mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 14:23:32 +00:00
[wgpu-hal] Upgrade glutin
to 0.31
(#6150)
* [wgpu-hal] Upgrade `glutin` to `0.31` `glutin 0.30` onwards completely refactored its internals to no longer be reliant on `winit`, as they (by default) have no direct relation except needing to perform _some_ operations (platform-specific) at strategic times in window creation and event loop handling. Most of that is handled by a new `glutin-winit` introp crate, while the core `glutin` crate now exclusively focuses on wrapping the various OpenGL context APIs (CGL, EGL, WGL, ...). This does result in a little more verbose handling to get the right `GLDisplay`, `GLConfig`, `GLContext` and `GLSurface`, but gives much more control and makes all intricacies more explicit. Most of the code was copied from `glutin 0.31`'s example crate, with the code for transparency support removed. Note that the example doesn't at all handle event loop events properly: resizes and redraws are not listened to, and mobile-specific surface events (`Resumed` and `Suspended`) are equally ignored. * [wgpu-hal] Implement proper `Surface` availability semantics in `raw-gles` example
This commit is contained in:
parent
a9047c2af5
commit
690a3fb3fb
@ -4,10 +4,10 @@ skip-tree = [
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# We never enable loom in any of our dependencies but it causes dupes
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{ name = "loom", version = "0.7.2" },
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{ name = "windows-sys", version = "0.45" },
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{ name = "winit", version = "0.27" },
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{ name = "winit", version = "0.29" },
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{ name = "rustc_version", version = "0.2.3" },
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{ name = "sourcemap", version = "7.1.1" },
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{ name = "miniz_oxide", version = "0.7.4" },
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]
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skip = [
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{ name = "hlsl-snapshots", version = "0.1.0" },
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2
.github/dependabot.yml
vendored
2
.github/dependabot.yml
vendored
@ -16,7 +16,7 @@ updates:
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groups:
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patch-updates:
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patterns:
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- "*"
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- "*"
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update-types:
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- "minor"
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- "patch"
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904
Cargo.lock
generated
904
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -153,7 +153,8 @@ windows-core = { version = "0.58", default-features = false }
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# Gles dependencies
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khronos-egl = "6"
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glow = "0.14.0"
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glutin = "0.29.1"
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glutin = { version = "0.31", default-features = false }
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glutin-winit = { version = "0.4", default-features = false }
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glutin_wgl_sys = "0.6"
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# DX and GLES dependencies
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@ -207,5 +207,8 @@ env_logger.workspace = true
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glam.workspace = true # for ray-traced-triangle example
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winit.workspace = true # for "halmark" example
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[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
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glutin.workspace = true # for "gles" example
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[target.'cfg(not(any(target_arch = "wasm32", windows, target_os = "ios")))'.dev-dependencies]
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glutin-winit = { workspace = true, features = ["egl"] } # for "raw-gles" example
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glutin = { workspace = true, features = ["egl"] } # for "raw-gles" example
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rwh_05 = { version = "0.5", package = "raw-window-handle" } # temporary compatibility for glutin-winit in "raw-gles" example
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winit = { workspace = true, features = ["rwh_05"] } # for "raw-gles" example
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@ -10,61 +10,198 @@
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extern crate wgpu_hal as hal;
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#[cfg(not(any(windows, target_arch = "wasm32")))]
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#[cfg(not(any(windows, target_arch = "wasm32", target_os = "ios")))]
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fn main() {
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use std::{ffi::CString, num::NonZeroU32};
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use glutin::{
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config::GlConfig as _,
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context::{NotCurrentGlContext as _, PossiblyCurrentGlContext as _},
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display::{GetGlDisplay as _, GlDisplay as _},
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surface::GlSurface as _,
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};
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use glutin_winit::GlWindow as _;
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use rwh_05::HasRawWindowHandle as _;
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env_logger::init();
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println!("Initializing external GL context");
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let event_loop = glutin::event_loop::EventLoop::new();
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let window_builder = glutin::window::WindowBuilder::new();
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let gl_context = unsafe {
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glutin::ContextBuilder::new()
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.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0)))
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.build_windowed(window_builder, &event_loop)
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.unwrap()
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.make_current()
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.unwrap()
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};
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let inner_size = gl_context.window().inner_size();
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println!("Hooking up to wgpu-hal");
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let exposed = unsafe {
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<hal::api::Gles as hal::Api>::Adapter::new_external(|name| {
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gl_context.get_proc_address(name)
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})
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}
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.expect("GL adapter can't be initialized");
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fill_screen(&exposed, inner_size.width, inner_size.height);
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println!("Showing the window");
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gl_context.swap_buffers().unwrap();
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event_loop.run(move |event, _, control_flow| {
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use glutin::{
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event::{Event, KeyboardInput, VirtualKeyCode, WindowEvent},
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event_loop::ControlFlow,
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};
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*control_flow = ControlFlow::Wait;
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match event {
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Event::LoopDestroyed => (),
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Event::WindowEvent {
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event:
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WindowEvent::CloseRequested
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| WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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virtual_keycode: Some(VirtualKeyCode::Escape),
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..
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},
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..
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},
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..
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} => *control_flow = ControlFlow::Exit,
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_ => (),
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}
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let event_loop = winit::event_loop::EventLoop::new().unwrap();
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// Only Windows requires the window to be present before creating the display.
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// Other platforms don't really need one.
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let window_builder = cfg!(windows).then(|| {
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winit::window::WindowBuilder::new()
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.with_title("WGPU raw GLES example (press Escape to exit)")
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});
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// The template will match only the configurations supporting rendering
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// to Windows.
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let template = glutin::config::ConfigTemplateBuilder::new();
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let display_builder = glutin_winit::DisplayBuilder::new().with_window_builder(window_builder);
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// Find the config with the maximum number of samples, so our triangle will be
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// smooth.
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pub fn gl_config_picker(
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configs: Box<dyn Iterator<Item = glutin::config::Config> + '_>,
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) -> glutin::config::Config {
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configs
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.reduce(|accum, config| {
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if config.num_samples() > accum.num_samples() {
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config
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} else {
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accum
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}
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})
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.expect("Failed to find a matching config")
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}
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let (mut window, gl_config) = display_builder
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.build(&event_loop, template, gl_config_picker)
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.expect("Failed to build window and config from display");
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println!("Picked a config with {} samples", gl_config.num_samples());
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let raw_window_handle = window.as_ref().map(|window| window.raw_window_handle());
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// XXX The display could be obtained from any object created by it, so we can
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// query it from the config.
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let gl_display = gl_config.display();
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// Glutin tries to create an OpenGL context by default. Force it to use any version of GLES.
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let context_attributes = glutin::context::ContextAttributesBuilder::new()
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// WGPU expects GLES 3.0+.
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.with_context_api(glutin::context::ContextApi::Gles(Some(Version::new(3, 0))))
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.build(raw_window_handle);
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let mut not_current_gl_context = Some(unsafe {
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gl_display
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.create_context(&gl_config, &context_attributes)
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.expect("failed to create context")
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});
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let mut state = None;
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// Only needs to be loaded once
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let mut exposed = None;
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event_loop
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.run(move |event, window_target| {
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use winit::{
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event::{Event, KeyEvent, WindowEvent},
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event_loop::ControlFlow,
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keyboard::{Key, NamedKey},
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};
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window_target.set_control_flow(ControlFlow::Wait);
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match event {
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// Event::LoopExiting => (),
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Event::WindowEvent {
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window_id: _,
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event:
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WindowEvent::CloseRequested
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| WindowEvent::KeyboardInput {
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event:
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KeyEvent {
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logical_key: Key::Named(NamedKey::Escape),
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..
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},
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..
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},
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} => window_target.exit(),
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Event::Resumed => {
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let window = window.take().unwrap_or_else(|| {
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let window_builder = winit::window::WindowBuilder::new()
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.with_title("WGPU raw GLES example (press Escape to exit)");
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glutin_winit::finalize_window(window_target, window_builder, &gl_config)
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.unwrap()
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});
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let attrs = window.build_surface_attributes(Default::default());
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let gl_surface = unsafe {
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gl_config
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.display()
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.create_window_surface(&gl_config, &attrs)
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.expect("Cannot create GL WindowSurface")
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};
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// Make it current.
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let gl_context = not_current_gl_context
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.take()
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.unwrap()
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.make_current(&gl_surface)
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.expect("GL context cannot be made current with WindowSurface");
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// The context needs to be current for the Renderer to set up shaders and
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// buffers. It also performs function loading, which needs a current context on
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// WGL.
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println!("Hooking up to wgpu-hal");
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exposed.get_or_insert_with(|| {
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unsafe {
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<hal::api::Gles as hal::Api>::Adapter::new_external(|name| {
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// XXX: On WGL this should only be called after the context was made current
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gl_config
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.display()
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.get_proc_address(&CString::new(name).expect(name))
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})
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}
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.expect("GL adapter can't be initialized")
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});
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assert!(state.replace((gl_context, gl_surface, window)).is_none());
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}
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Event::Suspended => {
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// This event is only raised on Android, where the backing NativeWindow for a GL
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// Surface can appear and disappear at any moment.
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println!("Android window removed");
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// Destroy the GL Surface and un-current the GL Context before ndk-glue releases
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// the window back to the system.
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let (gl_context, ..) = state.take().unwrap();
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assert!(not_current_gl_context
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.replace(gl_context.make_not_current().unwrap())
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.is_none());
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}
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Event::WindowEvent {
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window_id: _,
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event: WindowEvent::Resized(size),
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} => {
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if size.width != 0 && size.height != 0 {
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// Some platforms like EGL require resizing GL surface to update the size
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// Notable platforms here are Wayland and macOS, other don't require it
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// and the function is no-op, but it's wise to resize it for portability
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// reasons.
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if let Some((gl_context, gl_surface, _)) = &state {
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gl_surface.resize(
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gl_context,
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NonZeroU32::new(size.width).unwrap(),
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NonZeroU32::new(size.height).unwrap(),
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);
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// XXX: If there's a state for fill_screen(), this would need to be updated too.
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}
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}
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}
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Event::WindowEvent {
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window_id: _,
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event: WindowEvent::RedrawRequested,
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} => {
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if let (Some(exposed), Some((gl_context, gl_surface, window))) =
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(&exposed, &state)
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{
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let inner_size = window.inner_size();
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fill_screen(exposed, inner_size.width, inner_size.height);
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println!("Showing the window");
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gl_surface
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.swap_buffers(gl_context)
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.expect("Failed to swap buffers");
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}
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}
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_ => (),
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}
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})
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.expect("Couldn't run event loop");
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}
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#[cfg(target_os = "emscripten")]
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@ -117,10 +254,20 @@ fn main() {
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fill_screen(&exposed, 640, 400);
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}
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#[cfg(any(windows, all(target_arch = "wasm32", not(target_os = "emscripten"))))]
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fn main() {}
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#[cfg(any(
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windows,
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all(target_arch = "wasm32", not(target_os = "emscripten")),
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target_os = "ios"
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))]
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fn main() {
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eprintln!("This example is not supported on Windows and non-emscripten wasm32")
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}
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#[cfg(any(not(any(windows, target_arch = "wasm32")), target_os = "emscripten"))]
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#[cfg(not(any(
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windows,
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all(target_arch = "wasm32", not(target_os = "emscripten")),
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target_os = "ios"
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)))]
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fn fill_screen(exposed: &hal::ExposedAdapter<hal::api::Gles>, width: u32, height: u32) {
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use hal::{Adapter as _, CommandEncoder as _, Device as _, Queue as _};
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@ -391,11 +391,11 @@ impl Surface {
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read.as_ref().map(|it| it.raw)
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}
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/// Set the present timing information which will be used for the next [presentation](crate::Queue::present) of this surface,
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/// Set the present timing information which will be used for the next [presentation](crate::Queue::present()) of this surface,
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/// using [VK_GOOGLE_display_timing].
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///
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/// This can be used to give an id to presentations, for future use of `VkPastPresentationTimingGOOGLE`.
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/// Note that `wgpu-hal` does *not* provide a way to use that API - you should manually access this through `ash`.
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/// This can be used to give an id to presentations, for future use of [`vk::PastPresentationTimingGOOGLE`].
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/// Note that `wgpu-hal` does *not* provide a way to use that API - you should manually access this through [`ash`].
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///
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/// This can also be used to add a "not before" timestamp to the presentation.
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///
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@ -1213,11 +1213,11 @@ impl crate::Queue for Queue {
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ssc.device
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.features
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.contains(wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING),
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"`next_present_times` should only be set if `VULKAN_GOOGLE_DISPLAY_TIMING` is enabled"
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"`next_present_time` should only be set if `VULKAN_GOOGLE_DISPLAY_TIMING` is enabled"
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);
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present_times = [present_time];
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display_timing = vk::PresentTimesInfoGOOGLE::default().times(&present_times);
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// SAFETY: We know that VK_GOOGLE_display_timing is present because of the safety contract on `next_present_times`.
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// SAFETY: We know that VK_GOOGLE_display_timing is present because of the safety contract on `next_present_time`.
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vk_info.push_next(&mut display_timing)
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} else {
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vk_info
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@ -958,7 +958,7 @@ bitflags::bitflags! {
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///
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/// This feature does not have a `wgpu`-level API, and so users of wgpu wishing
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/// to use this functionality must access it using various `as_hal` functions,
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/// primarily [`Surface::as_hal`], to then use.
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/// primarily [`Surface::as_hal()`], to then use.
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///
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/// Supported platforms:
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/// - Vulkan (with [VK_GOOGLE_display_timing])
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@ -966,7 +966,7 @@ bitflags::bitflags! {
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/// This is a native only feature.
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///
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/// [VK_GOOGLE_display_timing]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_GOOGLE_display_timing.html
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/// [`Surface::as_hal`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html#method.as_hal
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/// [`Surface::as_hal()`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html#method.as_hal
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const VULKAN_GOOGLE_DISPLAY_TIMING = 1 << 62;
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}
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}
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Block a user