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* [wgpu-hal] Upgrade `glutin` to `0.31` `glutin 0.30` onwards completely refactored its internals to no longer be reliant on `winit`, as they (by default) have no direct relation except needing to perform _some_ operations (platform-specific) at strategic times in window creation and event loop handling. Most of that is handled by a new `glutin-winit` introp crate, while the core `glutin` crate now exclusively focuses on wrapping the various OpenGL context APIs (CGL, EGL, WGL, ...). This does result in a little more verbose handling to get the right `GLDisplay`, `GLConfig`, `GLContext` and `GLSurface`, but gives much more control and makes all intricacies more explicit. Most of the code was copied from `glutin 0.31`'s example crate, with the code for transparency support removed. Note that the example doesn't at all handle event loop events properly: resizes and redraws are not listened to, and mobile-specific surface events (`Resumed` and `Suspended`) are equally ignored. * [wgpu-hal] Implement proper `Surface` availability semantics in `raw-gles` example |
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halmark | ||
ray-traced-triangle | ||
raw-gles.em.html | ||
raw-gles.rs |