [naga] Support casting to f64 in the constant evaluator. 2023-11-23 12:17:21 +01:00
force_point_size_vertex_shader_webgl.fs_main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
force_point_size_vertex_shader_webgl.vs_main.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
fragment-output.main_vec2scalar.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
fragment-output.main_vec4vec3.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
functions-webgl.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
functions.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
globals.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
image.gather.Fragment.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
image.levels_queries.Vertex.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
image.main.Compute.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
image.queries.Vertex.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
image.texture_sample_comparison.Fragment.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
image.texture_sample.Fragment.glsl naga: Fix textureNumLevels in the GLSL backend 2024-11-04 08:07:23 -08:00
interpolate_compat.frag_main.Fragment.glsl test(wgsl): test explicit center with {perspective,linear} interpolation 2024-09-04 15:08:56 -04:00
interpolate_compat.vert_main.Vertex.glsl test(wgsl): test explicit center with {perspective,linear} interpolation 2024-09-04 15:08:56 -04:00
interpolate.frag_main.Fragment.glsl test(wgsl): test explicit center with {perspective,linear} interpolation 2024-09-04 15:08:56 -04:00
interpolate.vert_main.Vertex.glsl test(wgsl): test explicit center with {perspective,linear} interpolation 2024-09-04 15:08:56 -04:00
invariant.fs.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
invariant.vs.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
math-functions.main.Fragment.glsl [naga] Implement quantizeToF16 (#6519) 2024-11-12 12:05:19 +01:00
multiview_webgl.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
multiview.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
operators.main.Compute.glsl [naga] Change operators.wgsl to use values that matter. 2023-12-12 12:48:10 +01:00
overrides.main.Compute.glsl [naga] add Expression::Override to needs_pre_emit 2024-04-22 08:38:31 -07:00
padding.vertex.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
phony_assignment.main.Compute.glsl [naga] Handle phony statements properly by treating them as named expressions (#6328) 2024-09-27 14:52:53 -07:00
push-constants.main.Fragment.glsl Fix GL Push Constant Layout (#4607) 2023-11-06 07:58:26 -05:00
push-constants.vert_main.Vertex.glsl Test And Normalize Vertex Behavior on All Backends (#4723) 2023-11-21 22:11:24 +00:00
quad-vert.main.Vertex.glsl [spv-in] Remove providing "perVertexStruct" for certain unnamed inputs 2024-02-15 18:12:25 +01:00
quad.frag_main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
quad.fs_extra.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
quad.vert_main.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
sample-cube-array-depth-lod.main.Fragment.glsl Fix glsl backend errors regarding samplerCubeArrayShadow (#5171) 2024-02-08 18:27:58 +01:00
separate-entry-points.compute.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
separate-entry-points.fragment.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
shadow.fs_main_without_storage.Fragment.glsl [naga wgsl-in] Proper singular generic in vec and matrix (#6189) 2024-09-02 14:04:51 +02:00
shadow.fs_main.Fragment.glsl [naga wgsl-in] Proper singular generic in vec and matrix (#6189) 2024-09-02 14:04:51 +02:00
shadow.vs_main.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
skybox.fs_main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
skybox.vs_main.Vertex.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
spec-constants-issue-5598.fragment.Fragment.glsl [naga] fix the way we adjust constant initializers when processing overrides 2024-04-25 11:04:09 -07:00
spec-constants-issue-5598.vertex.Vertex.glsl [naga] fix the way we adjust constant initializers when processing overrides 2024-04-25 11:04:09 -07:00
standard.derivatives.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
struct-layout.needs_padding_comp.Compute.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
struct-layout.needs_padding_frag.Fragment.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
struct-layout.needs_padding_vert.Vertex.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
struct-layout.no_padding_comp.Compute.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
struct-layout.no_padding_frag.Fragment.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
struct-layout.no_padding_vert.Vertex.glsl test(naga): add struct-layout test 2023-11-22 03:54:16 -07:00
subgroup-operations-s.main.Compute.glsl Subgroup Operations (#5301) 2024-04-17 15:25:52 -04:00
subgroup-operations.main.Compute.glsl Subgroup Operations (#5301) 2024-04-17 15:25:52 -04:00
texture-arg.main.Fragment.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
unnamed-gl-per-vertex.main.Vertex.glsl Add test case to naga/spv-in for an unnamed glPerVertex struct 2024-02-15 18:12:25 +01:00
use-gl-ext-over-grad-workaround-if-instructed.main.Fragment.glsl Fix glsl backend errors regarding samplerCubeArrayShadow (#5171) 2024-02-08 18:27:58 +01:00
variations.main.Fragment.glsl feat(const_eval): impl. ceil 2024-01-30 10:53:03 +01:00
workgroup-uniform-load.test_workgroupUniformLoad.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00
workgroup-var-init.main.Compute.glsl Move naga to subfolder 2023-10-25 14:25:04 -04:00